1997Q4/
<!-- MHonArc v2.4.4 -->
<!--X-Subject: Re: [MUD&#45;Dev] more classes (Usability and interface and who the -->
<!--X-From-R13: "Pevna Bevpr" <oycevprNorqsbeq.arg> -->
<!--X-Date: Wed, 01 Oct 1997 19:29:46 +0000 -->
<!--X-Message-Id: 199710011709.2769200#bedford,net -->
<!--X-Content-Type: text/plain -->
<!--X-Head-End-->
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<html>
<head>
<title>MUD-Dev message, Re: [MUD-Dev] more classes (Usability and interface and who th</title>
<!-- meta name="robots" content="noindex,nofollow" -->
<link rev="made" href="mailto:blprice#bedford,net">
</head>
<body background="/backgrounds/paperback.gif" bgcolor="#ffffff"
      text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000">

  <font size="+4" color="#804040">
    <strong><em>MUD-Dev<br>mailing list archive</em></strong>
  </font>
      
<br>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
<br clear=all><hr>
<!--X-Body-Begin-->
<!--X-User-Header-->
<!--X-User-Header-End-->
<!--X-TopPNI-->

Date:&nbsp;
[&nbsp;<a href="msg00009.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00011.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Thread:&nbsp;
[&nbsp;<a href="msg00112.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00012.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Index:&nbsp;
[&nbsp;<A HREF="author.html#00010">Author</A>
&nbsp;|&nbsp;<A HREF="#00010">Date</A>
&nbsp;|&nbsp;<A HREF="thread.html#00010">Thread</A>
&nbsp;]

<!--X-TopPNI-End-->
<!--X-MsgBody-->
<!--X-Subject-Header-Begin-->
<H1>Re: [MUD-Dev] more classes (Usability and interface and who the</H1>
<HR>
<!--X-Subject-Header-End-->
<!--X-Head-of-Message-->
<UL>
<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] more classes (Usability and interface and who the</LI>
<LI><em>From</em>: "Brian Price" &lt;<A HREF="mailto:blprice#bedford,net">blprice#bedford,net</A>&gt;</LI>
<LI><em>Date</em>: Wed, 1 Oct 1997 15:32:18 +0000</LI>
<LI><em>Comments</em>: Authenticated sender is &lt;blprice#bedford,net&gt;</LI>
</UL>
<!--X-Head-of-Message-End-->
<!--X-Head-Body-Sep-Begin-->
<HR>
<!--X-Head-Body-Sep-End-->
<!--X-Body-of-Message-->
<PRE>
&gt; From:          clawrenc#cup,hp.com
&gt;    at 09:44 AM, "Brandon J. Rickman" &lt;ashes#pc4,zennet.com&gt; said:
&gt; 
&gt; &gt;And why does everyone start with a weak character?  In heroic science
&gt; &gt;fiction or fantasy characters start out with some expert skills.  
&gt; 
&gt; A couple basic reasons:
&gt; 
&gt;   It allows MUDs to more easily play off __two__ of the basic plots:
&gt; _Man_Learns_A_Lesson_, and _The_Little_Tailor_ (man goes out, has an
&gt; adventure, comes home and tells about it).
&gt; 
&gt;   It allows the same game to be played repetitively: Each time the
&gt; character can advance differently.
&gt; 
&gt;   The sense of advancement provides attractive goals for players.

Do you believe a mud can be successful if it puts much less emphasis 
on advancement, and much more on adventuring?  Especially if 
mechanisms are in place which mutate the game as it is played?  

