<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Hard Sci-fi muds was Character evolution --> <!--X-From-R13: @nguna Kbfcr <lbfcrNunjnvv.rqh> --> <!--X-Date: Tue, 02 Sep 1997 10:51:37 +0000 --> <!--X-Message-Id: Pine.GSO.3.95q.970902004646.8070A-100000@uhunix2 --> <!--X-Content-Type: text/plain --> <!--X-Reference: 3.0.2.32.19970831205342.008e1eb0#mail,tenetwork.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Hard Sci-fi muds was Character evolution</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:yospe#hawaii,edu"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg01008.html">Previous</a> | <a href="msg01010.html">Next</a> ] Thread: [ <a href="msg00933.html">Previous</a> | <a href="msg00998.html">Next</a> ] Index: [ <A HREF="author.html#01009">Author</A> | <A HREF="#01009">Date</A> | <A HREF="thread.html#01009">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Hard Sci-fi muds was Character evolution</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Hard Sci-fi muds was Character evolution</LI> <LI><em>From</em>: Nathan Yospe <<A HREF="mailto:yospe#hawaii,edu">yospe#hawaii,edu</A>></LI> <LI><em>Date</em>: Tue, 2 Sep 1997 00:51:12 -1000</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Sun, 31 Aug 1997, Jeff Kesselman wrote: :At 08:44 PM 8/31/97 PST8PDT, Brain Peirce wrote: :>Now all that is left is the design of the generator. I'll have to :>think about it for a while, I'm still a bit shocked by your solution. :lol, thats what they pay me the big bucks for ;) Just a note here, as someone who has, as they say, "been there".... I only do this (but, yes, I do do exactly this) on a planetary scale, not an interplanetary or, heaven forbid, galactic... but the biggest worry here is repetitiveness. I can circumvent it on a planetary scale, as there are multiple climates and geographies, and it tends to give a given planet a certain native feel... but just barely, and not if I don't manage a little more out of my generation algorithms... And I only get paid the big bucks for ... um ... quite frankly, I don't. Not since I quit working DoD contracts. *sigh* -- "You? We can't take you," said the Dean, glaring at the Librarian. "You don't know a thing about guerilla warfare." - Reaper Man, Nathan F. Yospe Registered Looney by Terry Pratchett yospe#hawaii,edu <A HREF="http://www2.hawaii.edu/~yospe">http://www2.hawaii.edu/~yospe</A> Meow </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00933" HREF="msg00933.html">Re: [MUD-Dev] Hard Sci-fi muds was Character evolution</A></STRONG> <UL><LI><EM>From:</EM> Jeff Kesselman <jeffk#tenetwork,com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg01008.html">Re: [MUD-Dev] Character evolution</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg01010.html">Re: [MUD-Dev] Re:)</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00933.html">Re: [MUD-Dev] Hard Sci-fi muds was Character evolution</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00998.html">Re: [MUD-Dev] Hard Sci-fi muds was Character evolution</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#01009"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#01009"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Hard Sci-fi Muds was Character Evolution</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00929" HREF="msg00929.html">Re: [MUD-Dev] Hard Sci-fi Muds was Character Evolution</A></strong>, Brian Price <a href="mailto:blprice#bedford,net">blprice#bedford,net</a>, Mon 01 Sep 1997, 02:48 GMT <UL> <LI><strong><A NAME="00971" HREF="msg00971.html">Re: [MUD-Dev] Hard Sci-fi Muds was Character Evolution</A></strong>, Adam Wiggins <a href="mailto:nightfall#user2,inficad.com">nightfall#user2,inficad.com</a>, Mon 01 Sep 1997, 21:41 GMT </LI> </UL> </LI> <LI><strong><A NAME="00932" HREF="msg00932.html">Re: [MUD-Dev] Hard Sci-fi muds was Character evolution</A></strong>, Brian Price <a href="mailto:blprice#bedford,net">blprice#bedford,net</a>, Mon 01 Sep 1997, 03:43 GMT <UL> <LI><strong><A NAME="00933" HREF="msg00933.html">Re: [MUD-Dev] Hard Sci-fi muds was Character evolution</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Mon 01 Sep 1997, 03:51 GMT <UL> <LI><strong><A NAME="01009" HREF="msg01009.html">Re: [MUD-Dev] Hard Sci-fi muds was Character evolution</A></strong>, Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Tue 02 Sep 1997, 10:51 GMT </LI> </UL> </LI> <LI><strong><A NAME="00998" HREF="msg00998.html">Re: [MUD-Dev] Hard Sci-fi muds was Character evolution</A></strong>, Miroslav Silovic <a href="mailto:silovic#helga,zesoi.fer.hr">silovic#helga,zesoi.fer.hr</a>, Tue 02 Sep 1997, 09:13 GMT </LI> </UL> </LI> <LI><strong><A NAME="00935" HREF="msg00935.html">Re: [MUD-Dev] Hard Sci-fi Muds was Character Evolution</A></strong>, Travis Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Mon 01 Sep 1997, 04:41 GMT </LI> <LI><strong><A NAME="00938" HREF="msg00938.html">Re: [MUD-Dev] Hard Sci-fi Muds was Character Evolution</A></strong>, Brian Price <a href="mailto:blprice#bedford,net">blprice#bedford,net</a>, Mon 01 Sep 1997, 05:49 GMT </LI> <LI><strong><A NAME="00968" HREF="msg00968.html">Re: [MUD-Dev] Hard Sci-fi Muds was Character Evolution</A></strong>, Travis Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Mon 01 Sep 1997, 21:03 GMT </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>