swrip101/bin/
swrip101/boards/
swrip101/clans/
swrip101/doc/mudprogs/
swrip101/planets/
swrip101/space/
#AREA   Corellia~



#AUTHOR Darrik~

#RANGES
0 0 1 105
$

#FLAGS
0

#ECONOMY 0 2683098

#MOBILES
#10500
Corellian Citizen~
corellian citizen~
Corellian Citizen
~
~
65 0 0 Z
20 0 50 4d10+200 2d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 2
4 4 0 0 0 0 0 0
131072 0 0 0 0 0 0 0
#10501
A shady shopkeeper~
a shopkeeper~
A shady shopkeeper
~
This shopkeeper keeps an eye on her security monitors and a hand on her
blaster while she deals with you.   
~
3 0 0 Z
1 0 0 0d0+0 0d0+0
0 0
8 8 2
20 10 10 20 20 10 10
0 0 0 0 0
0 0 0 0 1048577 1 0
0 0 0 0 1050624 0 0 0
0 0 0 0 0 0 0 0
> act_prog gives~
if ovnuminv(10217) >= 1
say I've been waiting for you.
mpoload 10218
give pictures $n
mpat 10299 drop film
mpat 10299 mppurge
endif
~
|
#10502
Galin~
galin~
Cook Galin bakes loaves of bread here.
~
~
1107296257 0 0 Z
20 0 50 4d10+200 2d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
4 4 0 0 1050624 0 0 0
0 0 0 0 0 0 0 0
#10503
Minit~
Minit~
Minit the cute little tavernmaid serves drinks here
~
~
1107296257 0 0 Z
1 0 0 0d0+0 0d0+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 1050624 0 0 0
0 0 0 0 0 0 0 0
#10504
Corellian Diktat~
the corellian diktat~
The Diktat of Corellia stands here giving orders.
~
~
1073742851 4194304 0 Z
50 0 -25 10d10+500 5d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
10 10 0 0 0 0 32 0
131072 0 0 0 0 0 0 0
> act_prog gives~
if ovnuminv(10208) >= 1
Say I have been waiting for this important package.  Thank you.
mpwithdraw 2500
give 2500 credits $n
drop 2500 credits
mpgain $n 5 100000
mpat 10299 drop all
mpat 10299 mppurge
endif
~
|
#10505
Palace Guard~
a palace guard~
A palace guard keeps the peace.
~
~
1073741827 0 0 Z
25 0 37 5d10+250 2d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
5 5 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#10506
Master Bunyon~
Master Bunyon~
Master Bunyon waits for callers here.
~
~
3 0 0 Z
1 0 0 0d0+0 0d0+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
> greet_prog 100~
say Greetings, welcome to the Master and Fool.  Make yourself at home.
~
|
#10507
Turen~
Turen~
Turen is selling tools of the trade here.
~
~
33554435 0 0 Z
90 0 -125 18d10+900 9d4+2
0 0
8 8 0
20 10 10 10 20 10 10
0 0 0 0 0
0 0 0 0 1 1 0
18 18 0 0 1050624 0 48 2
0 0 0 0 0 0 0 0
> rand_prog 1~
if rand(1)
say I had a customer the other day........rather a strange fellow.
emote shakes his head sadly.
say Thought he might have had a bit too much ale, you know how tourists
are.
emote winks at you.
say He rambled on about a garden and a secret cove and buried treasure here
on Corellia!
emote furrows his brows.
say Musta been the drink.  I've never heard such a story...but....
emote thinks a moment.
say There is a garden near one of the houses that has a secret exit.....
endif
~
|
#10508
craftsman~
a craftsman~
A craftsman has set up a booth here.
~
This old twilek woman has a booth with some incredably beautiful
items. She is very skilled in her craft. Maybe she could teach you a
few things.
~
1107297283 0 0 Z
100 0 -150 20d10+1000 10d4+2
20 0
8 8 2
13 13 13 13 13 13 13
0 0 0 0 0
2 0 0 0 1196197 4 0
0 0 0 0 1050624 0 0 0
0 0 0 0 0 0 0 0
#10509
An instructor~
an instructor~
An instructor stands here.
~
~
50333187 0 0 Z
105 0 -162 21d10+1050 10d4+2
0 0
8 8 0
25 25 25 25 25 25 10
0 0 0 0 0
1 0 0 0 1 1 0
21 21 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#10510
a training remote~
a remote~
A training remote hovers nearby.
~
~
83886083 0 0 Z
1 0 97 0d10+10 0d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
> death_prog 100~
mpecho As the remote explodes, a door opens in the wall and another remote
mpecho floats out.
mpmload 10510
~
|
#10511
a training remote~
a remote~
A training remote hovers nearby.
~
~
83886083 0 0 Z
2 0 95 0d10+20 0d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
> death_prog 100~
mpecho As the remote explodes, a door opens in the wall and another 
mpecho remote floats out.
mpmload 10511
~
|
#10512
a training remote~
a remote~
A training remote hovers nearby.
~
~
83886083 0 0 Z
3 0 92 0d10+30 0d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
> death_prog 100~
mpecho As the remote explodes, a door opens in the wall and another 
mpecho remote floats out.
mpmload 10512
~
|
#10513
a training remote~
a remote~
A training remote hovers nearby.
~
~
83886083 0 0 Z
4 0 90 0d10+40 0d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
> death_prog 100~
mpecho As the remote explodes, a door opens in the wall and another 
mpecho remote floats out.
mpmload 10513
~
|
#10514
a training remote~
a remote~
A training remote hovers nearby.
~
~
1157627907 0 0 Z
5 0 87 1d10+50 0d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
> death_prog 100~
mpecho As the remote explodes, a door opens in the wall and another 
mpecho remote floats out.
mpmload 10514
~
|
#10515
Corsec Agent~
a corsec agent~
A Corsec Agent patrolls the area.
~
~
1 0 0 Z
20 0 50 4d10+200 2d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
4 4 0 0 0 0 0 0
131072 0 0 0 0 0 0 0
> fight_prog 100~
if ovnumcarry(54) < 1
mpoload 54
wield t-21
endif
~
|
#10516
chef~
A chef~
A chef is here preparing mouthwatering food.
~
~
134217731 0 0 Z
1 0 0 0d0+0 0d0+0
0 0
8 8 2
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 1050624 0 0 0
0 0 0 0 0 0 0 0
> speech_prog food~
emote asks, '&PWhat kind of food?  A salad or a steak?&R&W'
~
> speech_prog steak~
mpoload 10541
emote smiles and says, '&PThere are go, $n.&R&W'
give steak $n
drop all
~
> speech_prog salad~
mpoload 10542
emote smiles and says, '&PEnjoy, $n.&R&W'
give salad $n
drop all
~
|
#10517
orchestra band~
An orchestra~
A small group of musicians play quietly off to the side.
~
~
3 0 0 Z
1 0 0 0d0+0 0d0+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 1050624 0 0 0
0 0 0 0 0 0 0 0
> rand_prog 10~
mpecho &cSoft, beautiful music lifts from the band. 
~
|
#10518
waiter~
A young waiter~
A young man in fine clothes is here greeting guests.
~
~
33554435 0 0 Z
1 0 0 0d0+0 0d0+0
0 0
8 8 1
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 1050624 0 0 0
0 0 0 0 0 0 0 0
> all_greet_prog 100~
mpecho &cThe young man bows deeply before $n.
mpecho He says, '&PGreetings, $n.&R&W'
mpecho He smiles, '&PCan I get you a bottle of wine?&R&W'
~
> speech_prog Yes~
mpoload 10545
give wine $n
mpecho He says, '&PThere you go, $n.&R&W'
drop all
~
> speech_prog No~
sniff
mpecho He says, '&PAs you wish, $n.&R&W'
bow
~
|
#10545
A Corellian pirate~
A fierce Corellian pirate~
A dark skinned, fierce Corellian pirate is here, guarding his treasure.
~
~
134217765 0 0 Z
100 0 -300 20d10+1000 10d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 3
14 7 0 1051648 0 0 0 0
0 0 0 0 0 0 0 0
#10548
Niku~
Niku~
Niku is here checking in weapons
~
~
1107329095 0 0 Z
16 0 60 3d10+160 1d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
> rand_prog 5~
mpat 10556 drop all
say Sorry but weapons are not allowed in the Headquarters
emote drops something down a chute.
~
|
#10549
The TRIAD Syndicate~
A Shistanoven Guard~
A burly and well armed shistanoven guard stands here and glares at you.
~
~
131075 0 0 Z
105 0 -162 21d10+1050 10d4+2
0 0
8 8 0
22 10 10 21 22 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 17 2
0 0 0 0 0 0 0 0
#10570
shistanoven guard~
A Shistanoven Guard~
A burly and well armed shistanoven guard stands here and glares at you.
~
~
131075 0 0 Z
105 0 -162 21d10+1050 10d4+2
0 0
8 8 0
22 10 10 21 22 10 10
0 0 0 0 0
0 0 0 0 1 1 0
21 21 0 0 0 0 17 2
0 0 0 0 0 0 0 0
#10572
Niku~
Niku~
Niku, the weapons check girl will check in your weapons while your here
~
~
33587271 0 0 Z
16 0 60 3d10+160 1d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
3 3 0 0 0 0 0 0
0 0 0 0 0 0 0 0
> hitprcnt_prog prog 20~
time_prg 16
mpecho Niku leaves in a rush
mpgoto 10556
drop all
mpgoto 10554
mpecho Niku has returned to her post
~
|
#0


