/***************************************************************************
* File: olc_save.c *
* *
* Much time and thought has gone into this software and you are *
* benefitting. We hope that you share your changes too. What goes *
* around, comes around. *
* *
* This code was freely distributed with the The Isles 1.1 source code, *
* and has been used here for OLC - OLC would not be what it is without *
* all the previous coders who released their source code. *
* *
***************************************************************************/
/* OLC_SAVE.C
* This takes care of saving all the .are information.
* Notes:
* -If a good syntax checker is used for setting vnum ranges of areas
* then it would become possible to just cycle through vnums instead
* of using the iHash stuff and checking that the room or reset or
* mob etc is part of that area.
*/
#if defined(macintosh)
#include <types.h>
#else
#include <sys/types.h>
#endif
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "merc.h"
#include "olc.h"
/*****************************************************************************
Name: fix_string
Purpose: Returns a string without \r and ~.
****************************************************************************/
char *fix_string( const char *str )
{
static char strfix[ MAX_STRING_LENGTH ];
int i;
int o;
if( !str )
return '\0';
for( o = i = 0 ; str[i+o] != '\0' ; i++ )
{
if( str[ i + o ] == '\r' || str[ i + o ] == '~' )
o++;
strfix[ i ] = str[ i + o ];
}
strfix[ i ] = '\0';
return strfix;
}
/*****************************************************************************
Name: save_area_list
Purpose: Saves the listing of files to be loaded at startup.
Called by: do_asave(olc_save.c).
****************************************************************************/
void save_area_list()
{
AREA_DATA *pArea;
FILE *fp;
if( !( fp = fopen( "area.lst", "w" ) ) )
{
bug( "Save_area_list: fopen", 0 );
perror( "area.lst" );
}
else
{
/*
* Add any help files that need to be loaded at
* startup to this section.
*/
fprintf( fp, "main.hlp\n" );
fprintf( fp, "social.soc\n" );
for( pArea = area_first ; pArea ; pArea = pArea->next )
{
fprintf( fp, "%s\n", pArea->filename );
}
fprintf( fp, "$\n" );
fclose( fp );
}
return;
}
/*****************************************************************************
Name: save_mobiles
Purpose: Save #MOBILES secion of an area file.
Called by: save_area(olc_save.c).
****************************************************************************/
void save_mobiles( FILE *fp, AREA_DATA *pArea )
{
MOB_INDEX_DATA *pMobIndex;
int vnum;
fprintf( fp, "#MOBILES\n" );
for( vnum = pArea->lvnum ; vnum <= pArea->uvnum ; vnum++ )
{
if( ( pMobIndex = get_mob_index( vnum ) ) )
{
if( pMobIndex->area == pArea )
{
fprintf( fp, "#%d\n", pMobIndex->vnum );
fprintf( fp, "%s~\n", pMobIndex->player_name );
fprintf( fp, "%s~\n", pMobIndex->short_descr );
fprintf( fp, "%s~\n", fix_string( pMobIndex->long_descr ) );
fprintf( fp, "%s~\n", fix_string( pMobIndex->description ) );
if( pMobIndex->race )
fprintf( fp, "'%s' ",
pMobIndex->race->name ? pMobIndex->race->name : "unique" );
else
fprintf( fp, "'unique' " );
fprintf( fp, "%ld ", pMobIndex->act );
fprintf( fp, "%ld ", pMobIndex->affected_by );
fprintf( fp, "%d S\n", pMobIndex->alignment );
fprintf( fp, "%d ", pMobIndex->hitroll );
fprintf( fp, "%d ", pMobIndex->ac );
fprintf( fp, "%dd%d+%d ", pMobIndex->hitnodice,
pMobIndex->hitsizedice,
pMobIndex->hitplus );
fprintf( fp, "%dd%d+%d\n", pMobIndex->damnodice,
pMobIndex->damsizedice,
pMobIndex->damplus );
fprintf( fp, "%d ", pMobIndex->gold );
fprintf( fp, "%d\n0 0 ", pMobIndex->exp );
fprintf( fp, "%d\n", pMobIndex->sex );
mprog_write_programs( fp, pMobIndex );
}
}
}
fprintf( fp, "#0\n\n\n\n" );
return;
}
/*****************************************************************************
Name: save_objects
Purpose: Save #OBJECTS section of an area file.
Called by: save_area(olc_save.c).
