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<H1>Re: [MUD-Dev]  Problems with admin thru consensus (long)</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev]  Problems with admin thru consensus (long)</LI>
<LI><em>From</em>: "Jon A. Lambert" &lt;<A HREF="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</A>&gt;</LI>
<LI><em>Date</em>: Sun, 14 Sep 1997 10:18:14 -4</LI>
<LI><em>Comments</em>: Authenticated sender is &lt;jlsysinc#popd,ix.netcom.com&gt;</LI>
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<PRE>
I was able to get through some of this.  I thought it was quite 
humorous.  It is my fervent hope that discussion of this nature 
between immortals/administrators will be impossible. :)

It's also a testament to the mis-guided notion that a mud can cater 
to and please all player-types.  


--
Jon A. Lambert

If I'd known it was harmless, I would have killed it myself.

</PRE>

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<LI><STRONG><A NAME="01192" HREF="msg01192.html">Problems with admin thru consensus (long)</A></STRONG>
<UL><LI><EM>From:</EM> clawrenc#cup,hp.com</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="01202" HREF="msg01202.html">[MUD-Dev]  Mud Games (fwd)</A></strong>, 
Make Nylander <a href="mailto:thenewt#USIT,NET">thenewt#USIT,NET</a>, Sat 13 Sep 1997, 03:10 GMT
<LI><strong><A NAME="01200" HREF="msg01200.html">[MUD-Dev] Resource management</A></strong>, 
Felix A. Croes <a href="mailto:felix#xs1,simplex.nl">felix#xs1,simplex.nl</a>, Fri 12 Sep 1997, 22:47 GMT
<UL>
<LI><strong><A NAME="01241" HREF="msg01241.html">Re: [MUD-Dev] Resource management</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 17 Sep 1997, 21:03 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="01192" HREF="msg01192.html">Problems with admin thru consensus (long)</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 12 Sep 1997, 17:57 GMT
<UL>
<LI><strong><A NAME="01209" HREF="msg01209.html">Re: [MUD-Dev]  Problems with admin thru consensus (long)</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sun 14 Sep 1997, 14:16 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="01177" HREF="msg01177.html">Getting players to cooperate (was Modeling spells/skills as collections of affects)</A></strong>, 
Maddy <a href="mailto:maddy#fysh,org">maddy#fysh,org</a>, Thu 11 Sep 1997, 10:59 GMT
<LI><strong><A NAME="01148" HREF="msg01148.html">[MUD-Dev] Affecting the world</A></strong>, 
##Make Nylander <a href="mailto:thenewt#use,usit.net">thenewt#use,usit.net</a>, Sun 07 Sep 1997, 21:57 GMT
<UL>
<LI><strong><A NAME="01155" HREF="msg01155.html">Re: [MUD-Dev] Affecting the world</A></strong>, 
Miroslav Silovic <a href="mailto:silovic#mare,zesoi.fer.hr">silovic#mare,zesoi.fer.hr</a>, Mon 08 Sep 1997, 09:32 GMT
</LI>
</UL>
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="01161" HREF="msg01161.html">Re: [MUD-Dev] Affecting the world</A></strong>, 
Maddy <a href="mailto:maddy#fysh,org">maddy#fysh,org</a>, Mon 08 Sep 1997, 16:49 GMT
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</UL>
</LI>
</UL></BLOCKQUOTE>

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