#OBJECTS
#10540
treasure chest~
a treasure chest~
A treasure chest is here.~
~
15 0 0
0 0 0 0
1 0 0
#10541
delicious steak~
a delicious steak~
A delicious steak lies here rotting.~
~
19 0 1
30 30 0 0
3 0 0
> use_prog 100~
mpechoat $n &YMmmm, now that was a good steak.
~
|
#10542
hand tossed salad~
a hand-tossed &rs&Ga&R&Wl&Ga&rd&R&W~
A hand-tossed salad lies scattered on the floor.~
~
19 0 1
10 10 0 0
2 0 0
> use_prog 100~
mpechoat $n &GA satisfactory salad, you've had better.&R&W
~
|
#10543
satin cushioned mahogany chair~
a satin cushioned mahogany chair~
A satin-cushioned mahogany chair looks very comfortable.~
~
12 0 0
2 0 0 2
1 0 0
#10544
exquisite mahogany table~
an exquisite mahogany table~
An exquisite mahogany table is here.~
~
12 0 0
6 0 1 0
1 0 0
#10545
bottle wine~
a bottle of sparkling wine~
A bottle of sparkling wine lies here, looks tempting.~
~
17 0 16385
10 10 2 0
3 1000 100
#10569
Triad Backpack~
a Triad Backpack~
A Triad Backpack was dropped here~
~
15 0 17409 128
35 0 0 0
1 200 20
#10570
Workbench~
workbench~
A Workbench is here.~
~
15 0 0
10000 0 0 0
1 0 0
#10571
Triad Key~
a Triad Key~
A Triad Key is here.~
~
13 0 1
0 0 0 0
1 0 0
#0


#ROOMS
#10500
Corellia Serin Stop~
The docking bay on Corellia is a crowded platform.  Ships continually land,
delivering supplies and passengers, then lift off again, millions of
credits richer.  You see a white palace in the distance to the northeast. 
You brush by merchants and travelers as you move your way across the pad.
~
0 0 1
D1
~
~
0 -1 10605
S
#10501
Main Street~
Running down the center of the town, Main Street is paved with white
marble, worn down by the feet of the millions of citizens of Corellia.
~
0 0 1
D0
~
~
0 -1 10503
D1
~
~
0 -1 10502
D2
~
~
0 -1 10605
S
#10502
The Master and Fool~
The Master and Fool is one of the more frequented hotels on Corellia. 
Master Bunyon owns the establishment, although he seems to wear the
clothes of a servant most of the time.
 
