<!-- MHonArc v2.4.4 --> <!--X-Subject: Multiple characters and nested prompts --> <!--X-From-R13: pynjerapNphc.uc.pbz --> <!--X-Date: from stimpy.globecomm.net [207.51.48.4] by in10.ibm.net id 864429694.23288-2 Fri May 23 23:21:34 1997 CUT --> <!--X-Message-Id: 199705232136.OAA26648#xsvr3,cup.hp.com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Multiple characters and nested prompts</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:clawrenc#cup,hp.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00721.html">Previous</a> | <a href="msg00723.html">Next</a> ] Thread: [ <a href="msg00752.html">Previous</a> | <a href="msg00720.html">Next</a> ] Index: [ <A HREF="author.html#00722">Author</A> | <A HREF="#00722">Date</A> | <A HREF="thread.html#00722">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Multiple characters and nested prompts</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Multiple characters and nested prompts</LI> <LI><em>From</em>: <A HREF="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</A></LI> <LI><em>Date</em>: Fri, 23 May 97 14:33:08 -0700</LI> <LI><em>Reply-to</em>: <A HREF="mailto:coder#ibm,net">coder#ibm,net</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> As promised, how I handle all this lot. My current handling (from memory): Bubba> whoami (Bubba) Account: tester Active characters: Bernie, Boffo, Bubba. Bernie has one body: Bernie // Bodies default to char. names Boffo has three bodies: Marsh, Slug, Thwacker Bubba has one body: Bruce // But don't have to Bubba> who (Bubba) Active accounts: Aulder // Player's accounts currently active in the game Charliehorse Klepto Tester Thisnthat Bubba> l (Bruce) You see a long description of some place wherever. Bubba> switch to boffo // You can be at the character or body level Boffo> l (Marsh) You see a long description of some place wherever. (Slug) You see a long description of some place wherever. (Thwacker) You see a long description of some place wherever. Bubba> bernie < l (Bernie) You see a long description of some place wherever. Bubba> bernie < get bag (Thwacker) The troll smashes you over the head with his club! Ouch! (Bernie) Do you want the: 1) Red bag 2) Tattered paper bag 3) Mouldy sack 0) Cancel command Bernie>> // Auto prints the non current prompt Bubba> thwacker < fight troll // because there's a filter there (Thwacker) ...combat script stuff... Bernie>> Bubba> bernie < 2 (Bernie) You take the paper bag. Bubba> cd thwacker // Also works Thwacker> (do something nasty to troll) (Thwacker)...etc. <<Been a long time since I've even looked at this stuff, I know I forgot something, but I'm at work and the code is at home. I'm pretty sure I changed the "BodyID < Command" syntax to something else, but I don't remember what.>> I don't encourage players to play multiple characters with multiple bodies simultaneously due to the playability aspects and IO overhead, but it can happen. More typically I'd expect to see players playing a single character with perhaps two or three bodies. Most smart players will always have at least two bodies per character as death is permanent and only occurs when all of a character's bodies die. Note: This is also a big reason to play swarm/hive-type bodies. They are damned near immortal. -- J C Lawrence Internet: claw#null,net (Contractor) Internet: coder#ibm,net ---------------(*) Internet: clawrenc#cup,hp.com ...Honorary Member Clan McFUD -- Teamer's Avenging Monolith... </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00721.html">Re: [MUD-Dev] Languages</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00723.html">Re: [MUD-Dev] Virtual rooms (was: RP thesis...)</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00752.html">Re: [MUD-Dev] Q's</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00720.html">Re: Nutirtion and a Resource Question</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00722"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00722"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Re: Prepositions and Parsing...</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00808" HREF="msg00808.html">Re: [MUD-Dev] Re: Prepositions and Parsing...</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Mon 26 May 1997, 21:42 GMT </LI> </ul> </LI> <LI><strong><A NAME="00730" HREF="msg00730.html">Dupes.</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sat 24 May 1997, 12:41 GMT <LI><strong><A NAME="00724" HREF="msg00724.html">Q's</A></strong>, Ling <a href="mailto:K.L.Lo-94#student,lut.ac.uk">K.L.Lo-94#student,lut.ac.uk</a>, Sat 24 May 1997, 06:43 GMT <UL> <LI><strong><A NAME="00752" HREF="msg00752.html">Re: [MUD-Dev] Q's</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sun 25 May 1997, 07:07 GMT </LI> </UL> </LI> <LI><strong><A NAME="00722" HREF="msg00722.html">Multiple characters and nested prompts</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Sat 24 May 1997, 06:21 GMT <LI><strong><A NAME="00720" HREF="msg00720.html">Re: Nutirtion and a Resource Question</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Sat 24 May 1997, 05:43 GMT <UL> <LI><strong><A NAME="00742" HREF="msg00742.html">Re: [MUD-Dev] Re: Nutirtion and a Resource Question</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sun 25 May 1997, 03:46 GMT </LI> <LI><strong><A NAME="00741" HREF="msg00741.html">Re: [MUD-Dev] Re: Nutirtion and a Resource Question</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sun 25 May 1997, 03:50 GMT <UL> <LI><strong><A NAME="00782" HREF="msg00782.html">Re: [MUD-Dev] Re: Nutirtion and a Resource Question</A></strong>, Ling <a href="mailto:K.L.Lo-94#student,lut.ac.uk">K.L.Lo-94#student,lut.ac.uk</a>, Mon 26 May 1997, 00:11 GMT </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>