1997Q2/
<!-- MHonArc v2.4.4 -->
<!--X-Subject: Re: [MUD&#45;Dev]	Resets, repops and quests -->
<!--X-From-R13: ptNnzv&#45;pt.UenlEntr.Sqzbagba.OP.QO (Quevf Uenl) -->
<!--X-Date: from babe.globecomm.net [207.51.48.8] by in12.ibm.net id 864885278.26648&#45;1 Thu May 29 05:54:38 1997 CUT -->
<!--X-Message-Id: 9705290219.82wk@ami&#45;cg.GraySage.Edmonton.AB.CA -->
<!--X-Content-Type: text/plain -->
<!--X-Head-End-->
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<html>
<head>
<title>MUD-Dev message, Re: [MUD-Dev]	Resets, repops and quests</title>
<!-- meta name="robots" content="noindex,nofollow" -->
<link rev="made" href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">
</head>
<body background="/backgrounds/paperback.gif" bgcolor="#ffffff"
      text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000">

  <font size="+4" color="#804040">
    <strong><em>MUD-Dev<br>mailing list archive</em></strong>
  </font>
      
<br>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
<br clear=all><hr>
<!--X-Body-Begin-->
<!--X-User-Header-->
<!--X-User-Header-End-->
<!--X-TopPNI-->

Date:&nbsp;
[&nbsp;<a href="msg00918.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00919.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Thread:&nbsp;
[&nbsp;<a href="msg00945.html">Previous</a>
&nbsp;|&nbsp;<a href="msg00942.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Index:&nbsp;
[&nbsp;<A HREF="author.html#00920">Author</A>
&nbsp;|&nbsp;<A HREF="#00920">Date</A>
&nbsp;|&nbsp;<A HREF="thread.html#00920">Thread</A>
&nbsp;]

<!--X-TopPNI-End-->
<!--X-MsgBody-->
<!--X-Subject-Header-Begin-->
<H1>Re: [MUD-Dev]	Resets, repops and quests</H1>
<HR>
<!--X-Subject-Header-End-->
<!--X-Head-of-Message-->
<UL>
<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev]	Resets, repops and quests</LI>
<LI><em>From</em>: <A HREF="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</A> (Chris Gray)</LI>
<LI><em>Date</em>: Wed, 28 May 97 19:19:26 MST</LI>
</UL>
<!--X-Head-of-Message-End-->
<!--X-Head-Body-Sep-Begin-->
<HR>
<!--X-Head-Body-Sep-End-->
<!--X-Body-of-Message-->
<PRE>
[Alex O:]

:I can think of several quests that seem to be immune to most scenarios:
:* Guild initiation rites.
:* Teleporting a player into an extra-dimentional dungeon.
:Etcetera.

Those are good. It's more work, but how about something more like the
traditional storytelling quest - find something? If your world is large
and generated, you can pick somewhere out in the boonies and plant some
special object. Then, you have to plant rumors, hints, etc. all over the
place, so that players have some clue as to where to go. With enough
generated stuff, you might even be able to generate entire towns and
populations, for which the special object is part of the folklore. The
same could be done for a special bad monster. This sort of thing could
be done indefinitely. Throw in differing local populations, vastly
different terrain, perhaps some rivers or lakes to cross, etc. The
quests would be boring for those who had been involved in lots of them,
but they would keep the new players happy. A more experienced player
could take on the challenge of being the one to solve it, rather than
one of the many who *tried* to solve it.

--
Chris Gray   cg#ami-cg,GraySage.Edmonton.AB.CA

</PRE>

<!--X-Body-of-Message-End-->
<!--X-MsgBody-End-->
<!--X-Follow-Ups-->
<HR>
<ul compact><li><strong>Follow-Ups</strong>:
<ul>
<li><strong><A NAME="00942" HREF="msg00942.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>
<ul compact><li><em>From:</em> Raz &lt;muddyraz#mushroom,demon.co.uk&gt;</li></ul>
</UL></LI></UL>
<!--X-Follow-Ups-End-->
<!--X-References-->
<!--X-References-End-->
<!--X-BotPNI-->
<UL>
<LI>Prev by Date:
<STRONG><A HREF="msg00918.html">Re: [MUD-Dev]  RP thesis...</A></STRONG>
</LI>
<LI>Next by Date:
<STRONG><A HREF="msg00919.html">Re: [MUD-Dev] lots of stuff, sigh.</A></STRONG>
</LI>
<LI>Prev by thread:
<STRONG><A HREF="msg00945.html">Re: [MUD-Dev] Resets, repops and quests</A></STRONG>
</LI>
<LI>Next by thread:
<STRONG><A HREF="msg00942.html">Re: [MUD-Dev] Resets, repops and quests</A></STRONG>
</LI>
<LI>Index(es):
<UL>
<LI><A HREF="index.html#00920"><STRONG>Date</STRONG></A></LI>
<LI><A HREF="thread.html#00920"><STRONG>Thread</STRONG></A></LI>
</UL>
</LI>
</UL>

<!--X-BotPNI-End-->
<!--X-User-Footer-->
<!--X-User-Footer-End-->
<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Resets, repops and quests</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00895" HREF="msg00895.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Wed 28 May 1997, 23:19 GMT
<UL>
<LI><strong><A NAME="01012" HREF="msg01012.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, 
Alex Oren <a href="mailto:alexo#bigfoot,com">alexo#bigfoot,com</a>, Sun 01 Jun 1997, 20:15 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00943" HREF="msg00943.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, 
Raz <a href="mailto:muddyraz#mushroom,demon.co.uk">muddyraz#mushroom,demon.co.uk</a>, Fri 30 May 1997, 07:26 GMT
</LI>
<LI><strong><A NAME="00945" HREF="msg00945.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, 
Todd Lair <a href="mailto:tlair#mailzone,com">tlair#mailzone,com</a>, Fri 30 May 1997, 08:55 GMT
</LI>
<LI><strong><A NAME="00920" HREF="msg00920.html">Re: [MUD-Dev]	Resets, repops and quests</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Thu 29 May 1997, 12:54 GMT
<UL>
<LI><strong><A NAME="00942" HREF="msg00942.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, 
Raz <a href="mailto:muddyraz#mushroom,demon.co.uk">muddyraz#mushroom,demon.co.uk</a>, Fri 30 May 1997, 07:09 GMT
<UL>
<LI><strong><A NAME="00947" HREF="msg00947.html">Quests [was Resets, repops and quests]</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Fri 30 May 1997, 17:43 GMT
<UL>
<LI><strong><A NAME="00955" HREF="msg00955.html">Re: [MUD-Dev]  Quests [was Resets, repops and quests]</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lut.ac.uk">K.L.Lo-94#student,lut.ac.uk</a>, Fri 30 May 1997, 23:37 GMT
<UL>
<LI><strong><A NAME="00991" HREF="msg00991.html">Re: [MUD-Dev]  Quests [was Resets, repops and quests]</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sat 31 May 1997, 16:20 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
</UL>
</LI>
</UL>
</LI>
</ul>
</LI>
</UL></BLOCKQUOTE>

</ul>
<hr>
<center>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
</center>
<hr>
</body>
</html>