<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: Issues from the digests and Wout's list --> <!--X-From-R13: pbqreNvoz.arg --> <!--X-Date: from babe.globecomm.net [207.51.48.8] by mx01.ca.us.ibm.net id 857453353.84874-1 Tue Mar 4 05:29:13 1997 --> <!--X-Message-Id: 199703040529.FAA157422#out1,ibm.net --> <!--X-Content-Type: text/plain --> <!--X-Reference: 331a9ca1.4653165#mail,europa.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: Issues from the digests and Wout's list</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:coder#ibm,net"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00046.html">Previous</a> | <a href="msg00048.html">Next</a> ] Thread: [ <a href="msg00044.html">Previous</a> | <a href="msg00148.html">Next</a> ] Index: [ <A HREF="author.html#00047">Author</A> | <A HREF="#00047">Date</A> | <A HREF="thread.html#00047">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: Issues from the digests and Wout's list</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: Issues from the digests and Wout's list</LI> <LI><em>From</em>: <A HREF="mailto:coder#ibm,net">coder#ibm,net</A></LI> <LI><em>Date</em>: Mon, 03 Mar 97 21:13:01 -0800</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On 03/03/97 at 12:13 PM, alexo#europa,com (Alex Oren) said: >Hello Guys. >First, there was some merit in the digest system. >ChrisL, do you think you can implement something similar? Err. Yes-ish. THere's a strong possiblity that I may move over to a less homegrown list software (translation: its a supported product (still REXX tho!). This will however take some effort and more importantly time I just don't have right now. If its going to happen, it will not be sooner than 2 - 3 weeks from now. >Second, I think that it is fitting that the ones that have working >systems will post their current design description for the benefit of the >rest of us. <sigh> Err, anyone feel willing to shime in for me? With the time I have right now I'd just have to cut'n'paste from the old list anyhows... >I know that C&C, Spoofs, Watchers, Affects/affects, etc. have been beaten >to death in the previous (Wout's) incarnation of this list, but some of >the later participants might benefit from a concise summary. <groan> Okay, I'll try and whip something up -- probably this weekend. >Also, there were some yet unfulfilled promises, like: >And a mention of a global mob AI (IIRC). That was a Nathan thang AFAIR. >Third, Some issues from the digests quietly died with the move to >ChrisL's list. >Some of the discussions that (IMHO) were left unfinished were: > >1) The combat system. >* Limb based combat. >* Staged combat (scripts). >} > By default chop at Bubba's legs with the shield. But, if Bubba swings >} at my head, buck and stab at him with the sword. If Bubba attacks my >} legs, jump clear while smashing his head with the shield. If Bubba >} attacks my middle or arms, block with the shield and stab his legs with >} the sword. I need to review my design anyways -- the round time for reasonable play was taking over 20 seconds for a decent sized melee. It voided the question into "Who had coded the best combat packages?" vs "Who controlled their combat the most skillfully?" That's precisely the sort of client/trigger idiocy I wanted to avoid coding into the server side. >2) Namespaces. >* Allowing players to name one another. >* Introduction systems. >* The "familiar face" element and remembering/forgetting names. * Naming >objects and exits. Naming of rooms as I recall was also giving us fun fits. >3) Skills and skill trees. Has anyone else here looked carefully at Legend's system (I posted their summary to the list didn't I?). Possibly one of the best discussions of the design and implementation of a skill system that actually works. >4) Rumors. >* Decaying rumors. >* "Alerting authorities". Also propagation of rumours out of area, out of context, and to the disinterested, as well as reactions to received rumours (accurate or not), and intelligently *BAD* transmission of rumours over distance. >5) Containers and grouping. >* Handling different yet similar objects. >* Groups of people/mobs. >* "Piles of junk". >* Referring to specific items/individuals in a group. Yup. The last thing we were stuck on was grouping identical appearing objects which were in fact grossly different in actual fact (usually via spoofs). >6) Global mob AI. Nathan Yospe again... -- J C Lawrence Internet: claw#null,net ----------(*) Internet: coder#ibm,net ...Honourary Member of Clan McFud -- Teamer's Avenging Monolith... </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00044" HREF="msg00044.html">Issues from the digests and Wout's list</A></STRONG> <UL><LI><EM>From:</EM> alexo#europa,com (Alex Oren)</LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00046.html">Re: Just a bit of musing</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00048.html">Re: Quadtrees?</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00044.html">Issues from the digests and Wout's list</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00148.html">Re: Issues from the digests and Wout's list</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00047"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00047"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: Threads, IO handling, and Event Queues</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00084" HREF="msg00084.html">Re: Threads, IO handling, and Event Queues</A></strong>, Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Tue 11 Mar 1997, 03:09 GMT </LI> <LI><strong><A NAME="00113" HREF="msg00113.html">Re: Threads, IO handling, and Event Queues</A></strong>, claw <a href="mailto:claw#null,net">claw#null,net</a>, Sat 15 Mar 1997, 07:41 GMT </LI> </ul> </LI> <LI><strong><A NAME="00053" HREF="msg00053.html">ListMail dupes</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Wed 05 Mar 1997, 14:38 GMT <LI><strong><A NAME="00044" HREF="msg00044.html">Issues from the digests and Wout's list</A></strong>, Alex Oren <a href="mailto:alexo#europa,com">alexo#europa,com</a>, Mon 03 Mar 1997, 20:08 GMT <UL> <LI><strong><A NAME="00047" HREF="msg00047.html">Re: Issues from the digests and Wout's list</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Tue 04 Mar 1997, 13:29 GMT </LI> </UL> <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00148" HREF="msg00148.html">Re: Issues from the digests and Wout's list</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Thu 20 Mar 1997, 13:05 GMT </LI> <LI><strong><A NAME="00149" HREF="msg00149.html">Re: Issues from the digests and Wout's list</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Thu 20 Mar 1997, 13:21 GMT </LI> </UL> </LI> <LI><strong><A NAME="00041" HREF="msg00041.html">q-tree stuff</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Mon 03 Mar 1997, 04:19 GMT <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00043" HREF="msg00043.html">Re: q-tree stuff</A></strong>, Carter T Shock <a href="mailto:ctso#umiacs,umd.edu">ctso#umiacs,umd.edu</a>, Mon 03 Mar 1997, 14:05 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>