1997Q2/
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<H1>Re: [MUD-Dev] Threaded rand()</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Threaded rand()</LI>
<LI><em>From</em>: Ling &lt;<A HREF="mailto:K.L.Lo-94#student,lut.ac.uk">K.L.Lo-94#student,lut.ac.uk</A>&gt;</LI>
<LI><em>Date</em>: Thu, 5 Jun 1997 16:36:18 +0100 (BST)</LI>
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<PRE>
On Wed, 4 Jun 1997, Jon A. Lambert wrote:

&gt; Chris or anyone:
&gt; 
&gt; Does multi-threading have any affects on seeds used in the random
&gt; generator.  Does anyone know if this is truly thread safe?
&gt; 
&gt; JL

Not as far as I know, for SunOS and the linux.  Could use rand_r() and
provide the seed each time.  I think you might wanna provide your own
random number generator (I know it's a fine art but I'm sure a good
algorithm book would have a couple).

  |    Anyone
_O_O_  Freshwater fish since 1976


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<LI><STRONG><A NAME="01166" HREF="msg01166.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></STRONG>
<UL><LI><EM>From:</EM> "Jon A. Lambert" &lt;jlsysinc#ix,netcom.com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Rooms, 3D arrays, etc.</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="01116" HREF="msg01116.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 04 Jun 1997, 04:50 GMT
<UL>
<LI><strong><A NAME="01146" HREF="msg01146.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></strong>, 
Miroslav Silovic <a href="mailto:silovic#srce,hr">silovic#srce,hr</a>, Wed 04 Jun 1997, 15:59 GMT
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</UL>
</LI>
</ul>
<LI><strong><A NAME="01073" HREF="msg01073.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Tue 03 Jun 1997, 08:14 GMT
</LI>
<LI><strong><A NAME="01166" HREF="msg01166.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Thu 05 Jun 1997, 09:11 GMT
<UL>
<LI><strong><A NAME="01195" HREF="msg01195.html">Re: [MUD-Dev] Threaded rand()</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lut.ac.uk">K.L.Lo-94#student,lut.ac.uk</a>, Thu 05 Jun 1997, 22:36 GMT
</LI>
<LI><strong><A NAME="01203" HREF="msg01203.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 06 Jun 1997, 02:08 GMT
<UL>
<LI><strong><A NAME="01248" HREF="msg01248.html">Physical Space Representation</A></strong>, 
Mathue Moyer <a href="mailto:mathue#king,cts.com">mathue#king,cts.com</a>, Sun 08 Jun 1997, 02:17 GMT
<UL>
<LI><strong><A NAME="01285" HREF="msg01285.html">Re: [MUD-Dev]  Physical Space Representation</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Wed 11 Jun 1997, 10:08 GMT
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</LI>
</UL>
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</UL>
</LI>
<LI><strong><A NAME="01190" HREF="msg01190.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Thu 05 Jun 1997, 12:51 GMT
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</ul>
</LI>
</UL></BLOCKQUOTE>

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