~
0 -2139095040 1
D3
~
~
0 -1 10501
S
#10503
Street intersection~
Running down the center of the town, Main Street is paved with white
marble, worn down by the feet of the millions of citizens of Corellia.
~
0 0 1
D0
~
~
0 -1 10510
D1
~
~
0 -1 10504
D2
~
~
0 -1 10501
D3
~
~
0 -1 10522
S
#10504
Treasure Ship Row~
Treasure Ship Row is lined with vendors selling all kinds of goods and
services.  Wading through the crowd, vendors yell slogans.  More line the
side of the road, trying to get your
attention.
~
0 0 1
D0
~
~
16777216 -1 10505
D1
~
~
0 -1 10521
D2
~
~
16777216 -1 10506
D3
~
~
0 -1 10503
S
#10505
Galin's bakery~
Galin bakes the best bread in the sector.  However, it is not the only
attraction.  Womp rats are imported in from Tatooine and sold here, as
well.
~
0 1073741824 1
D2
~
~
0 -1 10504
S
#10506
Minit's Tavern~
The Tavern is a popular hangout for the citizens of Corellia.  You have to
push your way through, but the wait is well worth it when you see the
owner... and the
drinks
~
0 1073741824 1
D0
~
~
0 -1 10504
S
#10507
A garden~
As you enter the garden your breath is taken away from you from the exotic
flowers, vegatation, fruits, and many huge trees. There is a small
trickling creak running into a small pond. There is a bench and a stone
path leading to a house.
~
0 4 1
D0
~
~
0 -1 10521
D1
~
~
2048 -1 10573
D2
~
~
0 -1 10508
D8
~
~
2063 -1 10508
S
#10508
&c<***>&bCorellian Engineering Corp&c<***> &YMain Headquarters~
This is no ordinary house. It is very clean and well kept. There was lots
of hard  work put into this house. There is a workshop in the next room
over and a trophy room  with many trophies and cases with weapons and
jewelry. There are many pictures of  friends and family hanging all around
the house. 
~
0 110100740 1
D0
~
~
0 -1 10507
S
#10509
The Corellian Ocean~
The green waters of the ocean are chilly to your skin, but not so much as
to inhibit your functioning if you do not spend too much time floating.
The waves are high, but not periously so. At the top of each crest, the
vision of an island appears to solidify into the real thing. 
~
0 4 6
D1
~
~
16 -1 10575
D3
~
~
16 -1 10579
S
#10510
Main Street~
Running down the center of the town, Main Street is paved with white
marble, worn down by the feet of the millions of citizens of Corellia.
~
0 0 1
D0
~
~
0 -1 10511
D2
~
~
0 -1 10503
S
#10511
Street intersection~
Main Street is intersected by Starlight Avenue here.   To the east and
north, the palace seems closer.   To the west, are apartments and
housing.
~
0 1073741824 1
D0
~
~
0 -1 10580
D1
~
~
0 -1 10512
D2
~
~
0 -1 10510
D3
~
~
0 -1 10524
S
#10512
Starlight Avenue~
Starlight Avenue is a newer road than Main Street.  You can not see any
worn down stones or cracked mortar in the street. 
~
0 0 1
D1
~
~
16777216 -1 10514
D2
~
~
0 -1 10513
D3
~
~
0 -1 10511
S
#10513
Nonus et'Faber's house~
You're currently standing in Nonus' one room apartment.  The decorations
are sparse, a few scattered weapons and racks, and one hammock.
~
0 9437184 1
D0
~
~
0 -1 10512
S
#10514
Starlight Avenue~
Starlight Avenue is a newer road than Main Street.  You can not see any
worn down stones or cracked mortar in the street. 
~
0 0 1
D0
~
~
0 -1 10515
D3
~
~
0 -1 10512
S
#10515
Diktat Avenue~
This road leads to the Diktat's palace.  Black marble statues have been
carved and placed on pedestals, standing out from the white marble of the
street. 
~
0 0 1
D0
~
~
0 -1 10516
D2
~
~
0 -1 10514
S
#10516
Diktat Avenue~
This road leads to the Diktat's palace.  Black marble statues have been 
carved and placed on pedestals, standing out from the white marble of the
street. 
~
0 0 1
D0
~
~
0 -1 10517
D2
~
~
0 -1 10515
S
#10517
Diktat's Palace~
The Palace is huge.  White and black marble were the primary materials in
building this work of art.  Corellia spares no expense in making their
Diktat feel at home. 
~
0 0 1
D0
~
~
0 -1 10518
D1
~
~
0 -1 10520
D2
~
~
0 -1 10516
S
#10518
Palace Hallway~
The Palace is huge.  White and black marble were the primary materials in
building this work of art.  Corellia spares no expense in making their
Diktat feel at home. 
~
0 0 1
D0
~
~
0 -1 10519
D2
~
~
0 -1 10517
S
#10519
The Throne Room~
The Palace is huge.  White and black marble were the primary materials in
building this work of art.  Corellia spares no expense in making their
Diktat feel at home.  The throne room is spectacular, featuring many
different styles of tapestries hanging on the walls. 
~
0 0 1
D2
~
~
0 -1 10518
S
#10520
Diktat's Palace~
The Palace is huge.  White and black marble were the primary materials in
building this work of art.  Corellia spares no expense in making their
Diktat feel at home. 
~
0 0 1
D3
~
~
0 -1 10517
S
#10521
Treasure Ship Row~
Treasure Ship Row is lined with vendors selling all kinds of goods and
services.  Wading through the crowd, vendors yell slogans.  More line the
side of the road, trying to get your attention.
~
0 0 1
D1
~
~
0 -1 10625
D2
~
~
16777216 -1 10507
D3
~
~
0 -1 10504
S
#10522
Treasure Ship Row~
Treasure Ship Row is lined with vendors selling all kinds of goods and
services.  Wading through the crowd, they yell slogans attempting to get
your attention.  More of them line the side of the road.
~
0 0 1
D0
~
~
0 -1 10627
D1
~
~
0 -1 10503
D2
~
~
16777216 -1 10545
D3
~
~
0 -1 10523
S
#10523
Treasure Ship Row~
Treasure Ship Row is lined with vendors selling all kinds of goods and
services.  Wading through the crowd, they yell slogans attempting to get
your attention.  More of them line the side of the road.
~
0 0 1
D1
~
~
0 -1 10522
D2
~
~
16777216 -1 10569
D3
~
~
0 -1 10608
S
#10524
Starlight Avenue~
Starlight Avenue is a newer road than Main Street.  You can not see any
worn down stones or cracked mortar in the street. 
~
0 0 1
D1
~
~
0 -1 10511
D2
~
~
0 -1 10525
D3
~
~
0 -1 10526
S
#10525
&R&gThe &RWorkshop&g of &cMaster &rEngineer&p Owrashk&w~
This is a small but comfortable room. However it could use a few personal
touches to make it feel more like home and less like a hotel room.
~
0 110100484 1
D0
~
~
0 -1 10524
S
#10526
Starlight Avenue~
Starlight Avenue is a newer road than Main Street.  You can not see any
worn down stones or cracked mortar in the street. 
~
0 0 1
D0
~
~
0 -1 10527
D1
~
~
0 -1 10524
D2
~
~
0 -1 10550
S
#10527
Recluse Apartment Complex~
The Recluse Apartment's can hold many people. Maybe you should look around
for a home here?
~
0 8 1
D0
~
~
0 -1 10533
D1
~
~
0 -1 10531
D2
~
~
0 -1 10526
D3
~
~
0 -1 10532
D4
~
~
0 -1 10528
S
#10528
Second Floor~
The Recluse Apartment's can hold many people. Maybe you should look around
for a home here?
~
0 4 1
D0
~
~
0 -1 10537
D1
~
~
0 -1 10535
D2
~
~
0 -1 10538
D3
~
~
0 -1 10536
D4
~
~
0 -1 10529
D5
~
~
0 -1 10527
S
#10529
Third Floor~
The Recluse Apartment's can hold many people. Maybe you should look around
for a home here?
~
0 4 1
D0
~
~
0 -1 10541
D1
~
~
0 -1 10539
D2
~
~
0 -1 10542
D3
~
~
0 -1 10540
D4
~
~
2048 -1 10530
D5
~
~
0 -1 10528
S
#10530
Secret Shop~
~
0 4 1
D5
~
~
0 -1 10529
S
#10531
An Empty Apartment~
This is a small but comfortable room. However it could use a few personal
