<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Reusable plots for quests --> <!--X-From-R13: "Pevna Bevpr" <oycevprNorqsbeq.arg> --> <!--X-Date: Sat, 04 Oct 1997 07:01:04 +0000 --> <!--X-Message-Id: 199710040440.3253600#bedford,net --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Reusable plots for quests</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:blprice#bedford,net"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00032.html">Previous</a> | <a href="msg00034.html">Next</a> ] Thread: [ <a href="msg00030.html">Previous</a> | <a href="msg00095.html">Next</a> ] Index: [ <A HREF="author.html#00033">Author</A> | <A HREF="#00033">Date</A> | <A HREF="thread.html#00033">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Reusable plots for quests</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Reusable plots for quests</LI> <LI><em>From</em>: "Brian Price" <<A HREF="mailto:blprice#bedford,net">blprice#bedford,net</A>></LI> <LI><em>Date</em>: Sat, 4 Oct 1997 03:02:57 +0000</LI> <LI><em>Comments</em>: Authenticated sender is <blprice#bedford,net></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> > From: clawrenc#cup,hp.com > at 09:10 AM, "Brian Price" <blprice#bedford,net> said: > > >Three or four years ago, I was working on a multi-plot interactive > >story/game. While I never finished it, I did lay out the groundwork > >for such a system. Some of the recent topics touched upon the desire > > to provide re-usable quests and those discussions reminded me of my > >earlier work. Please bear with me, it is a bit rough and a bit long > >winded. > > My writers reaction (I made my living for a short while writing short > stories) is that is not useful as it stands, and will only be usful > when it is mapped against the basic plot forms (boy beets girl, little > tailor, man learns a lesson). It is the human interest of those plot > forms which drives and provides value to the node structure you > describe. Although I have no background as a writer other than abortive attempts, I'm inclined to agree with you. The pnel theory describes a framework into which basic plot forms must be mapped to be useful. The main idea was that the theory would provide a logical system wherein various flavors of the central plot could be implemented along with various sub-plots and random encounters to add spice. It is definately not a system intended to replace the writer, merely to allow the writer to describe a multi-plot storyline to a program. It is in the writer/program interface wherein the difficult part lies. Brian Price <blprice#bedford,net> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00032.html">Re: [MUD-Dev] Stranger in a Strange Land (was Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00034.html">Re: [MUD-Dev] Usability and interface and who the hell is suppo</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00030.html">Re: [MUD-Dev] Reusable plots for quests</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00095.html">Re: [MUD-Dev] Reusable plots for quests</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00033"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00033"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><strong><A NAME="00031" HREF="msg00031.html">Re: [MUD-Dev] Stranger in a Strange Land</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 03 Oct 1997, 21:25 GMT <UL> <LI><strong><A NAME="00035" HREF="msg00035.html">Re: [MUD-Dev] Stranger in a Strange Land</A></strong>, Adam Wiggins <a href="mailto:nightfall#user1,inficad.com">nightfall#user1,inficad.com</a>, Sat 04 Oct 1997, 19:23 GMT <UL> <LI><strong><A NAME="00110" HREF="msg00110.html">Re: [MUD-Dev] Stranger in a Strange Land</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Tue 14 Oct 1997, 20:40 GMT </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00030" HREF="msg00030.html">Re: [MUD-Dev] Reusable plots for quests</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 03 Oct 1997, 18:05 GMT <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00033" HREF="msg00033.html">Re: [MUD-Dev] Reusable plots for quests</A></strong>, Brian Price <a href="mailto:blprice#bedford,net">blprice#bedford,net</a>, Sat 04 Oct 1997, 07:01 GMT </LI> <LI><strong><A NAME="00095" HREF="msg00095.html">Re: [MUD-Dev] Reusable plots for quests</A></strong>, Travis Casey <a href="mailto:efindel#polaris,net">efindel#polaris,net</a>, Sun 12 Oct 1997, 02:09 GMT </LI> <LI><strong><A NAME="00096" HREF="msg00096.html">Re: [MUD-Dev] Reusable plots for quests</A></strong>, Brian Price <a href="mailto:blprice#bedford,net">blprice#bedford,net</a>, Sun 12 Oct 1997, 13:08 GMT </LI> <LI><strong><A NAME="00098" HREF="msg00098.html">Re: [MUD-Dev] Reusable plots for quests</A></strong>, Brandon J. Rickman <a href="mailto:ashes#pc4,zennet.com">ashes#pc4,zennet.com</a>, Mon 13 Oct 1997, 00:09 GMT </LI> <LI><strong><A NAME="00126" HREF="msg00126.html">Re: [MUD-Dev] Reusable plots for quests</A></strong>, Travis Casey <a href="mailto:efindel#polaris,net">efindel#polaris,net</a>, Sun 19 Oct 1997, 19:57 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>