#AREA SSD Executor~ #AUTHOR Darrik~ #RANGES 0 0 0 105 $ #FLAGS 2 #ECONOMY 0 9999584 #MOBILES #11600 Detention Overseer~ the detention overseer~ The Detention Overseer watches his security board here. ~ ~ 1073741827 0 0 Z 74 0 -85 14d10+740 7d4+2 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 14 14 0 0 0 0 32 2 0 0 0 0 0 0 0 0 #11601 a stormtrooper~ a stormtrooper~ An imperial stormtrooper patrols the ship. ~ Dressed in white armored space suits over black body gloves the storm trooper is a sight well recognized throughout the galaxy. Known and feared. They are the Empires elite troopers. They are well trained and fearless. They have been conditioned with unquestioning loyalty to their superiors and will always execute their orders precisly and without question. ~ 1073741825 0 -500 Z 33 0 25 0d0+0 4d4+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #11602 An Imperial Engineer~ an imperial engineer~ An imperial engineer labors to keep the engines in peak condition. ~ ~ 1073741825 0 0 Z 100 0 -150 20d10+1000 10d4+2 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #0 #OBJECTS #11600 detention cell key~ a detention cell key~ Whoever left this detention cell lying around is guaranteed a execution~ ~ 18 0 5 0 0 0 0 1 0 0 #11601 The Detention board~ a The Detention board~ The Detention Board~ ~ 13 1073741824 0 0 0 0 0 1 0 0 #11602 Turbolift list~ A destination list~ A list of destinations .~ ~ 13 1073741824 0 0 0 0 0 1 0 0 E Turbolift list~ Turbolift Destinations: Lower Level: Service Barracks Level: Barracks 1: Main 2: Medical 3: Detention 4: Officers 5: Command 6: Work Floor ~ #0 #ROOMS #11501 The Main Hanger of the Super Star Destroyer Executor~ The main hanger is an enormous hanger with areas sectioned off for all types of ships. In the middle of the hanger the floor is mechanicly designed to seperate and open up allowing large ships to enter and leave. There are also smaller launch tunnels that can be used by smaller ships. ~ 0 536870968 1 D1 ~ ~ 0 -1 11596 D3 ~ ~ 0 -1 11598 D4 ~ ~ 0 -1 11502 D5 ~ ~ 0 -1 11600 S #11502 Balcony Overlooking the Main Hanger~ The main hanger is an enormous hanger with areas sectioned off for all types of ships. In the middle of the hanger the floor is mechanicly designed to seperate and open up allowing large ships to enter and leave. There are also smaller launch tunnels that can be used by smaller ships. ~ 0 536870912 1 D2 ~ ~ 0 -1 11503 D5 ~ ~ 0 -1 11501 S #11503 A Corridor ~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D0 ~ ~ 0 -1 11502 D2 ~ ~ 0 -1 11504 S #11504 East Corridor~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D0 ~ ~ 0 -1 11503 D2 ~ ~ 0 -1 11505 D3 ~ ~ 0 -1 11506 S #11505 East Corridor~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D0 ~ ~ 0 -1 11504 D2 ~ ~ 0 -1 11519 S #11506 Royal Corridor~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D1 ~ ~ 0 -1 11504 D3 ~ ~ 0 -1 11507 S #11507 Royal Corridor~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D1 ~ ~ 0 -1 11506 D2 ~ ~ 0 -1 11508 D3 ~ ~ 0 -1 11509 S #11508 Royal Throne Room~ When the Emperor feels the need to travel, he resides here in his throne room. In his presence all cower, with the exception of his imperial guards. ~ 0 536870912 1 D0 ~ ~ 0 -1 11507 S #11509 Royal Corridor~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D1 ~ ~ 0 -1 11507 D3 ~ ~ 0 -1 11510 S #11510 West Corridor~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D0 ~ ~ 0 -1 11521 D1 ~ ~ 0 -1 11509 D2 ~ ~ 0 -1 11511 S #11511 West Corridor~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D0 ~ ~ 0 -1 11510 D2 ~ ~ 0 -1 11512 S #11512 West Corridor~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D0 ~ ~ 0 -1 11511 D1 ~ ~ 0 -1 11514 D2 ~ ~ 0 -1 11513 S #11513 Cargo Hold~ ~ 0 537395200 1 D0 ~ ~ 0 -1 11512 S #11514 A Corridor~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D1 ~ ~ 0 -1 11516 D2 ~ ~ 0 -1 11515 D3 ~ ~ 0 -1 11512 S #11515 Cargo Hold~ ~ 0 537395200 1 D0 ~ ~ 0 -1 11514 S #11516 A Corridor~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D1 ~ ~ 0 -1 11517 D3 ~ ~ 0 -1 11514 S #11517 A Corridor~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D1 ~ ~ 0 -1 11519 D2 ~ ~ 0 -1 11518 D3 ~ ~ 0 -1 11516 S #11518 Cargo Hold~ ~ 0 537395200 1 D0 ~ ~ 0 -1 11517 S #11519 East Corridor~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D0 ~ ~ 0 -1 11505 D2 ~ ~ 0 -1 11520 D3 ~ ~ 0 -1 11517 S #11520 Cargo Hold~ ~ 0 537395200 1 D0 ~ ~ 0 -1 11519 S #11521 A Corridor~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D0 ~ ~ 0 -1 11522 D2 ~ ~ 0 -1 11510 S #11522 Turbolift~ This Turbolift runs along the center point of the ship. There is a list on the wall with possible destinations ~ 0 536870916 1 > speech_prog main 1~ mpecho The turbolift quickly moves to the hanger level. mpechoat $n The doors open and you step out. mpechoaround $n The doors open and $n steps out before they reclose. mptransfer $n 11521 mpat 11521 mpechoaround $n $n arrives from a turbolift. ~ > entry_prog 100~ mpechoat $n The turbolift door closes behind you. mpechoaround $n The doors open and close briefly letting $n in. mpecho An electonic voice says. "What level please." ~ > speech_prog medical 2~ mpecho The turbolift quickly moves to the medical level. mpechoat $n The doors open and you step out. mpechoaround $n The doors open and $n steps out before they reclose. mptransfer $n 11523 mpat 11523 mpechoaround $n $n arrives from a turbolift. ~ > speech_prog detention 3~ mpecho The turbolift quickly moves to the detention level. mpechoat $n The doors open and you step out. mpechoaround $n The doors open and $n steps out before they reclose. mptransfer $n 11531 mpat 11531 mpechoaround $n $n arrives from a turbolift. ~ > speech_prog 4 officers officer~ mpecho The turbolift quickly moves to the officers deck. mpechoat $n The doors open and you step out. mpechoaround $n The doors open and $n steps out before they reclose. mptransfer $n 11542 mpat 11542 mpechoaround $n $n arrives from a turbolift. ~ > speech_prog command 5~ mpecho The turbolift quickly moves to the command level. mpechoat $n The doors open and you step out. mpechoaround $n The doors open and $n steps out before they reclose. mptransfer $n 11559 mpat 11559 mpechoaround $n $n arrives from a turbolift. ~ > speech_prog work 6~ mpecho The turbolift quickly moves to the work floor. mpechoat $n The doors open and you step out. mpechoaround $n The doors open and $n steps out before they reclose. mptransfer $n 11584 mpat 11584 mpechoaround $n $n arrives from a turbolift. ~ > speech_prog auxiliary~ mpecho The turbolift quickly moves to the auxiliary bridge. mpechoat $n The doors open and you step out. mpechoaround $n The doors open and $n steps out before they reclose. mptransfer $n 11589 mpat 11589 mpechoaround $n $n arrives from a turbolift. ~ > speech_prog barracks b~ mpecho The turbolift quickly moves to the barracks. mpechoat $n The doors open and you step out. mpechoaround $n The doors open and $n steps out before they reclose. mptransfer $n 11590 mpat 11590 mpechoaround $n $n arrives from a turbolift. ~ > speech_prog service droids droid lower l~ mpecho The turbolift quickly moves to the service area. mpechoat $n The doors open and you step out. mpechoaround $n The doors open and $n steps out before they reclose. mptransfer $n 11595 mpat 11595 mpechoaround $n $n arrives from a turbolift. ~ | S #11523 Medical Level~ This level is dedicated to the treatment of the crews ills. Doctors, nurses, and patients swarm around. ~ 0 536870912 1 D0 ~ ~ 0 -1 11522 D2 ~ ~ 0 -1 11524 S #11524 Medical Level~ This level is dedicated to the treatment of the crews ills. Doctors, nurses, and patients swarm around. ~ 0 536870912 1 D0 ~ ~ 0 -1 11523 D1 ~ ~ 0 -1 11530 D2 ~ ~ 0 -1 11525 D3 ~ ~ 0 -1 11529 S #11525 Intensive Care~ This room is filled with bacta tanks for the use of the crew. ~ 0 536870916 1 D0 ~ ~ 0 -1 11524 D1 ~ ~ 0 -1 11527 D2 ~ ~ 0 -1 11526 D3 ~ ~ 0 -1 11528 S #11526 Bacta Tank~ ~ 0 536870916 1 0 0 1 D0 ~ ~ 0 -1 11525 > rand_prog 100~ mpechoat $n A healing warmth spreads over your body. feel heal $n ~ | S #11527 Bacta Tank~ ~ 0 536870916 1 0 0 1 D3 ~ ~ 0 -1 11525 > rand_prog 100~ mpechoat $n A healing warmth spreads over your body. feel heal $n ~ | S #11528 bacta Tank~ ~ 0 536870916 1 0 0 1 D1 ~ ~ 0 -1 11525 > rand_prog 100~ mpechoat $n A healing warmth spreads over your body. feel heal $n ~ | S #11529 Surgery~ Surgical tools lie neatly here waiting for a patient. With the trials of battle, most of the time, a patient is either too far gone or not damaged enough to need the delicate hand of a surgeon droid. ~ 0 536870912 1 D1 ~ ~ 0 -1 11524 S #11530 Recovery~ Beds are here filled with recovering patients Nurses and medical droids go from bed to bed, checking on each. ~ 0 536870912 1 D3 ~ ~ 0 -1 11524 S #11531 Detention Level~ The Detention level is lined with cells. Stormtroopers walk the corridor preventing prisoners from getting out, and rescuers from getting in. ~ 0 536870912 1 D0 ~ ~ 0 -1 11522 D2 ~ ~ 0 -1 11532 S #11532 Detention Level~ The Detention level is lined with cells. Stormtroopers walk the corridor preventing prisoners from getting out, and rescuers from getting in. ~ 0 536870912 1 D0 ~ ~ 0 -1 11531 D1 ~ gate~ 3 11600 11535 D2 ~ ~ 0 -1 11533 D3 ~ gate~ 3 11600 11536 S #11533 Detention Level~ The Detention level is lined with cells. Stormtroopers walk the corridor preventing prisoners from getting out, and rescuers from getting in. ~ 0 536870912 1 D0 ~ ~ 0 -1 11532 D1 ~ gate~ 3 11600 11538 D2 ~ ~ 0 -1 11534 D3 ~ gate~ 3 11600 11537 S #11534 Detention Level~ The Detention level is lined with cells. Stormtroopers walk the corridor preventing prisoners from getting out, and rescuers from getting in. ~ 0 536870912 1 D0 ~ ~ 0 -1 11533 D1 ~ gate~ 3 11600 11539 D2 ~ ~ 0 -1 11541 D3 ~ gate~ 3 11600 11540 S #11535 Detention Cell~ ~ 0 545259520 1 D3 ~ ~ 35 -1 11532 > speech_prog ration food~ mpoload 10313 drop ration mpecho A ration comes flying down a chute on the wall. ~ > speech_prog water thirsty~ mpoload 301 drop glass mpecho A droid hand extends with a glass of water. mpecho The hand places the glass on the table and retracts. ~ | S #11536 Detention Cell~ ~ 0 545259520 1 D1 ~ ~ 33 -1 11532 > speech_prog water thirsty~ mpoload 301 drop glass mpecho A droid hand extends with a glass of water. mpecho The hand places the glass on the table and retracts. ~ > speech_prog ration food~ mpoload 10313 drop ration mpecho A ration comes flying down a chute on the wall. ~ | S #11537 Detention Cell~ ~ 0 545259520 1 D1 ~ ~ 33 -1 11533 > speech_prog water thirsty~ mpoload 301 drop glass mpecho A droid hand extends with a glass of water. mpecho The hand places the glass on the table and retracts. ~ > speech_prog ration food~ mpoload 10313 drop ration