#OBJ_HEADER ]/* item types */ ]#define ITEM_MISC 0 ]#define ITEM_WEAPON 1 ]#define ITEM_ARMOR 2 ]#define ITEM_EXPLOSIVE 3 ]#define ITEM_AMMO 4 ]#define ITEM_TEAM_VEHICLE 5 ]#define ITEM_TEAM_ENTRANCE 6 ] ]/* ammo types */ ]#define AMMO_9MM 0 ]#define AMMO_UZI 1 ]#define AMMO_MINIGUN 2 ]#define AMMO_45MM 3 ]#define AMMO_SHOTGUN 4 ]#define AMMO_PULSE_RIFLE 5 ]#define AMMO_GREN_LAUNCHER 6 ]#define AMMO_SLINGSHOT 7 ]#define AMMO_FLAMETHROWER 8 ]#define AMMO_POSTAL 9 ]#define AMMO_ENERGY_PACK 10 ]#define AMMO_AKA 11 ]#define AMMO_ROCKET_LAUNCHER 12 ]#define AMMO_FLARE 13 ]#define AMMO_TANK_GUN 14 ] ]/* general flags */ ]#define GEN_CAN_DEPRESS (A) ]#define GEN_CAN_BURY (B) ]#define GEN_CONDITION_MONITOR (C) ]#define GEN_BURNS_ROOM (D) ]#define GEN_NO_AMMO_NEEDED (E) ]#define GEN_CHANCE_EXPLODE_WITH_USE (F) ]#define GEN_DETECT_MINE (G) ]#define GEN_ANTI_BLIND (H) ]#define GEN_OBJECTIVE (I) ]#define GEN_DARKS_ROOM (J) ]#define GEN_EXTRACT_ON_IMPACT (K) ]#define GEN_SEE_IN_DARK (L) ]#define GEN_SEE_FAR (M) ] ]/* extract flags */ ]#define EXTRACT_EXPLODE_ON_EXTRACT (A) ]#define EXTRACT_BLIND_ON_EXTRACT (B) ]#define EXTRACT_BURN_ON_EXTRACT (C) ]#define EXTRACT_STUN_ON_EXTRACT (D) ]#define EXTRACT_DARK_ON_EXTRACT (E) ] ]/* usage flags */ ]#define USE_HEAL (A) ]#define USE_AIRSTRIKE (C) ]#define USE_EVAC (D) ]#define USE_MAKE_DROID (E) ]#define USE_MAKE_SEEKER_DROID (F) MAX 206 #OBJECTS ITEM_TYPE 3 WEAR 1 RANGE 3 GEN 0 EXTRACT A a `3grenade``~ DAM_CH 3500 2500 1300 DAM_STR 2000 1000 100 USE 0 explosive grenade~ a `3grenade``~ a `3grenade`` lies here.~ REPOP 100 20-20 CHSH 500 500 ITEM_TYPE 4 WEAR 1 AMMO_TYPE 0 AMOUNT_AMMO 15 DAM_CH 200 0 0 DAM_ST 1 0 0 GEN 0 EXTRACT 0 USE 0 ammo 9mm clip~ a clip of standard 9mm rounds~ A 9mm clip lies here.~ REPOP 100 30-30 CHSH 10 10 ITEM_TYPE 1 WEAR 40961 RPS 1 AMMO_TYPE 0 RANGE 4 GEN 0 EXTRACT 0 USE 0 gun 9mm pistol~ a 9mm pistol~ a 9mm pistol lies here~ REPOP 100 15-15 CHSH 6000 6000 ITEM_TYPE 4 WEAR 1 AMMO_TYPE 14 AMOUNT_AMMO 1 DAM_CH 3500 0 0 DAM_ST 1 0 0 GEN 0 EXTRACT 0 USE 0 ammo tank~ some tank ammo~ A high impact tank shell lies here.~ REPOP 0 CHSH 1 1 ITEM_TYPE 0 WEAR 0 GEN D DAM_CH 500 300 0 DAM_ST 100 100 0 EXTRACT 0 USE 0 fire~ a `1fire``~ This room is `1ON FIRE``!!!~ REPOP 0 CHSH 30000 30000 ITEM_TYPE 3 WEAR 0 RANGE 0 GEN 0 EXTRACT AC ~ DAM_CH 1500 1000 0 DAM_ST 100 100 0 BURN 150 USE 0 napalm~ a mass of napalm~ A mass of napalm lies here!~ REPOP 0 CHSH 20 20 ITEM_TYPE 6 WEAR 0 GEN 0 EXTRACT 0 USE 0 ~ ~ ~ REPOP 0 CHSH 30000 30000 ITEM_TYPE 2 WEAR 17 ARMOR_VAL 10 GEN 0 EXTRACT 0 USE 0 armor paint camoflage facepaint cans button~ `` `3Elite `1Button`` `3Clan`` facepaint~ some `1red`` and `3green`` paint lies here.~ REPOP 0 CHSH 1 1 ITEM_TYPE 2 WEAR 9 ARMOR_VAL 50 GEN 0 EXTRACT 0 USE 0 armor combat button~ a`` `3Elite `1Button`` `3Clan`` armor~ some `1red`` and `3green`` combat armor lies here.