****************************************************************************/
void save_objects( FILE *fp, AREA_DATA *pArea )
{
EXTRA_DESCR_DATA *pEd;
OBJ_INDEX_DATA *pObjIndex;
AFFECT_DATA *pAf;
int vnum;
int tag;
fprintf( fp, "#OBJECTS\n" );
for( vnum = pArea->lvnum ; vnum <= pArea->uvnum ; vnum++ )
{
if( ( pObjIndex = get_obj_index(vnum) ) )
{
if( pObjIndex->area == pArea )
{
fprintf( fp, "#%d\n", pObjIndex->vnum );
fprintf( fp, "%s~\n", pObjIndex->name );
fprintf( fp, "%s~\n", pObjIndex->short_descr );
fprintf( fp, "%s~\n", fix_string( pObjIndex->description ) );
fprintf( fp, "~\n" );
fprintf( fp, "%ld ", pObjIndex->item_type );
fprintf( fp, "%ld ", pObjIndex->extra_flags );
fprintf( fp, "%ld\n", pObjIndex->wear_flags);
fprintf( fp, "%d ", pObjIndex->weight );
fprintf( fp, "%d\n", pObjIndex->cost );
fprintf( fp, "%hd %hd %hd %hd %hd\n",
pObjIndex->requires[ 0 ],
pObjIndex->requires[ 1 ],
pObjIndex->requires[ 2 ],
pObjIndex->requires[ 3 ],
pObjIndex->requires[ 4 ] );
for( pAf = pObjIndex->affected ; pAf ; pAf = pAf->next )
{
fprintf( fp, "A\n%d %d\n", pAf->location, pAf->modifier );
}
for( pEd = pObjIndex->extra_descr; pEd; pEd = pEd->next )
{
fprintf( fp, "E\n%s~\n%s~\n", pEd->keyword,
fix_string( pEd->description ) );
}
if( pObjIndex->weapon
&& IS_SET( pObjIndex->item_type, ITEM_WEAPON ) )
{
fprintf( fp, "OA %d '%s' %ld %d %dd%d+%d\n",
pObjIndex->weapon->type,
flag_string( weapon_flags, pObjIndex->weapon->message ),
pObjIndex->weapon->flags,
pObjIndex->weapon->hit,
pObjIndex->weapon->damage[0],
pObjIndex->weapon->damage[1],
pObjIndex->weapon->damage[2] );
}
if( pObjIndex->armour
&& IS_SET( pObjIndex->item_type, ITEM_ARMOUR ) )
{
fprintf( fp, "OB %d %d %d %d\n",
pObjIndex->armour->ac[0],
pObjIndex->armour->ac[1],
pObjIndex->armour->ac[2],
pObjIndex->armour->ac[3] );
}
if( pObjIndex->cont
&& IS_SET( pObjIndex->item_type, ITEM_CONTAINER ) )
{
fprintf( fp, "OC %ld %d %d %d\n",
pObjIndex->cont->closed,
pObjIndex->cont->key,
pObjIndex->cont->capacity,
pObjIndex->cont->single );
}
if( pObjIndex->drink
&& IS_SET( pObjIndex->item_type, ITEM_DRINK_CON ) )
{
fprintf( fp, "OD %d %d %d %d\n",
pObjIndex->drink->volume,
pObjIndex->drink->limit,
pObjIndex->drink->liquid,
pObjIndex->drink->poison );
}
if( pObjIndex->food
&& IS_SET( pObjIndex->item_type, ITEM_FOOD ) )
{
fprintf( fp, "OE %d %d\n",
pObjIndex->food->bite,
pObjIndex->food->poison ? 1 : 0 );
}
if( pObjIndex->potion
&& IS_SET( pObjIndex->item_type, ITEM_POTION ) )
{
fprintf( fp, "OF %d",
pObjIndex->potion->level );
for( tag = 0 ; tag < 4 ; tag++ )
{
if( pObjIndex->potion->spell[ tag ] == -1 )
{
fprintf( fp, " ''" );
}
else
{
fprintf( fp, " '%s'",
skill_table[pObjIndex->potion->spell[ tag ]].name );
}
}
fprintf( fp, "\n" );
}
if( pObjIndex->pill
&& IS_SET( pObjIndex->item_type, ITEM_PILL ) )
{
fprintf( fp, "OG %d",
pObjIndex->pill->level );
for( tag = 0 ; tag < 4 ; tag++ )
{
if( pObjIndex->pill->spell[ tag ] == -1 )
{
fprintf( fp, " ''" );
}
else
{
fprintf( fp, " '%s'",
skill_table[pObjIndex->pill->spell[ tag ]].name );
}
}
fprintf( fp, "\n" );
}
if( pObjIndex->scroll
&& IS_SET( pObjIndex->item_type, ITEM_SCROLL ) )
{
fprintf( fp, "OH %d",
pObjIndex->scroll->level );
for( tag = 0 ; tag < 4 ; tag++ )
{
if( pObjIndex->scroll->spell[ tag ] == -1 )
{
fprintf( fp, " ''" );
}
else
{
fprintf( fp, " '%s'",
skill_table[pObjIndex->scroll->spell[ tag ]].name );
}
}
fprintf( fp, "\n" );
}
if( pObjIndex->staff
&& IS_SET( pObjIndex->item_type, ITEM_STAFF ) )
{
fprintf( fp, "OI %d %d %d '%s'\n",
pObjIndex->staff->level,
pObjIndex->staff->charges,
pObjIndex->staff->max,
pObjIndex->staff->spell != -1 ?