mpecho A ration comes flying down a chute on the wall. ~ | S #11538 Detention Cell~ ~ 0 545259520 1 D3 ~ ~ 33 -1 11533 > speech_prog ration food~ mpoload 10313 drop ration mpecho A ration comes flying down a chute on the wall. >speech water thirsty ~ > speech_prog water thirsty~ mpoload 301 drop glass mpecho A droid hand extends with a glass of water. mpecho The hand places the glass on the table and retracts. ~ | S #11539 Detention Cell~ ~ 0 545259520 1 D3 ~ ~ 6 -1 11534 > speech_prog ration food~ mpoload 10313 drop ration mpecho A ration comes flying down a chute on the wall. ~ > speech_prog water thirsty~ mpoload 301 drop glass mpecho A droid hand extends with a glass of water. mpecho The hand places the glass on the table and retracts. ~ | S #11540 Detention Cell~ ~ 0 545259520 1 D1 ~ ~ 33 -1 11534 > speech_prog water thirsty~ mpoload 301 drop glass mpecho A droid hand extends with a glass of water. mpecho The hand places the glass on the table and retracts. ~ > speech_prog ration food~ mpoload 10313 drop ration mpecho A ration comes flying down a chute on the wall. >speech water thirsty ~ | S #11541 Detention Overseer's Office~ The Overseer's office is rather plain. A navy commander, you'd find him on a recruiting poster. A mistake that cost the empire a victory-class star destroyer lead to his demotion from captain. Friends in high places allowed him to recieve the position of overseer on the fleet flagship. ~ 0 536870912 1 D0 ~ ~ 0 -1 11534 S #11542 Officer's Deck~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D0 ~ ~ 0 -1 11522 D2 ~ ~ 0 -1 11543 S #11543 Officer's Deck~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D0 ~ ~ 0 -1 11542 D1 ~ ~ 0 -1 11545 D2 ~ ~ 0 -1 11546 D3 ~ ~ 0 -1 11544 S #11544 Officer's Lounge~ The ship's officers come here to keep in touch with the others, and to communicate with the rest of the empire. ~ 0 536870912 1 D1 ~ ~ 0 -1 11543 S #11545 Mail Room~ The mail recieved for the crew and that which is outbound goes through this room. ~ 0 536870912 1 D3 ~ ~ 0 -1 11543 S #11546 Officer's Deck~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D0 ~ ~ 0 -1 11543 D1 ~ ~ 0 -1 11548 D2 ~ ~ 0 -1 11549 D3 ~ ~ 0 -1 11547 S #11547 Nav Officer's Quarters~ ~ 0 538968064 1 D1 ~ ~ 0 -1 11546 S #11548 Gunnery Sergeant's Quarters~ ~ 0 538968064 1 D3 ~ ~ 0 -1 11546 S #11549 Officer's Deck~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D0 ~ ~ 0 -1 11546 D1 ~ ~ 0 -1 11550 D2 ~ ~ 0 -1 11552 D3 ~ ~ 0 -1 11551 S #11550 Second Officer's Quarters~ ~ 0 538968064 1 D3 ~ ~ 0 -1 11549 S #11551 First Officer's Quarters~ ~ 0 538968064 1 D1 ~ ~ 0 -1 11549 S #11552 Officer's Deck~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D0 ~ ~ 0 -1 11549 D1 ~ ~ 0 -1 11553 D2 ~ ~ 0 -1 11555 D3 ~ ~ 0 -1 11554 S #11553 An Empty Apartment~ ~ 0 547356672 1 D3 ~ ~ 0 -1 11552 S #11554 Admiral's Quarters~ ~ 0 538968064 1 D1 ~ ~ 0 -1 11552 S #11555 Officer's Deck~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D0 ~ ~ 0 -1 11552 D1 ~ ~ 0 -1 11556 D2 ~ ~ 0 -1 11557 S #11556 Fleet Commander's Quarters~ Executor is normally part of a fleet. The Fleet Commander stays here during those periods. ~ 0 545259520 1 D3 ~ ~ 0 -1 11555 S #11557 Lord Vader's Quarters~ This suite is held for Darth Vader at all times. It is death to anyone who is found staying in it. ~ 0 536870912 1 D0 ~ ~ 0 -1 11555 D1 ~ ~ 0 -1 11558 S #11558 Isolation Chamber~ This Chamber is where Lord Vader regenerates. The air is a high-oxygen mix that he is able to breath without the use of his suit. ~ 0 637600768 1 D3 ~ ~ 0 -1 11557 > rand_prog 100~ mpechoat $n The