~ REPOP 0 CHSH 1000 1000 ITEM_TYPE 1 WEAR 40961 RPS 1 AMMO_TYPE 0 RANGE 4 GEN 0 EXTRACT 0 USE 0 automatic pistol~ an automatic pistol~ an odd pistol lies here.~ REPOP 0 CHSH 10 10 ITEM_TYPE 2 WEAR 9 ARMOR_VAL 20 GEN 0 EXTRACT 0 USE 0 tunic scouting button clan~ an`` `3Elite `1Button`` `3Clan`` scouting tunic~ a `1red`` and`` `3green`` tunic lies here.~ REPOP 0 CHSH 10 10 ITEM_TYPE 2 WEAR 5 ARMOR_VAL 4 GEN 0 EXTRACT 0 USE 0 button chain golden~ a `1red button`` on a `!golden chain``~ a golden chain lies here.~ REPOP 0 CHSH 100 100 ITEM_TYPE 2 WEAR 3 ARMOR_VAL 5 GEN 0 EXTRACT 0 USE 0 ring red signet~ a `1RED team`` signet ring~ a signet ring lies in the dust here.~ REPOP 0 CHSH 10000 10000 ITEM_TYPE 2 WEAR 3 ARMOR_VAL 5 GEN 0 EXTRACT 0 USE 0 ring blue signet~ a `5BLUE team`` signet ring~ a signet ring lies in the dust here.~ REPOP 0 CHSH 10000 10000 ITEM_TYPE 2 WEAR 3 ARMOR_VAL 10 GEN 0 EXTRACT 0 USE 0 ring button signet~ an`` `3Elite `1Button`` `3Clan`` signet ring~ a signet ring lies in the dust here.~ REPOP 0 CHSH 10000 10000 ITEM_TYPE 2 WEAR 9 ARMOR_VAL 35 GEN 0 EXTRACT 0 USE 0 postal uniform combat~ a `1US `@Postal `!Combat `@Uniform``~ a `@blue `!combat `@uniform``~ REPOP 0 CHSH 100 100 ITEM_TYPE 2 WEAR 1025 ARMOR_VAL 20 GEN 0 EXTRACT 0 USE 0 bag mail~ a `1US `@Postal Service`` Mail/Ammo bag~ a `@blue`` bag in on the ground here.~ REPOP 0 CHSH 10 10 ITEM_TYPE 1 WEAR 40961 RPS 1 AMMO_TYPE 9 RANGE 4 GEN 0 EXTRACT 0 USE 0 postal assault rifle~ a `1US `@Postal Service`` standard issue assault rifle~ an assault rifle is here.~ REPOP 0 CHSH 100 100 ITEM_TYPE 4 WEAR 1 AMMO_TYPE 9 AMOUNT_AMMO 20 DAM_CH 900 0 0 DAM_ST 10 0 0 GEN 0 EXTRACT 0 USE 0 postal assault rifle rounds~ a clip of `1US `@Postal Service`` assault rifle rounds~ a clip of assault rifle rounds is here.~ REPOP 0 CHSH 100 100 ITEM_TYPE 2 WEAR 9 ARMOR_VAL 22 GEN 0 EXTRACT 0 USE 0 white medical~ a `8white `1red cross`` uniform~ a `8white`` uniform lies here.~ REPOP 0 CHSH 100 100 ITEM_TYPE 0 WEAR 1 GEN 0 EXTRACT 0 USE A DAM_CH 2000 0 0 DAM_ST 0 0 0 med pack medical medkit kit first~ a `1red cross `8first aid`` kit~ a small `8white`` box with a `1red x`` lies here.~ REPOP 95 6-12 CHSH 5000 5000 ITEM_TYPE 4 WEAR 1 AMMO_TYPE 2 AMOUNT_AMMO 100 DAM_CH 250 0 0 DAM_ST 10 0 0 GEN 0 EXTRACT 0 USE 0 belt 100 ammo~ 100 rounds of belted ammo~ a 100 round ammo belt has been left here~ REPOP 90 1-3 CHSH 2000 2000 ITEM_TYPE 1 WEAR 40961 RPS 4 AMMO_TYPE 2 RANGE 4 GEN 0 EXTRACT 0 USE 0 50 gun heavy machinegun~ a .50 calibre machinegun~ a heavy machinegun lies here~ REPOP 80 1-3 CHSH 8000 8000 ITEM_TYPE 0 WEAR 0 GEN J EXTRACT 0 USE 0 darkness~ pure `9darkness``~ This room is filled with `9darkness``.~ REPOP 0 CHSH 30000 30000 ITEM_TYPE 0 WEAR 1 GEN 0 EXTRACT 0 USE C radio airstrike airforce~ a radio to your airforce~ a radio lies in the dust here.~ REPOP 75 1-3 CHSH 1000 1000 ITEM_TYPE 4 WEAR 1 AMMO_TYPE 0 AMOUNT_AMMO 30 DAM_CH 450 0 0 DAM_ST 1 0 0 GEN 0 EXTRACT 0 USE 0 ammo button 9mm clip~ button clan 9mm ammo~ a clip of 9mm ammo lies here.