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<H1>Internal Mud Languages</H1>
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<LI><em>To</em>: "MUD Design List" <<A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A>></LI>
<LI><em>Subject</em>: Internal Mud Languages </LI>
<LI><em>From</em>: "Jon A. Lambert" <<A HREF="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</A>></LI>
<LI><em>Date</em>: Sun, 25 May 1997 15:18:42 -0400</LI>
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<PRE>
I have been having struggles of late with Flex++, Bison++ and
PCCTS. I have seen many examples of grammars of mud internal
languages and other languages. I must say I really do not
like the code being generated from these utilities and/or would
like to write my own custom scanner, parser and executor.
PCCTS code is the most readable, but I have yet to find a good
example of a simple virtual machine using PCCTS.
I have been attempting to decipher the LCC compiler which
produces native 486 code. An implementation of C with all it's
semantic/syntax complexities is quite a bit more than I had in
mind.
Can anyone point me to some very basic examples/documentation
of these functions carried out completely?
JL
Some are born to sweet delight, some are born to endless night
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Internal Mud Languages</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00812" HREF="msg00812.html">Re: [MUD-Dev] Internal Mud Languages</A></strong>,
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Mon 26 May 1997, 23:46 GMT
</LI>
<LI><strong><A NAME="00857" HREF="msg00857.html">Re: [MUD-Dev] Internal Mud Languages</A></strong>,
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Wed 28 May 1997, 01:55 GMT
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<LI><strong><A NAME="00790" HREF="msg00790.html">Re: [MUD-Dev] Starting characters (was: Alright...)</A></strong>,
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Mon 26 May 1997, 02:22 GMT
<UL>
<li><Possible follow-up(s)><br>
<LI><strong><A NAME="00801" HREF="msg00801.html">Re: [MUD-Dev] Starting characters (was: Alright...)</A></strong>,
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Mon 26 May 1997, 07:25 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00789" HREF="msg00789.html">Internal Mud Languages</A></strong>,
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Mon 26 May 1997, 02:18 GMT
<LI><strong><A NAME="00781" HREF="msg00781.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>,
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Mon 26 May 1997, 00:10 GMT
<UL>
<LI><strong><A NAME="00795" HREF="msg00795.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>,
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Mon 26 May 1997, 04:42 GMT
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</LI>
<LI><strong><A NAME="00777" HREF="msg00777.html">Rooms, 3D arrays, etc.</A></strong>,
Michael Hohensee <a href="mailto:michael#sparta,mainstream.net">michael#sparta,mainstream.net</a>, Sun 25 May 1997, 20:28 GMT
<UL>
<LI><strong><A NAME="00794" HREF="msg00794.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></strong>,
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Mon 26 May 1997, 03:50 GMT
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