<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Usability and interface and who the hell is suppo --> <!--X-From-R13: pnyvonaNqnexybpx.pbz (Qnyvona Fverfvnf Rnexybpx) --> <!--X-Date: Sat, 20 Sep 1997 19:00:52 +0000 --> <!--X-Message-Id: 34271b24.4932023#relay,mnsinc.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 199709192359.QAA04382#xsvr3,cup.hp.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Usability and interface and who the hell is sup</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:caliban#darklock,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg01319.html">Previous</a> | <a href="msg01321.html">Next</a> ] Thread: [ <a href="msg01313.html">Previous</a> | <a href="msg01329.html">Next</a> ] Index: [ <A HREF="author.html#01320">Author</A> | <A HREF="#01320">Date</A> | <A HREF="thread.html#01320">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Usability and interface and who the hell is suppo</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Usability and interface and who the hell is suppo</LI> <LI><em>From</em>: <A HREF="mailto:caliban#darklock,com">caliban#darklock,com</A> (Caliban Tiresias Darklock)</LI> <LI><em>Date</em>: Sat, 20 Sep 1997 19:01:27 GMT</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Fri, 19 Sep 1997 20:50:57 PST8PDT, clawrenc#cup,hp.com wrote: >In <<A HREF="msg01265.html">01BCC450.6D97E470.caliban#darklock,com</A>>, on 09/18/97 > at 07:10 PM, Caliban Tiresias Darklock <caliban#darklock,com> said: > >>Graphic interfaces are inherently limiting in expression, which I >>think we all agree is Bad on MUDs. > >Disagreed. I would assert that the austerity of the current MUD >interface is one of its huge strengths. However, there is flexibility through 'emote' and 'say' type commands. Neither of these map well to a graphic interface. While you can make a GUI that handles speech, it will be terribly unsuitable for communication with polayers as opposed to NPCs. I'm not saying that there should be a HUGE command set (although this is more or less what NLP seems to be directed towards in most current efforts), but that from a GUI it is pretty close to impossible for me to communicate with other players effectively. Large numbers of socials are a stopgap measure, but still end up being inadequate. >You may also want to distinguish between a GUI interface, and a GUI >representation of the game-world. They are two different things. I believe I said something to that effect already. >>Graphic MUDs are another topic entirely. > >Writing as List Owner for the following sentence only: > > And yet are on-topic here. And have no relevance to the thread, which I was attempting to keep focused. >>Hardcopy and local copies are important. But as the game's designer, >>or as one of its primary founding players, you won't understand >>it... it's easy, see, not that much at all. > >No. While I'll acknowledge that some players like this sort of thing >and find them useful (which set appears to closely map to certain game >types), many (more?) don't. This suggests that the question is one of >target market rather than generic usefulness. Every new player needs to learn his way around the game. Therefore, documentation is necessary. It is trivial to implement that documentation in printable form and then zip it up on an FTP site, but next to no one does it. So it's generally possible to browse through it online, but nowhere else. Since the investment is minor and the benefit is (in at least my opinion) major, why is this a bone of contention? >Consider: > > How many DIKU/LP/etc players have you seen complaining about lacking >documentation for players? Just about all of them who don't have a long history of playing. In other words, new players. I know there aren't many these days, and I would attribute that to the aforementioned LACK OF DOCUMENTATION. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ You see me now, a veteran of a thousand psychic wars. I've been living on the edge so long, where the winds of limbo roar. And I'm young enough to get involved, too old to see, all the scars are on the inside; I'm not sure that there's anything left of me -- Blue Oyster Cult, "Veteran of the Psychic Wars" +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="01395" HREF="msg01395.html">Re: [MUD-Dev] Usability and interface and who the hell is suppo</A></strong> <ul compact><li><em>From:</em> clawrenc#cup,hp.com</li></ul> <li><strong><A NAME="01370" HREF="msg01370.html">Re: [MUD-Dev] Usability and interface and who the hell is suppo</A></strong> <ul compact><li><em>From:</em> clawrenc#cup,hp.com</li></ul> <li><strong><A NAME="01329" HREF="msg01329.html">Re: [MUD-Dev] Usability and interface and who the hell is suppo</A></strong> <ul compact><li><em>From:</em> Adam Wiggins <nightfall#user2,inficad.com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="01295" HREF="msg01295.html">Re: [MUD-Dev] Usability and interface and who the hell is suppo</A></STRONG> <UL><LI><EM>From:</EM> clawrenc#cup,hp.com</LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg01319.html">Re: [MUD-Dev] Affecting the world</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg01321.html">Re: [MUD-Dev] Types of game</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg01313.html">Re: [MUD-Dev] Usability and interface and who the hell is suppo</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg01329.html">Re: [MUD-Dev] Usability and interface and who the hell is suppo</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#01320"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#01320"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Usability and interface and who the hell is suppo</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="01271" HREF="msg01271.html">Re: [MUD-Dev] Usability and interface and who the hell is suppo</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Fri 19 Sep 1997, 05:30 GMT </LI> <LI><strong><A NAME="01292" HREF="msg01292.html">Re: [MUD-Dev] Usability and interface and who the hell is suppo</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 19 Sep 1997, 23:14 GMT </LI> <LI><strong><A NAME="01295" HREF="msg01295.html">Re: [MUD-Dev] Usability and interface and who the hell is suppo</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Sat 20 Sep 1997, 00:01 GMT <UL> <LI><strong><A NAME="01313" HREF="msg01313.html">Re: [MUD-Dev] Usability and interface and who the hell is suppo</A></strong>, Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sat 20 Sep 1997, 12:06 GMT </LI> <LI><strong><A NAME="01320" HREF="msg01320.html">Re: [MUD-Dev] Usability and interface and who the hell is suppo</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sat 20 Sep 1997, 19:00 GMT <UL> <LI><strong><A NAME="01329" HREF="msg01329.html">Re: [MUD-Dev] Usability and interface and who the hell is suppo</A></strong>, Adam Wiggins <a href="mailto:nightfall#user2,inficad.com">nightfall#user2,inficad.com</a>, Sat 20 Sep 1997, 21:20 GMT </LI> <LI><strong><A NAME="01370" HREF="msg01370.html">Re: [MUD-Dev] Usability and interface and who the hell is suppo</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Mon 22 Sep 1997, 22:37 GMT </LI> <LI><strong><A NAME="01395" HREF="msg01395.html">Re: [MUD-Dev] Usability and interface and who the hell is suppo</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 24 Sep 1997, 00:03 GMT </LI> </UL> </LI> <LI><strong><A NAME="01349" HREF="msg01349.html">Re: [MUD-Dev] Usability and interface and who the hell is suppo</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Mon 22 Sep 1997, 01:05 GMT </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>