#AREA Apprentice Area~ #AUTHOR Apprentices~ #RANGES 0 36 0 36 $ #FLAGS 0 #ECONOMY 0 848643270 #MOBILES #7653 The Trainer~ The Trainer~ The Trainer is here helping someone do curlups. ~ General Rock stands about 6'3" and is grinning from cheak to cheak. He is wearing a standard imperial officers uniform. A vivid scar stands out on his left cheak extending from just below to the eye to the chin. He is of a very muscular build. ~ 515 0 0 Z 25 0 37 20d45+250 15d50+2 0 0 8 8 1 20 20 20 20 20 20 20 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 72 0 0 0 0 0 0 0 0 0 0 0 #7664 creature~ Multi-Eyed Creature~ A Multi-eyed Creature is in a Hovel here. ~ This creature is unlike any seen in any holomuseums before. It's a work of evolution before your eyes.Many years of subteranian living have forced this creature to develope many eye's to take in as much light as it can as well as it's claws and Tail to fight off bigger beasts. ~ 1073745953 0 0 Z 1 0 -100 0d0+0 0d0+0 100 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 3 6 6 2 0 0 0 32 0 0 0 0 0 0 0 0 0 #7665 wookiee observer~ a wookiee observer~ An observative wookiee stands here, scanning the area for undesirables. ~ A rather large Wookiee stands his ground on the landing pad, looking over the crowds.Occasionally he flexes his claws, usually startling non-Wookiees near him away. ~ 1207992399 0 0 Z 30 0 25 6d10+300 3d4+2 0 0 8 8 1 10 10 10 10 10 10 10 0 0 0 0 0 1 0 0 0 3 2 3 6 6 0 0 0 0 2 2 0 0 0 0 0 0 0 0 #7666 wookiee technician~ a wookiee technician~ A wookie technician bustles about the area ~ Brimming with hydrospanners and other various tools, this energetic Wookiee scrambles from ship to ship, fixing malfunctions and refueling those that are low. ~ 1073741891 0 0 Z 10 0 75 2d10+100 1d4+2 15 0 8 8 2 10 10 10 10 10 10 10 0 0 0 0 0 1 0 0 0 3 2 1 2 2 0 0 0 0 2 0 0 0 0 0 0 0 0 0 #7667 netcaster~ a vicious netcaster~ A vicious netcaster prowls the nets here, searching for prey ~ Arachnid and quite large, this beastly netcaster is common to Kashyyyk, and very feared.It is considered very dangerous and highly aggressive, so most visitors spotting it flee in terror. ~ 1207963755 0 0 Z 23 0 42 4d10+230 2d4+2 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 3 4 4 0 0 0 0 8 2 0 0 0 0 0 0 0 0 #7668 trandoshan saboteur~ a trandoshan saboteur~ Caught in an act of sabotage, a trandoshan is being interrogated here ~ Twisting and turning uncomfortably, this battered trandoshan seems ready to collapse.Constant barrages of questions from a nearby speaker system have set him in a panic.His bulging eyes roll around, seeking any solace from the onslaught. ~ 1090519147 0 0 Z 17 0 57 3d10+170 1d4+2 50 0 8 8 1 10 10 10 10 10 10 10 0 0 0 0 0 13 0 0 0 4194305 4194304 2 3 3 0 0 0 0 17 0 0 0 0 0 0 0 0 0 #7669 kroyie~ a swooping kroyie~ A kroyie swoops down from the skies to catch bugs here ~ Shrieking wildly as it dives towards large fluttering insects, this kroyie brushes alarmingly close to passerby.Its brightly-colored plumage streaks into a blur as it races around the area. ~ 1207959627 0 0 Z 5 0 87 1d10+50 0d4+2 0 0 8 8 2 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 1 1 1 0 0 0 0 1 0 0 0 0 0 0 0 0 0 #7700 A Terrified Woman~ A Terrified Woman~ A Terrified Woman is standing here with her children. ~ ~ 3 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 2 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 > all_greet_prog 100~ emote wraps her arms around her children pulling them close. say We're all going to die! Someone help us! Save us all! Heeeeelp! ~ | #7701 A terrified child~ A terrified child~ A terrified child stands her clinging to his mother. ~ ~ 3 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 1 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 > all_greet_prog 100~ emote clutches to his mother, terrified, with tears streaming out of his eyes. say Mommy! Mommy! Help me! Make it stop mommy! ~ | #7702 A muscular man~ A muscular man~ A muscular man stands here manning the door controls. ~ ~ 3 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 1 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 > all_greet_prog 100~ emote looks scaredly at the ground outside the bunker as a turbolaser blasts the soil. say Is that everyone? ~ | #7703 A crying child~ A crying child~ A crying child is here looking for his mother. ~ ~ 3 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 1 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 > all_greet_prog 100~ emote walks up to you crying. say Have you seen my mommy? Have you seen my mommy? emote starts wailing and crying. say WAHHHHHHHHHHH! ~ | #7704 A computer technician~ A computer technician~ A computer technician sits