<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Re: Administrative notes --> <!--X-From-R13: @nguna Kbfcr <lbfcrNunjnvv.rqh> --> <!--X-Date: from babe.globecomm.net [207.51.48.8] by mx4.ibm.net id 863898230.54226-1 Sat May 17 19:43:50 1997 --> <!--X-Message-Id: Pine.GSO.3.95q.970517094149.643B-100000@uhunix2 --> <!--X-Content-Type: text/plain --> <!--X-Reference: 199705121342.GAA08015#user1,inficad.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Re: Administrative notes</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:yospe#hawaii,edu"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00533.html">Previous</a> | <a href="msg00535.html">Next</a> ] Thread: [ <a href="msg00397.html">Previous</a> | <a href="msg00588.html">Next</a> ] Index: [ <A HREF="author.html#00534">Author</A> | <A HREF="#00534">Date</A> | <A HREF="thread.html#00534">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Re: Administrative notes</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Re: Administrative notes</LI> <LI><em>From</em>: Nathan Yospe <<A HREF="mailto:yospe#hawaii,edu">yospe#hawaii,edu</A>></LI> <LI><em>Date</em>: Sat, 17 May 1997 09:50:25 -1000</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Fri, 16 May 1997, Adam Wiggins wrote: :Agreed with all this - however I think the vital element here is risk of :death. Cost of armor and weapons is an issue, true. What keeps everyone :in the world from being master killers is that in order to _become_ a master :killer, you have to kill a whole lot. If you kill a whole lot, pretty soon, :people start coming after you and wanting you kill _you_. Live by the sword, :die by the sword. If you want to run out and constantly get into :life-or-death fights, you'll quickly become a good fighter. But sooner :or later it's gonna catch up with you, and most likely sooner. I like :combat as much as the next mudder, but I think it's been waaaay over done. :It seems reasonable to make players pick and choose their fights; maybe :not to the extreme you see on a MUSH, but more in that direction. (If :you're thinking in terms of MUSHes, then there is a different argument - :I think combat needs to be less contrived.) I like to think that, even for a fighter, most of the effort should go into _avoiding_ fights... unless you think you can win, or, say, you are providing a diversion for someone else or defending a position that needs defending, or have been paid/ordered/offended into killing that _specific_ person. :> For example, a healer type should simply heal. It's a bit contradictory :> to job title if that player must also go out into the world and actually :> kill. Now, you can't have that same player sitting in the middle of town :> square healer non threatening injured players while leveling up a storm. :Why? Why, why, why, why? I don't get it. :If you want to be good at something, you do it a lot. What is the problem :with becoming a good healer by healing, becoming a good fighter by fighting, :and becoming a good juggler by juggling? You just don't like for thinks :to make any sort of sense? Your choice. A bit dull, but your choice. I don't see anything wrong with choosing non combat not dangerous skills. Aside from the fact that I have rigged my game to kill those sort of people unless they get _real_ good at running and hiding. *grin* :> One possible solution would be to force healers to first assume the :> injuries of other players and then attempt to heal themselves; that is :> they would only be able to heal themselves. This involves some risk, but :> a careful player could be absolved of any substantial risk. :I forget where I first saw this, but I like it a lot. Druids (I think) :had self-healing skills and skills to transfer the wounds of others to :themselves. Very cool. Seems to me a healer's biggest worry is failure. A healer that fails, say, to heal some big ogre of a barbarian's brother may have some traveling to do real soon. :> Another solution could involve metal health. Lack of mental health could :> be equally debilitating as an equal lack of physical health. Thus, a mage :> or cleric could cause great harm to themselves using the skills they are :> suppose to use. Spell use would cause great strain on your mental :> faculties... and perhaps even insanity. :Also cool, but again, I don't think it's necessary to have some sort of :'risk of character deletion' associated with everything you try to do. :How will you keep fishermen from becoming kick-ass by just sitting around :and fishing all day long? Make sharks appear every so often and swallow up :the dock they are sitting on? How about that seamstress, will she have :a chance of pricking her finger with a needle and bleeding to death? :*boggle* Well, if the seamstress is in Ankh-Morpork, her biggest worry is certain communicatable diseases. (Trying to remember which book the quote comes out of... The guild of seamstresses has some large number of official members - and two needles between the lot of them. Terry Pratchett's Discworld, for those that don't know.) __ _ __ _ _ , , , , /_ / / ) /_ /_) / ) /| /| / /\ First Light of a Nova Dawn / / / \ /_ /_) / \ /-|/ |/ /_/ Final Night of a World Gone Nathan F. Yospe - University of Hawaii Dept of Physics - yospe#hawaii,edu </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00588" HREF="msg00588.html">Re: [MUD-Dev] Re: Administrative notes</A></strong> <ul compact><li><em>From:</em> Adam Wiggins <nightfall#inficad,com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00397" HREF="msg00397.html">Re: [MUD-Dev] Re: Administrative notes</A></STRONG> <UL><LI><EM>From:</EM> Adam Wiggins <nightfall#user1,inficad.com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00533.html">Re: [MUD-Dev] RP thesis...</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00535.html">Support mud [was Re: Languages]</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00397.html">Re: [MUD-Dev] Re: Administrative notes</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00588.html">Re: [MUD-Dev] Re: Administrative notes</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00534"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00534"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Re: Levels (was: Administrative notes)</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00869" HREF="msg00869.html">Re: [MUD-Dev] Re: Levels (was: Administrative notes)</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 28 May 1997, 06:29 GMT </LI> </ul> </ul> </ul> </ul> <LI><strong><A NAME="00471" HREF="msg00471.html">Re: [MUD-Dev] Re: Administrative notes</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 15 May 1997, 00:04 GMT </LI> </ul> <LI><strong><A NAME="00395" HREF="msg00395.html">Re: [MUD-Dev] Re: Administrative notes</A></strong>, Miroslav Silovic <a href="mailto:silovic#srce,hr">silovic#srce,hr</a>, Mon 12 May 1997, 17:26 GMT </LI> <LI><strong><A NAME="00397" HREF="msg00397.html">Re: [MUD-Dev] Re: Administrative notes</A></strong>, Adam Wiggins <a href="mailto:nightfall#user1,inficad.com">nightfall#user1,inficad.com</a>, Mon 12 May 1997, 20:36 GMT <UL> <LI><strong><A NAME="00534" HREF="msg00534.html">Re: [MUD-Dev] Re: Administrative notes</A></strong>, Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Sun 18 May 1997, 02:43 GMT <UL> <LI><strong><A NAME="00588" HREF="msg00588.html">Re: [MUD-Dev] Re: Administrative notes</A></strong>, Adam Wiggins <a href="mailto:nightfall#inficad,com">nightfall#inficad,com</a>, Mon 19 May 1997, 10:36 GMT <UL> <LI><strong><A NAME="00607" HREF="msg00607.html">Re: [MUD-Dev] Re: Administrative notes</A></strong>, Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Tue 20 May 1997, 02:13 GMT </LI> <LI><strong><A NAME="00816" HREF="msg00816.html">[MUD-Dev] Re: Administrative notes</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Tue 27 May 1997, 04:53 GMT <UL> <LI><strong><A NAME="00826" HREF="msg00826.html">Re: [MUD-Dev] Re: Administrative notes</A></strong>, Adam Wiggins <a href="mailto:nightfall#inficad,com">nightfall#inficad,com</a>, Tue 27 May 1997, 12:18 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </UL> </LI> </ul> </ul> </ul> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>