<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] RP=MUSH/PG=MUD --> <!--X-From-R13: Zvat <Y.Z.Zb-94Nfghqrag.yhg.np.hx> --> <!--X-Date: from stimpy.globecomm.net [207.51.48.4] by in5.ibm.net id 865528527.37180-1 Thu Jun 5 16:35:27 1997 CUT --> <!--X-Message-Id: Pine.SOL.3.95.970605171530.18922A-100000@sun-cc203 --> <!--X-Content-Type: text/plain --> <!--X-Reference: 339c424a.10673166#relay,mnsinc.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] RP=MUSH/PG=MUD</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:K.L.Lo-94#student,lut.ac.uk"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg01198.html">Previous</a> | <a href="msg01200.html">Next</a> ] Thread: [ <a href="msg01236.html">Previous</a> | <a href="msg01208.html">Next</a> ] Index: [ <A HREF="author.html#01199">Author</A> | <A HREF="#01199">Date</A> | <A HREF="thread.html#01199">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] RP=MUSH/PG=MUD</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] RP=MUSH/PG=MUD</LI> <LI><em>From</em>: Ling <<A HREF="mailto:K.L.Lo-94#student,lut.ac.uk">K.L.Lo-94#student,lut.ac.uk</A>></LI> <LI><em>Date</em>: Thu, 5 Jun 1997 17:35:13 +0100 (BST)</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Thu, 5 Jun 1997, Caliban Tiresias Darklock wrote: > On Wed, 4 Jun 1997 20:02:47 PST8PDT, Adam Wiggins > <nightfall#inficad,com> wrote: > > >Hmmm, methinks we ought to get our terms straight. I use mud (capped or > >not) to group Tiny, LP, Diku, and everything else we think of as > >being online, text-based role-playing games into one giant lump. > > I used to do that. Then I figured out that they were so outrageously > different that a MUSH and a MUD were entirely different animals. <sigh> [much ado about creating rooms snipped] > >> that the type of person who makes a good RP-centric game designer is not > >> generally the type of person who makes a good MUD builder, and the > >> converse also holds. The learning curve is steep. The problem is not so > > > >Hmmm, don't know that this is true. I've found that a good builder is a > >good builder, and a good builder is a hell of a hard thing to find. Yep. Once you find one, you bribe him with cookies and sweets. > Well, if someone would DOCUMENT THE INTERFACE maybe we could RTFM. Hmm.. > >In my mind it's identical to a good author - they may have their strengths > >and weaknesses (fiction/non-fiction, sci-fi/fantasy/modern day/western, > >tragedy/romance/heroic/horror) but generally a good writer is a good writer > >at whatever they choose to try their hand at. > > That's because they write in one language that has documented and > accepted rules, instead of forty incompatible half-assed command formats > that nobody ever wrote down. I'll tread carefully. For power muds, there is an art to creating a good area. Part of this is to do with the QA of the mud. The rest is down to the builder himself. It's like creating levels on a computer game. Everyone can make a level. But... a good level... This applies to a lot of things... > >> much that the commands themselves are bad, but that there's too little > >> documentation and what there is tends to be incompletely indexed. > > > >Oh, yes. An offshoot of being a part-time project of college kids who > >generally only want to fool around with things that are fun for a while, > >and then move on. Something like keeping docs up to date isn't really > >all that much fun. > > Then you shouldn't be writing a MUD. Thanks. I'll drop everything and go home. I like reading long messages. Long messages which don't look out of place in r.g.a.m. | Ling _O_O_ Freshwater fish since 1976 Heheheh... FROM From: From <grin> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="01181" HREF="msg01181.html">Re: [MUD-Dev] RP=MUSH/PG=MUD</A></STRONG> <UL><LI><EM>From:</EM> caliban#darklock,com (Caliban Tiresias Darklock)</LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg01198.html">Re: [MUD-Dev] The Lessons of Lucasfilm's Habitat</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg01200.html">Re: [MUD-Dev] Room-based vs. coordinate-based</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg01236.html">Re: [MUD-Dev] RP=MUSH/PG=MUD</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg01208.html">Re: [MUD-Dev] RP=MUSH/PG=MUD</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#01199"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#01199"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] RP=MUSH/PG=MUD</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="01141" HREF="msg01141.html">Re: [MUD-Dev] RP=MUSH/PG=MUD</A></strong>, Adam Wiggins <a href="mailto:nightfall#inficad,com">nightfall#inficad,com</a>, Wed 04 Jun 1997, 12:04 GMT <UL> <LI><strong><A NAME="01181" HREF="msg01181.html">Re: [MUD-Dev] RP=MUSH/PG=MUD</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Thu 05 Jun 1997, 12:19 GMT <LI><strong><A NAME="01233" HREF="msg01233.html">Re: [MUD-Dev] RP=MUSH/PG=MUD</A></strong>, Adam Wiggins <a href="mailto:nightfall#user1,inficad.com">nightfall#user1,inficad.com</a>, Wed 07 Jan 1970, 22:41 GMT <LI><strong><A NAME="01236" HREF="msg01236.html">Re: [MUD-Dev] RP=MUSH/PG=MUD</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sat 07 Jun 1997, 00:43 GMT </LI> </LI> <LI><strong><A NAME="01199" HREF="msg01199.html">Re: [MUD-Dev] RP=MUSH/PG=MUD</A></strong>, Ling <a href="mailto:K.L.Lo-94#student,lut.ac.uk">K.L.Lo-94#student,lut.ac.uk</a>, Thu 05 Jun 1997, 23:35 GMT </LI> <LI><strong><A NAME="01208" HREF="msg01208.html">Re: [MUD-Dev] RP=MUSH/PG=MUD</A></strong>, Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Fri 06 Jun 1997, 04:46 GMT <LI><strong><A NAME="01229" HREF="msg01229.html">Re: [MUD-Dev] RP=MUSH/PG=MUD</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Fri 06 Jun 1997, 14:00 GMT </LI> </LI> </LI> <LI><strong><A NAME="01201" HREF="msg01201.html">Re: [MUD-Dev] RP=MUSH/PG=MUD</A></strong>, Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Fri 06 Jun 1997, 00:02 GMT </LI> </UL> </LI> </ul> </ul> <LI><strong><A NAME="01100" HREF="msg01100.html">Re: [MUD-Dev] Life</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 04 Jun 1997, 00:27 GMT </LI> </ul> </ul> </ul> </ul> </ul> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>