here, gazing in awe at the screen. ~ ~ 1 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 1 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 > rand_prog 90~ emote looks at you, sad. "This was our home. And now it's gone" emote turns his head back to the screen before screaming out. say NOOOOOOOOOOOOOOOOOOOO! ~ | #7800 hi_mob~ a newly created hi_mob~ Some god abandoned a newly created hi_mob here. ~ ~ 1073741825 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #7801 &BImmigration and Customs Agent~ &BImmigration and Customs Agent~ &BImmigration and Customs Agent ~ &B This customs agent has a spick and span uniform, he must have not ever seen any real action. He looks quite tired so be vary very quite! ~ 67 0 0 Z 7 0 82 1d10+70 0d4+2 15 0 4 3 1 10 10 10 10 10 10 10 0 0 0 0 0 4 0 0 0 1 16 0 1 1 0 0 0 0 0 2 0 0 0 0 0 0 0 0 > speech_prog 75~ wake customs ~ | #7802 Weequay Guard~ A weequay guard~ A strong weequay guard ~ ~ 3 0 0 Z 23 0 -132 4d10+230 2d4+2 0 0 8 8 1 23 13 15 10 11 10 10 0 0 0 0 0 45 0 0 0 1768847727 1768847727 0 4 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #7803 XR71D~ XR71D~ A janitor droid ~ ~ 68158469 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 2 10 10 10 10 10 10 10 0 0 0 0 0 21 0 0 0 1 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 > all_greet_prog 100~ say HEY, I JUST MOPPED THERE! ~ | #7804 &Rtraining remote~ &RTraining Remote~ &RA Training Remote ~ ~ 134218755 0 0 Z 25 0 -100 5d10+250 2d4+2 0 0 8 8 0 25 10 10 25 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #7805 Chef Sergio~ Chef Sergio~ Master Chef Sergio stands here. ~ ~ 1 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 17 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 > speech_prog filet 100~ mpoload 7804 give filet $n ~ > speech_prog menu 100~ say I serve Filet of Bantha. say and Iced Cafe ~ > speech_prog cafe 100~ mpoload 7805 give cafe $n ~ | #7806 Banker~ &pA banker stands behind a counter.~ &pA banker stands behind a counter. ~ ~ 3 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 > all_greet_prog 100~ say Hello $n, what can I do for you today? ~ | #7807 Smuggler~ A smuggler~ A smuggler sits in the shadow. ~ ~ 3 0 0 Z 36 0 10 7d10+360 3d4+2 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 4 0 0 0 1 16 0 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 > all_greet_prog 100~ say *pssss* c'meer say Can ya do me a fava'? ~ > speech_prog yes 100~ say I need ya to pick meh up sumpin at da Dirtie Huttt Dizco say Just go to da bouncah an say 'Where are the human strippers?' ~ > give_prog Private Package~ Say Ahh this is what i needed to complete my shipment! mpwithdraw 500 give 500 credits $n mpadvance $n 4 2500 mpat 101 drop package mpat 101 mppurge ~ | #7808 Bouncer~ A bouncer~ A strong bouncer is here ~ ~ 3 0 0 Z 36 0 -234 7d10+360 3d4+2 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 16 0 0 0 65538 65536 0 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 > speech_prog Where are the human strippers~ say Ah, follow me. mptransfer $n 7864 mptransfer self 7864 mpforce $n look say Take that package over there, it should be what you're looking for. w ~ | #7809 til~ A t'landa~ A t'landa til stripper ~ ~ 3 0 0 Z 4 0 90 0d10+40 0d4+2 0 0 8 8 2 10 10 10 10 10 10 10 0 0 0 0 0 4 0 0 0 1 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #7810 Innkeeper~ An Innkeeper~ An Innkeeper is here ~ ~ 3 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 > all_greet_prog 100~ say Care for a room? Only 25 credits. ~ > bribe_prog 25 100~ say Ahh here you go mptransfer $n 7848 ~ | #7811 shop1~ dealer~ A weapons dealer ~ ~ 3 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 4 0 0 0 1 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #7812 bar tender~ A bar tender~ A bar tender washes a glass ~ ~ 3 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #7813 Nalba~ Nalba~ Nalba the Hutt ~ ~ 3 0 0 Z 13 0 67 2d10+130 1d4+2 0 0 8 8 0 25 10 10 25 10 10 10 0 0 0 0 0 4 0 0 0 1 16 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #7814 Hutt Citizen~ A hutt citizen~ A hutt citizen walks around. ~ ~ 5 0 0 Z 4 0 0 0d10+40 0d4+2 3 0 8 8 1 10 10 10 10 10 10 10 0 0 0 0 0 4 0 0 0 1 16 0 0 0 0 0 0 0 0 0 128 0 0 0 0 0 0 0 #7815 EG150~ EG150~ EG150 stands here ~ ~ 3 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 25 10 10 10 0 0 0 0 0 21 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #7816 Smith~ BS18103~ BS18103 the smithing droid ~ ~ 1 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #7817 EG128~ EG128~ EG128 a sales droid ~ ~ 1 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 25 10 10 10 0 0 0 0 0 21 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #7818 Trainer~ A smuggler~ A smuggling