1997Q2/
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<H1>Re: [MUD-Dev] Rumours</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Rumours</LI>
<LI><em>From</em>: Jeff Kesselman &lt;<A HREF="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</A>&gt;</LI>
<LI><em>Date</em>: Thu, 26 Jun 1997 00:04:03 -0700</LI>
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<PRE>
At 09:45 PM 6/25/97 PST8PDT, Jon lambert wrote:
&gt;&gt; From: Marian Griffith &lt;gryphon#iaehv,nl&gt;
&gt;&gt; On Tue 24 Jun, Adam Wiggins wrote:
&gt;&gt; 
&gt;&gt; &gt; Well, in particular 'taboo' or 'perverse' (as defined by a given society)
&gt;&gt; &gt; things tend to be quite rumor-worthy. What this may be varies by society,
&gt;&gt; &gt; and that's where things could get interesting.
&gt;&gt; 
&gt;&gt; But I guess that's also where it gets difficult. It's easy to pick up
&gt;&gt; words like kill, attack, kiss from a message you hear. But knowing if
&gt;&gt; that is normal or peculiar is quite something else I suppose. And if
&gt;&gt; things are different from town to town, and depending on races and
&gt;&gt; profession that's going to make things even more difficult.
&gt;&gt;
&gt;
&gt;Hehe. I recently was on a mud where I accidentally stumbled into
&gt;various pairs of characters engaging in what might be termed "netsex".
&gt;I just excused myself and moved on, never giving it another
&gt;thought.  What would be the social ramifications of mobile NPCs 
&gt;stumbling into private conversations and parsing and regurgitated bits 
&gt;and pieces of emotes and conversation? 
&gt;
&gt;the cityguard says, "I saw Bubba fondling Boffo"
&gt;the towncrier says, "I saw Bubba kissing Biffy"


As someone who knows, understands, approves of (or anyway has no problems
with) and has engaged on rare occassion in such behavior I think its GREAT
that mobiles would 'tell tales"...  thats much mroe real and why sex in
potentially public palces is commonly referred to as "danger sex".  If they
want it proivate let em make sure it IS private.

all IMO.

JK


</PRE>

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<LI><STRONG><A NAME="01511" HREF="msg01511.html">Re: [MUD-Dev] Rumours</A></STRONG>
<UL><LI><EM>From:</EM> "Jon A. Lambert" &lt;jlsysinc#ix,netcom.com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Integrating PK</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="01569" HREF="msg01569.html">Re: [MUD-Dev] Integrating PK</A></strong>, 
Huibai <a href="mailto:ashen#pixi,com">ashen#pixi,com</a>, Sat 28 Jun 1997, 12:13 GMT
<UL>
<LI><strong><A NAME="01575" HREF="msg01575.html">Re: [MUD-Dev] Another Approach (was: Integrating PK)</A></strong>, 
Brandon Gillespie <a href="mailto:brandon#roguetrader,com">brandon#roguetrader,com</a>, Sat 28 Jun 1997, 22:54 GMT
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<LI><strong><A NAME="01515" HREF="msg01515.html">Re: [MUD-Dev]  Neighborhoods (was room-based v coord-based)</A></strong>, 
Brandon J. Rickman <a href="mailto:ashes#pc4,zennet.com">ashes#pc4,zennet.com</a>, Thu 26 Jun 1997, 11:18 GMT
<LI><strong><A NAME="01511" HREF="msg01511.html">Re: [MUD-Dev] Rumours</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Thu 26 Jun 1997, 10:11 GMT
<UL>
<LI><strong><A NAME="01522" HREF="msg01522.html">Re: [MUD-Dev] Rumours</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Thu 26 Jun 1997, 14:02 GMT
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<LI><strong><A NAME="01537" HREF="msg01537.html">Re: [MUD-Dev] Rumours</A></strong>, 
Shawn Halpenny <a href="mailto:malachai#iname,com">malachai#iname,com</a>, Thu 26 Jun 1997, 22:00 GMT
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</UL>
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<LI><strong><A NAME="01508" HREF="msg01508.html">Levels and XP</A></strong>, 
Huibai <a href="mailto:ashen#pixi,com">ashen#pixi,com</a>, Thu 26 Jun 1997, 08:43 GMT
<UL>
<LI><strong><A NAME="01552" HREF="msg01552.html">Re: [MUD-Dev]  Levels and XP</A></strong>, 
Martin Keegan <a href="mailto:martin#cam,sri.com">martin#cam,sri.com</a>, Fri 27 Jun 1997, 19:38 GMT
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<LI><strong><A NAME="01570" HREF="msg01570.html">Re: [MUD-Dev]  Levels and XP</A></strong>, 
Simon Miller <a href="mailto:trub#mudhole,spodnet.uk.com">trub#mudhole,spodnet.uk.com</a>, Sat 28 Jun 1997, 15:00 GMT
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</UL></BLOCKQUOTE>

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