/***************************************************************************
* Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, *
* Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. *
* *
* Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael *
* Chastain, Michael Quan, and Mitchell Tse. *
* *
* Ground ZERO improvements copyright pending 1994, 1995 by James Hilke *
* *
* In order to use any part of this Merc Diku Mud, you must comply with *
* both the original Diku license in 'license.doc' as well the Merc *
* license in 'license.txt'. In particular, you may not remove either of *
* these copyright notices. *
* *
* Much time and thought has gone into this software and you are *
* benefitting. We hope that you share your changes too. What goes *
* around, comes around. *
***************************************************************************/
#if defined(macintosh)
#include <types.h>
#else
#include <sys/types.h>
#include <sys/time.h>
#endif
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <time.h>
#include "ground0.h"
extern char *guild_list[];
/* command procedures needed */
DECLARE_DO_FUN(do_quit );
/*
* Local functions.
*/
void note_attach args( ( CHAR_DATA *ch ) );
void note_remove args( ( CHAR_DATA *ch, NOTE_DATA *pnote ) );
void note_delete args( ( NOTE_DATA *pnote ) );
bool is_note_to( CHAR_DATA *ch, NOTE_DATA *pnote )
{
if ( !str_cmp( ch->names, pnote->sender ) )
return TRUE;
if ( is_name_exact( "all", pnote->to_list ) )
return TRUE;
if ( IS_HERO(ch) && (is_name( "immortal", pnote->to_list ) ||
is_name_exact ("imm", pnote->to_list)))
return TRUE;
if ( is_name_exact ( ch->names, pnote->to_list ) )
return TRUE;
if ( ch->trust == MAX_TRUST)
return TRUE;
return FALSE;
}
void note_attach( CHAR_DATA *ch )
{
NOTE_DATA *pnote;
if ( ch->pnote != NULL )
return;
if ( note_free == NULL )
{
pnote = alloc_perm( sizeof(*ch->pnote) );
}
else
{
pnote = note_free;
note_free = note_free->next;
}
pnote->next = NULL;
pnote->sender = str_dup( ch->names );
pnote->date = str_dup( "" );
pnote->to_list = str_dup( "" );
pnote->subject = str_dup( "" );
pnote->text = str_dup( "" );
ch->pnote = pnote;
return;
}
void note_remove( CHAR_DATA *ch, NOTE_DATA *pnote )
{
char to_new[MAX_INPUT_LENGTH];
char to_one[MAX_INPUT_LENGTH];
FILE *fp;
NOTE_DATA *prev;
char *to_list;
/*
* Build a new to_list.
* Strip out this recipient.
*/
to_new[0] = '\0';
to_list = pnote->to_list;
while ( *to_list != '\0' )
{
to_list = one_argument( to_list, to_one );
if ( to_one[0] != '\0' && str_cmp( ch->names, to_one ) )
{
strcat( to_new, " " );
strcat( to_new, to_one );
}
}
/*
* Just a simple recipient removal?
*/
if ( str_cmp( ch->names, pnote->sender ) && to_new[0] != '\0' )
{
free_string( pnote->to_list );
pnote->to_list = str_dup( to_new + 1 );
return;
}
/*
* Remove note from linked list.
*/
if ( pnote == note_list )
{
note_list = pnote->next;
}
else
{
for ( prev = note_list; prev != NULL; prev = prev->next )
{
if ( prev->next == pnote )
break;
}
if ( prev == NULL )
{
bug( "Note_remove: pnote not found.", 0 );
return;
}
prev->next = pnote->next;
}
free_string( pnote->text );
free_string( pnote->subject );
free_string( pnote->to_list );
free_string( pnote->date );
free_string( pnote->sender );
pnote->next = note_free;
note_free = pnote;
/*
* Rewrite entire list.
