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<H1>Re: [MUD-Dev] Graphic MUDS/Ultima Online</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Graphic MUDS/Ultima Online</LI>
<LI><em>From</em>: Matt Chatterley &lt;<A HREF="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</A>&gt;</LI>
<LI><em>Date</em>: Wed, 13 Aug 1997 07:13:42 +0000 (GMT)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:neddy#itl,net">neddy#itl,net</A></LI>
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<PRE>
On Tue, 12 Aug 1997, Richard Woolcock wrote:

&gt; Chris Gray wrote:
&gt; &gt; 
&gt; &gt; [Chris L:]
&gt; &gt; 
&gt; &gt; [Suggestions about players finding things to do with corpses, burned out
&gt; &gt; torches, etc. etc.]
&gt; &gt; 
&gt; &gt; Well, those are fun things, yes, but either you've got one heck of a
&gt; &gt; good emulation of the physical world, or you're going to have to code
&gt; &gt; all of that into the MUD, in the hope that some player will decide to
&gt; &gt; try it. Now, coding NPC's to do it might offer more payback.

(Sidenote: WOah, the list really picked up again)
 
&gt; Now that is a really excellent idea...  Do your players leave corpses lying
&gt; around all the time?  Maybe its time for the Lich Master to send his minions
&gt; out looking for recruits to join his undead army, which he can send against
&gt; the players hometown...

Thats another good one. *cackle*. I'd actually already planned on some
undead being able to do this (and have it happen as a side effect of the
presence of some) as a general thing - as well as a great army of undead
in one place, as a specific theme element. Just I wasn't going to keep
corpses beyond their rot time (not over reboots/crashes). I'm
reconsidering now.
 
&gt; I think you'll soon find players burrying bodies after them ;)

Or burning them.

Regards,
	-Matt Chatterley
	<A  HREF="http://user.itl.net/~neddy/index.html">http://user.itl.net/~neddy/index.html</A>
"Speak softly and carry a big stick." -Theodore Roosevelt


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<li><strong><A NAME="00568" HREF="msg00568.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></strong>
<ul compact><li><em>From:</em> clawrenc#cup,hp.com</li></ul>
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<LI><STRONG><A NAME="00489" HREF="msg00489.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></STRONG>
<UL><LI><EM>From:</EM> Richard Woolcock &lt;KaVir#dial,pipex.com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Graphic MUDS/Ultima Online</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00409" HREF="msg00409.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Wed 06 Aug 1997, 13:28 GMT
</LI>
<LI><strong><A NAME="00502" HREF="msg00502.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Tue 12 Aug 1997, 23:18 GMT
</LI>
</ul>
<LI><strong><A NAME="00483" HREF="msg00483.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Tue 12 Aug 1997, 06:06 GMT
<UL>
<LI><strong><A NAME="00489" HREF="msg00489.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></strong>, 
Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Tue 12 Aug 1997, 17:21 GMT
<UL>
<LI><strong><A NAME="00512" HREF="msg00512.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Wed 13 Aug 1997, 06:14 GMT
<UL>
<LI><strong><A NAME="00568" HREF="msg00568.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 14 Aug 1997, 20:56 GMT
<UL>
<LI><strong><A NAME="00571" HREF="msg00571.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Thu 14 Aug 1997, 21:17 GMT
<UL>
<LI><strong><A NAME="00591" HREF="msg00591.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 14 Aug 1997, 23:55 GMT
<UL>
<LI><strong><A NAME="00598" HREF="msg00598.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Fri 15 Aug 1997, 06:31 GMT
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