trainer sits here ~ ~ 1049601 0 0 Z 30 0 25 6d10+300 3d4+2 0 0 8 8 1 24 24 24 24 24 20 10 0 0 0 0 0 0 0 0 0 3 1 0 6 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #7819 hologram~ A hologram~ A hologram of Mara Jade ~ ~ 1 0 0 Z 25 0 -45 5d10+250 2d4+2 0 0 8 8 0 24 16 19 21 10 16 10 0 0 0 0 0 0 0 0 0 1 1 0 5 5 0 0 0 0 0 2 0 0 0 0 0 0 0 0 > rand_prog 100~ rpecho The hologram of Mara Jade flickers. ~ | #7820 Wandering Twi'lek~ Twi'lek~ A wandering twi'lek looks around ~ ~ 1 0 0 Z 14 0 65 2d10+140 1d4+2 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #7900 hi_mob~ a newly created hi_mob~ Some god abandoned a newly created hi_mob here. ~ ~ 1073741825 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #7999 hi_obj~ a newly created hi_obj~ Some god abandoned a newly created hi_obj here. ~ ~ 1073741825 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #0 #OBJECTS #7655 money man~ a money man~ A money man is here.~ ~ 13 1073741824 0 0 0 0 0 1 0 0 #7661 Torch~ A Torch~ A Torch~ ~ 1 1073741824 0 0 0 0 0 1 0 0 #7662 Burn Barrel~ a Burn Barrel~ A Burn Barrel sits here smoldering in low light~ ~ 15 1073741824 0 10 0 0 0 1 0 0 E Burn Barrel~ A Burn barrel sits here smoldering. Inside the embers are glowing a dull red. perhaps you should get some light before you go on. This appears to be the last source of light for awhile on. ~ #7663 Pile of Bones~ a Pile of Bones~ A Pile of bones lay here in a heap~ ~ 15 1073741824 0 10 0 0 0 1 0 0 #7664 Tatterd shirt~ a Tatterd shirt~ A Tatterd shirt is here.~ ~ 9 1073741824 9 2 0 20 20 0 1 0 0 #7665 crystal gem~ a glimmering crystal~ Twinkling brightly, a mephite gem lies here~ ~ 63 1610612737 0 4 0 0 0 1 0 0 E crystal gem~ Found amidst a trash-laden safety net, this crystal might have some use to it other than looking stunning. ~ #7700 A charred doll~ A charred doll.~ A charred doll lies here.~ ~ 13 0 16384 0 0 0 0 1 0 0 E A charred doll~ A stuffed ewok doll that was charred during the bombardment. A child once loved this. ~ #7701 A small plastic ring.~ A small plastic ring.~ A small plastic ring lies here.~ ~ 9 0 2 0 -1 0 0 1 0 0 #7702 A family hologram~ A family hologram.~ A family hologram stands here on its stand.~ ~ 13 0 0 0 0 0 0 1 0 0 E A family hologram~ A picture of a man, his wife, and their two children. All of whom are now dead, or dying, in their house outside of the bunker. ~ #7703 A fallen piece of Duracrete~ A piece of duracrete.~ A piece of duracrete from the ceiling is here.~ ~ 13 0 0 0 0 0 0 150 0 0 E A fallen piece of Duracrete~ A heavy piece of Duracrete that fell from the ceiling during the bombardment is here. ~ #7704 A computer screen~ A computer screen~ A computer screen is mounted here displayed the planet's onslaught.~ ~ 13 0 0 0 0 0 0 1 0 0 E A computer screen~ ~ E A computer screen~ This screen shows 3 capital ships in orbit of the planet steadily hammering away with its turbolaser batteries. Emerald beams of destruction lance through the atmosphere and destroy all the touch. ~ #7800 Fountain~ a Fountain~ A Fountain is here.~ ~ 25 1073741824 0 0 0 0 0 1 0 0 #7801 &BA dirty toilet~ a &BA dirty toilet~ &BA dirty toilet is here.~ ~ 25 0 0 0 0 0 0 1 0 0 #7802 Toilet~ &BA nice toilet~ &BA hutt-sized toilet is mounted to the floor.~ ~ 12 0 0 0 0 0 0 1 0 0 #7803 &BA bath~ &BA bath is here.~ &BA bath is full of water.~ ~ 25 0 0 0 0 0 0 1 0 0 #7804 Filet of Bantha~ &rA Filet~ &rA Filet of Bantha~ ~ 19 0 1 0 2 2 0 1 0 0 #7805 Iced Cafe~ Iced Cafe~ &CA glass of Iced Cafe.~ ~ 17 8192 1 2 25 0 0 1 2 0 #7806 Private Package~ A package~ A package marked &RPRIVATE&w~ ~ 8 0 1 0 0 0 0 1 0 0 #7807 watch~ A watch~ A broken watch flashes &R12:00~ ~ 18 8192 4097 0 0 0 0 2 0 0 #7808 speaker~ A speaker~ A speaker on the wall~ ~ 12 0 0 0 0 0 0 1 0 0 > speech_prog 'key please' 100~ if clan($n) == Gladius Umbrae mpoload watch else mpecho Sorry $n you are not a member of Gladius Umbrae, guards will be called in at once. endif ~ | #7899 Sabre~ &R<===========&z::&Z[lightsabre&z::~ &R<===========&z::&Z[lightsabre&z:: lies here~ ~ 13 0 0 0 0 0 0 1 0 0 #7900 hi_obj~ a hi_obj~ A hi_obj is here.~ ~ 13 1073741824 0 0 0 0 0 1 0 0 #7999 hi_obj~ a hi_obj~ A hi_obj is here.