*/
fclose( fpReserve );
if ( ( fp = fopen( NOTE_FILE, "w" ) ) == NULL )
{
perror( NOTE_FILE );
}
else
{
for ( pnote = note_list; pnote != NULL; pnote = pnote->next )
{
fprintf( fp, "Sender %s~\n", pnote->sender);
fprintf( fp, "Date %s~\n", pnote->date);
fprintf( fp, "Stamp %d\n", pnote->date_stamp);
fprintf( fp, "To %s~\n", pnote->to_list);
fprintf( fp, "Subject %s~\n", pnote->subject);
fprintf( fp, "Text\n%s~\n", pnote->text);
}
fclose( fp );
}
fpReserve = fopen( NULL_FILE, "r" );
return;
}
/* used by imps to nuke a note for good */
void note_delete( NOTE_DATA *pnote )
{
FILE *fp;
NOTE_DATA *prev;
/*
* Remove note from linked list.
*/
if ( pnote == note_list )
{
note_list = pnote->next;
}
else
{
for ( prev = note_list; prev != NULL; prev = prev->next )
{
if ( prev->next == pnote )
break;
}
if ( prev == NULL )
{
bug( "Note_delete: pnote not found.", 0 );
return;
}
prev->next = pnote->next;
}
free_string( pnote->text );
free_string( pnote->subject );
free_string( pnote->to_list );
free_string( pnote->date );
free_string( pnote->sender );
pnote->next = note_free;
note_free = pnote;
/*
* Rewrite entire list.
*/
fclose( fpReserve );
if ( ( fp = fopen( NOTE_FILE, "w" ) ) == NULL )
{
perror( NOTE_FILE );
}
else
{
for ( pnote = note_list; pnote != NULL; pnote = pnote->next )
{
fprintf( fp, "Sender %s~\n", pnote->sender);
fprintf( fp, "Date %s~\n", pnote->date);
fprintf( fp, "Stamp %d\n", pnote->date_stamp);
fprintf( fp, "To %s~\n", pnote->to_list);
fprintf( fp, "Subject %s~\n", pnote->subject);
fprintf( fp, "Text\n%s~\n", pnote->text);
}
fclose( fp );
}
fpReserve = fopen( NULL_FILE, "r" );
return;
}
void do_note( CHAR_DATA *ch, char *argument )
{
char buf[MAX_STRING_LENGTH];
char arg[MAX_INPUT_LENGTH];
NOTE_DATA *pnote;
int vnum;
int anum;
if ( IS_NPC(ch) )
return;
argument = one_argument( argument, arg );
smash_tilde( argument );
if (arg[0] == '\0')
{
do_note(ch,"read");
return;
}
if ((!ch->pcdata->account || !ch->pcdata->account[0]) && !IS_IMMORTAL (ch)
&& str_prefix( arg, "list" ) && str_prefix (arg, "read"))
{
send_to_char ("You must be a registerred player to write notes.", ch);
return;
}
if ( !str_prefix( arg, "list" ) )
{
vnum = 0;
for ( pnote = note_list; pnote != NULL; pnote = pnote->next )
{
if ( is_note_to( ch, pnote ) )
{
sprintf( buf, "[%3d%s] %s: %s\n\r",
vnum,
(pnote->date_stamp > ch->last_note
&& str_cmp(pnote->sender,ch->names)) ? "N" : " ",
pnote->sender, pnote->subject );
send_to_char( buf, ch );
vnum++;
}
}
return;
}
if ( !str_prefix( arg, "read" ) )
{
bool fAll;
if ( !str_cmp( argument, "all" ) )
{
fAll = TRUE;
anum = 0;
}
else if ( argument[0] == '\0' || !str_prefix(argument, "next"))
/* read next unread note */
{
vnum = 0;
for ( pnote = note_list; pnote != NULL; pnote = pnote->next)
{
if (is_note_to(ch,pnote) && str_cmp(ch->names,pnote->sender)
&& ch->last_note < pnote->date_stamp)
{
sprintf( buf, "[%3d] %s: %s\n\r%s\n\rTo: %s\n\r",
vnum,
pnote->sender,
pnote->subject,
pnote->date,
pnote->to_list);
send_to_char( buf, ch );
page_to_char( pnote->text, ch );
ch->last_note = UMAX(ch->last_note,pnote->date_stamp);
return;
}
else if (is_note_to(ch,pnote))
vnum++;
}
send_to_char("You have no unread notes.\n\r",ch);
return;
}
else if ( is_number( argument ) )
{
fAll = FALSE;
anum = atoi( argument );
