<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Re:) --> <!--X-From-R13: pnyvonaNqnexybpx.pbz (Qnyvona Fverfvnf Rnexybpx) --> <!--X-Date: Tue, 02 Sep 1997 02:39:02 +0000 --> <!--X-Message-Id: 34127746.32521708#relay,mnsinc.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 3.0.2.32.19970901180516.00b8ed00#mail,tenetwork.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Re:)</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:caliban#darklock,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00989.html">Previous</a> | <a href="msg00991.html">Next</a> ] Thread: [ <a href="msg00981.html">Previous</a> | <a href="msg01067.html">Next</a> ] Index: [ <A HREF="author.html#00990">Author</A> | <A HREF="#00990">Date</A> | <A HREF="thread.html#00990">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Re:)</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Re:)</LI> <LI><em>From</em>: <A HREF="mailto:caliban#darklock,com">caliban#darklock,com</A> (Caliban Tiresias Darklock)</LI> <LI><em>Date</em>: Tue, 02 Sep 1997 02:39:38 GMT</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Mon, 1 Sep 1997 18:04:42 PST8PDT, Jeff Kesselman <jeffk#tenetwork,com> wrote: >>> MUDs are directly descended 9though distantly at thei point) form the >>> original single user adventure games whichw ere, belive it or not, an >>> attenmpt to capture the feelingof D&D games on a computer. >> >>Well, actually, no. The first single-user computer adventure games were >>created in the 1960's, before D&D even existed. They have spiritual roots, > >First oen I knwo of was Adventrue on the main frame which was well after >the 1977 publishign of D&D (early 80s I believe in fact.) I'd like to note that to my recollection D&D was originally published in 1973, not 1977, although there was a very limited distribution and market at the time. Which further raises the bar for those claiming computer games predate it. There may very well have been non-RPG computer games before that, but probably very few of them. My own first real efforts at 'useful' computer programs (other than the usual fruitless attempts to improve on general algorithms or draw line printer pictures or... um, make the disk drives walk *giggle*) were to make D&D character generation programs in BASIC, and I graduated from BASIC to C in 1978... but that was some time after I completed several D&D character generators in BASIC, and I'm *pretty* sure I had been doing such things for more than a year. I was quite young at the time, so my memory is rather hazy on the subject, but I'm pretty convinced that I was doing D&D character generators in late 1976. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ You see me now, a veteran of a thousand psychic wars. I've been living on the edge so long, where the winds of limbo roar. And I'm young enough to get involved, too old to see, all the scars are on the inside; I'm not sure that there's anything left of me -- Blue Oyster Cult, "Veteran of the Psychic Wars" +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="01067" HREF="msg01067.html">Re: [MUD-Dev] Re:)</A></strong> <ul compact><li><em>From:</em> "Jon A. Lambert" <jlsysinc#ix,netcom.com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00981" HREF="msg00981.html">Re: [MUD-Dev] Re:)</A></STRONG> <UL><LI><EM>From:</EM> Jeff Kesselman <jeffk#tenetwork,com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00989.html">Re: [MUD-Dev] Re:)</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00991.html">Re: [MUD-Dev] Virtual World Theory</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00981.html">Re: [MUD-Dev] Re:)</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg01067.html">Re: [MUD-Dev] Re:)</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00990"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00990"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Re:)</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="01013" HREF="msg01013.html">Re: [MUD-Dev] Re:)</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Tue 02 Sep 1997, 16:46 GMT </LI> <LI><strong><A NAME="01029" HREF="msg01029.html">Re: [MUD-Dev] Re:)</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Tue 02 Sep 1997, 20:48 GMT </LI> </ul> </ul> </LI> <LI><strong><A NAME="00972" HREF="msg00972.html">Re: [MUD-Dev] Re:)</A></strong>, Travis Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Mon 01 Sep 1997, 21:50 GMT <UL> <LI><strong><A NAME="00981" HREF="msg00981.html">Re: [MUD-Dev] Re:)</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Tue 02 Sep 1997, 01:03 GMT <UL> <LI><strong><A NAME="00990" HREF="msg00990.html">Re: [MUD-Dev] Re:)</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Tue 02 Sep 1997, 02:39 GMT <UL> <LI><strong><A NAME="01067" HREF="msg01067.html">Re: [MUD-Dev] Re:)</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Thu 04 Sep 1997, 02:54 GMT </LI> </UL> </LI> </UL> </LI> </UL> <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00986" HREF="msg00986.html">Re: [MUD-Dev] Re:)</A></strong>, Travis Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Tue 02 Sep 1997, 02:02 GMT <UL> <LI><strong><A NAME="00988" HREF="msg00988.html">Re: [MUD-Dev] Re:)</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Tue 02 Sep 1997, 02:26 GMT </LI> <LI><strong><A NAME="00989" HREF="msg00989.html">Re: [MUD-Dev] Re:)</A></strong>, Dan Shiovitz <a href="mailto:scythe#u,washington.edu">scythe#u,washington.edu</a>, Tue 02 Sep 1997, 02:38 GMT </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>