<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Alright... IF your gonan do DESIESE... --> <!--X-From-R13: pnyvonaNqnexybpx.pbz (Qnyvona Fverfvnf Rnexybpx) --> <!--X-Date: from fabius.globecomm.net [207.51.48.6] by in1.ibm.net id 865027089.193142-1 Fri May 30 21:18:09 1997 CUT --> <!--X-Message-Id: 3390409f.643274#relay,mnsinc.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 3.0.32.19970529114028.009c9d00#mail,tenetwork.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:caliban#darklock,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00962.html">Previous</a> | <a href="msg00964.html">Next</a> ] Thread: [ <a href="msg00934.html">Previous</a> | <a href="msg00992.html">Next</a> ] Index: [ <A HREF="author.html#00963">Author</A> | <A HREF="#00963">Date</A> | <A HREF="thread.html#00963">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</LI> <LI><em>From</em>: <A HREF="mailto:caliban#darklock,com">caliban#darklock,com</A> (Caliban Tiresias Darklock)</LI> <LI><em>Date</em>: Fri, 30 May 1997 21:20:13 GMT</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Thu, 29 May 1997 19:48:23 PST8PDT, Jeff Kesselman <jeffk#tenetwork,com> wrote: >>I don't think anyone will argue about that... I may be wrong. They >>called 'Eye of the Beholder' a role playing game, and no one seemed to >>disagree very strongly. > >Yer worng :) Well, there wasn't exactly a movement against it that protested the label. >Lastly remember most combat-twinks are AFRAID to roleplay. So much so that >they felel the need to denegrate those who do... My GF is scared shitless of roleplay because she's so afraid of screwing up. The ironic part is, she's one of the best roleplayers I know once you manage to push her into sitting down and getting in character. Roleplay is frightening. There's a lot more at risk. >>I don't like powergamers. I don't want powergamers. And the more >>unattractive I can make my game world to the powergamer, the better I >>like it. ;) > >Amen :) Its not accident that the most destructive personalities show up >in the powergramer groups... let em play Quake. I'm not saying there isn't a place for the powergamer, but the powergamer belongs in a different setting. Nicely enough, though, most of the things that attract real roleplayers tend to piss off and drive away powergamers. And vice-versa. >>This is not to say that powergamers are evil and should be slaughtered >>wholesale in nazi-style concentration camps. > >Well, after a year of runnign a comemrical MUD Im beginnign to wonder... >A few questions: >(A) Who abuses bugs? Assholes. >(B) Who hacks? Assholes. >(C) Who actively drives other users from your game? Assholes. Not powergamers... assholes. The powergamer, it's worth noting, often has a deep interest in and knowledge of the background process; they make excellent builders, coders, and staff a lot of the time. The problem is not that powergamers are always assholes; the problem is that assholes are always powergamers. It's unfair to lump them all together like that. The game world I'm trying to build, however, will only operate successfully if no one is looking at it as some brand of 'king of the hill', where there is a winner and a loser. I don't want anyone at any time to have any claim to be the 'best' character on the game; there should always, always, always be someone who can use a single skill at greater efficiency *or* a combination of lesser skills with greater effect. This tends to make powergamers turn green and run away. On the one hand, they can get a lot of skills at low levels of efficiency and be versatile, but on the other, somebody out there has higher skill levels than they do. So they can raise all their skills to high levels, and be really really good at a couple things. You hit the point of diminishing returns at 50% efficiency; it is more expensive at that point to raise the skill than it is to acquire a new one. As it should be. Once you get into the real professional realm, it becomes much more difficult to learn. Some people would argue 50% being professional, but it is at that point that you begin to succeed more often than you fail... and can thus theoretically do this sort of thing for a living. -+[caliban#darklock,com]+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- I am here to grind your eyes harder into the miasmic bile of life; to show you the truth and the beauty in the whisper of steel on silk and the crimson scent of blood as it rises to meet the caress of a blade. -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+[<A HREF="http://www.darklock.com/]+-">http://www.darklock.com/]+-</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00992" HREF="msg00992.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong> <ul compact><li><em>From:</em> Adam Wiggins <nightfall#inficad,com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00934" HREF="msg00934.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></STRONG> <UL><LI><EM>From:</EM> Jeff Kesselman <jeffk#tenetwork,com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00962.html">Re: [MUD-Dev] RP thesis...</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00964.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00934.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00992.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00963"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00963"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="00896" HREF="msg00896.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 29 May 1997, 00:02 GMT </LI> </ul> <LI><strong><A NAME="00879" HREF="msg00879.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Wed 28 May 1997, 12:18 GMT <UL> <LI><strong><A NAME="00931" HREF="msg00931.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 29 May 1997, 23:50 GMT </LI> </UL> </LI> <LI><strong><A NAME="00934" HREF="msg00934.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Fri 30 May 1997, 01:30 GMT <UL> <LI><strong><A NAME="00963" HREF="msg00963.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sat 31 May 1997, 04:18 GMT <UL> <LI><strong><A NAME="00992" HREF="msg00992.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, Adam Wiggins <a href="mailto:nightfall#inficad,com">nightfall#inficad,com</a>, Sat 31 May 1997, 16:36 GMT <UL> <LI><strong><A NAME="01075" HREF="msg01075.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Tue 03 Jun 1997, 08:21 GMT <UL> <LI><strong><A NAME="01092" HREF="msg01092.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, Adam Wiggins <a href="mailto:nightfall#user1,inficad.com">nightfall#user1,inficad.com</a>, Tue 03 Jun 1997, 18:16 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00972" HREF="msg00972.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Sat 31 May 1997, 07:02 GMT </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>