# Microsoft Developer Studio Project File - Name="Ember" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=Ember - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "Ember.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Ember.mak" CFG="Ember - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "Ember - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "Ember - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "Ember - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ws2_32.lib /nologo /subsystem:console /machine:I386 /out:"../Ember.exe" # SUBTRACT LINK32 /profile /map !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c # ADD CPP /nologo /W3 /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /profile /map /debug /machine:I386 /out:"..\Ember.exe" !ENDIF # Begin Target # Name "Ember - Win32 Release" # Name "Ember - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\act_comm.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\act_info.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\act_move.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\act_obj.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\act_wiz.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\auction.c # End Source File # Begin Source File SOURCE=..\ban.c # End Source File # Begin Source File SOURCE=..\bank.c # End Source File # Begin Source File SOURCE=..\bit.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\board.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\clan.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\class.c # End Source File # Begin Source File SOURCE=..\comm.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\const.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\Win32Common\crypt_util.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\db.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\fight.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\handler.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\interp.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\magic.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\marry.c # End Source File # Begin Source File SOURCE=..\mem.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\mprog_commands.c # End Source File # Begin Source File SOURCE=..\mprog_procs.c # End Source File # Begin Source File SOURCE=..\mud_progs.c # End Source File # Begin Source File SOURCE=..\olc.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\olc_act.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\olc_save.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\random.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\recycle.c # End Source File # Begin Source File SOURCE=..\save.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\skills.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\ssm.c # End Source File # Begin Source File SOURCE=..\string.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\update.c !IF "$(CFG)" == "Ember - Win32 Release" !ELSEIF "$(CFG)" == "Ember - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\Win32Common\win32util.c # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=..\board.h # End Source File # Begin Source File SOURCE=..\config.h # End Source File # Begin Source File SOURCE=..\db.h # End Source File # Begin Source File SOURCE=..\include.h # End Source File # Begin Source File SOURCE=..\interp.h # End Source File # Begin Source File SOURCE=..\magic.h # End Source File # Begin Source File SOURCE=..\merc.h # End Source File # Begin Source File SOURCE=..\mud_progs.h # End Source File # Begin Source File SOURCE=..\olc.h # End Source File # Begin Source File SOURCE=..\Win32Common\patchlevel.h # End Source File # Begin Source File SOURCE=..\recycle.h # End Source File # Begin Source File SOURCE=..\Win32Common\telnet.h # End Source File # Begin Source File SOURCE="..\Win32Common\ufc-crypt.h" # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # End Group # End Target # End Project