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<H1>Re: [MUD-Dev] Graphic MUDS/Ultima Online</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Graphic MUDS/Ultima Online</LI>
<LI><em>From</em>: Matt Chatterley <<A HREF="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</A>></LI>
<LI><em>Date</em>: Wed, 13 Aug 1997 07:13:42 +0000 (GMT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:neddy#itl,net">neddy#itl,net</A></LI>
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<PRE>
On Tue, 12 Aug 1997, Richard Woolcock wrote:
> Chris Gray wrote:
> >
> > [Chris L:]
> >
> > [Suggestions about players finding things to do with corpses, burned out
> > torches, etc. etc.]
> >
> > Well, those are fun things, yes, but either you've got one heck of a
> > good emulation of the physical world, or you're going to have to code
> > all of that into the MUD, in the hope that some player will decide to
> > try it. Now, coding NPC's to do it might offer more payback.
(Sidenote: WOah, the list really picked up again)
> Now that is a really excellent idea... Do your players leave corpses lying
> around all the time? Maybe its time for the Lich Master to send his minions
> out looking for recruits to join his undead army, which he can send against
> the players hometown...
Thats another good one. *cackle*. I'd actually already planned on some
undead being able to do this (and have it happen as a side effect of the
presence of some) as a general thing - as well as a great army of undead
in one place, as a specific theme element. Just I wasn't going to keep
corpses beyond their rot time (not over reboots/crashes). I'm
reconsidering now.
> I think you'll soon find players burrying bodies after them ;)
Or burning them.
Regards,
-Matt Chatterley
<A HREF="http://user.itl.net/~neddy/index.html">http://user.itl.net/~neddy/index.html</A>
"Speak softly and carry a big stick." -Theodore Roosevelt
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<li><strong><A NAME="00568" HREF="msg00568.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></strong>
<ul compact><li><em>From:</em> clawrenc#cup,hp.com</li></ul>
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<LI><STRONG><A NAME="00489" HREF="msg00489.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></STRONG>
<UL><LI><EM>From:</EM> Richard Woolcock <KaVir#dial,pipex.com></LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Graphic MUDS/Ultima Online</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00409" HREF="msg00409.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></strong>,
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Wed 06 Aug 1997, 13:28 GMT
</LI>
<LI><strong><A NAME="00502" HREF="msg00502.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></strong>,
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Tue 12 Aug 1997, 23:18 GMT
</LI>
</ul>
<LI><strong><A NAME="00483" HREF="msg00483.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></strong>,
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Tue 12 Aug 1997, 06:06 GMT
<UL>
<LI><strong><A NAME="00489" HREF="msg00489.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></strong>,
Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Tue 12 Aug 1997, 17:21 GMT
<UL>
<LI><strong><A NAME="00512" HREF="msg00512.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></strong>,
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Wed 13 Aug 1997, 06:14 GMT
<UL>
<LI><strong><A NAME="00568" HREF="msg00568.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></strong>,
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 14 Aug 1997, 20:56 GMT
<UL>
<LI><strong><A NAME="00571" HREF="msg00571.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></strong>,
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Thu 14 Aug 1997, 21:17 GMT
<UL>
<LI><strong><A NAME="00591" HREF="msg00591.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></strong>,
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 14 Aug 1997, 23:55 GMT
<UL>
<LI><strong><A NAME="00598" HREF="msg00598.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></strong>,
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Fri 15 Aug 1997, 06:31 GMT
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