<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] UI Issues: Anti-scripting techniques --> <!--X-From-R13: "Penaqba X. Dvpxzna" <nfurfNcp4.mraarg.pbz> --> <!--X-Date: Mon, 06 Oct 1997 18:36:54 +0000 --> <!--X-Message-Id: 199710061849.LAA00463#pc4,zennet.com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] UI Issues: Anti-scripting techniques</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:ashes#pc4,zennet.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00055.html">Previous</a> | <a href="msg00057.html">Next</a> ] Thread: [ <a href="msg00684.html">Previous</a> | <a href="msg00062.html">Next</a> ] Index: [ <A HREF="author.html#00056">Author</A> | <A HREF="#00056">Date</A> | <A HREF="thread.html#00056">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] UI Issues: Anti-scripting techniques</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] UI Issues: Anti-scripting techniques</LI> <LI><em>From</em>: "Brandon J. Rickman" <<A HREF="mailto:ashes#pc4,zennet.com">ashes#pc4,zennet.com</A>></LI> <LI><em>Date</em>: Mon, 6 Oct 1997 11:49:00 -0700</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Sun, 5 Oct 1997, "Travis Casey" <efindel#polaris,net> wrote: >Well, one question is in how you divide up skills. For example, one >could simply have a "cooking" skill, or you could divide it up into >"short-order cook", "baking", "barbecueing", "haute cuisine", etc. Thus, If you talk to someone who has taken a baking class they will tell you that baking is an art, cooking is a science. This was just a one-off reply, but I started thinking about the idea of familiarity skills as a refinement to more general skills. (This is, of course, nothing new, but I gotta keep that signal level up.) Instead of having a million skills in bar-b-que, short-order, campfire, &c, these could be tracked as "familiarities" instead of skills. This distinction makes more sense if you restrict the possible values of the familiarities, like bar-b-que could range from 0 to 7. Byte-conscious programmers love this kind of thing. The point is to make the general skills more adaptable without complicating the skill web. A master chef with no campfire familiarity might have problems keeping ash out of the scrambled eggs, but they would taste better than expected. This is useful for hard-to-fathom skills like music. Having a high music skill doesn't make one a virtuoso on all instruments. But a good musician can pick up an instrument they have never played and quickly make some musical sounds with it. Because of this fiddling, their familiarity with the instrument would go from 0 to 1. And, of course, this gives some granularity to combat skills. In Stonekeep (an essentially single player CRPG from 95(?)) this added some hidden refinement to combat as your character developed a familiarity "skill" with each different weapon used. Even if your combat skills didn't increase you would fight more effectively with the same weapon after some time. Old hat? - Brandon Rickman - ashes#zennet,com - While I have never previously found a need for a .sig, this may be considered one for the purposes of this list </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00062" HREF="msg00062.html">Re: [MUD-Dev] UI Issues: Anti-scripting techniques</A></strong> <ul compact><li><em>From:</em> caliban#darklock,com (Caliban Tiresias Darklock)</li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00055.html">Re: [MUD-Dev] UI Issues: Anti-scripting techniques</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00057.html">Re: [MUD-Dev] Usability and interface and who the hell is suppo</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00684.html">Re: [MUD-Dev] Status visualization Was: UI Issues: Anti-scripting techniques</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00062.html">Re: [MUD-Dev] UI Issues: Anti-scripting techniques</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00056"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00056"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] UI Issues: Anti-scripting techniques</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00107" HREF="msg00107.html">Re: [MUD-Dev] UI Issues: Anti-scripting techniques</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Tue 14 Oct 1997, 19:04 GMT </LI> <LI><strong><A NAME="00120" HREF="msg00120.html">Re: [MUD-Dev] UI Issues: Anti-scripting techniques</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Sat 18 Oct 1997, 20:39 GMT </LI> </ul> <LI><strong><A NAME="00482" HREF="msg00482.html">Re: [MUD-Dev] Status visualization Was: UI Issues: Anti-scripting techniques</A></strong>, Vadim Tkachenko <a href="mailto:vadimt#4cs,com">vadimt#4cs,com</a>, Wed 03 Dec 1997, 21:57 GMT <UL> <LI><strong><A NAME="00684" HREF="msg00684.html">Re: [MUD-Dev] Status visualization Was: UI Issues: Anti-scripting techniques</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Thu 11 Dec 1997, 05:54 GMT </LI> </UL> </LI> </ul> <LI><strong><A NAME="00056" HREF="msg00056.html">Re: [MUD-Dev] UI Issues: Anti-scripting techniques</A></strong>, Brandon J. Rickman <a href="mailto:ashes#pc4,zennet.com">ashes#pc4,zennet.com</a>, Mon 06 Oct 1997, 18:36 GMT <UL> <LI><strong><A NAME="00062" HREF="msg00062.html">Re: [MUD-Dev] UI Issues: Anti-scripting techniques</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Tue 07 Oct 1997, 05:36 GMT </LI> </UL> </LI> <LI><strong><A NAME="00063" HREF="msg00063.html">Re: [MUD-Dev] UI Issues: Anti-scripting techniques</A></strong>, Brian Price <a href="mailto:blprice#bedford,net">blprice#bedford,net</a>, Tue 07 Oct 1997, 07:28 GMT </LI> <LI><strong><A NAME="00070" HREF="msg00070.html">Re: [MUD-Dev] UI Issues: Anti-scripting techniques</A></strong>, Travis Casey <a href="mailto:efindel#polaris,net">efindel#polaris,net</a>, Wed 08 Oct 1997, 17:33 GMT </LI> <LI><strong><A NAME="00071" HREF="msg00071.html">Re: [MUD-Dev] UI Issues: Anti-scripting techniques</A></strong>, Travis Casey <a href="mailto:efindel#polaris,net">efindel#polaris,net</a>, Wed 08 Oct 1997, 18:03 GMT </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>