touches to make it feel more like home and less like a hotel room.
~
0 77594628 1
D3
~
~
0 -1 10527
> rand_prog 75~
feel heal $n
feel heal $n
feel heal $n
feel heal $n
feel heal $n
~
|
S
#10532
9~
This is a small but comfortable room. However it could use a few personal
touches to make it feel more like home and less like a hotel room.
~
0 9437188 1
D1
~
~
0 -1 10527
D3
~
~
0 -1 10622
S
#10533
&bA small apartment&g~
You step into the room, and into another existence . The walls swirl around
you, mixing deep purples  and the blackest blacks.  You feel the need to 
withdraw into yourself, lest your mind be lost in the  void. Your eyes try
to focus, but you can't tell whether  something is far away, or right in
your face. This is Oblivion:  The realm of Cronos." 
~
0 76546052 1
D2
~
~
0 -1 10527
S
#10534
Empty Apartment~
This is a small but comfortable room. However it could use a few personal
touches to make it feel more like home and less like a hotel room.
~
0 10485764 1
D0
~
~
0 -1 10527
S
#10535
Drago's Residence~
This is a small but comfortable room. However it could use a few personal
touches to make it feel more like home and less like a hotel room.
~
0 76546564 1
D3
~
~
0 -1 10528
S
#10536
TiGi's apartment~
This is a small but comfortable room. However it could use a few personal
touches to make it feel more like home and less like a hotel room.
~
0 9437188 1
D1
~
~
0 -1 10528
S
#10537
Hijacker's Abode~
This is a small but comfortable room. However it could use a few personal
touches to make it feel more like home and less like a hotel room.
~
0 110100484 1
D2
~
~
0 -1 10528
S
#10538
An Empty Apartment~
This is a small but comfortable room. However it could use a few personal
touches to make it feel more like home and less like a hotel room.
~
0 77594628 1
D0
~
~
0 -1 10528
S
#10539
Hadrok's private laboratory~
This room is suprisingly simple, compared to the decor most Corellians
choose. A majority of light is provided by candles, scattered everywhere
around the room. A small table in the dining area is covered with
hardware, wires, metal tubing, and mirrors. The bedroom has a single cot,
with plain blue blankets on it, and a closet full of strange, antique
clothing. The kitchen seems barely used and immaculate.
There is only one chair in the entire house, one near the only table; in
the dining area.
~
0 9437188 1
D3
~
~
0 -1 10529
S
#10540
Engineer Gray's Place~
This is a small but comfortable room. However it could use a few personal
touches to make it feel more like home and less like a hotel room.
~
0 76546052 1
D1
~
~
0 -1 10529
S
#10541
&r Dwelling of the Exiled~
This is a small but comfortable room. However it could use a few personal
touches to make it feel more like home and less like a hotel room.
~
0 76546052 1
D2
~
~
0 -1 10529
S
#10542
A Dark Hole~
In this little room, you can see a few items scattered about, but it is in
a rather good condition. In this very room, Ermac, Politician of Corellia,
offers Political advice from time to time, for a very little fee.
~
0 76546052 1
D0
~
~
0 -1 10529
S
#10543
Steven's Mansion~
~
0 9438216 1
D2
~
~
0 -1 10650
S
#10544
Back room~
~
0 1073741824 1
D9
~
~
0 -1 10543
S
#10545
Turen's Hardware~
A simple store, Turen's shop is bursting with things electronic.   He sells
goods for a fair price and will give you a smile if you do the
same.
~
0 1073741824 1
D0
~
~
0 -1 10522
S
#10546
Bacta Tank~
~
0 1073741824 1
D9
~
~
0 -1 10587
> rand_prog 100~
feel heal $n
~
|
S
#10547
Kitchen~
Here the chef prepares many fine delicasies.  On the menu for tonight is
steak, and a salad, so tell her what you would like.
~
0 1032 1
D0
~
~
0 -1 10650
S
#10548
Dining Room~
This fine dining room has finely crafter furnishings that appear to be very
expensive.  Take a seat and enjoy the great meal cooked by the chef.  Just
make sure to clean up after yourself when you leave. 
~
0 1032 1
D3
~
~
0 -1 10650
S
#10549
A Ballroom~
A beautiful room will a finished oak floor and a band playing soft music in
the background.  Many people are dancing, having a good time.
~
0 1032 1
D1
~
~
0 -1 10650
S
#10550
A dark alley~
This is the entrance to an alley that runs south from here. There is very
limited light here even in day, as shadows cover this whole area. You can
see that the alley only runs a little ways south and then ends as it meets
a large building's wall.
~
0 0 1
D0
~
~
0 -1 10526
D3
~
~
0 -1 10551
S
#10551
A dark alley~
This seems to be the middle of the alley.  To the north, you can see the
people walking on Starlight Avenue.   In fact, north is the only direction
you can really see anything, as shadows press in on you from the other
directions. To the south, there are a couple of vague outlines, that might
be people.  This is verified as you hear two hushed voices in
conversation.  The growls you hear don't sound pleasant.
~
0 0 1
D1
~
~
0 -1 10550
D2
~
~
0 -1 10552
S
#10552
The end of the alley~
As you come to the end of the alley, you can see that the two outlines were
in fact, two heavily armed private guards. These Shistavinians stand on
either side of a door to the east.  The door is marked 'Private' in large
letters.  These guards have been posted here to make sure people observe
the sign and stay out.   And although they have not made a sound, you
notice that both of them have dropped their hands to their weapons as they
look directly at you.  On the wall, there is a small sign posted that
reads, 'If you dont belong here, you should leave!!! NOW!!!'
~
0 0 1
D0
~
~
0 -1 10551
D1
~
~
0 -1 10553
S
#10553
Dark entrance~
As you enter, you notice the large symbol engraved on the walls on either
side of you.  It appears to be the symbol known throughout the galaxy for
the Triad Syndicate. An almost silent humming of scanners running various
tests over you and your inventory, can be heard if you stay quiet.  Due to
the extreme privacy guarding this organization, you must know the password
to enter the Main Lobby.
~
0 8 1
D3
~
~
0 -1 10552
D10
~
evangelion~
526336 -1 10554
S
#10554
Lobby~
This is the main lobby of the Triad's Headquarters.  There seems to be
every possible luxury around you. Fromt he marble floors to the expensive
gems set in the hangings on the walls.  There is a fortune put in this
room alone.  To the north you can see the Triad Hotel, where members and
guests may stay. To the south,  you can see that the Triad has their own
shop here to buy and sell their wares and weapons. To the east is a
hallway that leads to a turbolift to take you to the rest of the building.
~
0 8 1
D0
~
~
4 -1 10555
D1
~
~
0 -1 10558
D2
~
~
0 -1 10557
D3
~
~
0 -1 10553
D5
~
~
7 10571 10571
S
#10555
The Triad Hotel~
This room is quiet and cozy. With large couches and soft music playing from
somewhere you almost feel a need to lie down and take a rest. This hotel
was added here strictly for members of the Triad Syndicate so as to not
inconvieniance them with traveling around for a hotel. While the lighting
is low, it is adequate enough to see the log book on the lobby desk and
see that there are plenty of rooms left. To the west is the storeroom of 
the headquarters. 
You see an ATM machine attached to the wall here.
 
