<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Rooms, 3D arrays, etc. --> <!--X-From-R13: pynjerapNphc.uc.pbz --> <!--X-Date: from major.globecomm.net [207.51.48.5] by in2.ibm.net id 11228.23656-1 Thu Jan 1 03:07:08 1970 CUT --> <!--X-Message-Id: 199705310055.RAA00745#xsvr3,cup.hp.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 9705280654.82jw@ami-cg.GraySage.Edmonton.AB.CA --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Rooms, 3D arrays, etc.</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:clawrenc#cup,hp.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00973.html">Previous</a> | <a href="msg00977.html">Next</a> ] Thread: [ <a href="msg00881.html">Previous</a> | <a href="msg00890.html">Next</a> ] Index: [ <A HREF="author.html#00975">Author</A> | <A HREF="#00975">Date</A> | <A HREF="thread.html#00975">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Rooms, 3D arrays, etc.</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Rooms, 3D arrays, etc.</LI> <LI><em>From</em>: <A HREF="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</A></LI> <LI><em>Date</em>: Fri, 30 May 97 17:54:38 -0700</LI> <LI><em>Reply-to</em>: <A HREF="mailto:claw#null,net">claw#null,net</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> In <<A HREF="msg00881.html">9705280654.82jw#ami-cg,GraySage.Edmonton.AB.CA</A>>, on 05/27/97 at 11:24 PM, cg#ami-cg,graysage.edmonton.ab.ca (Chris Gray) said: >OK, I'll try to dump what I can remember of my tentative plans in >this realm. I want a really big world, my thinking is 2^32 x 2^32 >(why not!). It would basically be a layered fractal terrain. That >gives me the third dimension - calculated by the fractal generation >algorithm. The way one common fractal landscape generator works is by >starting with one point, wrapped as four corners of a square. At each >step, you bisect each edge of your current square, average and >perturb the endpoint heights, and mark the height of the middle of >the edge. The middle of the square gets height from all four corners. >[I've got code for this if some of you haven't seen this algorithm.] Amazing how similar this is to some ideas I've been playing with, tho I wasn't using a coordinate system and a dynamic R*-Tree, not a grid. I'll get back to you on this one. >What I haven't quite figured out is how to be able to repeatably >generate the height for any given co-ordinates within the world. If you use fixed seeds which _are_ stored in the DB, then shouldn't the algorithm repeat when you interpolate between your fixed and known seeds? -- J C Lawrence Internet: claw#null,net (Contractor) Internet: coder#ibm,net ---------------(*) Internet: clawrenc#cup,hp.com ...Honorary Member Clan McFUD -- Teamer's Avenging Monolith... </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00881" HREF="msg00881.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></STRONG> <UL><LI><EM>From:</EM> cg#ami-cg,GraySage.Edmonton.AB.CA (Chris Gray)</LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00973.html">Re: [MUD-Dev] Life</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00977.html">Habitat Anecdotes</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00881.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00890.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00975"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00975"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><strong><A NAME="00809" HREF="msg00809.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Mon 26 May 1997, 21:47 GMT <UL> <LI><strong><A NAME="00854" HREF="msg00854.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 28 May 1997, 00:56 GMT <UL> <LI><strong><A NAME="00906" HREF="msg00906.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Thu 29 May 1997, 02:33 GMT </LI> </UL> </LI> </UL> <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00881" HREF="msg00881.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Wed 28 May 1997, 12:58 GMT <UL> <LI><strong><A NAME="00975" HREF="msg00975.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 01 Jan 1970, 10:07 GMT </LI> <LI><strong><A NAME="00890" HREF="msg00890.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></strong>, Miroslav Silovic <a href="mailto:silovic#srce,hr">silovic#srce,hr</a>, Wed 28 May 1997, 17:59 GMT </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00806" HREF="msg00806.html">Re: [MUD-Dev] Internal Mud Languages</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Mon 26 May 1997, 15:00 GMT <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00812" HREF="msg00812.html">Re: [MUD-Dev] Internal Mud Languages</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Mon 26 May 1997, 23:46 GMT </LI> <LI><strong><A NAME="00857" HREF="msg00857.html">Re: [MUD-Dev] Internal Mud Languages</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Wed 28 May 1997, 01:55 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>