}
else
{
send_to_char( "Note read which number?\n\r", ch );
return;
}
vnum = 0;
for ( pnote = note_list; pnote != NULL; pnote = pnote->next )
{
if ( is_note_to( ch, pnote ) && ( vnum++ == anum || fAll ) )
{
sprintf( buf, "[%3d] %s: %s\n\r%s\n\rTo: %s\n\r",
vnum - 1,
pnote->sender,
pnote->subject,
pnote->date,
pnote->to_list
);
send_to_char( buf, ch );
send_to_char( pnote->text, ch );
ch->last_note = UMAX(ch->last_note,pnote->date_stamp);
return;
}
}
send_to_char( "No such note.\n\r", ch );
return;
}
if ( !str_cmp( arg, "+" ) )
{
note_attach( ch );
strcpy( buf, ch->pnote->text );
if ( strlen(buf) + strlen(argument) >= MAX_STRING_LENGTH - 200 )
{
send_to_char( "Note too long.\n\r", ch );
return;
}
strcat( buf, argument );
strcat( buf, "\n\r" );
free_string( ch->pnote->text );
ch->pnote->text = str_dup( buf );
send_to_char( "Ok.\n\r", ch );
return;
}
if ( !str_prefix( arg, "subject" ) )
{
note_attach( ch );
free_string( ch->pnote->subject );
ch->pnote->subject = str_dup( argument );
send_to_char( "Ok.\n\r", ch );
return;
}
if ( !str_prefix( arg, "to" ) )
{
note_attach( ch );
free_string( ch->pnote->to_list );
ch->pnote->to_list = str_dup( argument );
send_to_char( "Ok.\n\r", ch );
return;
}
if ( !str_prefix( arg, "clear" ) )
{
if ( ch->pnote != NULL )
{
free_string( ch->pnote->text );
free_string( ch->pnote->subject );
free_string( ch->pnote->to_list );
free_string( ch->pnote->date );
free_string( ch->pnote->sender );
ch->pnote->next = note_free;
note_free = ch->pnote;
ch->pnote = NULL;
}
send_to_char( "Ok.\n\r", ch );
return;
}
if ( !str_prefix( arg, "show" ) )
{
if ( ch->pnote == NULL )
{
send_to_char( "You have no note in progress.\n\r", ch );
return;
}
sprintf( buf, "%s: %s\n\rTo: %s\n\r",
ch->pnote->sender,
ch->pnote->subject,
ch->pnote->to_list
);
send_to_char( buf, ch );
send_to_char( ch->pnote->text, ch );
return;
}
if ( !str_prefix( arg, "post" ) || !str_prefix(arg, "send"))
{
FILE *fp;
char *strtime;
if ( ch->pnote == NULL )
{
send_to_char( "You have no note in progress.\n\r", ch );
return;
}
if (!str_cmp(ch->pnote->to_list,""))
{
send_to_char(
"You need to provide a recipient (name, all, or immortal).\n\r",
ch);
return;
}
if (!str_cmp(ch->pnote->subject,""))
{
send_to_char("You need to provide a subject.\n\r",ch);
return;
}
ch->pnote->next = NULL;
strtime = ctime( ¤t_time );
strtime[strlen(strtime)-1] = '\0';
ch->pnote->date = str_dup( strtime );
ch->pnote->date_stamp = current_time;
if ( note_list == NULL )
{
note_list = ch->pnote;
}
else
{
for ( pnote = note_list; pnote->next != NULL; pnote = pnote->next )
;
pnote->next = ch->pnote;
}
pnote = ch->pnote;
ch->pnote = NULL;
fclose( fpReserve );
if ( ( fp = fopen( NOTE_FILE, "a" ) ) == NULL )
{
perror( NOTE_FILE );
}
else
{
fprintf( fp, "Sender %s~\n", pnote->sender);
fprintf( fp, "Date %s~\n", pnote->date);
fprintf( fp, "Stamp %d\n", pnote->date_stamp);
fprintf( fp, "To %s~\n", pnote->to_list);
fprintf( fp, "Subject %s~\n", pnote->subject);
fprintf( fp, "Text\n%s~\n", pnote->text);
fclose( fp );
}
fpReserve = fopen( NULL_FILE, "r" );
send_to_char( "Ok.\n\r", ch );
return;
}
if ( !str_prefix( arg, "remove" ) )
{
if ( !is_number( argument ) )
{
send_to_char( "Note remove which number?\n\r", ch );
return;
}
anum = atoi( argument );
vnum = 0;