skill_table[pObjIndex->staff->spell].name : "" );
}
if( pObjIndex->wand
&& IS_SET( pObjIndex->item_type, ITEM_WAND ) )
{
fprintf( fp, "OJ %d %d %d '%s'\n",
pObjIndex->wand->level,
pObjIndex->wand->charges,
pObjIndex->wand->max,
pObjIndex->wand->spell != -1 ?
skill_table[pObjIndex->wand->spell].name : "" );
}
if( pObjIndex->light
&& IS_SET( pObjIndex->item_type, ITEM_LIGHT ) )
{
fprintf( fp, "OK %d %d\n",
pObjIndex->light->duration,
pObjIndex->light->intensity );
}
if( pObjIndex->money
&& IS_SET( pObjIndex->item_type, ITEM_MONEY ) )
{
fprintf( fp, "OL %d %d %d\n",
pObjIndex->money->gold,
pObjIndex->money->silver,
pObjIndex->money->copper );
}
}
}
}
fprintf( fp, "#0\n\n\n\n" );
return;
}
/* OLC 1.1b */
/*****************************************************************************
Name: save_rooms
Purpose: Save #ROOMDATA section of an area file.
Called by: save_area(olc_save.c).
****************************************************************************/
void save_rooms( FILE *fp, AREA_DATA *pArea )
{
ROOM_INDEX_DATA *pRoomIndex;
EXTRA_DESCR_DATA *pEd;
EXIT_DATA *pExit;
int vnum;
int door;
fprintf( fp, "#ROOMDATA\n" );
for( vnum = pArea->lvnum; vnum <= pArea->uvnum; vnum++ )
{
if( ( pRoomIndex = get_room_index(vnum) ) )
{
if ( pRoomIndex->area == pArea )
{
fprintf( fp, "#%d\n", pRoomIndex->vnum );
fprintf( fp, "%s~\n", pRoomIndex->name );
fprintf( fp, "%s~\n", fix_string( pRoomIndex->description ) );
fprintf( fp, "%s ", ascii_flag( pRoomIndex->room_flags ) );
fprintf( fp, "%d ", pRoomIndex->sector_type );
fprintf( fp, "%d\n", pRoomIndex->light );
for ( pEd = pRoomIndex->extra_descr; pEd; pEd = pEd->next )
{
fprintf( fp, "E\n%s~\n%s~\n", pEd->keyword,
fix_string( pEd->description ) );
}
for( door = 0; door < MAX_DIR; door++ )
{
if ( ( pExit = pRoomIndex->exit[door] ) )
{
fprintf( fp, "D%d\n", door );
fprintf( fp, "%s~\n",
fix_string( pExit->description ) );
fprintf( fp, "%s~\n", pExit->keyword );
fprintf( fp, "%s %d %d\n", ascii_flag( pExit->rs_flags ),
pExit->key,
pExit->to_room ? pExit->to_room->vnum : 0 );
}
}
fprintf( fp, "S\n" );
}
}
}
fprintf( fp, "#0\n\n\n\n" );
return;
}
/* OLC 1.1b */
/*****************************************************************************
Name: save_specials
Purpose: Save #SPECIALS section of area file.
Called by: save_area(olc_save.c).
