<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: Just a bit of musing --> <!--X-From-R13: "Fenivf Qnfrl" <pnfrlN#G,pf.sfh.rqh> --> <!--X-Date: from major.globecomm.net [207.51.48.5] by mx01.ca.us.ibm.net id 858432042.64875-1 Sat Mar 15 13:20:42 1997 --> <!--X-Message-Id: 199703151320.IAA21542@nu --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: Just a bit of musing</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:casey#NU,cs.fsu.edu"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00117.html">Previous</a> | <a href="msg00119.html">Next</a> ] Thread: [ <a href="msg00117.html">Previous</a> | <a href="msg00120.html">Next</a> ] Index: [ <A HREF="author.html#00118">Author</A> | <A HREF="#00118">Date</A> | <A HREF="thread.html#00118">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: Just a bit of musing</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <<A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A>></LI> <LI><em>Subject</em>: Re: Just a bit of musing</LI> <LI><em>From</em>: "Travis Casey" <<A HREF="mailto:casey#NU,cs.fsu.edu">casey#NU,cs.fsu.edu</A>></LI> <LI><em>Date</em>: Sat, 15 Mar 1997 08:22:39 -0500</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> > I mean RPG in the style of the commercially available paper & pencil variety > games. I have yet to encounter one that did not have a combat system. > This type of display would be suitable for AD&D, Rolemaster, Warhammer, > Rifts, Battletech, StarTrek, Vampyre, Werewolf, T&T, Gurps, Wraith, > The Morrow Project, Legacy, Champions, High Fantasy, CyberPunk, > and C&S to name a just a few. =) Well, it's not commercial, but SLUG doesn't have a combat system. It could be argued that the first edition of Vampire didn't have a combat system either... just a GM nightmare pretending to be one. :-) There are paper RPGs with combat systems for which "meter-style" readouts wouldn't be suitable... CORPS, for example. </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00117.html">Re: Just a bit of musing</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00119.html">Re: Room coding</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00117.html">Re: Just a bit of musing</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00120.html">Re: Just a bit of musing</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00118"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00118"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: Just a bit of musing</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00114" HREF="msg00114.html">Re: Just a bit of musing</A></strong>, claw <a href="mailto:claw#null,net">claw#null,net</a>, Sat 15 Mar 1997, 07:53 GMT </LI> <LI><strong><A NAME="00115" HREF="msg00115.html">Re: Just a bit of musing</A></strong>, claw <a href="mailto:claw#null,net">claw#null,net</a>, Sat 15 Mar 1997, 08:02 GMT </LI> <LI><strong><A NAME="00116" HREF="msg00116.html">Re: Just a bit of musing</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sat 15 Mar 1997, 10:54 GMT </LI> <LI><strong><A NAME="00117" HREF="msg00117.html">Re: Just a bit of musing</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 15 Mar 1997, 14:29 GMT </LI> <LI><strong><A NAME="00118" HREF="msg00118.html">Re: Just a bit of musing</A></strong>, Travis Casey <a href="mailto:casey#NU,cs.fsu.edu">casey#NU,cs.fsu.edu</a>, Sat 15 Mar 1997, 21:20 GMT </LI> <LI><strong><A NAME="00120" HREF="msg00120.html">Re: Just a bit of musing</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sun 16 Mar 1997, 04:20 GMT </LI> <LI><strong><A NAME="00131" HREF="msg00131.html">Re: Just a bit of musing</A></strong>, claw <a href="mailto:claw#null,net">claw#null,net</a>, Tue 18 Mar 1997, 01:36 GMT </LI> </ul> </LI> <LI><strong><A NAME="00007" HREF="msg00007.html">Wout's mailing list and old digests</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Thu 20 Feb 1997, 12:13 GMT <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00008" HREF="msg00008.html">Re: Wout's mailing list and old digests</A></strong>, Wout Mertens <a href="mailto:Wout.Mertens#rug,ac.be">Wout.Mertens#rug,ac.be</a>, Wed 26 Feb 1997, 07:55 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>