<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Resets, repops and quests --> <!--X-From-R13: nyrkbNovtsbbg.pbz (Oyrk Aera) --> <!--X-Date: from stimpy.globecomm.net [207.51.48.4] by in4.ibm.net id 864820173.49410-1 Wed May 28 11:49:33 1997 CUT --> <!--X-Message-Id: 338d05d7.277223215@neptune --> <!--X-Content-Type: text/plain --> <!--X-Reference: 199703260509.FAA64965#out1,ibm.net --> <!--X-Reference: 338dc07c.193932289@neptune --> <!--X-Reference: 338B1321.80F27678#darklock,com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Resets, repops and quests</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:alexo#bigfoot,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00890.html">Previous</a> | <a href="msg00892.html">Next</a> ] Thread: [ <a href="msg00848.html">Previous</a> | <a href="msg00996.html">Next</a> ] Index: [ <A HREF="author.html#00891">Author</A> | <A HREF="#00891">Date</A> | <A HREF="thread.html#00891">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Resets, repops and quests</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Resets, repops and quests</LI> <LI><em>From</em>: <A HREF="mailto:alexo#bigfoot,com">alexo#bigfoot,com</A> (Alex Oren)</LI> <LI><em>Date</em>: Wed, 28 May 1997 10:48:40 GMT</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Hi. } > The question that was left unanswered is: How can a mud have a working quest } > system without some kind of resets? Ling, Jeff (using some vaguely english-like language) and Caliban (???) suggested some sorts of imm intervention/control. While perfectly valid, I think this circumvents the problem of resets instead of solving it. Let me restate. I want some computer-run, hands-off, completely automated, totally computerized, human-free quests in the scenario. Why? Because if a human is needed to supervise, I may as well play a "classic" RPG. I want the system to provide decent entertainment value when no imms are present. Even for a single player. Quests, as I see them, provide short-term goals and some sense of accomplishment and progress. I guess the kidnapped princess scenario could be tweaked so the orcs will kidnap a different member of the community (could even happen to be a player, social implications aside) and repeat the kidnapping only after a long time (to replenish slaughtered troops) but what happens when some high-level players team up, torch the orc village and build a castle there? While allowing players to shape the world is desirable, a quest is lost. I can think of several quests that seem to be immune to most scenarios: * Guild initiation rites. * Teleporting a player into an extra-dimentional dungeon. Etcetera. But there is a limited number of tinker-resistant quests that will not require resets and I desire a more general solution. Opinions? BTW, ChrisL - Do you know why all the empty lines were removed from my previous post? Is Stewart to blame? Have fun, Alex. </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00944" HREF="msg00944.html">Re: [MUD-Dev] Resets, repops and quests</A></strong> <ul compact><li><em>From:</em> clawrenc#cup,hp.com</li></ul> <li><strong><A NAME="00996" HREF="msg00996.html">Re: [MUD-Dev] Resets, repops and quests</A></strong> <ul compact><li><em>From:</em> Adam Wiggins <nightfall#inficad,com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00837" HREF="msg00837.html">Resets, repops and quests</A></STRONG> <UL><LI><EM>From:</EM> alexo#bigfoot,com (Alex Oren)</LI></UL></LI> <LI><STRONG><A NAME="00848" HREF="msg00848.html">Re: [MUD-Dev] Resets, repops and quests</A></STRONG> <UL><LI><EM>From:</EM> Caliban Tiresias Darklock <caliban#darklock,com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00890.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00892.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00848.html">Re: [MUD-Dev] Resets, repops and quests</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00996.html">Re: [MUD-Dev] Resets, repops and quests</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00891"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00891"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Re: Nutirtion and a Resource Question</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00910" HREF="msg00910.html">Re: [MUD-Dev] Re: Nutirtion and a Resource Question</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 29 May 1997, 04:30 GMT </LI> </ul> </LI> <LI><strong><A NAME="00846" HREF="msg00846.html">Conventions (was RP thesis)</A></strong>, S001GMU <a href="mailto:S001GMU#nova,wright.edu">S001GMU#nova,wright.edu</a>, Tue 27 May 1997, 23:52 GMT <LI><strong><A NAME="00837" HREF="msg00837.html">Resets, repops and quests</A></strong>, Alex Oren <a href="mailto:alexo#bigfoot,com">alexo#bigfoot,com</a>, Tue 27 May 1997, 19:28 GMT <UL> <LI><strong><A NAME="00848" HREF="msg00848.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Tue 27 May 1997, 23:54 GMT <UL> <LI><strong><A NAME="00891" HREF="msg00891.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, Alex Oren <a href="mailto:alexo#bigfoot,com">alexo#bigfoot,com</a>, Wed 28 May 1997, 18:49 GMT <UL> <LI><strong><A NAME="00996" HREF="msg00996.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, Adam Wiggins <a href="mailto:nightfall#inficad,com">nightfall#inficad,com</a>, Thu 01 Jan 1970, 20:24 GMT <UL> <LI><strong><A NAME="01058" HREF="msg01058.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, Alex Oren <a href="mailto:alexo#bigfoot,com">alexo#bigfoot,com</a>, Tue 03 Jun 1997, 01:01 GMT <UL> <LI><strong><A NAME="01119" HREF="msg01119.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 04 Jun 1997, 05:19 GMT </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00944" HREF="msg00944.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 30 May 1997, 07:59 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>