****************************************************************************/
void save_specials( FILE *fp, AREA_DATA *pArea )
{
int vnum;
MOB_INDEX_DATA *pMobIndex;
fprintf( fp, "#SPECIALS\n" );
for( vnum = pArea->lvnum; vnum <= pArea->uvnum; vnum++ )
{
if( ( pMobIndex = get_mob_index(vnum) ) )
{
if ( pMobIndex->area == pArea && pMobIndex->spec_fun )
{
fprintf( fp, "M %d %s\n", pMobIndex->vnum,
spec_string( pMobIndex->spec_fun ) );
}
}
}
fprintf( fp, "S\n\n\n\n" );
return;
}
/* OLC 1.1b */
/*****************************************************************************
Name: vsave_specials
Purpose: Save #SPECIALS section of area file.
New formating thanks to Rac.
Called by: save_area(olc_save.c).
****************************************************************************/
void vsave_specials( FILE *fp, AREA_DATA *pArea )
{
int vnum;
MOB_INDEX_DATA *pMobIndex;
fprintf( fp, "#SPECIALS\n" );
for( vnum = pArea->lvnum; vnum <= pArea->uvnum; vnum++ )
{
if( ( pMobIndex = get_mob_index(vnum) ) )
{
if ( pMobIndex->area == pArea && pMobIndex->spec_fun )
{
fprintf( fp, "M %d %s \t; %s\n", pMobIndex->vnum,
spec_string( pMobIndex->spec_fun ),
pMobIndex->short_descr );
}
}
}
fprintf( fp, "S\n\n\n\n" );
return;
}
/* OLC 1.1b */
/*****************************************************************************
Name: save_resets
Purpose: Saves the #RESETS section of an area file.
New format thanks to Rac.
Called by: save_area(olc_save.c)
****************************************************************************/
void save_resets( FILE *fp, AREA_DATA *pArea )
{
RESET_DATA *pReset;
MOB_INDEX_DATA *pLastMob = NULL;
OBJ_INDEX_DATA *pLastObj;
ROOM_INDEX_DATA *pRoomIndex;
char buf[MAX_STRING_LENGTH];
int vnum;
fprintf( fp, "#RESETS\n" );
for( vnum = pArea->lvnum; vnum <= pArea->uvnum; vnum++ )
{
if( ( pRoomIndex = get_room_index(vnum) ) )
{
if ( pRoomIndex->area == pArea )
{
for ( pReset = pRoomIndex->reset_first; pReset; pReset = pReset->next )
{
switch ( pReset->command )
{
default:
bug( "Save_resets: bad command %c.", pReset->command );
break;
case 'M':
pLastMob = get_mob_index( pReset->arg1 );
fprintf( fp, "M 0 %d %d %d\n",
pReset->arg1,
pReset->arg2,
pReset->arg3 );
break;
case 'O':
pLastObj = get_obj_index( pReset->arg1 );
fprintf( fp, "O 0 %d 0 %d\n",
pReset->arg1,
pReset->arg3 );
break;
case 'P':
pLastObj = get_obj_index( pReset->arg1 );
fprintf( fp, "P 0 %d 0 %d\n",
pReset->arg1,
pReset->arg3 );
break;
case 'G':
fprintf( fp, "G 0 %d 0\n", pReset->arg1 );
if ( !pLastMob )
{
sprintf( buf,
"Save_resets: !NO_MOB! in [%s]", pArea->filename );
bug( buf, 0 );
}
break;
case 'E':
fprintf( fp, "E 0 %d 0 %d\n",
pReset->arg1,
pReset->arg3 );
if ( !pLastMob )
{
sprintf( buf,
"Save_resets: !NO_MOB! in [%s]", pArea->filename );
bug( buf, 0 );
}
break;
case 'D':
break;
case 'R':
fprintf( fp, "R 0 %d %d\n",
pReset->arg1,
pReset->arg2 );
break;
} /* End switch */
} /* End for pReset */
} /* End if correct area */
} /* End if pRoomIndex */
} /* End for vnum */
fprintf( fp, "S\n\n\n\n" );
return;
}
/* OLC 1.1b */
/*****************************************************************************
Name: save_resets
Purpose: Saves the #RESETS section of an area file.
New format thanks to Rac.
