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<H1>Late introduction</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Late introduction</LI>
<LI><em>From</em>: Wout Mertens &lt;<A HREF="mailto:Wout.Mertens#rug,ac.be">Wout.Mertens#rug,ac.be</A>&gt;</LI>
<LI><em>Date</em>: Mon, 12 May 1997 12:09:32 +0200 (MET DST)</LI>
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<PRE>
Hi all,

Since everybody seems to want to introduce themselves, I will too.
I'm a bit of a lurker right now, which has to do with lack of time, but I
hope one day it'll get better (Yeah, right).
Lessee. I first started mudding when I came to the university, and was
completely hooked on a Circle for about half a year, until that was shut
down by our sysops, and then one of my friends started running a mud as
'vi' (vi using 4Megs ??? I guess that's ok... &lt;sysop&gt; :-)
Soon after that I started coding for it, and then I wasn't hooked on
playing anymore, just coding :-/. That particular mud is BUG (Belgian
UnderGround) Mud, (still running on bug.belgonet.be 6666), and has seen
quite a few shutdowns and serverchanges, although since we got our own
server that has improved (though the provider goes via Finland, which is a
bit silly considering the fact that the server is about 40 km from here)
Anyway, coding on BUG let me learn a great deal about coding in C and muds
in particular, as well as the fact that I started to loathe the style
Circle (which is a Diku derivative) is written in. So about a year ago I
started thinking about writing a new mud, just the way I like it, and
began learning C++. I never got very far in my attempts, but I haven't
given up on them, either. I was just about to start building the Saveable
interface (for streaming objects), when a few fellow coders started
yammering on about databases, and then I looked at databases and then
persistent storage and so on and that was about the time I met Alex and
both Chrisses and before long we had a vivid mailing conversation and
later my mailing list and I still had to start writing my Saveable class :)
But I hope to get some work done during the summer break. We'll see.

Mail you later,

Wout.


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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev]  Re: Disk v. Mem</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00475" HREF="msg00475.html">Re: [MUD-Dev]  Re: Disk v. Mem</A></strong>, 
Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Thu 15 May 1997, 05:50 GMT
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</ul>
</ul>
</LI>
<LI><strong><A NAME="00417" HREF="msg00417.html">Abnother RP paradigm</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Tue 13 May 1997, 10:19 GMT
<LI><strong><A NAME="00409" HREF="msg00409.html">Roll-playing</A></strong>, 
Khanone <a href="mailto:Khanone#aol,com">Khanone#aol,com</a>, Tue 13 May 1997, 01:58 GMT
<UL>
<LI><strong><A NAME="00442" HREF="msg00442.html">[MUD-Dev] re: Role-playing</A></strong>, 
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Wed 14 May 1997, 04:58 GMT
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</UL>
</LI>
<LI><strong><A NAME="00405" HREF="msg00405.html">Late introduction</A></strong>, 
Wout Mertens <a href="mailto:Wout.Mertens#rug,ac.be">Wout.Mertens#rug,ac.be</a>, Mon 12 May 1997, 23:39 GMT
<LI><strong><A NAME="00404" HREF="msg00404.html">unsibscribe</A></strong>, 
Carter T. Shock <a href="mailto:ctso#umiacs,umd.edu">ctso#umiacs,umd.edu</a>, Mon 12 May 1997, 22:51 GMT
<LI><strong><A NAME="00390" HREF="msg00390.html">Re: [MUD-Dev]	Introduction</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Mon 12 May 1997, 13:04 GMT
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00401" HREF="msg00401.html">Re: [MUD-Dev]	Introduction</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Mon 12 May 1997, 21:50 GMT
<UL>
<LI><strong><A NAME="00406" HREF="msg00406.html">Re: [MUD-Dev] Introduction</A></strong>, 
Dan Root <a href="mailto:dar#thekeep,org">dar#thekeep,org</a>, Mon 12 May 1997, 23:57 GMT
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</UL>
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

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