for ( pnote = note_list; pnote != NULL; pnote = pnote->next )
{
if ( is_note_to( ch, pnote ) && vnum++ == anum )
{
note_remove( ch, pnote );
send_to_char( "Ok.\n\r", ch );
return;
}
}
send_to_char( "No such note.\n\r", ch );
return;
}
if ( !str_prefix( arg, "delete" ) && get_trust(ch))
{
if ( !is_number( argument ) )
{
send_to_char( "Note delete which number?\n\r", ch );
return;
}
anum = atoi( argument );
vnum = 0;
for ( pnote = note_list; pnote != NULL; pnote = pnote->next )
{
if ( is_note_to( ch, pnote ) && vnum++ == anum )
{
note_delete( pnote );
send_to_char( "Ok.\n\r", ch );
return;
}
}
send_to_char( "No such note.\n\r", ch );
return;
}
send_to_char( "Huh? Type 'help note' for usage.\n\r", ch );
return;
}
/* RT code to delete yourself */
void do_delet( CHAR_DATA *ch, char *argument)
{
send_to_char("You must type the full command to delete yourself.\n\r",ch);
}
void do_delete( CHAR_DATA *ch, char *argument)
{
char strsave[MAX_INPUT_LENGTH];
if (IS_NPC(ch))
return;
if (ch->pcdata->confirm_delete)
{
if (argument[0] != '\0')
{
send_to_char("Delete status removed.\n\r",ch);
ch->pcdata->confirm_delete = FALSE;
return;
}
else
{
sprintf( strsave, "mv -f %sPS%s %sPS%s", PLAYER_DIR,
capitalize( ch->names ), BAK_PLAYER_DIR,
capitalize( ch->names ) );
send_to_char ("See ya here next time you get the urge to kill. "
"Grin.\n\r", ch);
if (ch->desc)
close_socket (ch->desc);
extract_char (ch, TRUE);
system(strsave);
do_save_all (NULL, "");
return;
}
}
if (argument[0] != '\0')
{
send_to_char("Just type delete. No argument.\n\r",ch);
return;
}
send_to_char("Type delete again to confirm this command.\n\r",ch);
send_to_char("WARNING: this command is irreversible.\n\r",ch);
send_to_char("Typing delete with an argument will undo delete status.\n\r",
ch);
ch->pcdata->confirm_delete = TRUE;
}
/* RT quiet blocks out all communication */
void do_quiet ( CHAR_DATA *ch, char * argument)
{
if (IS_SET(ch->comm,COMM_QUIET))
{
send_to_char("Quiet mode removed.\n\r",ch);
REMOVE_BIT(ch->comm,COMM_QUIET);
}
else
{
send_to_char("From now on, you will only hear says and emotes.\n\r",ch);
SET_BIT(ch->comm,COMM_QUIET);
}
}
void do_kills( CHAR_DATA *ch, char *argument )
{
char buf[MAX_STRING_LENGTH];
CHAR_DATA *victim;
if (ch)
if (IS_SET(ch->comm,COMM_NOKILLS))
{
send_to_char("You will now be notified of kills.\n\r",ch);
REMOVE_BIT(ch->comm,COMM_NOKILLS);
}
else
{
send_to_char("You will no longer be notified of kills.\n\r",ch);
SET_BIT(ch->comm,COMM_NOKILLS);
}
else
{
for ( victim = char_list; victim != NULL; victim = victim->next )
{
if (!ground0_down && (IS_SET(victim->comm,COMM_NOKILLS) ||
IS_SET(victim->comm,COMM_QUIET)))
continue;
send_to_char(argument, victim);
}
}
}
void do_bounty( CHAR_DATA *ch, char *argument )
{
char buf[MAX_STRING_LENGTH];
CHAR_DATA *victim;
if (argument[0] == '\0' )
{
if (IS_SET(ch->comm,COMM_NOBOUNTY))
{
send_to_char("`0Bounty`` Hunter channel is now ON.\n\r",ch);
REMOVE_BIT(ch->comm,COMM_NOBOUNTY);
}
else
{
send_to_char("`0Bounty`` Hunter channel is now OFF.\n\r",ch);
SET_BIT(ch->comm,COMM_NOBOUNTY);
}
}
else
{
if (ch)
{
if (IS_SET(ch->comm,COMM_QUIET))
{
send_to_char("You must turn off quiet mode first.\n\r",ch);
return;
}
if (IS_SET(ch->comm,COMM_NOCHANNELS))
{
send_to_char("The gods have revoked your channel priviliges."