power of the dark side swirls through the room. mpechoat $n You feel its touch ease you. feel 'cure critical' $n ~ | S #11559 Command Level~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D0 ~ ~ 0 -1 11522 D2 ~ ~ 0 -1 11582 D6 ~ ~ 0 -1 11560 S #11560 Bridge Turbolift~ The bridge turbolift will quickly deposit you onto the bridge. ~ 0 536870916 1 > entry_prog 100~ mpecho The turbolift quickly moves to the bridge. mpechoat $n The doors open and you step out. mpechoaround $n The doors open and $n steps out. mptransfer $n 11561 mpat 11561 mpechoaround $n $n arrives from a turbolift. ~ | S #11561 A Stairwell over looking the bridge~ The Bridge of the SSD Executor is impressive in its size. Dozens of officers work here at various terminals. The Work stations are down a small set of stairs, while those on the flag deck and look down and watch. ~ 0 536870912 1 D2 ~ ~ 0 -1 11562 D5 ~ ~ 0 -1 11567 D6 ~ ~ 0 -1 11576 D7 ~ ~ 0 -1 11581 D8 ~ ~ 0 -1 11565 D9 ~ ~ 0 -1 11563 S #11562 Bridge Turbolift~ The bridge turbolift will return you quickly to the command deck ~ 0 536870916 1 > entry_prog 100~ mpecho The turbolift quickly moves to the command deck. mpechat $n The doors open and you step out. mpechoaround $n The doors open and $n steps out. mptransfer $n 11559 mpat 11559 mpechoaround $n $n arrives from a turbolift. ~ | S #11563 Turret Tunnel~ You crawl through a short tunnel to reach the turret. ~ 0 536870912 1 D2 ~ ~ 0 -1 11564 D6 ~ ~ 0 -1 11561 S #11564 TurboLaser Turret~ This is the command station for one of the Executor's powerful Turbolaser Turrets. ~ 0 536870912 1 D0 ~ ~ 0 -1 11563 S #11565 Turret Tunnel~ You crawl through a short tunnel to reach the turret. ~ 0 536870912 1 D2 ~ ~ 0 -1 11566 D7 ~ ~ 0 -1 11561 S #11566 Turret~ This is the command station for one of the Executor's powerful Turbolaser Turrets. ~ 0 536870912 1 D0 ~ ~ 0 -1 11565 S #11567 Work Floor~ The Bridge of the SSD Executor is impressive in its size. Dozens of officers work here at various terminals. The Work stations are down a small set of stairs, while those on the flag deck and look down and watch. ~ 0 536870912 1 D0 ~ ~ 0 -1 11571 D2 ~ ~ 0 -1 11570 D4 ~ ~ 0 -1 11561 D8 ~ ~ 0 -1 11568 D9 ~ ~ 0 -1 11569 S #11568 Sensor Station~ ~ 0 536870912 1 D7 ~ ~ 0 -1 11567 S #11569 Astro Array Control Station~ ~ 0 536870912 1 D6 ~ ~ 0 -1 11567 S #11570 Communications Console~ ~ 0 536870912 1 D0 ~ ~ 0 -1 11567 S #11571 Work Floor~ The Bridge of the SSD Executor is impressive in its size. Dozens of officers work here at various terminals. The Work stations are down a small set of stairs, while those on the flag deck and look down and watch. ~ 0 536870912 1 D1 ~ ~ 0 -1 11573 D2 ~ ~ 0 -1 11567 D3 ~ ~ 0 -1 11572 D6 ~ ~ 0 -1 11575 D7 ~ ~ 0 -1 11574 S #11572 Navigation Station~ ~ 0 536870912 1 D0 ~ ~ 0 -1 11574 D1 ~ ~ 0 -1 11571 S #11573 Gunners Station~ ~ 0 536870912 1 D0 ~ ~ 0 -1 11575 D3 ~ ~ 0 -1 11571 S #11574 Pilot's Station~ ~ 0 536870912 1 D1 ~ ~ 0 -1 11575 D2 ~ ~ 0 -1 11572 D8 ~ ~ 0 -1 11571 S #11575 CoPilot's Station~ ~ 0 536870912 1 D2 ~ ~ 0 -1 11573 D3 ~ ~ 0 -1 11574 D9 ~ ~ 0 -1 11571 S #11576 Flag Deck~ The Bridge of the SSD Executor is impressive in its size. Dozens of officers work here at various terminals. The Work stations are down a small set of stairs, while those on the flag deck and look down and watch. ~ 0 536870912 1 D0 ~ ~ 0 -1 11577 D9 ~ ~ 0 -1 11561 S #11577 Flag Deck~ The Bridge of the SSD Executor is impressive in its size. Dozens of officers work here at various terminals. The Work stations are down a small set of stairs, while those on the flag deck