Also, what exactly is character advancement?  Does not the gaining of 
equipment which makes one more powerful qualify?  As well as 
advanced training in exotic skills?  The aquisition of wealth?  The 
aquisition of power?
                   Brian Price
               &lt;blprice#bedford,net&gt;

</PRE>

<!--X-Body-of-Message-End-->
<!--X-MsgBody-End-->
<!--X-Follow-Ups-->
<HR>
<ul compact><li><strong>Follow-Ups</strong>:
<ul>
<li><strong><A NAME="00111" HREF="msg00111.html">Re: [MUD-Dev] more classes (Usability and interface and who the</A></strong>
<ul compact><li><em>From:</em> coder#ibm,net</li></ul>
<li><strong><A NAME="00012" HREF="msg00012.html">Re: [MUD-Dev] more classes (Usability and interface and who the</A></strong>
<ul compact><li><em>From:</em> Matt Chatterley &lt;root#mpc,dyn.ml.org&gt;</li></ul>
</UL></LI></UL>
<!--X-Follow-Ups-End-->
<!--X-References-->
<!--X-References-End-->
<!--X-BotPNI-->
<UL>
<LI>Prev by Date:
<STRONG><A HREF="msg00009.html">Re: [MUD-Dev]  Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)</A></STRONG>
</LI>
<LI>Next by Date:
<STRONG><A HREF="msg00011.html">Re: [MUD-Dev] more classes (Usability and interface and who the hell is suppo)</A></STRONG>
</LI>
<LI>Prev by thread:
<STRONG><A HREF="msg00112.html">Re: [MUD-Dev] Usability and interface</A></STRONG>
</LI>
<LI>Next by thread:
<STRONG><A HREF="msg00012.html">Re: [MUD-Dev] more classes (Usability and interface and who the</A></STRONG>
</LI>
<LI>Index(es):
<UL>
<LI><A HREF="index.html#00010"><STRONG>Date</STRONG></A></LI>
<LI><A HREF="thread.html#00010"><STRONG>Thread</STRONG></A></LI>
</UL>
</LI>
</UL>

<!--X-BotPNI-End-->
<!--X-User-Footer-->
<!--X-User-Footer-End-->
<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Fear of magic (was:Usability and interface)</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00834" HREF="msg00834.html">Re: [MUD-Dev] Fear of magic (was:Usability and interface)</A></strong>, 
Alex Oren <a href="mailto:alexo#bigfoot,com">alexo#bigfoot,com</a>, Mon 15 Dec 1997, 11:20 GMT
<LI><strong><A NAME="00862" HREF="msg00862.html">Re: [MUD-Dev] Fear of magic (was:Usability and interface)</A></strong>, 
Alex Oren <a href="mailto:alexo#bigfoot,com">alexo#bigfoot,com</a>, Thu 18 Dec 1997, 09:51 GMT
</LI>
</LI>
</ul>
</ul>
</ul>
</ul>
<LI><strong><A NAME="00139" HREF="msg00139.html">Re: [MUD-Dev] Fear of magic (was:Usability and interface)</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Wed 22 Oct 1997, 06:07 GMT
</LI>
</ul>
<LI><strong><A NAME="00112" HREF="msg00112.html">Re: [MUD-Dev] Usability and interface</A></strong>, 
Jon Leonard <a href="mailto:jleonard#divcom,umop-ap.com">jleonard#divcom,umop-ap.com</a>, Tue 14 Oct 1997, 23:35 GMT
</LI>
</ul>
</ul>
</ul>
</ul>
</LI>
<LI><strong><A NAME="00010" HREF="msg00010.html">Re: [MUD-Dev] more classes (Usability and interface and who the</A></strong>, 
Brian Price <a href="mailto:blprice#bedford,net">blprice#bedford,net</a>, Wed 01 Oct 1997, 19:29 GMT
<UL>
<LI><strong><A NAME="00012" HREF="msg00012.html">Re: [MUD-Dev] more classes (Usability and interface and who the</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Wed 01 Oct 1997, 19:54 GMT
</LI>
<LI><strong><A NAME="00111" HREF="msg00111.html">Re: [MUD-Dev] more classes (Usability and interface and who the</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Tue 14 Oct 1997, 22:34 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00009" HREF="msg00009.html">Re: [MUD-Dev]  Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 01 Oct 1997, 19:07 GMT
<UL>
<LI><strong><A NAME="00023" HREF="msg00023.html">Re: [MUD-Dev]  Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK Again)</A></strong>, 
Adam Wiggins <a href="mailto:nightfall#user1,inficad.com">nightfall#user1,inficad.com</a>, Thu 02 Oct 1997, 08:44 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

</ul>
<hr>
<center>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
</center>
<hr>
</body>
</html>