<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] UI Issues: Anti-scripting techniques --> <!--X-From-R13: [nqql <znqqlNslfu.bet> --> <!--X-Date: Wed, 01 Oct 1997 15:01:01 +0000 --> <!--X-Message-Id: E0xGPqU-0004ON-00#crucigera,fysh.org --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] UI Issues: Anti-scripting techniques</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:maddy#fysh,org"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00002.html">Previous</a> | <a href="msg00003.html">Next</a> ] Thread: [ <a href="msg00000.html">Previous</a> | <a href="msg00060.html">Next</a> ] Index: [ <A HREF="author.html#00004">Author</A> | <A HREF="#00004">Date</A> | <A HREF="thread.html#00004">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] UI Issues: Anti-scripting techniques</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: [MUD-Dev] UI Issues: Anti-scripting techniques</LI> <LI><em>From</em>: Maddy <<A HREF="mailto:maddy#fysh,org">maddy#fysh,org</A>></LI> <LI><em>Date</em>: Wed, 1 Oct 1997 15:33:46 +0100 (BST)</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Previously, clawrenc#cup,hp.com wrote.... > In <199709260444.3287300#bedford,net>, on 09/26/97 > at 12:15 AM, "Brian Price" <blprice#bedford,net> said: > > >The first area of attack, preventing multiple commands and repetitive > >sequences of commands, is simple, even trivial. Multiple commands > >can be defeated easily in five steps: > ... > > This would annoy the crap out of me as a player. The classical case > is speed walking. If I'm at point A and wish to get to point B, and > know the exact sequence of commands to get from A to B (very likely if > I've played more than a day or two), then I want to be able to sit > there and bang out commands as fast as my KB will take them. The game > can catch up later. > > Note: A key value here is the ability to interrupt such a stack of > entered commands. Consider the case: > > > n,n,n,n,n,e,e,s,s,w,w,u,u,e,u,w,w,w,s,e > Room 1. > Room 2. > Room 3. > There is a huge pile of gold here. > Room 4. > Room 5 > Room 6 > Room 7 > ...etc. > > Better would be: > > > n,n,n,n,n,e,e,s,s,w,w,u,u,e,u,w,w,w,s,e > Room 1. > Room 2. > Room 3. > There is a huge pile of gold here. > Room 4. > Room 5 > > !stop > Room 5 > >back,back > Room 3. > There is a huge pile of gold here. > > get gold > ...etc. > > This is of course an extension of the more general Panama Canal > scenario. The problem I have with the second example, is that it implies that the user has to notice something that their character has noticed. Surely if something interesting is spotted, the character should stop there and then offer the chance to resume the journey? I don't have any problems with actually being able to stop the movement at any stage however. > >The second area of attack, confusing and complicating triggers could > >be a lot of fun. (Yes I have a warped view of fun) > > Agreed. This ups the ante, adds flavour, and increases apparent > complexity for little to no cost. It also encourages mistakes of the > form Nathan has commented taking advantage of (emoting the last > character exit to lead the follower into a DT or similar). Or like above, stopping the character when they least expected it. That would certainly throw most scripts out unless they kept track of how far they'd moved. Maddy </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00060" HREF="msg00060.html">Re: [MUD-Dev] UI Issues: Anti-scripting techniques</A></strong> <ul compact><li><em>From:</em> clawrenc#cup,hp.com</li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00002.html">RE: [MUD-Dev] Carnage, scripting newbie guides</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00003.html">[MUD-Dev] Stranger in a Strange Land (was Usability and interface and who the hell is supposed to be playing, anyway? (Was: PK</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00000.html">Re: [MUD-Dev] UI Issues: Anti-scripting techniques</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00060.html">Re: [MUD-Dev] UI Issues: Anti-scripting techniques</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00004"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00004"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Usability and interface and who the hell is suppo</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="00106" HREF="msg00106.html">Re: [MUD-Dev] Usability and interface and who the hell is suppo</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Tue 14 Oct 1997, 18:51 GMT </LI> </ul> <LI><strong><A NAME="00049" HREF="msg00049.html">Re: [MUD-Dev] Usability and interface and who the hell is suppo</A></strong>, Travis Casey <a href="mailto:efindel#polaris,net">efindel#polaris,net</a>, Sun 05 Oct 1997, 21:00 GMT </LI> <LI><strong><A NAME="00050" HREF="msg00050.html">Re: [MUD-Dev] Usability and interface and who the hell is suppo</A></strong>, Travis Casey <a href="mailto:efindel#polaris,net">efindel#polaris,net</a>, Sun 05 Oct 1997, 22:13 GMT </LI> </ul> </LI> <LI><strong><A NAME="00000" HREF="msg00000.html">Re: [MUD-Dev] UI Issues: Anti-scripting techniques</A></strong>, Brian Price <a href="mailto:blprice#bedford,net">blprice#bedford,net</a>, Wed 01 Oct 1997, 05:37 GMT <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00004" HREF="msg00004.html">[MUD-Dev] UI Issues: Anti-scripting techniques</A></strong>, Maddy <a href="mailto:maddy#fysh,org">maddy#fysh,org</a>, Wed 01 Oct 1997, 15:01 GMT <UL> <LI><strong><A NAME="00060" HREF="msg00060.html">Re: [MUD-Dev] UI Issues: Anti-scripting techniques</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Mon 06 Oct 1997, 22:51 GMT </LI> </UL> </LI> <LI><strong><A NAME="00046" HREF="msg00046.html">Re: [MUD-Dev] UI Issues: Anti-scripting techniques</A></strong>, Travis Casey <a href="mailto:efindel#polaris,net">efindel#polaris,net</a>, Sun 05 Oct 1997, 20:22 GMT <UL> <LI><strong><A NAME="00052" HREF="msg00052.html">Re: [MUD-Dev] UI Issues: Anti-scripting techniques</A></strong>, Adam Wiggins <a href="mailto:nightfall#user2,inficad.com">nightfall#user2,inficad.com</a>, Mon 06 Oct 1997, 02:33 GMT </LI> </UL> </LI> <LI><strong><A NAME="00047" HREF="msg00047.html">Re: [MUD-Dev] UI Issues: Anti-scripting techniques</A></strong>, Travis Casey <a href="mailto:efindel#polaris,net">efindel#polaris,net</a>, Sun 05 Oct 1997, 20:49 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>