and look down and watch. ~ 0 536870912 1 D2 ~ ~ 0 -1 11576 D7 ~ ~ 0 -1 11578 S #11578 Flag Deck~ The Bridge of the SSD Executor is impressive in its size. Dozens of officers work here at various terminals. The Work stations are down a small set of stairs, while those on the flag deck and look down and watch. This section of the deck also affords a view through the huge bridge viewscreen ~ 0 536870912 1 D3 ~ ~ 0 -1 11579 D8 ~ ~ 0 -1 11577 S #11579 Flag Deck~ The Bridge of the SSD Executor is impressive in its size. Dozens of officers work here at various terminals. The Work stations are down a small set of stairs, while those on the flag deck and look down and watch. This section of the deck also affords a view through the huge bridge viewscreen ~ 0 536870912 1 D1 ~ ~ 0 -1 11578 D9 ~ ~ 0 -1 11580 S #11580 Flag Deck~ The Bridge of the SSD Executor is impressive in its size. Dozens of officers work here at various terminals. The Work stations are down a small set of stairs, while those on the flag deck and look down and watch. ~ 0 536870912 1 D2 ~ ~ 0 -1 11581 D6 ~ ~ 0 -1 11579 S #11581 Flag Deck~ The Bridge of the SSD Executor is impressive in its size. Dozens of officers work here at various terminals. The Work stations are down a small set of stairs, while those on the flag deck and look down and watch. ~ 0 536870912 1 D0 ~ ~ 0 -1 11580 D8 ~ ~ 0 -1 11561 S #11582 Command Level~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D0 ~ ~ 0 -1 11559 D2 ~ ~ 0 -1 11583 S #11583 Engineering~ The Engineering Room of the Executor dwarfs even the Emperor's throne room. It has to be that size to be able to hold it Super-class destroyer's powerful, and huge, engines, and still fit all the crew members that are required to keep them running. ~ 0 536870912 1 D0 ~ ~ 0 -1 11582 S #11584 Work Level~ On this level, the important transactions of the crew are the least of the activity. Also on this level is the mighty factory and refinery Lord Vader ordered to have installed on his ship. This floor is above everything else and well back from the bridge module. A seperate module to itself, it can be jettisoned and, unbeknownst to the work crew, detonated from the bridge. ~ 0 536870912 1 D0 ~ ~ 0 -1 11522 D2 ~ ~ 0 -1 11585 S #11585 Work Level~ On this level, the important transactions of the crew are the least of the activity. Also on this level is the mighty factory and refinery Lord Vader ordered to have installed on his ship. This floor is above everything else and well back from the bridge module. A seperate module to itself, it can be jettisoned and, unbeknownst to the work crew, detonated from the bridge. ~ 0 536870912 1 D0 ~ ~ 0 -1 11584 D1 ~ ~ 0 -1 11586 D2 ~ ~ 0 -1 11588 D3 ~ ~ 0 -1 11587 S #11586 Ship Factory~ On this level, the important transactions of the crew are the least of the activity. Also on this level is the mighty factory and refinery Lord Vader ordered to have installed on his ship. This floor is above everything else and well back from the bridge module. A seperate module to itself, it can be jettisoned and, unbeknownst to the work crew, detonated from the bridge. ~ 0 603979776 1 D3 ~ ~ 0 -1 11585 S #11587 Ship Refinery~ On this level, the important transactions of the crew are the least of the activity. Also on this level is the mighty factory and refinery Lord Vader ordered to have installed on his ship. This floor is above everything else and well back from the bridge module. A seperate module to itself, it can be jettisoned and, unbeknownst to the work crew, detonated from the bridge. ~ 0 570425344 1 D1 ~ ~ 0 -1 11585 S #11588 