<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: Just a bit of musing --> <!--X-From-R13: pbqreNvoz.arg --> <!--X-Date: from babe.globecomm.net [207.51.48.8] by mx01.ca.us.ibm.net id 857327704.99689-1 Sun Mar 2 18:35:04 1997 --> <!--X-Message-Id: 199703021835.SAA179369#out1,ibm.net --> <!--X-Content-Type: text/plain --> <!--X-Reference: 199702270058.AAA33418#out1,ibm.net --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: Just a bit of musing</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:coder#ibm,net"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00035.html">Previous</a> | <a href="msg00037.html">Next</a> ] Thread: [ <a href="msg00035.html">Previous</a> | <a href="msg00037.html">Next</a> ] Index: [ <A HREF="author.html#00036">Author</A> | <A HREF="#00036">Date</A> | <A HREF="thread.html#00036">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: Just a bit of musing</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: Just a bit of musing</LI> <LI><em>From</em>: <A HREF="mailto:coder#ibm,net">coder#ibm,net</A></LI> <LI><em>Date</em>: Sun, 02 Mar 97 10:18:30 -0800</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On 26/02/97 at 02:31 PM, Nathan Yospe <yospe#hawaii,edu> said: >A thread on rec.games.mud.admin has recently turned to combat >interaction. The thread is, unfortunately, dominated by the diku types, >who have rather limited perception when it comes to combat... Lemme guess, having seen this afore: They've locked themselves into a set model of "how combat should be", and from there have large ceased to think about how it could otherwise be done. The entire push is thus to create something which is a mere extension of the current system, rather than dropping back and re-examining newly. >...the concept of a MUD based on free space instead of rooms has been >clinging to my mind. What do you guys think of this? Very attractive, and do-able. The big problem for me would be in establishing relevancy of data. Consider: JoeBloe is is the middle of a vast plain of grass that stretches from horizon to horizon. To the far east a range of mountains pokes over the horizon. The location description would then be something along the line of, "All you see is grass, and Cheech and Chong wannabes." <kof> A simple filter on proxmity would then exclude displaying descriptions of the characters fighting 500 yards away, but would report the snake that slithered across your foot. Where it gets interesting is in relevance, What if one of the mountains to the east turns into a volcanoe and erupts? Loooong distance away, but highly noticable, attention commanding, and relevant. Distance also doesn't have to be the only factor: appearance/brightness/glittler/flash, range/distance, empathic awareness, motion, state change, etc. >D D D D D D D D D D D D D D D >D B D D D D D D D O D D D D D >D D X D O D D X D D D D X D D >D D D D D D D D D S D D D D D >D D B D D D S D D D D D D D D >D D D D O D D D D D D D D D D >D D D D D D D D D D O D D D D >D D X D D S D X D D D D X D D >D D B D D D D D D D D D D D D >D D D D D D D D D D D D D D D As commented earlier I've largely arrived at the conclusion that defining the MUD space by cells gridded, where every cell is defined as of various states is a Bad Idea. Go for a free coordinate spare, and then define nodes as occupying locations whithin that space. -- J C Lawrence Internet: claw#null,net ----------(*) Internet: coder#ibm,net ...Honourary Member of Clan McFud -- Teamer's Avenging Monolith... </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00035.html">Re: Just a bit of musing</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00037.html">Re: Just a bit of musing</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00035.html">Re: Just a bit of musing</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00037.html">Re: Just a bit of musing</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00036"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00036"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: Just a bit of musing</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00029" HREF="msg00029.html">Re: Just a bit of musing</A></strong>, Dmitri Kondratiev <a href="mailto:dima#paragraph,com">dima#paragraph,com</a>, Sat 01 Mar 1997, 10:06 GMT </LI> <LI><strong><A NAME="00031" HREF="msg00031.html">Re: Just a bit of musing</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sun 02 Mar 1997, 02:19 GMT </LI> <LI><strong><A NAME="00032" HREF="msg00032.html">Re: Just a bit of musing</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sun 02 Mar 1997, 02:19 GMT </LI> <LI><strong><A NAME="00035" HREF="msg00035.html">Re: Just a bit of musing</A></strong>, GnomesHome <a href="mailto:GnomesHome#aol,com">GnomesHome#aol,com</a>, Mon 03 Mar 1997, 00:15 GMT </LI> <LI><strong><A NAME="00036" HREF="msg00036.html">Re: Just a bit of musing</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Mon 03 Mar 1997, 02:35 GMT </LI> <LI><strong><A NAME="00037" HREF="msg00037.html">Re: Just a bit of musing</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Mon 03 Mar 1997, 02:47 GMT </LI> <LI><strong><A NAME="00038" HREF="msg00038.html">Re: Just a bit of musing</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Mon 03 Mar 1997, 03:05 GMT </LI> <LI><strong><A NAME="00039" HREF="msg00039.html">Re: Just a bit of musing</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Mon 03 Mar 1997, 03:13 GMT </LI> <LI><strong><A NAME="00042" HREF="msg00042.html">Re: Just a bit of musing</A></strong>, Dmitri Kondratiev <a href="mailto:dima#paragraph,com">dima#paragraph,com</a>, Mon 03 Mar 1997, 09:36 GMT </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>