<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Resets, repops and quests --> <!--X-From-R13: ptNnzv-pt.UenlEntr.Sqzbagba.OP.QO (Quevf Uenl) --> <!--X-Date: from babe.globecomm.net [207.51.48.8] by in5.ibm.net id 864830868.57546-1 Wed May 28 14:47:48 1997 CUT --> <!--X-Message-Id: 9705281524.82tq@ami-cg.GraySage.Edmonton.AB.CA --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Resets, repops and quests</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00893.html">Previous</a> | <a href="msg00895.html">Next</a> ] Thread: [ <a href="msg01183.html">Previous</a> | <a href="msg00895.html">Next</a> ] Index: [ <A HREF="author.html#00894">Author</A> | <A HREF="#00894">Date</A> | <A HREF="thread.html#00894">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Resets, repops and quests</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Resets, repops and quests</LI> <LI><em>From</em>: <A HREF="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</A> (Chris Gray)</LI> <LI><em>Date</em>: Wed, 28 May 97 08:24:01 MST</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> [Alex O:] :Hello guys. Welcome back! :-) :Have been a bit busy a bit lately and didn't follow the discussions. :I'm now under a curse compelling me to catch up with the list (~800 messages :worth of backlog... <gulp!>). I had a co-worker over last night and we spent the evening talking, etc. Now I find that I have 75 email messages just this morning! :Anyways, There was an interesting thread about a month ago which discussed :resets and repops in a mud. The consensus seems to be that resets are a thing :to be avoided(tm). Explicit, game or area-wide resets are something I don't like. Some kind of resetting of state is pretty well needed locally, however, else you can't have the same puzzle solved more than once. :The question that was left unanswered is: How can a mud have a working quest :system without some kind of resets? When I was doing my little quests, the issue that come up is that of how a given quest can be solved by different people at the same time. I was not able to come up with an answer, and ended up being unsatisfied. One of my entire areas shuts out other characters while one character is in it. I don't like that, but couldn't see an alternative, given the nature of the puzzle in it. How *do* others out there solve this? -- Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00945" HREF="msg00945.html">Re: [MUD-Dev] Resets, repops and quests</A></strong> <ul compact><li><em>From:</em> tlair#mailzone,com (Todd Lair)</li></ul> <li><strong><A NAME="00943" HREF="msg00943.html">Re: [MUD-Dev] Resets, repops and quests</A></strong> <ul compact><li><em>From:</em> Raz <muddyraz#mushroom,demon.co.uk></li></ul> <li><strong><A NAME="00895" HREF="msg00895.html">Re: [MUD-Dev] Resets, repops and quests</A></strong> <ul compact><li><em>From:</em> Matt Chatterley <root#mpc,dyn.ml.org></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00893.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00895.html">Re: [MUD-Dev] Resets, repops and quests</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg01183.html">Re: [MUD-Dev] Levels and Goals [was Alright..IF your gonan do</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00895.html">Re: [MUD-Dev] Resets, repops and quests</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00894"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00894"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Levels and Goals [was Alright..IF your gonan do</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="01117" HREF="msg01117.html">Re: [MUD-Dev] Levels and Goals [was Alright..IF your gonan do</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 04 Jun 1997, 04:54 GMT </LI> </ul> <LI><strong><A NAME="01131" HREF="msg01131.html">Re: [MUD-Dev] Levels and Goals [was Alright..IF your gonan do</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Wed 04 Jun 1997, 11:03 GMT <UL> <LI><strong><A NAME="01158" HREF="msg01158.html">Re: [MUD-Dev] Levels and Goals [was Alright..IF your gonan do</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Tue 06 Jan 1970, 07:51 GMT </LI> </UL> </LI> <LI><strong><A NAME="01183" HREF="msg01183.html">Re: [MUD-Dev] Levels and Goals [was Alright..IF your gonan do</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Thu 05 Jun 1997, 12:28 GMT </LI> </ul> </LI> <LI><strong><A NAME="00894" HREF="msg00894.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Wed 28 May 1997, 21:47 GMT <UL> <LI><strong><A NAME="00895" HREF="msg00895.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Wed 28 May 1997, 23:19 GMT <UL> <LI><strong><A NAME="01012" HREF="msg01012.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, Alex Oren <a href="mailto:alexo#bigfoot,com">alexo#bigfoot,com</a>, Sun 01 Jun 1997, 20:15 GMT </LI> </UL> </LI> <LI><strong><A NAME="00943" HREF="msg00943.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, Raz <a href="mailto:muddyraz#mushroom,demon.co.uk">muddyraz#mushroom,demon.co.uk</a>, Fri 30 May 1997, 07:26 GMT </LI> <LI><strong><A NAME="00945" HREF="msg00945.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, Todd Lair <a href="mailto:tlair#mailzone,com">tlair#mailzone,com</a>, Fri 30 May 1997, 08:55 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>