~ ~ 13 1073741824 0 0 0 0 0 1 0 0 #0 #ROOMS #7651 Outside of the crashed Starcruiser~ You are just outside of the large crashed Starcruiser.You can see where the impact of the ship has cratered a trail far to the south of here.To the north you see the hatch that has evidently been blown off for some reason or the other. ~ 0 1073741828 1 0 S #7660 Coruscant Underground~ The Streets are dark And dirty Here. The smell of sulfur wafts through the air. not much is to be seen through the dimlit area's that are clear enough to walk through.Speeders with no longer working repulsar devices are husked out shells with little more to offer then an Obstical in the way.A trash Barrel Burns to the north. The only sorce of light to Be seen in at least 20 meters. ~ 0 1073741824 1 0 D0 ~ ~ 0 -1 7661 S #7661 Along the Underground~ It Gets no cleaner walking through here. The ground seems to have been disturbed here recently. A few canisters sit off to the side of a curb.The smell of sulfur turns to one of smoke. A Hazey mist is starting to fill the area from the fire pit just up ahead. More light is given into an otherwise desolet area.Scraps of metal litter the area now. A rawk-bat flys over head almost dangerously close. Who new they flew this low? ~ 0 1073741824 1 0 D0 ~ ~ 0 -1 7662 D2 ~ ~ 0 -1 7660 S #7662 Source of Light~ Upon Entering the area of the burn barrel it seems even more desolet.The smoke has cleared away. Little bits of paper lay next to the burn Barrel as do empty ration wrappers.No visable Clue's can be seen as to who or what has been here except maybe that Manhole cover. It does seem to be ajar abit. ~ 0 1073742848 1 0 D2 ~ ~ 0 -1 7661 D10 ~ manhole~ 657408 -1 7663 S #7663 Sewers~ The sewers Being long dry from years of not being used still have an odd smell about them.There is a Moisture in the air that could have only been inplace recently.Odd Scraping a wheezing sounds are heard from the southwest. Odd footprints can be seen in the dust as well as the draging lines of two feet. Two Human feet.Perhaps it may not be such a good idea to go down that way. ~ 0 1073741828 1 0 D4 ~ ~ 0 -1 7662 D9 ~ ~ 0 -1 7664 S #7664 Dank Pit~ Here in the dank pit the wheezing sounds grow audibly louder. The moisture turns into a smell of almost wet dog. ~ 0 1073741825 1 0 D6 ~ ~ 0 -1 7663 S #7665 A Roughly-Hewn Wroshyr Platform~ One of the massive wroshyr trees populating the jungle ecosystem of the planet Kashyyyk has been split horizontally and used as a makeshift landing platform. The thick, palpable scent of tree sap pushes at the senses, causing a temporary override to motor skills, but thankfully there are vine nets surrounding the edge, preventing a disasterous fall. Wookiee technicians meander about, tinkering with ships and ordering those entering the vicinity to preset areas. ~ 0 1073741848 3 0 D1 ~ ~ 3 -1 7667 D5 ~ ~ 128 -1 7666 D8 ~ ~ 0 -1 7668 S #7666 Underneath the Platform~ Hideously tangled among the vine nets gathered underneath the landing zone lies an motley assortment of items. Amidst the various junk there may exist something worthwhile, but it would take an extensive search that would be both time-consuming and precarious. Fluttering bits of web intertwine the nets, capturing more useless objects than creatures of real nutritional value. ~ 0 1073741825 3 0 D4 ~ ~ 128 -1 7665 S #7667 Confinement Center~ Here is where questionable individuals are escorted from the landing pad. If a stranger acts in a suspicious manner, they are surrounded quickly by Wookiee guards and placed here for observation and questioning. The Wookiee people, having learned from the past mistake of trusting too easily, work now to prevent sabotage and malignancy from invading their home. ~ 0 1073741824 1 0 D3 ~ ~ 3 -1 7665 S #7668 Traversing the Wroshyr Branch~ Slender, as far wroshyr branches are considered, this avenue stretches only fifty meters across. The traffic is sparse, and the few Wookiees that do take it upon themselves to travel here vary in greatly size, shape and color. Tufts of fog curl around the edges of the branch, making for difficult peripheral vision. ~ 0 1073741888 3 0 D1 ~ ~ 0 -1 7669 D7 ~ ~ 0 -1 7665 S #7669 Outskirts of Lyynark~ As the Wookiee city looms closer, the flow of traffic increases. From this distance, the three levels of populated wroshyr can be seen clearly through occasional wisps of fog. For a minor city on Kashyyyk, Lyynark seems to be thriving. Wookiee citizens crawl up and down the branches between levels, using vine elevators for non-arboreal beings and supplies. ~ 0 1073741892 3 0 D3 ~ ~ 0 -1 7668 S #7670 Entranceway of the Incom X-29 Space Barge $SN$~ This ship was obviously made for the height of efficiency. Cold steel everywhere and quite empty. A rather heavy looking door leads north while to the south is the cargo bay. ~ 0 536870920 1 0 D0 ~ ~ 1 -1 7671 D2 ~ ~ 0 -1 7672 S #7671 Cockpit of the $SN$~ Entering the ships cockpit you realize it wasn't really meant for combat. A large viewscreen surrounds the cockpit, showing the areas outside of the ship. The displays show nothing but a meager laser, some small shielding to ward off debris, and a tractor beam. ~ 0 536870920 1 0 D2 ~ ~ 67108865 -1 7670 S #7672 A Large Cargo Bay~ This is the paramount