<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Level abstractions - Realism vs Game Issues --> <!--X-From-R13: pynjerapNphc.uc.pbz --> <!--X-Date: Thu, 14 Aug 1997 20:51:09 +0000 --> <!--X-Message-Id: 199708142049.NAA28941#xsvr3,cup.hp.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: Pine.GSO.3.95q.970812164742.1864C-100000@uhunix2 --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Level abstractions - Realism vs Game Issues</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:clawrenc#cup,hp.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00565.html">Previous</a> | <a href="msg00567.html">Next</a> ] Thread: [ <a href="msg00516.html">Previous</a> | <a href="msg00553.html">Next</a> ] Index: [ <A HREF="author.html#00566">Author</A> | <A HREF="#00566">Date</A> | <A HREF="thread.html#00566">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Level abstractions - Realism vs Game Issues</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Level abstractions - Realism vs Game Issues</LI> <LI><em>From</em>: <A HREF="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</A></LI> <LI><em>Date</em>: Thu, 14 Aug 97 13:45:51 -0700</LI> <LI><em>Reply-to</em>: <A HREF="mailto:claw#null,net">claw#null,net</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> In <<A HREF="msg00507.html">Pine.GSO.3.95q.970812164742.1864C-100000@uhunix2</A>>, on 08/12/97 at 08:04 PM, Nathan Yospe <yospe#hawaii,edu> said: >On Mon, 11 Aug 1997, Matt Chatterley wrote: >:I'm pleased with it; I dislike the notion that each object contains a >:finite amount of magical, which can be so strictly measured. >Heh. Reminds me of the sentivores of... geeze, what was that book? >One of Hambly's... they homed in on thought, so the only way to >survive them was to stop thinking. I recall the trick not being not thinking, but yourself a rather prickly or otherwise uninteresting plant. This helped of course as the sentivores were blind. Such a trick would certainly add an interesting dimension to a game. - J C Lawrence Internet: claw#null,net (Contractor) Internet: coder#ibm,net ---------------(*) Internet: clawrenc#cup,hp.com ...Honorary Member Clan McFUD -- Teamer's Avenging Monolith... </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00507" HREF="msg00507.html">Re: [MUD-Dev] Level abstractions - Realism vs Game Issues</A></STRONG> <UL><LI><EM>From:</EM> Nathan Yospe <yospe#hawaii,edu></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00565.html">OT: Invite Batzing?</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00567.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00516.html">Re: [MUD-Dev] Level abstractions - Realism vs Game Issues</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00553.html">Re: [MUD-Dev] Level abstractions - Realism vs Game Issues</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00566"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00566"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Level abstractions - Realism vs Game Issues</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00462" HREF="msg00462.html">Re: [MUD-Dev] Level abstractions - Realism vs Game Issues</A></strong>, Adam Wiggins <a href="mailto:nightfall#user1,inficad.com">nightfall#user1,inficad.com</a>, Mon 11 Aug 1997, 12:36 GMT <UL> <LI><strong><A NAME="00464" HREF="msg00464.html">Re: [MUD-Dev] Level abstractions - Realism vs Game Issues</A></strong>, Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Mon 11 Aug 1997, 17:17 GMT <UL> <LI><strong><A NAME="00507" HREF="msg00507.html">Re: [MUD-Dev] Level abstractions - Realism vs Game Issues</A></strong>, Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Wed 13 Aug 1997, 03:02 GMT <UL> <LI><strong><A NAME="00516" HREF="msg00516.html">Re: [MUD-Dev] Level abstractions - Realism vs Game Issues</A></strong>, Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Wed 13 Aug 1997, 06:35 GMT </LI> <LI><strong><A NAME="00566" HREF="msg00566.html">Re: [MUD-Dev] Level abstractions - Realism vs Game Issues</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 14 Aug 1997, 20:51 GMT </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00553" HREF="msg00553.html">Re: [MUD-Dev] Level abstractions - Realism vs Game Issues</A></strong>, Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Thu 14 Aug 1997, 13:57 GMT <UL> <LI><strong><A NAME="00581" HREF="msg00581.html">Re: [MUD-Dev] Level abstractions - Realism vs Game Issues</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 14 Aug 1997, 22:11 GMT <UL> <LI><strong><A NAME="00597" HREF="msg00597.html">Re: [MUD-Dev] Level abstractions - Realism vs Game Issues</A></strong>, Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Fri 15 Aug 1997, 06:26 GMT </LI> <LI><strong><A NAME="00600" HREF="msg00600.html">Re: [MUD-Dev] Level abstractions - Realism vs Game Issues</A></strong>, Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Fri 15 Aug 1997, 06:56 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>