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<H1>Re: [MUD-Dev] Re: Character evolution</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Re: Character evolution</LI>
<LI><em>From</em>: <A HREF="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</A></LI>
<LI><em>Date</em>: Thu, 11 Sep 97 14:33:16 -0700</LI>
<LI><em>Reply-to</em>: <A HREF="mailto:claw#null,net">claw#null,net</A></LI>
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<PRE>
In <<A HREF="msg01121.html">199709060518.AAA06755#dfw-ix5,ix.netcom.com</A>>, on 09/06/97
at 01:19 AM, "Jon A. Lambert" <jlsysinc#ix,netcom.com> said:
>On 31 Aug 97 at 8:52, coder#ibm,net wrote:
>> How about if Bubba instead nukes an entire city from a remote
>> location? BOOM! __Everything__, and I mean __everything__ is gone.
>> Okay, you're doing a fantasy world, not atomic physics. make that
>> instead of a nuke, a huge fireball that Bubba has been constructing
>> and massing for years, the equivalent of a large meteor strike. BOOM!
>> Instant miles of wastleand.
>>
>Let's see... I think the only thing left standing would be players in
>the city who are members of non-PK clans. They could then rat on
>Bubba. ;)
Why, of course!
But Bubba didn't PK them! He merely used a generic MUD-tool (the
nuke) to obliterate a large portion of the land. All the PK-clan
members in the area of course immediately died with suitable karma and
points awarded to Bubba. The non-PK'ers found themselves standing in
a vast ocean of boiling magma with all oxygen consumed by the roiling
fireball above, and asphyxiated while munching on their well cooked PK
brethren. Of course a few might struggle to the sides of the
devastated area, but by that time the rock would harden, leading to a
fine supply of life-like statuary surrounding the blast zone which
Bubba could make a nice profit on in the moaning lawn ornament
business.
--
J C Lawrence Internet: claw#null,net
(Contractor) Internet: coder#ibm,net
---------------(*) Internet: clawrenc#cup,hp.com
...Honorary Member Clan McFUD -- Teamer's Avenging Monolith...
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<li><strong><A NAME="01208" HREF="msg01208.html">Re: [MUD-Dev] Re: Character evolution</A></strong>
<ul compact><li><em>From:</em> "Jon A. Lambert" <jlsysinc#ix,netcom.com></li></ul>
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<LI><STRONG><A NAME="01121" HREF="msg01121.html">Re: [MUD-Dev] Re: Character evolution</A></STRONG>
<UL><LI><EM>From:</EM> "Jon A. Lambert" <jlsysinc#ix,netcom.com></LI></UL></LI>
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<ul><li>Thread context:
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<LI><STRONG>Re: [MUD-Dev] Re: Character evolution</STRONG>, <EM>(continued)</EM>
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<ul compact>
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<ul compact>
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<ul compact>
<LI><strong><A NAME="00760" HREF="msg00760.html">Re: [MUD-Dev] Re: Character evolution</A></strong>,
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Wed 27 Aug 1997, 06:09 GMT
<UL>
<LI><strong><A NAME="00849" HREF="msg00849.html">Re: [MUD-Dev] Re: Character evolution</A></strong>,
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 30 Aug 1997, 00:59 GMT
</LI>
<LI><strong><A NAME="00881" HREF="msg00881.html">Re: [MUD-Dev] Re: Character evolution</A></strong>,
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sun 31 Aug 1997, 15:51 GMT
<UL>
<LI><strong><A NAME="01121" HREF="msg01121.html">Re: [MUD-Dev] Re: Character evolution</A></strong>,
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 06 Sep 1997, 05:18 GMT
<UL>
<LI><strong><A NAME="01182" HREF="msg01182.html">Re: [MUD-Dev] Re: Character evolution</A></strong>,
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 11 Sep 1997, 21:38 GMT
<LI><strong><A NAME="01208" HREF="msg01208.html">Re: [MUD-Dev] Re: Character evolution</A></strong>,
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sun 14 Sep 1997, 14:16 GMT
</LI>
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</LI>
<LI><strong><A NAME="00772" HREF="msg00772.html">Re: [MUD-Dev] Re: Character evolution</A></strong>,
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Wed 27 Aug 1997, 16:47 GMT
</LI>
</ul>
</ul>
<LI><strong><A NAME="00695" HREF="msg00695.html">Re: [MUD-Dev] Re: Character evolution</A></strong>,
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Wed 20 Aug 1997, 19:44 GMT
<UL>
<LI><strong><A NAME="00708" HREF="msg00708.html">Alignment</A></strong>,
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sun 24 Aug 1997, 03:54 GMT
</LI>
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