of the ships resposibilities. This cargo bay seems to be larger than the rest of the entire ship combined, probably enough room for 3-4 starfighters easily. To the north is the entrance. ~ 0 536870920 1 0 D0 ~ ~ 0 -1 7670 S #7700 Center of a Bunker~ This is the central room of a wartime bunker. This bunker was obviously civilian made as it lacks the armor and shielding military bunkers usually posses. It still serves it prupose, to protect those inside. ~ 0 1073741832 0 0 D0 ~ ~ 0 -1 7701 D2 ~ ~ 0 -1 7702 > rand_prog 25~ The room quakes form the bombardment. &RDuracrete rains down on your from overhead&W ~ | S #7701 Exit of a Bunker~ This is the heavily reinforced entrance to the bunker. Once shut it will only be opened from the inside. It was built for times of great need and though it was built to take a lot of punishment it seems old and disrepaired. ~ 0 1073741832 0 0 D2 ~ ~ 0 -1 7700 S #7702 Rear of a Bunker~ This is the back of the bunker. In the corner of the room is a turbolift that goes down to the observation center where people may watch what is happening in orbit via a camera on the near moon. ~ 0 1073741832 0 0 D0 ~ ~ 0 -1 7700 D2 ~ ~ 0 -1 7703 > rand_prog 25~ recho &RBOOOM! &WA you are showered with concrete from the ceiling. ~ | S #7703 Turbolift~ A list on the wall reads: &RFloor 1: upper Bunker&W &RFloor 2: Observation Room&W &P(&YOOC&P)&RSay 1 or 2 to move between floors. &W ~ 0 1073741828 1 0 > speech_prog 1~ mpecho The turbolift shakes slightly as it begins moving. mpecho The turbolift slowly comes to a halt and the doors slide open. mpecho An electronic voice says: 'Level 1. Please step off.' mpechoat $n You step out of the turbolift. mpechoaround $n $n steps out of the turbolift. mptransfer $n 7702 mpat 7702 mer $n $n gets off the turbolift. ~ > speech_prog 2~ mpecho The turbolift shakes slightly as it begins moving. mpecho The turbolift slowly comes to a halt and the doors slide open. mpecho An electronic voice says: 'Level 2. Please step off.' mpechoat $n You step out of the turbolift. mpechoaround $n $n steps out of the turbolift. mptransfer $n 7704 mpat 7704 mer $n $n gets off the turbolift. ~ | S #7704 Observation Room~ Around the room are monitors showing the onslaught that is happening from the moon. Three capital vessels lie in orbit brutally pounding the planet with their turolaser batteries. ~ 0 1073741832 0 0 D2 ~ Turbolift to Upper Level~ 0 -1 7703 > rand_prog 25~ recho The room suddenly quakes from the bombardment. recho &CA group of people screams out load.&W ~ | S #7705 Floating in a void~ ~ 0 1073741828 1 0 S #7768 Traversing the Wroshyr Branch~ ~ 0 1073741828 1 0 S #7800 Hostel~ ~ 0 1082164232 1 0 D1 ~ ~ 0 -1 7870 S #7801 New Hutt Landing Pad~ &YThis spaceport looked like it was once quite beautiful. The floor is made of cracked marble and there were once decorative pillars that now lay in ruins on the perimeter of the landing pad.There are oversized muddy tracks head north out of the port. The air reeks of industrial waist and a thick &zgrey &Yfog hovers close to the ground. ~ 0 32816 1 4 D0 ~ ~ 0 -1 7802 D6 ~ ~ 0 -1 7803 S #7802 Evocii Street~ &Y Evocii Street was named after the original planet that the hutt species cane from. Hutts were never a very clean species and Evocii Street looks nearly as bad as the planet which it was named after. ~ 0 1073741824 1 0 D0 ~ ~ 0 -1 7804 D1 ~ ~ 0 -1 7803 D2 ~ ~ 0 -1 7801 S #7803 Galactic Immigration and Customs Office~ &Y This customs office has expensive looking scanner equipment however it seems to be scavenged several years ago.The only thing that is in somewhat good condition is a reclining chair off in the corner. In the center of the office is a dusty crate marked &RCONTRABAND&Y unfortunately for the smuggler passing through, it is empty. ~ 0 1073741824 1 0 D3 ~ ~ 0 -1 7802 D7 ~ ~ 0 -1 7804 D9 ~ ~ 0 -1 7801 S #7804 Palace Drive and Evocii Street~ &Y Durga's Palace lies due west of this location. The building rises vertically nearly 100 meters and is 40 or so meters in width.The walls were &wwhite-washed &Yat one point but the &Ob&zr&Oo&zw&On&zi&Os&zh&O-&zg&Or&ze&Oy&Y air has stained the building. To the south-east is a ram shackled customs office and Evocii Street runs north and south. ~ 0 1073741828 1 0 D0 ~ ~ 0 -1 7806 D2 ~ ~ 0 -1 7802 D3 ~ ~ 0 -1 7805 D8 ~ ~ 0 -1 7803 S #7805 Extravagant Hallway~ &Y This is the entrance to Durga's palace. There are the two of the ugliest weequay guards in the galaxy keeping out the peasants.All you can see past them is a extremely large room and a large &Ogold&Y disk. ~ 0 1073741836 1 0 D1 ~ ~ 0 -1 7804 D3 ~ ~ 0 -1 7816 S #7806 Evocii Street and Garro Street~ &Y Evocii Street and Garro Street intersect here. Both are in horrible condition and could easily be deemed the worst road in the Galaxy. ~ 0 1073741824 1 0 D1 ~ ~ 0 -1 7807 D2 ~ ~ 0 -1 7804 S #7807 Garro Street~ &Y Garro Street is loaded with garbage and filth.The gutters on the side of the road are clogged with wamprat corpses and other random rubbish. The street is also full of foot traffic making any land speeder unable to move through them. ~ 0 1073741824 1 0 D1 ~ ~ 0 -1 7808 D3 ~ ~ 0 -1 7806 S #7808 Garro Street and Naj Circle~ &Y This is the intersection between Naj Circle and Garro Street.To the south funky music can be heard. There is a sign on the building which reads &RADULTS ONLY!!