You may safely save and quit here.
~
0 8388872 1
D2
~
~
0 -1 10554
D3
~
grate~
1 10571 10556
S
#10556
Weapons Storage~
This durasteel walled storeroom is for members to reclaim any weapons that
may have been checked in when they entered the lobby. There is a large
somewhat organized shelf system here where the weapons sit or hang. Any
Triad member engineers may drop off weapons or armor in this room for
delivery to the clan. To the south is a one way exit to the entrance. This
exit may be used to reclaim or pick up weapons and leave while bypassing
the weapons check in the lobby. 
~
0 524296 1
D1
~
~
0 -1 10555
D2
~
~
0 -1 10553
S
#10557
Shop~
This is the shop of the Triad Syndicate. At this shop members can sell
weapons that they may have 'come across' to the salesman for credits no
questions asked. They may also buy standard weapons and other items that
members may have sold here in the past. A large shelf behind the counter
seems to be filled to overflowing with assorted items.
~
0 12 1
D0
~
~
0 -1 10554
D1
~
~
0 -1 10570
S
#10558
Stairway First Floor~
This stairway is quite elegant with marble floors and an engraved banister.
The stairs lead up to the Lounge Room and the Secondary Apartments. To the
west is the Main Lobby. 
~
0 8 1
D3
~
~
0 -1 10554
D4
~
~
0 -1 10559
S
#10559
Stairway Second Floor~
The stairway here has marble floors and an engraved banister as well as
some precious metals hammered into the sides of the steps. The stairs lead
up to the Meeting Room and the Penthouse apartment while down from here is
the Main Lobby. To the west is a very nice and well lit hallway.
~
0 8 1
D3
~
~
0 -1 10565
D4
~
~
0 -1 10560
D5
~
~
0 -1 10558
S
#10560
Stairway Third Floor~
The landing here at the top of the stairs is engraved as well as encrusted
with many precious gems and metels. The walls are adorned with pictures
that seem to focus around the possesions of the Triad Syndicate. Some of
ships and some of buildings, they all seem very elegant and placed proudly
and in plain view.
~
0 12 1
D5
~
~
0 -1 10559
D7
~
~
0 -1 10567
D9
~
~
0 -1 10568
S
#10561
Empty apartment for 1st~
As you enter you can tell your doing something right. This is the apartment
for the first of the Triad Syndicate. From it's plush carpet to it's
tastfull furniture, this apartment is set up for luxury. With it's safety
for sleeping, and it's many stash places for equipment this room is the
second best in all the building. Many would probablly kill to get this
room. You may want to watch your back.
~
0 10486280 1
D2
~
~
0 -1 10565
S
#10562
An Empty Apartment~
This room is intended as the apartment for the second of the Triads. While
not as luxurious as the first's apartment it is very nice. There are many
paintings hanging on the wall and adequate furniture for sleeping and
storing items and equipment. Perhaps someday you will move up the chain of
command and recieve the first's apartment.
~
0 10486280 1
D2
~
~
0 -1 10566
S
#10563
Private Lounge~
This is the lounge for relaxing among clan memebers. This room is generaly
reserved for Triads only and if you are a guest here you should not be in
here. There are many different sofas and chairs around the room for
members to relax and meet with one another. To the north is the hallway
that leads to the secondary apartments and the stairway through the
building.
~
0 8 1
D0
~
~
0 -1 10565
S
#10564
Workshop~
This room is intended to be used by the engineers of the Triad.  There are
racks of tools lining the walls, and a workbench also holds some tools.
~
0 67108872 1
D0
~
~
0 -1 10566
S
#10565
Hallway~
This is the floor dedicated to the secondary apartments for the first
second and third of the clan. It has polished wood floors that echo with
your steps. To the west you can see the end of the hallway. To the north
is the apartment for the first of the clan. To the south is the private
lounge for resting and visiting between assignments.
~
0 8 1
D0
~
~
0 -1 10561
D1
~
~
0 -1 10559
D2
~
~
0 -1 10563
D3
~
~
0 -1 10566
S
#10566
Hallway~
This is the floor dedicated to the secondary apartments for the first
second and third of the clan. It has polished wood floors that echo with
your steps. To the east you can see the stairway leading through the
builing. To the north stands the door for the apartment of the second in
the clan. To the south is the apartment for the third.
~
0 8 1
D0
~
~
0 -1 10562
D1
~
~
0 -1 10565
D2
~
~
0 -1 10564
S
#10567
Penthouse Suite~
This room is as luxurious as it gets. Plush carpet, polished hard wood
walls and the many pieces of pricless antiques that surrond you let you
know this is the Leaders apartment. The west wall is made of tinted
Transparasteal that gives you a nice lookout over the alleyway entrance to
the headquarters. You can also see down on Starlight avenue and watch your
many minions sneak and hide along the street among the general population
of Corellia. 
~
0 11534860 1
D2
~
~
0 -1 10568
D8
~
~
0 -1 10560
S
#10568
Meeting Room~
This is the main meeting room for the Leader and secondary members of The
Triad Syndicate to meet and decide policy and action. The room is
dominated by a large cirular table with a Triad symbol emblazened in the
center of it. There are 25 chairs surronding the table for meetings with
other clan leaders and for meeting with many members of this clan.
~
0 8 1
D0
~
~
0 -1 10567
D6
~
~
0 -1 10560
S
#10569
Enterance to Steven's Mansion~
Kasaan's mansion towers above you, inspiring you with wonder... maybe you
should take a look around.
~
0 8 1
D0
~
~
0 -1 10523
D6
~
~
0 -1 10650
S
#10570
Armor Repair~
~
0 4 1
D3
~
~
0 -1 10557
> rand_prog ~
mpechoat $n Faro looks around nervously.
~
> greet_prog ~
Faro looks up from his book.
Faro says, "Hello got something for me to
fix?"
Faro peers around the corner nervously.
~
|
S
#10571
Triad Jail~
~
0 8389632 1
D4
~
~
7 10571 10554
S
#10572
A high clifftop~
Once at the top of the cliffs, you find a quiet meadow.   Tall grass sways
in the ocean breeze.  The sun beats down on you mercilessly. There are
piles of rocks scattered all over the place, perhaps they are ancient
markers of some sort. 
~
0 1073741824 2
D0
~
~
0 -1 10577
D2
~
~
0 -1 10578
D3
~
~
0 -1 10575
S
#10573
A hidden cove~
A small path from the garden leads down to a rocky beach.  The Corellian
Ocean laps at your feet as you stand on one of the slippery rocks. The
water is a clear deep green, and many fish swim its depths.   Far upon the
watery horizon, you see what appears to be perhaps an island. Are you
brave enough to swim out and see what is there?
~
0 1073741824 1
D1
~
~
16 -1 10579
D3
~
~
0 -1 10507
S
#10575
A sandy beach~
The Corellian ocean laps at the edges of this tranquil beach.  The sand is
a coarser type that is slightly sticky.   A few rocks protrude from the
ground at the edge where the sand meets the vegetation of the island. Tall
trees sway in the cooling trade winds, and the Corellian sun heats you
pleasantly.  The steep wall of a cliff rises precipitously from the jungle
immediately to your east.  The beach continues to the northeast and
southwest.
~
0 1073741828 10
D1
~
~
128 -1 10572
D3
~
~
16 -1 10509
D6
~
~
0 -1 10576
D8
~
~
0 -1 10578
S
#10576
A sandy beach~
The Corellian ocean laps at the edges of this tranquil beach.  The sand is
a coarser type that is slightly sticky.   A few rocks protrude from the
ground at the edge where the sand meets the vegetation of the island. Tall
trees sway in the cooling trade winds, and the Corellian sun heats you
pleasantly.  The steep wall of a cliff rises precipitously from the jungle
immediately to your south.  The beach continues to the southeast and
southwest.
~
0 1073741824 10
D2
~
~
128 -1 10572
D8
~
~
0 -1 10577
D9
~
~
0 -1 10575
S
#10577
A sandy beach~
The Corellian ocean laps at the edges of this tranquil beach.  The sand is
a coarser type that is slightly sticky.   A few rocks protrude from the
ground at the edge where the sand meets the vegetation of the island. Tall
trees sway in the cooling trade winds, and the Corellian sun heats you
pleasantly.  The steep wall of a cliff rises precipitously from the jungle
immediately to your west. The beach continues to the northwest and
southwest.
~
0 1073741824 10
D3
~
~
128 -1 10572
D7
~
~
0 -1 10576
D9
~
~
0 -1 10578
S
#10578
A sandy beach~
The Corellian ocean laps at the edges of this tranquil beach.  The sand is
a coarser type that is slightly sticky.   A few rocks protrude from the
ground at the edge where the sand meets the vegetation of the island. Tall
trees sway in the cooling trade winds, and the Corellian sun heats you
pleasantly.  The steep wall of a cliff rises precipitously from the jungle
immediately to your north. The beach continues to the northwest and
northeast. 
~
0 1073741824 10
D0
~
~
128 -1 10572
D6
~
~
0 -1 10577
D7
~
~
0 -1 10575
S
#10579
The Corellian Ocean~
The green waters of the ocean are chilly to your skin, but not so much as
to inhibit your functioning if you do not spend too much time floating.
The waves are high, but not periously so. At the top of each crest, the
vision of an island appears to solidify into the real thing.
~
0 1073741824 6
D1
~
~
16 -1 10509
D3
~
~
16 -1 10573
S
#10580
Main Street~
~
0 0 1
D0
~
~
0 -1 10581
D2
~
~
0 -1 10511
S
#10581
Street Intersection~
Main street continues north into the Corellian main plaza.  To the west is
the Corellian school, Coronet Academy. Corsec agents patrol the clean
streets, and pedestrians walk without fear here.
~
0 0 1
D0
~
~
0 -1 10582
D2
~
~
0 -1 10580
D3
~
~
16777216 -1 10587
S
#10582
Plaza Entrance~
The Corellian plaza, is a clean and airy area.  Couples stroll around the
wide walkways.  A few speeders weave through them easily.  Peace and
security are maintained by Corsec agents.
~
0 0 1
D0
~
~
0 -1 10583
D2
~
~
0 -1 10581
D3
~
~
0 -1 10620
D6
~
~
0 -1 10585
D7
~
~
0 -1 10584
S
#10583
Central Plaza~
~
0 0 1
D0
~
~
0 -1 10586
D1
~
~
0 -1 10585
D2
~
~
0 -1 10582
D3
~
~
0 -1 10584
S
#10584
West Plaza~
The Corellian plaza, is a clean and airy area.  Couples stroll around the
wide walkways.  A few speeders weave through them easily.  Peace and
security are maintained by Corsec agents
~
0 0 1
D1
~
~
0 -1 10583
D6
~
~
0 -1 10586
D8
~
~
0 -1 10582
S
#10585
East Plaza~
~
0 0 1
D3
~
~
0 -1 10583
D7
~
~
0 -1 10586
D9
~
~
0 -1 10582
S
#10586
North Plaza~
~
0 0 1
D2
~
~
0 -1 10583
D6
~
~
0 -1 10596
D8
~
~
0 -1 10585
D9
~
~
0 -1 10584
S
#10587
Coronet Academy~
The Coronet Academy was created to train the Corellian guard.  Mainly
concentrating on combat skills, it is the ideal place for a new arrival to
begin.
~
0 0 1
D0
~
~
0 -1 10588
D1
~
~
0 -1 10581
D3
~
~
0 -1 10590
D6
~
~
0 -1 10546
S
#10588
Target Range~
~
0 0 1
D2
~
~
0 -1 10587
D3
~
~
33554432 -1 10589
S
#10589
Target Area~
~
0 0 1
D1
~
~
16777216 -1 10588
S
#10590
Combat Training 1~
~
0 0 1
D0
~
~
16777216 -1 10591
D1
~
~
16777216 -1 10587
S
#10591
Combat Training 2~
~
0 0 1
D2
~
~
16777216 -1 10590
D3
~
~
16777216 -1 10592
S
#10592
Combat Training 3~
~
0 0 1
D1
~
~
16777216 -1 10591
D2
~
~
16777216 -1 10593
S
#10593
Combat Training 4~
~
0 0 1
D0
~
~
16777216 -1 10592
D3
~
~
16777216 -1 10594
S
#10594
Combat Training 5~
~
0 0 1
D0
~
~
16777216 -1 10595
D1
~
~
16777216 -1 10593
S
#10595
Combat Training 6~
~
0 0 1
D2
~
~
16777216 -1 10594
S
#10596
Corellia Shipyard~
~
0 0 1
D0
~
~
0 -1 10597
D1
~
~
0 -1 10599
D9
~
~
0 -1 10586
S
#10597
Corellian Shipyard~
~
0 0 1
D1
~
~
0 -1 10598
D2
~
~
0 -1 10596
S
#10598
Corellian Shipyard~
~
0 0 1
D1
~
~
0 -1 10601
D2
~
~
0 -1 10599
D3
~
~
0 -1 10597
S
#10599
Corellian Shipyard~
~
0 4 1
D0
~
~
0 -1 10598
D1
~
~
0 -1 10600
D3
~
~
0 -1 10596
S
#10600
Corellian Shipyard~
~
0 0 1
D0
~
~
0 -1 10601
D1
~
~
0 -1 10603
D3
~
~
0 -1 10599
S
#10601
Corellian Shipyard~
~
0 0 1
D2
~
~
0 -1 10600
D3
~
~
0 -1 10598
S
#10602
Shipyard Launching Bay~
~
0 4 1
S
#10603
Shipyard Landing Bay~
~
0 48 1
D3
~
~
0 -1 10600
S
#10605
Corellia Docking Bay~
The docking bay on Corellia is a crowded platform.  Ships continually land,
delivering supplies and passengers, then lift off again, millions of
credits richer.  You see a white palace in the distance to the northeast.
You brush by merchants and travelers as you move your way across the pad.
~
0 48 1
D0
~
~
0 -1 10501
D3
~
~
0 -1 10500
S
#10606
Eniru's Apartment~
~
0 76546056 1
D1
~
~
0 -1 10609
S
#10607
A Factory~
Here it be, home and work.  The interior has been redesigned to resemble
that of a simple hut, like that in Honoghr, but off to the side, half of
the room is occupied by a real office and workstation, where the Chief
Exec works upon the machineries and papers that happen to come upon his
hands.  Automated tools lie strewn about, and storage compartments serve
to stock his extra supplies.
~
0 75497476 1
D2
~
~
0 -1 10609
S
#10608
Galatech Corporation~
Here you enter the shop for Galatech Corporations, owned by Daraen of the
Khi'hone.  A collection of freelance engineers have setup shop here to
serve any who are in need of equipment of any kind. This place has a
reputation of sending out orders within a week. Surrounded by an array of
display models, an oak counter sits at the back of the shop, sporting two
terminals. One terminal shows the list of prices, while the other shows a
list of orders. This way, one can place an order while all engineers are
away, and pay as necessary, and there is no charge for holding your order.
At the back, a door remains locked, serving as the backroom to where all
the employees work and live. 
 