"\n\r", ch);
return;
}
REMOVE_BIT(ch->comm,COMM_NOBOUNTY);
sprintf( buf, "You `0BOUNTY``: '`0%s``'\n\r", argument );
send_to_char( buf, ch );
sprintf( buf, "$n `0BOUNTY``: '`0%s``'", argument );
}
if (ch)
if (ch->chan_delay)
{
WAIT_STATE (ch, ch->chan_delay);
ch->chan_delay *= 2;
}
else
ch->chan_delay = PULSE_PER_SECOND;
for ( victim = char_list; victim != NULL; victim = victim->next )
{
if (IS_SET(victim->comm,COMM_NOBOUNTY) ||
IS_SET(victim->comm,COMM_QUIET))
continue;
if (((argument[0] == '%') && ch && IS_IMMORTAL(ch)) || !ch)
act_new ("`AMR SELF-DESTRUCT`` `0BOUNTY``: '`0$t``'", victim,
&(argument[1]), NULL, TO_CHAR, POS_DEAD);
else
act_new("$n `0BOUNTY``: '`0$t``'", ch, argument, victim, TO_VICT,
POS_DEAD);
}
}
}
void do_imptalk( CHAR_DATA *ch, char *argument )
{
char buf[MAX_STRING_LENGTH];
DESCRIPTOR_DATA *d;
if ( argument[0] == '\0' )
{
send_to_char("You cannot turn off IMP talk.\n\r", ch );
return;
}
sprintf( buf, "$n: %s", argument );
act_new("IMP] $n: $t",ch,argument,NULL,TO_CHAR,POS_DEAD);
for ( d = descriptor_list; d != NULL; d = d->next )
{
if ( d->connected == CON_PLAYING &&
IS_IMP(d->character) )
{
act_new("IMP] $n: $t",ch,argument,d->character,TO_VICT,POS_DEAD);
}
}
}
void do_immtalk( CHAR_DATA *ch, char *argument )
{
char buf[MAX_STRING_LENGTH];
CHAR_DATA *listenners;
if ( argument[0] == '\0' )
{
if (IS_SET(ch->comm,COMM_NOWIZ))
{
send_to_char("Immortal channel is now ON\n\r",ch);
REMOVE_BIT(ch->comm,COMM_NOWIZ);
}
else
{
send_to_char("Immortal channel is now OFF\n\r",ch);
SET_BIT(ch->comm,COMM_NOWIZ);
}
return;
}
if (ch)
REMOVE_BIT(ch->comm,COMM_NOWIZ);
sprintf( buf, "$n: %s", argument );
if (ch)
act_new("$n: $t",ch,argument,NULL,TO_CHAR,POS_DEAD);
if (ch)
if (ch->chan_delay)
{
WAIT_STATE (ch, ch->chan_delay);
ch->chan_delay *= 2;
}
else
ch->chan_delay = PULSE_PER_SECOND;
for (listenners = char_list; listenners; listenners = listenners->next)
{
if (IS_HERO(listenners) &&
!IS_SET(listenners->comm,COMM_NOWIZ) )
if (ch)
act_new("$n: $t",ch,argument,listenners,TO_VICT,POS_DEAD);
else
act_new ("`AMR SELF-DESTRUCT``: $t", listenners, &(argument[1]),
NULL, TO_CHAR, POS_DEAD);
}
return;
}
void do_say( CHAR_DATA *ch, char *argument )
{
if ( argument[0] == '\0' )
{
send_to_char( "Say what?\n\r", ch );
return;
}
act( "$n says '`s$T``'", ch, NULL, argument, TO_ROOM );
act( "You say '`s$T``'", ch, NULL, argument, TO_CHAR );
return;
}
void do_tell( CHAR_DATA *ch, char *argument )
{
char arg[MAX_INPUT_LENGTH];
CHAR_DATA *victim;
if ( IS_SET(ch->comm, COMM_NOTELL) )
{
send_to_char( "Your message didn't get through.\n\r", ch );
return;
}
if ( IS_SET(ch->comm, COMM_QUIET) )
{
send_to_char( "You must turn off quiet mode first.\n\r", ch);
return;
}
argument = one_argument( argument, arg );
if ( arg[0] == '\0' || argument[0] == '\0' )
{
send_to_char( "Tell whom what?\n\r", ch );
return;
}
/*
* Can tell to PC's anywhere, but NPC's only in same room.
