1997Q3/
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<H1>Re: [MUD-Dev]  Re:</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev]  Re: </LI>
<LI><em>From</em>: Jeff Kesselman &lt;<A HREF="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</A>&gt;</LI>
<LI><em>Date</em>: Sun, 31 Aug 1997 12:54:37 -0700</LI>
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<PRE>
At 09:50 AM 8/31/97 PST8PDT, JCL wrote:

&gt;If you have sex, it can be assumed that you have breeding and thus
&gt;pregnancy.  This can be extended into parental affiliation/allignment,
&gt;and primitive genetics:

There was an episode of World Report recently on public TV about this
particular tactic in the Bosnian War you should probably see.

You could also argue that its a very effective and personal torture
technique for breaking someoen.  Biologically in animals it can also be a
dominance tactic (Lawrence of Arabia comes to mind, as does some things
that have come to light in terms of such things between male wolves.)

HOWEVER I really have NO interest in providing an environment for my
players to descend to the level of base animals.  I expect a bit more form
m,y players.  Maybe that's just my prejudice but there you go.

Jeff Kessleman
Jeff Kesselman
Snr. Game Integration Engineer
TEN -- The Total Entertainment Network -- www.ten.net

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<LI><STRONG><A NAME="00782" HREF="msg00782.html">Re: [MUD-Dev]  Re:</A></STRONG>
<UL><LI><EM>From:</EM> Jeff Kesselman &lt;jeffk#tenetwork,com&gt;</LI></UL></LI>
<LI><STRONG><A NAME="00886" HREF="msg00886.html">Re: [MUD-Dev]  Re:</A></STRONG>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev]  Language design</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00740" HREF="msg00740.html">Re: [MUD-Dev]  Language design</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Tue 26 Aug 1997, 06:29 GMT
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</ul>
<LI><strong><A NAME="00781" HREF="msg00781.html">Re: [MUD-Dev]  Re:</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 27 Aug 1997, 22:47 GMT
<UL>
<LI><strong><A NAME="00782" HREF="msg00782.html">Re: [MUD-Dev]  Re:</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Wed 27 Aug 1997, 23:34 GMT
<UL>
<LI><strong><A NAME="00886" HREF="msg00886.html">Re: [MUD-Dev]  Re:</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sun 31 Aug 1997, 16:49 GMT
<UL>
<LI><strong><A NAME="00907" HREF="msg00907.html">Re: [MUD-Dev]  Re:</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Sun 31 Aug 1997, 19:52 GMT
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<LI><strong><A NAME="00785" HREF="msg00785.html">Re: [MUD-Dev]  Re:</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Thu 28 Aug 1997, 00:42 GMT
<UL>
<LI><strong><A NAME="00786" HREF="msg00786.html">Re: [MUD-Dev]  Re:</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Thu 28 Aug 1997, 00:52 GMT
<UL>
<LI><strong><A NAME="00809" HREF="msg00809.html">Re: [MUD-Dev]  Re:</A></strong>, 
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Thu 28 Aug 1997, 20:14 GMT
<UL>
<LI><strong><A NAME="00814" HREF="msg00814.html">Re: [MUD-Dev]  Re:</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Thu 28 Aug 1997, 20:41 GMT
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