To see the list of prices, type 'Look prices'.
To see the Engineers of GalaTech, type "Look List"
~
0 12 1
D0
~
~
0 -1 10609
D1
~
~
0 -1 10523
E
prices~
Items         |    Price |
Container     |    100   |
Comlink       |    450   |
Flashlight    |    400   |
ARMOR                    
Full Armor    |  55,000  |
Shield        |  10,000  |
Jewelry (one) |   150    |
Armor Piece   |   250    |
WEAPONS
Vibro-blade   |   600    |
Blaster       |  4,000   |
Landmine      |  1,000   |
Grenade       |  1,000   |
~
E
list~
&gEMPLOYEE         &c|&C RANK            &c|&Y FL/ROOM
&C==============================================
&gDaraen Khi'hone  &c|&C Chief Executive &c|&Y 1/N
&gHemini           &c|&C Executive       &c|&R N/A
&gDena Dar'kyyon   &c|&C Engineer        &c|&Y 1/W
&gK1-39 (DarweidU) &c|&C Engineer        &c|&R N/A
&gDK-83 (Deimos)   &c|&C Apprentice      &c|&R N/A
&gDartan Vinas     &c|&C Apprentice      &c|&R N/A
&gDeacon           &c|&C Apprentice      &c|&R N/A
&gNottingham       &c|&C Apprentice      &c|&R N/A
~
S
#10609
Office Hallway~
A hallway of offices lead down along the shop, each one consisting of a
chamber for the engineers to use as their apartment and private workshop.
Three doors line either-side of the hall, while at the very back, with a
brass nameplate, lies the bedroom-office of the owner of Galatech Corp.
 