* -- Furey
*/
if ( ( victim = get_char_world( ch, arg ) ) == NULL
|| ( IS_NPC(victim) && victim->in_room != ch->in_room ) )
{
send_to_char( "They aren't here.\n\r", ch );
return;
}
if ( victim->desc == NULL && !IS_NPC(victim))
{
act("$N seems to have misplaced $S link...try again later.",
ch,NULL,victim,TO_CHAR);
return;
}
if ( !IS_IMMORTAL(ch) && !IS_AWAKE(victim) )
{
act( "$E can't hear you.", ch, 0, victim, TO_CHAR );
return;
}
if ( IS_SET(victim->comm,COMM_QUIET) && !IS_IMMORTAL(ch))
{
act( "$E is not receiving tells.", ch, 0, victim, TO_CHAR );
return;
}
if (ch->chan_delay)
{
WAIT_STATE (ch, ch->chan_delay);
ch->chan_delay *= 2;
}
else
ch->chan_delay = PULSE_PER_SECOND;
act( "You tell $N '`t$t``'", ch, argument, victim, TO_CHAR );
act_new("$n tells you '`t$t``'",ch,argument,victim,TO_VICT,POS_DEAD);
victim->reply = ch;
return;
}
void do_reply( CHAR_DATA *ch, char *argument )
{
CHAR_DATA *victim;
if ( IS_SET(ch->comm, COMM_NOTELL) )
{
send_to_char( "Your message didn't get through.\n\r", ch );
return;
}
if ( ( victim = ch->reply ) == NULL )
{
send_to_char( "They aren't here.\n\r", ch );
return;
}
if ( victim->desc == NULL && !IS_NPC(victim))
{
act("$N seems to have misplaced $S link...try again later.",
ch,NULL,victim,TO_CHAR);
return;
}
if ( !IS_IMMORTAL(ch) && !IS_AWAKE(victim) )
{
act( "$E can't hear you.", ch, 0, victim, TO_CHAR );
return;
}
if ( IS_SET(victim->comm,COMM_QUIET) && !IS_IMMORTAL(ch))
{
act( "$E is not receiving tells.", ch, 0, victim, TO_CHAR );
return;
}
if (ch->chan_delay)
{
WAIT_STATE (ch, ch->chan_delay);
ch->chan_delay *= 2;
}
else
ch->chan_delay = PULSE_PER_SECOND;
act("You reply to $N '`t$t``'",ch,argument,victim,TO_CHAR);
act_new("$n replies '`t$t``'",ch,argument,victim,TO_VICT,POS_DEAD);
victim->reply = ch;
return;
}
void do_emote( CHAR_DATA *ch, char *argument )
{
if ( !IS_NPC(ch) && IS_SET(ch->comm, COMM_NOEMOTE) )
{
send_to_char( "You can't show your emotions.\n\r", ch );
return;
}
if ( argument[0] == '\0' )
{
send_to_char( "Emote what?\n\r", ch );
return;
}
act( "$n $T", ch, NULL, argument, TO_ROOM );
act( "$n $T", ch, NULL, argument, TO_CHAR );
return;
}
void do_idea( CHAR_DATA *ch, char *argument )
{
append_file( ch, IDEA_FILE, argument );
send_to_char( "Idea logged.\n\r", ch );
return;
}
void do_typo( CHAR_DATA *ch, char *argument )
{
append_file( ch, TYPO_FILE, argument );
send_to_char( "Typo logged.\n\r", ch );
return;
}
void do_quit ( CHAR_DATA *ch, char *argument)
{
if (!IS_IMMORTAL (ch))
{
send_to_char ("No quitting here pal. If you need to lose link, the "
"command is 'ld'.\n\r", ch);
return;
}
save_char_obj (ch);
if (ch->desc)
close_socket (ch->desc);
extract_char (ch, TRUE);
}