Called by: save_area(olc_save.c)
****************************************************************************/
void vsave_resets( FILE *fp, AREA_DATA *pArea )
{
RESET_DATA *pReset;
MOB_INDEX_DATA *pLastMob = NULL;
OBJ_INDEX_DATA *pLastObj;
ROOM_INDEX_DATA *pRoomIndex;
char buf[MAX_STRING_LENGTH];
int vnum;
fprintf( fp, "#RESETS\n" );
for( vnum = pArea->lvnum; vnum <= pArea->uvnum; vnum++ )
{
if( ( pRoomIndex = get_room_index(vnum) ) )
{
if ( pRoomIndex->area == pArea )
{
for ( pReset = pRoomIndex->reset_first; pReset; pReset = pReset->next )
{
switch ( pReset->command )
{
default:
bug( "Save_resets: bad command %c.", pReset->command );
break;
case 'M':
pLastMob = get_mob_index( pReset->arg1 );
fprintf( fp, "M 0 %d %2d %-5d \t; %s to %s\n",
pReset->arg1,
pReset->arg2,
pReset->arg3,
pLastMob->short_descr,
pRoomIndex->name );
break;
case 'O':
pLastObj = get_obj_index( pReset->arg1 );
fprintf( fp, "O 0 %d 0 %-5d \t; %s to %s\n",
pReset->arg1,
pReset->arg3,
capitalize(pLastObj->short_descr),
pRoomIndex->name );
break;
case 'P':
pLastObj = get_obj_index( pReset->arg1 );
fprintf( fp, "P 0 %d 0 %-5d \t; %s inside %s\n",
pReset->arg1,
pReset->arg3,
capitalize(get_obj_index( pReset->arg1 )->short_descr),
pLastObj ? pLastObj->short_descr : "!NO_OBJ!" );
if ( !pLastObj ) /* Thanks Rac! */
{
sprintf( buf, "Save_resets: P with !NO_OBJ! in [%s]", pArea->filename );
bug( buf, 0 );
}
break;
case 'G':
pLastObj = get_obj_index( pReset->arg1 );
fprintf( fp, "G 0 %d 0 \t; %s\n",
pReset->arg1,
capitalize(pLastObj->short_descr) );
if ( !pLastMob )
{
sprintf( buf, "Save_resets: !NO_MOB! in [%s]", pArea->filename );
bug( buf, 0 );
}
break;
case 'E':
fprintf( fp, "E 0 %d 0 %-5d \t; %s %s\n",
pReset->arg1,
pReset->arg3,
capitalize(get_obj_index( pReset->arg1 )->short_descr),
flag_string( wear_loc_strings, pReset->arg3 ) );
if ( !pLastMob )
{
sprintf( buf, "Save_resets: !NO_MOB! in [%s]", pArea->filename );
bug( buf, 0 );
}
break;
case 'D':
break;
case 'R':
fprintf( fp, "R 0 %d %2d \t; Randomize %s\n",
pReset->arg1,
pReset->arg2,
pRoomIndex->name );
break;
} /* End switch */
} /* End for pReset */
} /* End if correct area */
} /* End if pRoomIndex */
} /* End for vnum */
fprintf( fp, "S\n\n\n\n" );
return;
}
/* OLC 1.1b */
/*****************************************************************************
Name: save_shops
Purpose: Saves the #SHOPS section of an area file.
Called by: save_area(olc_save.c)
****************************************************************************/
void save_shops( FILE *fp, AREA_DATA *pArea )
{
SHOP_DATA *pShopIndex;
MOB_INDEX_DATA *pMobIndex;
int iTrade;
int vnum;
fprintf( fp, "#SHOPS\n" );
for( vnum = pArea->lvnum; vnum <= pArea->uvnum; vnum++ )
{
if( ( pMobIndex = get_mob_index(vnum) ) )
{
if ( pMobIndex->area == pArea && pMobIndex->pShop )
{
pShopIndex = pMobIndex->pShop;
fprintf( fp, "%d ", pShopIndex->keeper );
for ( iTrade = 0; iTrade < MAX_TRADE; iTrade++ )
{
if ( pShopIndex->buy_type[iTrade] != 0 )
{
fprintf( fp, "%d ", pShopIndex->buy_type[iTrade] );
}
else
fprintf( fp, "0 ");
}
fprintf( fp, "%d %d ", pShopIndex->profit_buy, pShopIndex->profit_sell );
fprintf( fp, "%d %d\n", pShopIndex->open_hour, pShopIndex->close_hour );
}
}
}
fprintf( fp, "0\n\n\n\n" );
return;
}
/* OLC 1.1b */
/*****************************************************************************
Name: vsave_shops
Purpose: Saves the #SHOPS section of an area file.