Employees, please read rules, type "Look Rules".
~
0 8 1
D0
~
~
0 -1 10607
D2
~
~
0 -1 10608
D3
~
~
0 -1 10606
E
rules~
&G*&C  Each Employee has his/her/its own room, and can share with as
&C   many as possible.  (Ask IMM for new room, up to 7.)
&G*&C  Each room has a workshop, but no refinery.  NO SPICES!
&G*&C  No deviation from any listed prices.
&G*&C  Each order sent via mail shall be answered promptly
&G*&C  Each engineer will mail to their customer that their order is
&C   ready, when it is ready.
&G*&C  Your work here is freelance, stick to the prices, and you may
&C   stay as long as you like, and keep all your money.
~
S
#10610
Training Center~
~
0 1073741884 1
S
#10620
Corellian Central Bank~
The Corellian bank is well appointed.  Cool air filters in with soft muzac
through overhead ducts. A few cushioned chairs and plants are placed
strategically throughout the lobby.   Innumerable guards, droids, monitors
and barriers provide protection for customers. Several privacy booths and
desks are available for more involved transactions.
~
0 264 1
D1
~
~
0 -1 10582
S
#10622
A small room~
This room is small but relatively organized.  There is a wooden table and
many exotic tools for working on various projects. There is a power
generator in the corner with many outlets.  It would be an excellent place
to design some equipment.
~
0 100663296 1
D1
~
~
0 -1 10532
S
#10625
Treasure Ship Row~
Treasure Ship Row is lined with vendors selling all kinds of goods and
services.  Wading through the crowd, vendors yell slogans.  More line the
side of the road, trying to get your attention.
~
0 0 1
D0
~
~
0 -1 10626
D1
~
~
0 -1 10631
D2
~
~
0 -1 10630
D3
~
~
0 -1 10521
S
#10626
A Small Plaza~
A Small Plaza leads off of Treasure Row.  The colorful signs of vendors 
attract the eye. Several have incredible designs in various spectrums, 
invisible to the human eye.  In the plaza, each shop can be bought and 
privately owned.
~
0 0 1
D0
~
~
0 -1 10633
D2
~
~
0 -1 10625
D3
~
~
0 -1 10632
D6
~
~
0 -1 10629
S
#10627
A Small Plaza~
A Small Plaza leads off of Treasure Row.  The colorful signs of vendors 
attract the eye. Several have incredible designs in various spectrums, 
invisible to the human eye.  In the plaza, each shop can be bought and 
privately owned. 
~
0 1073741824 1
D0
~
~
0 -1 10628
D1
~
~
0 -1 10638
D2
~
~
0 -1 10522
D3
~
~
0 -1 10637
D6
~
~
0 -1 10636
S
#10628
A Small Plaza~
A Small Plaza leads off of Treasure Row.  The colorful signs of vendors 
attract the eye. Several have incredible designs in various spectrums, 
invisible to the human eye.  In the plaza, each shop can be bought and 
privately owned. 
~
0 1073741824 1
D0
~
~
0 -1 10640
D1
~
~
0 -1 10636
D2
~
~
0 -1 10627
D3
~
~
0 -1 10639
S
#10629
A Small Plaza~
A Small Plaza leads off of Treasure Row.  The colorful signs of vendors 
attract the eye. Several have incredible designs in various spectrums, 
invisible to the human eye.  In the plaza, each shop can be bought and 
privately owned.
~
0 1073741824 1
D0
~
~
0 -1 10635
D1
~
~
0 -1 10634
D9
~
~
0 -1 10626
S
#10630
An Empty Shop~
Shelves line the walls of this shop, and several high quality glass  cases
stand in rows.  If the shop has been bought, there will be a  shopkeeper
here to sell you his wares. 
~
0 268435456 1
D0
~
~
0 -1 10625
S
#10631
Corellian Engineering Corporation~
Shelves line the walls of this shop, and several high quality glass  cases
stand in rows.  If the shop has been bought, there will be a  shopkeeper
here to sell you his wares. 
~
0 268435456 1
D3
~
~
0 -1 10625
S
#10632
An Empty Shop~
Shelves line the walls of this shop, and several high quality glass  cases
stand in rows.  If the shop has been bought, there will be a  shopkeeper
here to sell you his wares.
~
0 268435456 1
D1
~
~
0 -1 10626
S
#10633
&z&OA small shop&R&W~
Shelves line the walls of this shop, and several high quality glass  cases
stand in rows.  If the shop has been bought, there will be a  shopkeeper
here to sell you his wares.
~
0 268435456 1
D2
~
~
0 -1 10626
S
#10634
An Empty Shop~
Shelves line the walls of this shop, and several high quality glass  cases
stand in rows.  If the shop has been bought, there will be a  shopkeeper
here to sell you his wares.
~
0 268435456 1
D3
~
~
0 -1 10629
S
#10635
An Empty Shop~
Shelves line the walls of this shop, and several high quality glass  cases
stand in rows.  If the shop has been bought, there will be a  shopkeeper
here to sell you his wares.
~
0 268435456 1
D2
~
~
0 -1 10629
S
#10636
A Small Plaza~
A Small Plaza leads off of Treasure Row.  The colorful signs of vendors 
attract the eye. Several have incredible designs in various spectrums, 
invisible to the human eye.  In the plaza, each shop can be bought and 
privately owned. 
~
0 1073741824 1
D0
~
~
0 -1 10641
D1
~
~
0 -1 10642
D3
~
~
0 -1 10628
D9
~
~
0 -1 10627
S
#10637
An Empty Shop~
Shelves line the walls of this shop, and several high quality glass  cases
stand in rows.  If the shop has been bought, there will be a  shopkeeper
here to sell you his wares.
~
0 268435456 1
D1
~
~
0 -1 10627
S
#10638
An Empty Shop~
Shelves line the walls of this shop, and several high quality glass  cases
stand in rows.  If the shop has been bought, there will be a  shopkeeper
here to sell you his wares.
~
0 268435456 1
D3
~
~
0 -1 10627
S
#10639
An Empty Shop~
Shelves line the walls of this shop, and several high quality glass  cases
stand in rows.  If the shop has been bought, there will be a  shopkeeper
here to sell you his wares. 
~
0 268435456 1
D1
~
~
0 -1 10628
S
#10640
An Empty Shop~
Shelves line the walls of this shop, and several high quality glass  cases
stand in rows.  If the shop has been bought, there will be a  shopkeeper
here to sell you his wares. 
~
0 268435456 1
D2
~
~
0 -1 10628
S
#10641
An Empty Shop~
Shelves line the walls of this shop, and several high quality glass  cases
stand in rows.  If the shop has been bought, there will be a  shopkeeper
here to sell you his wares. 
~
0 268435456 1
D2
~
~
0 -1 10636
S
#10642
An Empty Shop~
Shelves line the walls of this shop, and several high quality glass  cases
stand in rows.  If the shop has been bought, there will be a  shopkeeper
here to sell you his wares. 
~
0 268435456 1
D3
~
~
0 -1 10636
S
#10643
Floating in a void~
~
0 1073741828 1
S
#10644
Floating in a void~
~
0 1073741828 1
S
#10645
Floating in a void~
~
0 1073741828 1
S
#10650
Central Chamber~
As you walk into the central chamber, you are overcome with a sense of awe.
 The sheer mass of it is breathtaking.  A glass ceiling allows sunlight to
shine, illuminating the room.  The floor is made of polished marble.  A
fountain gurgles in the center of the room, as a waiter waits patiently
handing out fine wine.
~
0 1032 1
D0
~
~
0 -1 10543
D1
~
~
0 -1 10548
D2
~
~
0 -1 10547
D3
~
~
0 -1 10549
D9
~
~
0 -1 10569
S
#0


