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<H1>Re: [MUD-Dev]  Character evolution</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev]  Character evolution</LI>
<LI><em>From</em>: Matt Chatterley &lt;<A HREF="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</A>&gt;</LI>
<LI><em>Date</em>: Sun, 17 Aug 1997 16:41:29 +0000 (GMT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:neddy#itl,net">neddy#itl,net</A></LI>
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<PRE>
On Sun, 17 Aug 1997, Caliban Tiresias Darklock wrote:

&gt; On Sun, 17 Aug 1997 02:47:51 PST8PDT, Matt Chatterley
&gt; &lt;root#mpc,dyn.ml.org&gt; wrote:
&gt; 
&gt; &gt;Weight, or rather, mass, will probably fluctuate slightly if you don't 
&gt; &gt;eat (you will eventually become emancipated, 
&gt; 
&gt; I think you mean 'emaciated'. Otherwise, slaves would merely have to go
&gt; on hunger strikes to free themselves... which is a vastly amusing
&gt; concept to me, and would explain why so many political prisoners do it
&gt; ;)

*Koff* Well, now everyone knows why I elected to not continue studying
english. ;)
 
&gt; &gt;&gt; There are other things that could be added also, although I wouldn't
&gt; &gt;&gt; go so far as to code toiletries....as amusing as it would be to watch
&gt; &gt;&gt; players 'nip off behind the bushes' before a fight, or wet themselves
&gt; &gt;&gt; in combat if they didn't (and had recently drank a lot).
&gt; &gt;
&gt; &gt;Don't forget that well trained persons can exercise a great deal of
&gt; &gt;control over such bodily functions - and factor in fright. ;)
&gt; 
&gt; You know, I had a DM once kill off an entire party in an adventure
&gt; because he said up front 'if you don't say it, you don't do it'... and
&gt; then about thirty minutes into the adventure, he had us all pass out and
&gt; get eaten by a passing creature because we forgot to breathe. The same
&gt; DM had on previous occasions had a 'constipation table' on which he
&gt; would roll daily, to determine the state of your digestive system. He
&gt; found the whole thing vastly amusing, particularly when members of the
&gt; party would come down with terrible diarrhea.

The mind boggles. This is of course absurd in tabletop RPGs, but trivial
when taken in a computer environment (as long as its handled with some
modicum of reality in mind so as not to just be annoying).
 
&gt; In other words, this level of detail in a game really rubs me the wrong
&gt; way, as I have had very BAD experiences with it. I can just see it
&gt; now...
&gt; 
&gt; King's Throne Room
&gt; You are in the king's throne room.
&gt; 
&gt; King Nelgar says 'What hast thou come to ask of me?'
&gt; You have to pee.
&gt; &gt;hold it
&gt; You hold it.
&gt; &gt;'I must ask of you a favor, oh mightiest Nelgar of the Northern reach.
&gt; You say 'I must ask of you a favor, oh mightiest Nelgar of the Northern
&gt; reach.'
&gt; You have to pee quite badly.
&gt; &gt;hold it
&gt; You hold it.
&gt; King Nelgar says 'And what wouldst thou require of me, then? Out with
&gt; it!'
&gt; You REALLY have to pee.
&gt; &gt;hold it
&gt; You can't! You piss yourself.
&gt; Sithgar laughs and points.
&gt; Jirical says 'Ewwwww.'
&gt; Belthan laughs.
&gt; King Nelgar shouts 'An insult! Off with his head!'
&gt; Big Buffed-Out Guard arrives from the east.
&gt; Big Buffed-Out Guard arrives from the east.
&gt; Big Buffed-Out Guard arrives from the east.
&gt; Big Buffed-Out Guard arrives from the west.
&gt; Big Buffed-Out Guard arrives from the west.
&gt; Big Buffed-Out Guard arrives from the west.
&gt; &gt;'Oh shit

*Laf*

Regards,
	-Matt Chatterley
	<A  HREF="http://user.itl.net/~neddy/index.html">http://user.itl.net/~neddy/index.html</A>
"Speak softly and carry a big stick." -Theodore Roosevelt


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<LI><STRONG><A NAME="00637" HREF="msg00637.html">Re: [MUD-Dev]  Character evolution</A></STRONG>
<UL><LI><EM>From:</EM> caliban#darklock,com (Caliban Tiresias Darklock)</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev]  Character evolution</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00677" HREF="msg00677.html">Re: [MUD-Dev]  Character evolution</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Tue 19 Aug 1997, 21:22 GMT
</LI>
</ul>
</ul>
<LI><strong><A NAME="00664" HREF="msg00664.html">Re: [MUD-Dev]  Character evolution</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Tue 19 Aug 1997, 01:30 GMT
</LI>
</ul>
</ul>
</ul>
<LI><strong><A NAME="00632" HREF="msg00632.html">Re: [MUD-Dev]  Character evolution</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sun 17 Aug 1997, 09:40 GMT
<UL>
<LI><strong><A NAME="00637" HREF="msg00637.html">Re: [MUD-Dev]  Character evolution</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sun 17 Aug 1997, 15:09 GMT
<UL>
<LI><strong><A NAME="00638" HREF="msg00638.html">Re: [MUD-Dev]  Character evolution</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sun 17 Aug 1997, 15:42 GMT
</LI>
<LI><strong><A NAME="00642" HREF="msg00642.html">Re: [MUD-Dev]  Character evolution</A></strong>, 
Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Sun 17 Aug 1997, 17:47 GMT
<UL>
<LI><strong><A NAME="00646" HREF="msg00646.html">Re: [MUD-Dev]  Character evolution</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sun 17 Aug 1997, 19:43 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
</UL>
</LI>
<LI><strong><A NAME="00649" HREF="msg00649.html">Re: [MUD-Dev]  Character evolution</A></strong>, 
Adam Wiggins <a href="mailto:nightfall#user2,inficad.com">nightfall#user2,inficad.com</a>, Mon 18 Aug 1997, 01:02 GMT
<UL>
<LI><strong><A NAME="00655" HREF="msg00655.html">Re: [MUD-Dev]  Character evolution</A></strong>, 
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Mon 18 Aug 1997, 17:00 GMT
</LI>
</UL>
</LI>
</ul>
</LI>
</UL></BLOCKQUOTE>

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