New formating thanks to Rac.
Called by: save_area(olc_save.c)
****************************************************************************/
void vsave_shops( FILE *fp, AREA_DATA *pArea )
{
SHOP_DATA *pShopIndex;
MOB_INDEX_DATA *pMobIndex;
int iTrade;
int vnum;
fprintf( fp, "#SHOPS\n" );
for( vnum = pArea->lvnum; vnum <= pArea->uvnum; vnum++ )
{
if( ( pMobIndex = get_mob_index(vnum) ) )
{
if ( pMobIndex->area == pArea && pMobIndex->pShop )
{
pShopIndex = pMobIndex->pShop;
fprintf( fp, "%d ", pShopIndex->keeper );
for ( iTrade = 0; iTrade < MAX_TRADE; iTrade++ )
{
if ( pShopIndex->buy_type[iTrade] != 0 )
{
fprintf( fp, "%2d ", pShopIndex->buy_type[iTrade] );
}
else
fprintf( fp, " 0 ");
}
fprintf( fp, "%3d %3d ", pShopIndex->profit_buy, pShopIndex->profit_sell );
fprintf( fp, "%2d %2d ", pShopIndex->open_hour, pShopIndex->close_hour );
fprintf( fp, "\t; %s\n", get_mob_index( pShopIndex->keeper )->short_descr );
}
}
}
fprintf( fp, "0\n\n\n\n" );
return;
}
/*****************************************************************************
Name: save_area
Purpose: Save an area, note that this format is new.
Called by: do_asave(olc_save.c).
****************************************************************************/
void save_area( AREA_DATA *pArea )
{
FILE *fp;
char buf[ MAX_STRING_LENGTH ];
char file[ MAX_STRING_LENGTH ];
char safefile[ MAX_STRING_LENGTH ];
sprintf( file, "%s%s", CURRENT_DIR, pArea->filename );
sprintf( safefile, "%s%s", AREA_TMP_DIR, pArea->filename );
fclose( fpReserve );
if( !( fp = fopen( safefile, "w" ) ) )
{
bug( "Open_area: fopen", 0 );
perror( safefile );
}
fprintf( fp, "#AREADATA\n" );
fprintf( fp, "Name %s~\n", pArea->name );
fprintf( fp, "Builders %s~\n", fix_string( pArea->builders ) );
fprintf( fp, "VNUMs %d %d\n", pArea->lvnum, pArea->uvnum );
fprintf( fp, "Security %d\n", pArea->security );
fprintf( fp, "Recall %d\n", pArea->recall );
fprintf( fp, "End\n\n\n\n" );
save_mobiles( fp, pArea );
save_objects( fp, pArea );
save_rooms( fp, pArea );
if ( IS_SET(pArea->area_flags, AREA_VERBOSE) ) /* OLC 1.1b */
{
vsave_specials( fp, pArea );
vsave_resets( fp, pArea );
vsave_shops( fp, pArea );
}
else
{
save_specials( fp, pArea );
save_resets( fp, pArea );
save_shops( fp, pArea );
}
fprintf( fp, "#$\n" );
fclose( fp );
/*
* Copy the temporary file into the real file directory.
* Note: cp -bf means backup and no prompt.
*/
sprintf( buf, "cp -bf %s %s", safefile, file );
system( buf );
fpReserve = fopen( NULL_FILE, "r" );
return;
}
/* OLC 1.1b */
/*****************************************************************************
Name: do_asave
Purpose: Entry point for saving area data.