~ REPOP 0 CHSH 10 10 ITEM_TYPE 1 WEAR 40961 RPS -3 AMMO_TYPE 6 RANGE 4 GEN 0 EXTRACT 0 USE 0 grenade ares launcher~ an `1ARES``(tm) `3grenade`` launcher~ a powerful looking grenade launcher is here.~ REPOP 0 CHSH 7000 7000 ITEM_TYPE 1 WEAR 40961 RPS -3 AMMO_TYPE 6 RANGE 4 GEN 0 EXTRACT 0 USE 0 cannon panther assault~ a `9panther`` assault cannon~ There is a FUCKIN HUGE cannon here.~ REPOP 5 1-1 CHSH 8000 8000 ITEM_TYPE 4 WEAR 1 AMMO_TYPE 6 AMOUNT_AMMO 4 DAM_CH 2999 2000 500 DAM_ST 0 0 0 GEN 0 EXTRACT A a mini-grenade~ DAM_CH 2999 2000 500 DAM_ST 0 0 0 USE 0 explosive ammo clip mini-grenages~ a clip of `3mini-grenades``~ a clip of `3mini-grenades`` for a `3grenade`` launcher is here.~ REPOP 85 1-3 CHSH 500 500 ITEM_TYPE 2 WEAR 9 ARMOR_VAL 22 GEN 0 EXTRACT 0 USE 0 tunic red~ a `1red`` scouting tunic~ a `1red`` tunic lies here.~ REPOP 0 CHSH 100 100 ITEM_TYPE 2 WEAR 9 ARMOR_VAL 22 GEN 0 EXTRACT 0 USE 0 tunic blue~ a `@blue`` scouting tunic~ a `@blue`` tunic lies here.~ REPOP 0 CHSH 100 100 ITEM_TYPE 1 WEAR 40961 RPS 1 AMMO_TYPE 10 RANGE 4 GEN 0 EXTRACT 0 USE 0 gun huge cannon electron~ a huge `2elctron cannon``~ a huge cannon sits here, arcing with electricity.~ REPOP 0 CHSH 100 100 ITEM_TYPE 4 WEAR 1 AMMO_TYPE 10 AMOUNT_AMMO 4 DAM_CH 2500 0 0 DAM_ST 4000 0 0 GEN 0 EXTRACT 0 USE 0 cell electron pack energy~ an `@energy pack`` for an electron cannon~ an `@energy pack`` for an electron cannon~ REPOP 10 1-2 CHSH 1000 1000 ITEM_TYPE 1 WEAR 40961 RPS 3 AMMO_TYPE 1 RANGE 4 GEN 0 EXTRACT 0 USE 0 gun 9mm uzi~ a 9mm uzi~ a 9mm uzi lies here~ REPOP 95 2-4 CHSH 6000 6000 ITEM_TYPE 4 WEAR 1 AMMO_TYPE 1 AMOUNT_AMMO 30 DAM_CH 150 0 0 DAM_ST 0 0 0 GEN 0 EXTRACT 0 USE 0 ammo 9mm uzi clip~ a 9mm uzi clip~ a 9mm uzi clip lies here~ REPOP 95 8-10 CHSH 6000 6000 ITEM_TYPE 1 WEAR 40961 RPS -1 AMMO_TYPE 12 RANGE 4 GEN 0 EXTRACT 0 USE 0 rpg rocket propelled grenade~ a rocket propelled grenade~ a `9HUGE`` `1RPG`` lies here.~ REPOP 5 1-1 CHSH 5000 5000 ITEM_TYPE 4 WEAR 1 AMMO_TYPE 12 AMOUNT_AMMO 1 DAM_CH 3200 2500 1000 DAM_ST 0 0 0 GEN 0 EXTRACT 0 USE 0 rocket ammo~ a rocket~ a rocket for an `1RPG`` lies here.~ REPOP 75 1-4 CHSH 8000 8000 ITEM_TYPE 2 WEAR 9 ARMOR_VAL 60 GEN 0 EXTRACT 0 USE 0 mega vest body armor~ a vest `@MEGA`` body armor~ a vest of `@MEGA`` body armor lies here.~ REPOP 5 1-1 CHSH 8000 8000 ITEM_TYPE 2 WEAR 33 ARMOR_VAL 35 GEN 0 EXTRACT 0 USE 0 mega armor leg plates~ some `@MEGA`` armor leg plates~ a pair of `@MEGA`` armor leg plates lie here.~ REPOP 5 1-1 CHSH 8000 8000 ITEM_TYPE 2 WEAR 257 ARMOR_VAL 35 GEN 0 EXTRACT 0 USE 0 mega armor arm plates~ some `@MEGA`` armor arm plates~ a pair of `@MEGA`` armor arm plates lie here.~ REPOP 5 1-1 CHSH 8000 8000 ITEM_TYPE 1 WEAR 40961 RPS -1 AMMO_TYPE 14 RANGE 4 GEN 0 EXTRACT 0 USE 0 tank gun~ a tank gun~ a tank gun lies here.~ REPOP 0 CHSH 6000 6000 $ #$