<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] New topic: AI and NPCs --> <!--X-From-R13: Xrss Yrffryzna <wrssxNgrargjbex.pbz> --> <!--X-Date: Mon, 01 Sep 1997 19:21:50 +0000 --> <!--X-Message-Id: 3.0.2.32.19970901122333.00b88a80#mail,tenetwork.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 3.0.2.32.19970831120941.00b8aa80#mail,tenetwork.com --> <!--X-Reference: 199709010641.XAA03897#user1,inficad.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] New topic: AI and NPCs</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:jeffk#tenetwork,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00958.html">Previous</a> | <a href="msg00960.html">Next</a> ] Thread: [ <a href="msg00939.html">Previous</a> | <a href="msg01113.html">Next</a> ] Index: [ <A HREF="author.html#00959">Author</A> | <A HREF="#00959">Date</A> | <A HREF="thread.html#00959">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] New topic: AI and NPCs</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] New topic: AI and NPCs</LI> <LI><em>From</em>: Jeff Kesselman <<A HREF="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</A>></LI> <LI><em>Date</em>: Mon, 01 Sep 1997 12:23:33 -0700</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> At 11:39 PM 8/31/97 PST8PDT, you wrote: >> Well that certainly is an extreme you dont see in the real world. Coudl a >> man, or boy, with the proepr techniques, hold a horse? I tyend to think >> so, but the techniques woudl be very different tehn for a man. Thats just >> an opinion though. i knwo of no practical tests :) > >Yeah, there's another good point - varying anatomy. How about creatures that >drop limbs (ala lizards' tails), or that can shapechange on the fly (T-1000)? >Difficult to test, as you say, so one can only speculate. I find it pretty >interesting to consider and then try to implement. Speaking of Centaur's and Judo/Jujitsu, I fidn it hard to believe you coudl throw any four legged creature. Judo throws are based on the inhearent instability of human beings. Things topple when their center of gravity moves beyond its base. In thecase of a quadraped yo uhavea very large, very stable base. JK > Jeff Kesselman Snr. Game Integration Engineer TEN -- The Total Entertainment Network -- www.ten.net -----BEGIN GEEK CODE BLOCK----- Version: 3.1 GCS/CC/E/IT/MC d+(++)@ s: a C++++$ ULSC+++(++++)$ P++(+++)$ L++ E--- W++$ N++$ o+ K--? w++(+++)$@>--- O+(++)>$ M+>$ !V PS++ PE+ Y+ PGP- t+ 5+ X- R+(++)$>+++* tv+ b+>++ DI+++ !D G e++ h r+++ y+++ ------END GEEK CODE BLOCK------ Speak Geek! <A HREF="http://krypton.mankato.msus.edu/~hayden/geek.html">http://krypton.mankato.msus.edu/~hayden/geek.html</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="01113" HREF="msg01113.html">Re: [MUD-Dev] New topic: AI and NPCs</A></strong> <ul compact><li><em>From:</em> clawrenc#cup,hp.com</li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00900" HREF="msg00900.html">Re: [MUD-Dev] New topic: AI and NPCs</A></STRONG> <UL><LI><EM>From:</EM> Jeff Kesselman <jeffk#tenetwork,com></LI></UL></LI> <LI><STRONG><A NAME="00939" HREF="msg00939.html">Re: [MUD-Dev] New topic: AI and NPCs</A></STRONG> <UL><LI><EM>From:</EM> Adam Wiggins <nightfall#user1,inficad.com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00958.html">Re: [MUD-Dev] MUD Design Fundamentals (Was: Looking for</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00960.html">Re: [MUD-Dev] Re:)</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00939.html">Re: [MUD-Dev] New topic: AI and NPCs</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg01113.html">Re: [MUD-Dev] New topic: AI and NPCs</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00959"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00959"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] New topic: AI and NPCs</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00870" HREF="msg00870.html">Re: [MUD-Dev] New topic: AI and NPCs</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Sun 31 Aug 1997, 05:25 GMT <UL> <LI><strong><A NAME="00876" HREF="msg00876.html">Re: [MUD-Dev] New topic: AI and NPCs</A></strong>, Adam Wiggins <a href="mailto:nightfall#user2,inficad.com">nightfall#user2,inficad.com</a>, Sun 31 Aug 1997, 08:16 GMT <UL> <LI><strong><A NAME="00900" HREF="msg00900.html">Re: [MUD-Dev] New topic: AI and NPCs</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Sun 31 Aug 1997, 19:07 GMT <UL> <LI><strong><A NAME="00939" HREF="msg00939.html">Re: [MUD-Dev] New topic: AI and NPCs</A></strong>, Adam Wiggins <a href="mailto:nightfall#user1,inficad.com">nightfall#user1,inficad.com</a>, Mon 01 Sep 1997, 06:38 GMT <UL> <LI><strong><A NAME="00959" HREF="msg00959.html">Re: [MUD-Dev] New topic: AI and NPCs</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Mon 01 Sep 1997, 19:21 GMT <UL> <LI><strong><A NAME="01113" HREF="msg01113.html">Re: [MUD-Dev] New topic: AI and NPCs</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 05 Sep 1997, 22:25 GMT <UL> <LI><strong><A NAME="01125" HREF="msg01125.html">Re: [MUD-Dev] New topic: AI and NPCs</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Sat 06 Sep 1997, 07:17 GMT <LI><strong><A NAME="01179" HREF="msg01179.html">Re: [MUD-Dev] New topic: AI and NPCs</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 11 Sep 1997, 20:41 GMT </LI> </LI> <LI><strong><A NAME="01128" HREF="msg01128.html">Re: [MUD-Dev] New topic: AI and NPCs</A></strong>, Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sat 06 Sep 1997, 11:23 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL> </LI> </ul> </ul> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>