Called by: interpreter(interp.c)
****************************************************************************/
void do_asave( CHAR_DATA *ch, char *argument )
{
char arg1 [MAX_INPUT_LENGTH];
AREA_DATA *pArea;
int value;
if ( !ch ) /* Do an autosave */
{
send_to_all_char( "Please wait for the database to be saved.\n\r" );
save_area_list();
for( pArea = area_first; pArea; pArea = pArea->next )
{
save_area( pArea );
REMOVE_BIT( pArea->area_flags, AREA_CHANGED | AREA_ADDED );
}
send_to_all_char( "Thank you, the database has been saved.\n\r" );
return;
}
argument = one_argument( argument, arg1 );
if ( arg1[0] == '\0' )
{
send_to_char( "Syntax:\n\r", ch );
send_to_char( " asave <vnum> - saves a particular area\n\r", ch );
send_to_char( " asave list - saves the area.lst file\n\r", ch );
send_to_char( " asave area - saves the area being edited\n\r", ch );
send_to_char( " asave changed - saves all changed zones\n\r", ch );
send_to_char( " asave world - saves the world! (db dump)\n\r", ch );
send_to_char( " asave ^ verbose - saves in verbose mode\n\r", ch );
send_to_char( "\n\r", ch );
return;
}
/* Snarf the value (which need not be numeric). */
value = atoi( arg1 );
/* Save the area of given vnum. */
/* ---------------------------- */
if ( !( pArea = get_area_data( value ) ) && is_number( arg1 ) )
{
send_to_char( "That area does not exist.\n\r", ch );
return;
}
if ( is_number( arg1 ) )
{
if ( !IS_BUILDER( ch, pArea ) )
{
send_to_char( "You are not a builder for this area.\n\r", ch );
return;
}
save_area_list();
if ( !str_cmp( "verbose", argument ) )
SET_BIT( pArea->area_flags, AREA_VERBOSE );
save_area( pArea );
REMOVE_BIT( pArea->area_flags, AREA_VERBOSE );
return;
}
/* Save the world, only authorized areas. */
/* -------------------------------------- */
if ( !str_cmp( "world", arg1 ) )
{
save_area_list();
for( pArea = area_first; pArea; pArea = pArea->next )
{
/* Builder must be assigned this area. */
if ( !IS_BUILDER( ch, pArea ) )
continue;
if ( !str_cmp( "verbose", argument ) )
SET_BIT( pArea->area_flags, AREA_VERBOSE );
save_area( pArea );
REMOVE_BIT( pArea->area_flags, AREA_CHANGED | AREA_ADDED | AREA_VERBOSE );
}
send_to_char( "You saved the world.\n\r", ch );
send_to_all_char( "Database saved.\n\r" );
return;
}
/* Save changed areas, only authorized areas. */
/* ------------------------------------------ */
if ( !str_cmp( "changed", arg1 ) )
{
char buf[MAX_INPUT_LENGTH];
save_area_list();
send_to_char( "Saved zones:\n\r", ch );
sprintf( buf, "None.\n\r" );
for( pArea = area_first; pArea; pArea = pArea->next )
{
/* Builder must be assigned this area. */
if ( !IS_BUILDER( ch, pArea ) )
continue;
/* Save changed areas. */
if ( IS_SET(pArea->area_flags, AREA_CHANGED)
|| IS_SET(pArea->area_flags, AREA_ADDED) )
{
if ( !str_cmp( "verbose", argument ) )
SET_BIT( pArea->area_flags, AREA_VERBOSE );
save_area( pArea );
REMOVE_BIT( pArea->area_flags, AREA_CHANGED | AREA_ADDED | AREA_VERBOSE );
sprintf( buf, "%24s - '%s'\n\r", pArea->name, pArea->filename );
send_to_char( buf, ch );
}
}
if ( !str_cmp( buf, "None.\n\r" ) )
send_to_char( buf, ch );
return;
}
/* Save the area.lst file. */
/* ----------------------- */
if ( !str_cmp( arg1, "list" ) )
{
save_area_list();
return;
}
/* Save area being edited, if authorized. */
/* -------------------------------------- */
if ( !str_cmp( arg1, "area" ) )
{
/* Find the area to save. */
switch (ch->desc->editor)
{
case ED_AREA:
pArea = (AREA_DATA *)ch->desc->pEdit;
break;
case ED_ROOM:
pArea = ch->in_room->area;
break;
case ED_OBJECT:
pArea = ( (OBJ_INDEX_DATA *)ch->desc->pEdit )->area;
break;
case ED_MOBILE:
pArea = ( (MOB_INDEX_DATA *)ch->desc->pEdit )->area;
break;
default:
pArea = ch->in_room->area;
break;
}
if ( !IS_BUILDER( ch, pArea ) )
{
send_to_char( "You are not a builder for this area.\n\r", ch );
return;
}
save_area_list();
if ( !str_cmp( "verbose", argument ) )
SET_BIT( pArea->area_flags, AREA_VERBOSE );
save_area( pArea );
REMOVE_BIT( pArea->area_flags, AREA_CHANGED | AREA_ADDED | AREA_VERBOSE );
send_to_char( "Area saved.\n\r", ch );
return;
}
/* Show correct syntax. */
/* -------------------- */
do_asave( ch, "" );
return;
}