&Y ~ 0 1073741824 1 0 D2 &RADULTS ONLY!!!&W ~ &RADULTS ONLY!!&W~ 1 -1 7815 D3 ~ ~ 0 -1 7807 D6 ~ ~ 0 -1 7809 S #7809 Naj Circle~ &Y Naj Circle is a typical Nal Hutta street. It is just as dirty as all the others. What a gem of a planet. ~ 0 1073741824 1 0 D0 ~ ~ 0 -1 7810 D1 ~ ~ 0 -1 7813 D3 ~ ~ 0 -1 7870 D9 ~ ~ 0 -1 7808 S #7810 Naj Circle~ &Y Naj Circle is a typical Nal Hutta street. It is just as dirty as all the others. What a gem of a planet. ~ 0 1073741824 1 0 D1 ~ ~ 0 -1 7837 D2 ~ ~ 0 -1 7809 D7 ~ ~ 0 -1 7811 S #7811 Naj Circle~ &Y Naj Circle is a typical Nal Hutta street. It is just as dirty as all the others. What a gem of a planet. ~ 0 1073741824 1 0 D2 ~ ~ 0 -1 7824 D3 ~ ~ 0 -1 7812 D8 ~ ~ 0 -1 7810 S #7812 Naj Circle~ &Y This is where Naj Circle comes to a dead end. ~ 0 1073741824 1 0 D1 ~ ~ 0 -1 7811 D5 Grate ~ ~ 2051 -1 7825 S #7813 Blasters 'R' Us~ &Y There is a dirty hutt selling weaposn here. Maybe he has a good deal. ~ 0 12 1 0 D3 ~ ~ 0 -1 7809 S #7814 Fabric Storage~ &Y This is where Nalba stores all his fabrics. He uses EG150 a shopkeeper droid to keep everything organised. Some of which are for sale. ~ 0 8 1 0 D1 ~ ~ 0 -1 7824 S #7815 Dirty Hutt Disco~ &Y This room is HOPPING! Music is playing and there is a somewhat large stage to the south. In this room you see a strong Shistavanen bouncer standing in the shadows of the disco.Strangely this room is filled with the males of every species. ~ 0 1073741832 1 0 D0 ~ ~ 0 -1 7808 D2 ~ ~ 0 -1 7840 S #7816 Palace Foyer~ &Y The huge room takes up nearly the entire ground floor of Durga's palace.There must be a janitor droid because there is no dirt or grime on the &Wwhite&Y marble floor. ~ 0 1073741832 1 0 D0 ~ ~ 0 -1 7817 D1 ~ ~ 0 -1 7805 D2 ~ ~ 0 -1 7818 D3 ~ ~ 0 -1 7820 D7 ~ ~ 0 -1 7821 D9 ~ ~ 0 -1 7819 S #7817 Palace Foyer~ &Y The huge room takes up nearly the entire ground floor of Durga's palace.There must be a janitor droid because there is no dirt or grime on the &Wwhite&Y marble floor. ~ 0 1073741832 1 0 D2 ~ ~ 0 -1 7816 D3 ~ ~ 0 -1 7821 D9 ~ ~ 0 -1 7820 S #7818 Palace Foyer~ &Y The huge room takes up nearly the entire ground floor of Durga's palace.There must be a janitor droid because there is no dirt or grime on the &Wwhite&Y marble floor. ~ 0 1073741832 1 0 D0 ~ ~ 0 -1 7816 D3 ~ ~ 0 -1 7819 D7 ~ ~ 0 -1 7820 S #7819 Palace Foyer~ &Y The huge room takes up nearly the entire ground floor of Durga's palace.There must be a janitor droid because there is no dirt or grime on the &Wwhite&Y marble floor. ~ 0 1073741832 1 0 D0 ~ ~ 0 -1 7820 D1 ~ ~ 0 -1 7818 D6 ~ ~ 0 -1 7816 D7 ~ ~ 0 -1 7822 S #7820 Palace Foyer~ &Y This is the center of the foyer. There is a large&O Golden&Y crest inlayed in the marble. This crest is an overlarge version of an Old Republic Credit. There are many aliens admiring the cleanliness of this palace being on the scum pit of Nal Hutta. ~ 0 1073741832 1 0 D0 ~ ~ 0 -1 7821 D1 ~ ~ 0 -1 7816 D2 ~ ~ 0 -1 7819 D3 ~ ~ 0 -1 7822 D6 ~ ~ 0 -1 7817 D8 ~ ~ 0 -1 7818 S #7821 Palace Foyer~ &Y The huge room takes up nearly the entire ground floor of Durga's palace.There must be a janitor droid because there is no dirt or grime on the &Wwhite&Y marble floor. ~ 0 1073741832 1 0 D1 ~ ~ 0 -1 7817 D2 ~ ~ 0 -1 7820 D8 ~ ~ 0 -1 7816 D9 ~ ~ 0 -1 7822 S #7822 Before the Turbolift~ &Y This room has &Rred&Y carpeting and a brass rail which runs on both walls running to a turbolift. The walls are wide and tall and can fit even the two largest hutts walking side by side. ~ 0 1073741836 1 0 D1 ~ ~ 0 -1 7820 D3 ~ ~ 0 -1 7823 D6 ~ ~ 0 -1 7821 D8 ~ ~ 0 -1 7819 S #7823 Turbolift~ &Y This is a very ornate lift for being on Nal Hutta. There is a monitor on wall next to the sliding doors. The Monitor reads &W"Voice Activated Turbolift V.1.2.1- Please say 'list' to display floor list."