<!-- MHonArc v2.4.4 --> <!--X-Subject: Critical Hits --> <!--X-From-R13: pynjerapNphc.uc.pbz --> <!--X-Date: Fri, 05 Sep 1997 17:31:32 +0000 --> <!--X-Message-Id: 199709051729.KAA24565#xsvr3,cup.hp.com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Critical Hits</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:clawrenc#cup,hp.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg01106.html">Previous</a> | <a href="msg01108.html">Next</a> ] Thread: [ <a href="msg01108.html">Previous</a> | <a href="msg01123.html">Next</a> ] Index: [ <A HREF="author.html#01107">Author</A> | <A HREF="#01107">Date</A> | <A HREF="thread.html#01107">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Critical Hits</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Critical Hits</LI> <LI><em>From</em>: <A HREF="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</A></LI> <LI><em>Date</em>: Fri, 05 Sep 97 10:25:38 -0700</LI> <LI><em>Reply-to</em>: <A HREF="mailto:claw#null,net">claw#null,net</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Sorry for the mangled table below: From the Arduin Grimoire Critical Hit Table Modified by CTAH BYD (C275347#UMCVMB,BITNET) We roll a d10 and d6 for combat rolls. On a natural 20 (0) (where the d6 is a 6, that is a crit. Rolls above 20 have no affect on the crit, and are not crits unless the base roll is a 20 (0) and 6. A fumble is a 1 on the d10 and a 1 on the d6. DIE AREA IMMEDIATE LASTING ADDITIONAL ROLL HIT EFFECT EFFECT DAMAGE ~~~~ ~~~~~~ ~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~ 01 Neck Voicebox ruined Voice loss 8 02 Neck Throat cut # 6/MR 03 Neck Head severed @ d10 04 Face Eyed ruined/blinded 1/2 6 05 Face Eyes ruined/blinded # & stunned for d6 MR 8 06 Face Nose ruined 1/2 d6 07 Face Blood in eye(s) 1/2 3 08 Head Ear cut or lost Possible hearing loss 3 09 Head Nothing apparent Head problems later 12 10 Head Stunning blow # & stunned for d10 MR 8 11 Head Stunning blow # & stunned for d6 10 minutes 12 Head Minor concussion # & possible brain 10 damage 13 Head Major concussion # & minor brain damage d10 14 Head Skull Fractured # & major brain damage d10 15 Head Brain penetrated @ d10 16 Head Pulped or lost @ d10 17-21 Crotch Genitals torn off 1/2 d6 22-26 Butt. Torn/ripped off 1/2 d4 27-30 Chest Impaled by weapon # d10 31 Chest Heart pierced @ d10 32-33 Chest Lung(s) punctured 1/3 12 34-42 Chest d6 ribs broken 1/2 8 per rib 43-46 Back Spine crushed # & 100% paralysis d6 47-51 Stom. Guts spilled # d4+1/MR 52 Body Split in twain @ 5d4 53-59 Finger d5 lost or broken May lose use of hand 3 per finger 60-64 Hand Broken or severed Lose use of hand d6-d4/MR 65-71 Arm Broken/artery cut d6 12-d6/MR 72-75 Arm Broken or torn off # d12-d8/MR 76-83 Toes d5 lost or broken May lose use of leg 3 per toe 84-86 Foot Broken or severed May not stand on leg d6-d6/MR 87-88 Foot Achilles tendon cut # and fall 8 89-95 Leg Broken/artery cut d8 & 1/2 8-d8/MR 96-00 Leg Broken or torn off # d8-d10/MR Notes: @ == Instant of near instant death for most classes/levels/monsters. # == May not fight until cured by CURE CRIT, or naturally healed. d3 == Takes this many MR (Movement Rounds) to return to fight. 1/2 == Fights at one half level and speed until cured. -- J C Lawrence Internet: claw#null,net (Contractor) Internet: coder#ibm,net ---------------(*) Internet: clawrenc#cup,hp.com ...Honorary Member Clan McFUD -- Teamer's Avenging Monolith... </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="01123" HREF="msg01123.html">Re: [MUD-Dev] Critical Hits</A></strong> <ul compact><li><em>From:</em> Jeff Kesselman <jeffk#tenetwork,com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg01106.html">Re: [MUD-Dev] MUD universe</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg01108.html">MAGE 2 MAGE Spell System</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg01108.html">MAGE 2 MAGE Spell System</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg01123.html">Re: [MUD-Dev] Critical Hits</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#01107"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#01107"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><strong><A NAME="01110" HREF="msg01110.html">Porn threads</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 05 Sep 1997, 20:19 GMT <UL> <LI><strong><A NAME="01124" HREF="msg01124.html">Re: [MUD-Dev] Porn threads</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Sat 06 Sep 1997, 07:15 GMT <UL> <LI><strong><A NAME="01135" HREF="msg01135.html">Re: [MUD-Dev] Porn threads</A></strong>, Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Sat 06 Sep 1997, 19:39 GMT </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="01108" HREF="msg01108.html">MAGE 2 MAGE Spell System</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 05 Sep 1997, 17:49 GMT <LI><strong><A NAME="01107" HREF="msg01107.html">Critical Hits</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 05 Sep 1997, 17:31 GMT <UL> <LI><strong><A NAME="01123" HREF="msg01123.html">Re: [MUD-Dev] Critical Hits</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Sat 06 Sep 1997, 07:13 GMT </LI> </UL> </LI> <LI><strong><A NAME="01073" HREF="msg01073.html">Re: [MUD-Dev] OT: Attributions</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Thu 04 Sep 1997, 09:41 GMT <LI><strong><A NAME="01072" HREF="msg01072.html">Re: [MUD-Dev] Modeling spells/skills as collections of affects</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Thu 04 Sep 1997, 09:41 GMT <LI><strong><A NAME="01033" HREF="msg01033.html">Re: combat and hit points</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Tue 02 Sep 1997, 22:05 GMT </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>