<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Goal orienetd NPCs --> <!--X-From-R13: @nguna Kbfcr <lbfcrNunjnvv.rqh> --> <!--X-Date: from babe.globecomm.net [207.51.48.8] by in5.ibm.net id 864888812.56680-1 Thu May 29 06:53:32 1997 CUT --> <!--X-Message-Id: Pine.GSO.3.95q.970528204811.19054A-100000@uhunix2 --> <!--X-Content-Type: text/plain --> <!--X-Reference: 3.0.32.19970528130247.009c3750#mail,tenetwork.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Goal orienetd NPCs</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:yospe#hawaii,edu"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00922.html">Previous</a> | <a href="msg00924.html">Next</a> ] Thread: [ <a href="msg00908.html">Previous</a> | <a href="msg00907.html">Next</a> ] Index: [ <A HREF="author.html#00923">Author</A> | <A HREF="#00923">Date</A> | <A HREF="thread.html#00923">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Goal orienetd NPCs</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Goal orienetd NPCs</LI> <LI><em>From</em>: Nathan Yospe <<A HREF="mailto:yospe#hawaii,edu">yospe#hawaii,edu</A>></LI> <LI><em>Date</em>: Wed, 28 May 1997 20:53:15 -1000</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Wed, 28 May 1997, Jeff Kesselman wrote: :At 09:00 AM 5/28/97 PST8PDT, you wrote: : :Heh, yep. :) : :I designed soemthing alogn the same lines. I staredt with as gedanken :experimient of a shop keeper though I suspect alot of it coudl be :generalized.. basicly ist a black board algorithym, witha list of :"motivatoras" each of which examines something about the tarnsaction and :posts a positive or negatoive value back. total reactio nto the propsoed :transactio nis asum of all of these "motivators" responses. Hmm. These add an element of instinctive response. I don't like blackboard algorithms... I prefer weighted nets or scaled axis algorithms, as they tend to have more of a realistic feel... but the concept is interesting. :I took it a stp furtehr and added something that you didn't mention, memory :and bias. Ina simple sense, neural nets are sterotype engines, they :basicly tell you "this never before seen set of inpuits looks MOSt like :thes existing sets of inputs.." So I calculated a final mood at the end of :all transactiosn and back-propegated that i na net where the inpust were :visibly ascertainable chgaracteristics of the charaxcter (height, weight, :sex, hair color, value of clothes, etc....) Thsi cna be pre-baised by :pre-trtainign the net. The net is used when a transactio nbegins to get an :initial "reaction" value to the customer. I have been tweaking around with my memory net, which is starting to influence parts of my skill net, but I have yet to apply it to social behavior outside of interpretation of the natural language parser. This might be an interesting three week delay to project completion... :The communciation point of yours turns otu ot be the hardest, im still :thingk abotu hwo to give lues in a reasponse by the NPC that shows which :motivators were most strongly invovled in teh decision and stoill lookign :like reasonable english... You mean unlike your posts? (Methinks either a spellchecker, or slightly slower typing is in order... I could barely read this, and that mainly because I am a speedreader.) __ _ __ _ _ , , , , /_ / / ) /_ /_) / ) /| /| / /\ First Light of a Nova Dawn / / / \ /_ /_) / \ /-|/ |/ /_/ Final Night of a World Gone Nathan F. Yospe - University of Hawaii Dept of Physics - yospe#hawaii,edu </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00908" HREF="msg00908.html">Re: [MUD-Dev] Goal orienetd NPCs</A></STRONG> <UL><LI><EM>From:</EM> Jeff Kesselman <jeffk#tenetwork,com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00922.html">Re: [MUD-Dev] Levels and Goals [was Alright..IF your gonan do</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00924.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00908.html">Re: [MUD-Dev] Goal orienetd NPCs</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00907.html">Re: [MUD-Dev] Levels and Goals [was Alright..IF your gonan do</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00923"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00923"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Resets, repops and quests</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00956" HREF="msg00956.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Sat 31 May 1997, 00:01 GMT </LI> <LI><strong><A NAME="01060" HREF="msg01060.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Tue 03 Jun 1997, 02:17 GMT </LI> </ul> </LI> <LI><strong><A NAME="00919" HREF="msg00919.html">Re: [MUD-Dev] lots of stuff, sigh.</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Thu 29 May 1997, 12:56 GMT <LI><strong><A NAME="00908" HREF="msg00908.html">Re: [MUD-Dev] Goal orienetd NPCs</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Thu 29 May 1997, 02:59 GMT <UL> <LI><strong><A NAME="00923" HREF="msg00923.html">Re: [MUD-Dev] Goal orienetd NPCs</A></strong>, Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Thu 29 May 1997, 13:53 GMT </LI> </UL> </LI> <LI><strong><A NAME="00907" HREF="msg00907.html">Re: [MUD-Dev] Levels and Goals [was Alright..IF your gonan do</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Thu 29 May 1997, 02:48 GMT <UL> <LI><strong><A NAME="00970" HREF="msg00970.html">Re: [MUD-Dev] Levels and Goals [was Alright..IF your gonan do</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Sat 31 May 1997, 06:23 GMT </LI> </UL> <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00922" HREF="msg00922.html">Re: [MUD-Dev] Levels and Goals [was Alright..IF your gonan do</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Thu 29 May 1997, 13:05 GMT </LI> <LI><strong><A NAME="00984" HREF="msg00984.html">Re: [MUD-Dev] Levels and Goals [was Alright..IF your gonan do</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Sat 31 May 1997, 12:12 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>