&Y ~ 0 1073741836 1 0 > speech_prog list~ mpecho Please Chose A Floor From The Following mpecho 1st - Main Floor mpecho 2nd - Services mpecho 3rd - Rooms mpecho 4th - Penthouse mpecho 5th - Personal Hanger Bay ~ > speech_prog 1~ mpecho ZZZOOOOOMMMMMMMMMM *Ding* mptransfer all 7822 ~ > speech_prog 2~ mpecho ZZZOOOOOMMMMMMMMMM *Ding* mptransfer all 7841 ~ > speech_prog 3~ mpecho ZZZOOOOOMMMMMMMMMM *Ding* mptransfer all 7849 ~ > speech_prog 4~ mpecho ZZZOOOOOMMMMMMMMMM *Ding* mptransfer all 7857 ~ > speech_prog 5~ mpecho ZZZOOOOOMMMMMMMMMM *Ding* mptransfer all 7865 ~ | S #7824 Shop 'Till You Drop~ &Y This shop has trash all over the floor.Mud is on the counters and the goods for sale are a tad dusty, but look still good. ~ 0 8 1 0 D0 ~ ~ 0 -1 7811 D3 ~ ~ 0 -1 7814 S #7825 Sewer Pipe~ ~ 0 1073741832 1 0 D1 ~ ~ 0 -1 7827 D4 ~ ~ 3 -1 7812 S #7826 Sewer Pipe~ ~ 0 1073741824 1 0 D3 ~ ~ 0 -1 7825 S #7827 Sewer Pipe~ ~ 0 1073741832 1 0 D3 ~ ~ 0 -1 7825 D5 ~ ~ 8388611 7807 7828 S #7828 Sewer Pipe~ ~ 0 1073741832 1 0 D1 ~ ~ 0 -1 7829 D4 ~ ~ 8388611 7807 7827 S #7829 Sewer Pipe~ ~ 0 1073741832 1 0 D1 ~ ~ 0 -1 7830 D3 ~ ~ 0 -1 7828 S #7830 Sewer Pipe~ ~ 0 1073741832 1 0 D3 ~ ~ 0 -1 7829 D6 ~ ~ 0 -1 7831 D8 ~ ~ 0 -1 7834 S #7831 Sewer Pipe~ ~ 0 1073741832 1 0 D0 ~ ~ 0 -1 7868 D6 ~ ~ 0 -1 7832 D9 ~ ~ 0 -1 7830 S #7832 Sewer Pipe~ ~ 0 1073741832 1 0 D0 ~ ~ 0 -1 7869 D2 ~ ~ 0 -1 7871 D6 ~ ~ 0 -1 7833 D9 ~ ~ 0 -1 7831 S #7833 Sewer Pipe~ ~ 0 1073741832 1 0 D2 ~ ~ 0 -1 7838 D9 ~ ~ 0 -1 7832 S #7834 Sewer Pipe~ ~ 0 1073741832 1 0 D2 ~ ~ 0 -1 7839 D7 ~ ~ 0 -1 7830 D8 ~ ~ 0 -1 7835 S #7835 Sewer Pipe~ ~ 0 1073741832 1 0 D0 ~ ~ 0 -1 7871 D2 ~ ~ 0 -1 7872 D7 ~ ~ 0 -1 7834 D8 ~ ~ 0 -1 7836 S #7836 Sewer Pipe~ ~ 0 1073741832 1 0 D0 ~ ~ 0 -1 7838 D7 ~ ~ 0 -1 7835 S #7837 Tavern~ &B Pull up a seat and order a cold one. ~ 0 12 1 0 D3 ~ ~ 0 -1 7810 S #7838 Open Area~ ~ 0 1073741832 1 0 D0 ~ ~ 0 -1 7833 D1 ~ ~ 0 -1 7875 D2 ~ ~ 0 -1 7836 D3 ~ ~ 0 -1 7871 S #7839 Supply Depot~ ~ 0 1073741832 1 0 D0 ~ ~ 0 -1 7834 S #7840 The Stage~ &Y Mirrors line the southern wall of this stage and thre is a solid durabrass pole which is often used by the sexiest female t'landa tils in the galaxy. There are males which line the stage with credits in their hands, hoping to get some action. ~ 0 1073741836 1 0 D0 ~ ~ 0 -1 7815 S #7841 Service Level~ &Y This is the entry to the services level. There is the personal bathhouse, mud pit and bank for Durga and his guests.There is a trail of mud coming from the pit trailing on the carpet but other then that this room is quite nice especially for being on Nal Hutta. ~ 0 1073741832 1 0 D1 ~ ~ 0 -1 7843 D3 ~ ~ 0 -1 7823 D6 ~ ~ 0 -1 7842 D8 ~ ~ 0 -1 7844 S #7842 Swamp~ &Y This swamp is a Hutt's dream. The mud is quite thick and there is a stench of rotting organic waste. It might be a good place to take a nice mudbath.There is however a strange breeze of air comeing from the east. ~ 0 1073741836 1 0 D1 ~ ~ 2048 -1 7845 D9 ~ ~ 0 -1 7841 S #7843 Bathhouse~ &Y This bathouse has water and mud splashed on the floor. Hutts use it to clean up after they roll around in the swamp. Over to the south an expensive painting drips with water. ~ 0 1073741832 1 0 D1 ~ ~ 3 -1 7846 D3 ~ ~ 0 -1 7841 S #7844 Durga's Personal Bank~ &Y Durga often needs his money taken out to the laundry. He had this palace installed with a bank for his personal use but he also allows guests utilize its services. ~ 0 1073742080 1 0 D1 ~ ~ 0 -1 7847 D7 ~ ~ 0 -1 7841 S #7845 Spicers Hideout~ &z Wait?! What is this place? ~ 0 1073741836 1 0 D3 ~ ~ 0 -1 7842 S #7846 Bathhouse Control Room~ &Y The bathhouse control room is full of switches, levers and gauges. They monitor water pressure, temperature and amount of clean water in reserve. This room also controls the swamp room. Please do not touch anything. ~ 0 1073741832 1 0 D3 ~ ~ 3 -1 7843 S #7847 Bank Vault~ &Y Durga stores his credits in this thick durasteel vault. The credits are kept in a secure locker to prevent stealing.One thing hutts love is money and they will do anything to prevent its theft. ~ 0 1073741832 1 0 D3 ~ ~ 0 -1 7844 S #7848 Hostel~ ~ 0 1082164236 1 0 D1 ~ ~ 0 -1 7870 S #7849 Hallway Intersection~ &Y This hallway has a fork that leads east, northeast and southeast. Each branch of the hallway goes to a different utility room. Find out where each wing goes. ~ 0 1073741824 1 0 D1 ~ ~ 0 -1 7852 D3 ~ ~ 0 -1 7823 D6 ~ ~ 0 -1 7850 D8 ~ ~ 0 -1 7854 S #7850 North-East Hallway~ &Y This hallway leads to a workshop used by Durga to craft weapons and armor and whatnot. There is an extremely LOUD noise coming from the east. ~ 0 1073741832 1 0 D1 ~ ~ 8389665 7801 7851 D9 ~ ~ 0 -1 7849 S #7851 Workshop~ &Y This room has tools needed to craft equipment needed by nearly every profession. Crates of weapons, armor, ship modifications and datapads scattered around the room. ~ 0 1140850696 1 0 D3 ~ ~ 1 7801 7850 S #7852 Eastern Hallway~ &Y There is a lot of &zgray&Y smoke coming from the east. It seems