void do_lose_link (CHAR_DATA *ch, char *argument)
{
DESCRIPTOR_DATA *d;
if (ch->desc)
for (d = descriptor_list; d; d = d->next)
if (d == ch->desc)
{
close_socket (d);
return;
}
}
void do_save( CHAR_DATA *ch, char *argument )
{
if ( IS_NPC(ch) )
return;
save_char_obj( ch );
send_to_char("You have been saved.\n\r", ch );
WAIT_STATE(ch,5 * PULSE_VIOLENCE);
return;
}
void die_follower( CHAR_DATA *ch )
{
CHAR_DATA *fch;
if (ch->leader)
stop_follower( ch );
for ( fch = char_list; fch != NULL; fch = fch->next )
if ( fch->leader == ch )
stop_follower( fch );
}
void do_follow( CHAR_DATA *ch, char *argument )
{
/* RT changed to allow unlimited following and follow the NOFOLLOW rules */
char arg[MAX_INPUT_LENGTH];
CHAR_DATA *victim;
one_argument( argument, arg );
if ( arg[0] == '\0' )
if (ch->allows_followers)
{
send_to_char ("You no longer allow any followers.\n\r", ch);
ch->allows_followers = 0;
die_follower (ch);
return;
}
else
{
send_to_char ("Members of your team can follow you now.\n\r", ch);
ch->allows_followers = 1;
return;
}
if ( ( victim = get_char_room( ch, arg ) ) == NULL )
{
send_to_char( "They aren't here.\n\r", ch );
return;
}
if ( victim == ch )
{
if ( ch->leader == NULL )
{
send_to_char( "You already follow yourself.\n\r", ch );
return;
}
stop_follower(ch);
return;
}
if ( ch->leader != NULL )
stop_follower( ch );
if (victim->leader)
{
send_to_char ("Follow someone who isn't already following someone "
"else.\n\r", ch);
return;
}
if (!victim->allows_followers)
{
act ("$N doesn't look like $E wants you to follow $M.", ch,
NULL, victim, TO_CHAR);
act ("$n tries to follow you, but you aren't allowing followers.",
ch, NULL, victim, TO_VICT);
return;
}
add_follower( ch, victim );
}
void add_follower( CHAR_DATA *ch, CHAR_DATA *leader )
{
if ( ch->leader != NULL )
{
bug( "Add_follower: non-null leader.", 0 );
return;
}
ch->leader = leader;
if ( can_see( leader, ch ) )
act( "$n now follows you.", ch, NULL, leader, TO_VICT );
act( "You now follow $N.", ch, NULL, leader, TO_CHAR );
return;
}
void stop_follower( CHAR_DATA *ch )
{
if ( ch->leader == NULL )
{
bug( "Stop_follower: null leader.", 0 );
return;
}
if ( can_see( ch->leader, ch ) && ch->in_room != NULL)
{
act( "$n stops following you.", ch, NULL, ch->leader, TO_VICT );
act( "You stop following $N.", ch, NULL, ch->leader, TO_CHAR );
}
ch->leader = NULL;
return;
}
void do_characters (CHAR_DATA *ch, char *argument)
{
int num;
if (IS_NPC(ch))
return;
if (!is_number (argument))
{
send_to_char ("Syntax: chars <number>\n\r", ch);
return;
}
if (((num = atoi(argument)) < 500) || (num > 32000))
{
send_to_char ("The number must be in the range 500 - 32000.\n\r", ch);
return;
}
ch->desc->max_out = num;
}