#RESETS
O 1 90 1 10501
M 1 10500 6 10504
M 1 10502 1 10505
G 1 301 1
G 1 302 1
G 1 305 1
M 1 10503 1 10506
G 1 32207 1
G 1 301 1
D 0 10507 8 2
M 1 10505 8 10514
M 1 10505 8 10515
M 1 10505 8 10515
M 1 10505 8 10517
M 1 10505 8 10518
M 1 10505 8 10518
M 1 10504 1 10519
M 1 10505 8 10519
E 1 54 1 16
M 1 10505 8 10519
E 1 54 1 16
M 1 10515 3 10521
M 1 10500 6 10521
M 1 10515 3 10522
M 1 10500 6 10526
M 1 10500 6 10528
M 1 10500 6 10529
M 1 10548 1 10554
D 0 10554 5 2
O 1 10571 1 10556
G 1 50 1
G 1 54 1
G 1 10311 1
G 1 10313 1
G 1 10569 1
O 1 10570 1 10564
O 1 10313 1 10571
O 1 32208 1 10571
D 0 10571 4 2
M 1 10545 1 10578
M 1 10500 6 10582
O 1 32208 1 10583
M 1 413 6 10589
M 1 10510 1 10590
M 1 10511 1 10591
M 1 10512 1 10592
M 1 10513 1 10593
M 1 10514 4 10594
M 1 10514 4 10595
M 1 10515 3 10605
O 1 38 1 10608
O 1 32208 1 10555
D 0 10555 3 0
M 1 10517 1 10549
M 1 10518 1 10650
M 1 10516 1 10547
O 1 10543 1 10548
O 1 10544 1 10548
M 1 10501 2 10530
G 1 32229 1
G 1 32238 1
G 1 6706 1
M 1 10509 8 10587
M 1 10508 2 10584
G 1 32281 1
G 1 330 1
M 1 10507 2 10545
G 1 10497 1
G 1 324 1
G 1 32210 1
G 1 32234 1
G 1 32280 1
G 1 10494 1
M 1 10506 1 10502
M 1 10500 6 10502
O 1 32257 1 10572
S


#SHOPS
 10501    0  0  0  0  0   120  69         0 23    ; a shopkeeper
 10502    0  0  0  0  0   120  90         0 23    ; galin
 10503    0  0  0  0  0   120  90         0 23    ; Minit
 10507    0  0  0  0  0   120  90         0 23    ; Turen
 10508    0  0  0  0  0   120  90         0 23    ; a craftsman
0


#REPAIRS
0


#SPECIALS
M  10505 spec_police
M  10515 spec_police_attack
M  10515 spec_guardian
M  10548 spec_customs_smut
M  10548 spec_customs_weapons
M  10549 spec_clan_guard
M  10572 spec_customs_smut
M  10572 spec_customs_weapons
S


#$