<!-- MHonArc v2.4.4 --> <!--X-Subject: RE: [MUD-Dev] Modeling spells/skills as collections of affects --> <!--X-From-R13: Qnyvona Fverfvnf Rnexybpx <pnyvonaNqnexybpx.pbz> --> <!--X-Date: Mon, 15 Sep 1997 16:54:09 +0000 --> <!--X-Message-Id: 01BCC1D6.CA08D5B0.caliban#darklock,com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, RE: [MUD-Dev] Modeling spells/skills as collections of affect</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:caliban#darklock,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg01219.html">Previous</a> | <a href="msg01221.html">Next</a> ] Thread: [ <a href="msg01198.html">Previous</a> | <a href="msg01229.html">Next</a> ] Index: [ <A HREF="author.html#01220">Author</A> | <A HREF="#01220">Date</A> | <A HREF="thread.html#01220">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>RE: [MUD-Dev] Modeling spells/skills as collections of affects</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: "'<A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A>'" <<A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A>></LI> <LI><em>Subject</em>: RE: [MUD-Dev] Modeling spells/skills as collections of affects</LI> <LI><em>From</em>: Caliban Tiresias Darklock <<A HREF="mailto:caliban#darklock,com">caliban#darklock,com</A>></LI> <LI><em>Date</em>: Mon, 15 Sep 1997 12:56:30 -0400</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Monday, September 15, 1997 5:29 AM, Travis S. Casey [SMTP:efindel#io,com] wrote: > Bubba pulls south and Boffo pulls north: > rope pulls north with strength 2 [...] > This would allow for tug o' war and other such fun things. :-) Fun? >tug You tug on rope. Bubba tugs on rope. You are stronger. You win. Bubba cries like the wimp he is. You need an element of chance and/or modifiers here. You can manage a lot better in a tug o' war situation by just holding the rope and waiting for the other person to get tired. I've never seen a good simulation of getting tired in a game. It's always 'oops, you are tired, sleep now' and you have no way to push yourself onward no matter how great the emergency... You see a dragon here. >hide You attempt to hide. The dragon sees you! >n You move north. You hear a dragon's wings flapping from the south. >n You move north. >n You are too tired. You hear a dragon's wings flapping from the south. >n You are too tired. You hear a dragon's wings flapping from the south. >n You are too tired. A dragon arrives from the south. >c 'big nasty vicious spell of doom death and destruction' dragon You are too tired. The dragon belches flame! *BURP* Everything fades to black... </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="01229" HREF="msg01229.html">Re: [MUD-Dev] Modeling spells/skills as collections of affects</A></strong> <ul compact><li><em>From:</em> Nathan Yospe <yospe#hawaii,edu></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg01219.html">No Subject</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg01221.html">No Subject</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg01198.html">Re: [MUD-Dev] Modeling spells/skills as collections of affects</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg01229.html">Re: [MUD-Dev] Modeling spells/skills as collections of affects</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#01220"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#01220"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Modeling spells/skills as collections of affects</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="01215" HREF="msg01215.html">Re: [MUD-Dev] Modeling spells/skills as collections of affects</A></strong>, Travis S. Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Mon 15 Sep 1997, 15:15 GMT <UL> <LI><strong><A NAME="01223" HREF="msg01223.html">Re: [MUD-Dev] Modeling spells/skills as collections of affects</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Tue 16 Sep 1997, 04:05 GMT </LI> </UL> </LI> </ul> <LI><strong><A NAME="01185" HREF="msg01185.html">Re: [MUD-Dev] Modeling spells/skills as collections of affects</A></strong>, Dan Shiovitz <a href="mailto:scythe#u,washington.edu">scythe#u,washington.edu</a>, Thu 11 Sep 1997, 22:03 GMT <UL> <LI><strong><A NAME="01198" HREF="msg01198.html">Re: [MUD-Dev] Modeling spells/skills as collections of affects</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 12 Sep 1997, 21:46 GMT </LI> </UL> </LI> <LI><strong><A NAME="01220" HREF="msg01220.html">RE: [MUD-Dev] Modeling spells/skills as collections of affects</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Mon 15 Sep 1997, 16:54 GMT <UL> <LI><strong><A NAME="01229" HREF="msg01229.html">Re: [MUD-Dev] Modeling spells/skills as collections of affects</A></strong>, Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Tue 16 Sep 1997, 20:39 GMT </LI> </UL> </LI> </ul> </LI> <LI><strong><A NAME="00927" HREF="msg00927.html">Modeling spells/skills as collections of affects</A></strong>, Brian Price <a href="mailto:blprice#bedford,net">blprice#bedford,net</a>, Mon 01 Sep 1997, 01:41 GMT <UL> <LI><strong><A NAME="00928" HREF="msg00928.html">Re: [MUD-Dev] Modeling spells/skills as collections of affects</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Mon 01 Sep 1997, 02:21 GMT </LI> <LI><strong><A NAME="00931" HREF="msg00931.html">Re: [MUD-Dev] Modeling spells/skills as collections of affects</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Mon 01 Sep 1997, 03:17 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>