that spice can be refined in that smokey room. ~ 0 1073741832 1 0 D1 ~ ~ 0 -1 7853 D3 ~ ~ 0 -1 7849 S #7853 Refinery~ &z This room is thick with smoke. There are wooden shelves with beakers and burners and other tools needed to refine ~ 0 1107296264 1 0 D3 ~ ~ 0 -1 7852 S #7854 South-East Hallway~ &Y This hallway leads to a sparring facility. Head east for a challenge. ~ 0 1073741832 1 0 D1 ~ ~ 0 -1 7855 D7 ~ ~ 0 -1 7849 S #7855 Sparring Facility~ &Y There is a training remote in here however it is quite strong so &RBEWARE ~ 0 8 1 0 D3 ~ ~ 0 -1 7854 S #7856 Champagne Room~ This room is lined with shabby beds. The floor is quite sticky.... GROSS! ~ 0 1073741828 1 0 D7 ~ ~ 0 -1 7840 S #7857 Penthouse Entrance~ &Y This hallway is lined with &Rred&Y carpet, the walls hang expensive art from planets across the galaxy and there is fancy carved wood around the door.Durga occupies this penthouse whenever he is staying in his palace. ~ 0 1073741832 0 0 D1 ~ ~ 0 -1 7858 D3 ~ ~ 0 -1 7823 S #7858 &wA Large Penthouse with a sign reading "GO AWAY"~ ~ 0 1083179008 1 0 D2 ~ ~ 0 -1 7862 D3 ~ ~ 0 -1 7857 D6 ~ ~ 0 -1 7859 D7 ~ ~ 0 -1 7863 D8 ~ ~ 0 -1 7860 D9 ~ ~ 0 -1 7861 S #7859 Bathroom~ &Y This bathroom is fit for a king. The toilet, basin and bath are hutt-sized but even a jawa would feel nice in here.There is a window on the north wall but it is smoked glass so nobody can see in. Just don't forget to flush! ~ 0 1082130432 1 0 D9 ~ ~ 0 -1 7858 S #7860 Personal Bacta Tank~ &C This bacta tank is large enough to hold a hutt but due to the oxygen requirement only one person can be in here at a time. Even if more then one could be in at a time, the two could not communicate. ~ 0 1073741832 1 0 D7 ~ ~ 0 -1 7858 > rand_prog 100~ mpecho &cThe bacta bubbles around you. mprestore $n 35 ~ | S #7861 Entertainment Room~ &Y This room is filled with the latest and greatest entertainment equipment.With the receiver tuned to the right frequency one could even pick up signals coming from Imperial City. A HUGE sofa lies on the south wall. ~ 0 1073741832 1 0 D6 ~ ~ 0 -1 7858 S #7862 Kitchen~ &Y This kitchen has is quite clean and there is a chef who is waiting to cook his specialty, Filet of Bantha.Feel free to ask the chef for a menu. ~ 0 1073741832 1 0 D0 ~ ~ 0 -1 7858 S #7863 Master Bedroom~ &Y This room has a lush fore poster bed. A window lies on the northern wall over looking the spaceport. ~ 0 1073741824 1 0 D8 ~ ~ 0 -1 7858 S #7864 A Back Room~ ~ 0 1073741836 1 0 D3 ~ ~ 0 -1 7815 S #7865 Hallway to Durga's Hanger~ &Y This hallway has a duraglass roof and heads east to Durga's hanger. Guests are not normally allowed to use this hanger however now that he is on hiatus to Yavin guests use this frequently. ~ 0 1073741824 1 0 D1 ~ ~ 0 -1 7866 D3 ~ ~ 0 -1 7823 S #7866 Before the Hanger~ &Y The wind blows quite hard as the cover of duraglass is no longer overhead. The hanger is one room to the east. Hopefully no guards will be posted since Druga is gone. ~ 0 1073741824 1 0 D1 ~ ~ 0 -1 7867 D3 ~ ~ 0 -1 7865 S #7867 Durga's Personal Hanger~ &Y Durga uses this landing pad to smuggle his goods off Nal Hutta with out the local folk getting too nosy.There is a guard station but it has long been deserted. ~ 0 1073741872 1 0 D3 ~ ~ 0 -1 7866 S #7868 Smithy~ ~ 0 1073741832 1 0 D2 ~ ~ 0 -1 7831 S #7869 Dormitory~ ~ 0 1082131464 1 0 D2 ~ ~ 0 -1 7832 S #7870 Nal Hutta Hotel~ &B This hotel must have been made from the parts that Durga didn't want. There is nothing that is made of quality materials and the architect could not have been any smarter then a Gamorrean. But you can get a room if you talk to the innkeeper. ~ 0 33800 1 0 D1 ~ ~ 0 -1 7809 D3 ~ ~ 0 -1 7879 S #7871 Den~ ~ 0 1073741824 1 0 D0 ~ ~ 0 -1 7832 D1 ~ ~ 0 -1 7838 D2 ~ ~ 0 -1 7835 S #7872 Workshop~ ~ 0 1174405128 1 0 D0 ~ ~ 0 -1 7835 S #7875 Sparring Facility~ ~ 0 1073741824 1 0 D3 ~ ~ 0 -1 7838 S #7878 Floating in a void~ ~ 0 1073741828 1 0 S #7879 The Galactic Mail Center~ ~ 0 1073741824 1 0 D1 ~ ~ 0 -1 7870 S #7880 Turbolift~ ~ 0 1073741828 1 0 S #7899 Interrogation Chambers~ ~ 0 1073741828 1 0 S #7900 Floating in a void~ ~ 0 4 1 0 S #7999 Floating in a void~ ~ 0 1073741824 1 0 S #0 #RESETS O 1 7655 1 7651 D 0 7665 1 1 D 0 7667 3 1 D 0 7670 0 0 D 0 7671 2 0 O 1 7702 1 7700 M 1 7702 1 7701 O 1 7700 1 7701 M 1 7703 1 7702 O 1 7703 1 7702 M 1 7704 1 7704 O 1 7704 1 7704 M 1 7999 1 7999 O 1 7999 1 7999 S #SHOPS 7811 9 57 5 0 0 102 15 0 23 ; dealer 7812 19 0 0 0 0 120 40 0 23 ; A bar tender 7813 0 0 0 0 0 330 75 0 23 ; Nalba 7815 74 0 0 0 0 190 90 0 23 ; EG150 7817 5 9 15 0 0 20 1 0 23 ; EG128 0 #REPAIRS 7816 5 9 0 9 1 0 23 ; BS18103 0 #SPECIALS M 7801 spec_customs_weapons M 7802 spec_police_attack M 7803 spec_janitor S #$