Ship Repair Facility~ ~ 0 536870912 1 D0 ~ ~ 0 -1 11585 S #11589 Auxiliary Bridge~ The Aux bridge is useless until the main bridge has been destroyed. Then this small room becomes the next command center. Manned at all times, the meer destruction of the main bridge will no longer doom this ship. ~ 0 536870912 1 D2 ~ ~ 0 -1 11522 S #11590 Barracks Level~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D0 ~ ~ 0 -1 11522 D2 ~ ~ 0 -1 11591 S #11591 Barracks level~ This corridor looks like just about every other corridor on the spaceship. Imperial designs aren't the most original but they do convey a strong message. The walls are standard imperial blue-grey and the floor is a polished jet black. ~ 0 536870912 1 D0 ~ ~ 0 -1 11590 D1 ~ ~ 0 -1 11592 D2 ~ ~ 0 -1 11594 D3 ~ ~ 0 -1 11593 S #11592 Barracks~ Out of the way and out of sight, the off-duty soldiers come here to rest It is safe to enter and exit the game here. ~ 0 545259520 1 D3 ~ ~ 0 -1 11591 S #11593 Barracks~ out of the way and out of sight, the off-duty crew comes here to rest. It is safe to enter and exit the game here. ~ 0 545259520 1 D1 ~ ~ 0 -1 11591 S #11594 Crew Mess~ The mess of the executor was designed to hold half of the off-duty shift at a time. It is the size of a corellian corvette. ~ 0 536870912 1 D0 ~ ~ 0 -1 11591 S #11595 Service Area~ This small area is where the droids are kept, out of the way until they are needed. The many tools required to run this ship are stored here, as well. ~ 0 536870912 1 D0 ~ ~ 0 -1 11522 S #11596 East Bay~ The main hanger is an enormous hanger with areas sectioned off for all types of ships. In the middle of the hanger the floor is mechanicly designed to seperate and open up allowing large ships to enter and leave. There are also smaller launch tunnels that can be used by smaller ships. ~ 0 536870912 1 D3 ~ ~ 0 -1 11501 D5 ~ ~ 0 -1 11597 S #11597 Transport Hanger~ The main hanger is an enormous hanger with areas sectioned off for all types of ships. In the middle of the hanger the floor is mechanicly designed to seperate and open up allowing large ships to enter and leave. There are also smaller launch tunnels that can be used by smaller ships. ~ 0 536870912 1 D4 ~ ~ 0 -1 11596 S #11598 West bay~ The main hanger is an enormous hanger with areas sectioned off for all types of ships. In the middle of the hanger the floor is mechanicly designed to seperate and open up allowing large ships to enter and leave. There are also smaller launch tunnels that can be used by smaller ships. ~ 0 536870912 1 D1 ~ ~ 0 -1 11501 D5 ~ ~ 0 -1 11599 S #11599 Troop Deployment Hanger~ The main hanger is an enormous hanger with areas sectioned off for all types of ships. In the middle of the hanger the floor is mechanicly designed to seperate and open up allowing large ships to enter and leave. There are also smaller launch tunnels that can be used by smaller ships. ~ 0 536870912 1 D4 ~ ~ 0 -1 11598 S #11600 Fighter Bay~ The main hanger is an enormous hanger with areas sectioned off for all types of ships. In the middle of the hanger the floor is mechanicly designed to seperate and open up allowing large ships to enter and leave. There are also smaller launch tunnels that can be used by smaller ships. ~ 0 536870912 1 D4 ~ ~ 0 -1 11501 S #0 #RESETS M 1 11600 1 11541 E 1 11600 1 3 O 1 11601 1 11531 O 1 38 1 11545 M 1 11601 1 11501 E 1 32250 1 13 E 1 50 1 16 G 1 32254 1 O 1 11602 1 11522 M 1 10365 2 11595 M 1 32001 9 11591 G 1 50 1 M 1 32001 9 11591 G 1 50 1 M 1 6704 2 11530 M 1 11602 1 11583 S #SHOPS 0 #REPAIRS 0 #SPECIALS M 11601 spec_stormtrooper S #$