/***************************************************************************
* File: olc.c *
* *
* Much time and thought has gone into this software and you are *
* benefitting. We hope that you share your changes too. What goes *
* around, comes around. *
* *
* This code was freely distributed with the The Isles 1.1 source code, *
* and has been used here for OLC - OLC would not be what it is without *
* all the previous coders who released their source code. *
* *
***************************************************************************/
#if defined(macintosh)
#include <types.h>
#else
#include <sys/types.h>
#endif
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "merc.h"
#include "olc.h"
/*
* Local functions.
*/
AREA_DATA *get_area_data args( ( int vnum ) );
/* Executed from comm.c. Minimizes compiling when changes are made. */
bool run_olc_editor( DESCRIPTOR_DATA *d )
{
switch ( d->editor )
{
case ED_AREA:
aedit( d->character, d->incomm );
break;
case ED_ROOM:
redit( d->character, d->incomm );
break;
case ED_OBJECT:
oedit( d->character, d->incomm );
break;
case ED_MOBILE:
medit( d->character, d->incomm );
break;
default:
return FALSE;
}
return TRUE;
}
char *olc_ed_name( CHAR_DATA *ch )
{
static char buf[10];
buf[0] = '\0';
switch (ch->desc->editor)
{
case ED_AREA:
sprintf( buf, "AEdit" );
break;
case ED_ROOM:
sprintf( buf, "REdit" );
break;
case ED_OBJECT:
sprintf( buf, "OEdit" );
break;
case ED_MOBILE:
sprintf( buf, "MEdit" );
break;
default:
sprintf( buf, " " );
break;
}
return buf;
}
char *olc_ed_vnum( CHAR_DATA *ch )
{
AREA_DATA *pArea;
ROOM_INDEX_DATA *pRoom;
OBJ_INDEX_DATA *pObj;
MOB_INDEX_DATA *pMob;
static char buf[10];
buf[0] = '\0';
switch ( ch->desc->editor )
{
case ED_AREA:
pArea = (AREA_DATA *)ch->desc->pEdit;
sprintf( buf, "%d", pArea ? pArea->vnum : 0 );
break;
case ED_ROOM:
pRoom = ch->in_room;
sprintf( buf, "%d", pRoom ? pRoom->vnum : 0 );
break;
case ED_OBJECT:
pObj = (OBJ_INDEX_DATA *)ch->desc->pEdit;
sprintf( buf, "%d", pObj ? pObj->vnum : 0 );
break;
case ED_MOBILE:
pMob = (MOB_INDEX_DATA *)ch->desc->pEdit;
sprintf( buf, "%d", pMob ? pMob->vnum : 0 );
break;
default:
sprintf( buf, " " );
break;
}
return buf;
}
/*****************************************************************************
Name: show_olc_cmds
Purpose: Format up the commands from given table.
Called by: show_commands(olc_act.c).
****************************************************************************/
void show_olc_cmds( CHAR_DATA *ch, const struct olc_cmd_type *olc_table )
{
char buf [ MAX_STRING_LENGTH ];
char buf1 [ MAX_STRING_LENGTH ];
int cmd;
int col;
buf1[0] = '\0';
col = 0;
for (cmd = 0; olc_table[cmd].name[0] != '\0'; cmd++)
{
sprintf( buf, "%-15.15s", olc_table[cmd].name );
strcat( buf1, buf );
if ( ++col % 5 == 0 )
strcat( buf1, "\n\r" );
}
if ( col % 5 != 0 )
strcat( buf1, "\n\r" );
send_to_char( buf1, ch );
return;
}
/*****************************************************************************
Name: show_commands
Purpose: Display all olc commands.
Called by: olc interpreters.
****************************************************************************/
bool show_commands( CHAR_DATA *ch, char *argument )
{
switch (ch->desc->editor)
{
case ED_AREA:
show_olc_cmds( ch, aedit_table );
break;
case ED_ROOM:
show_olc_cmds( ch, redit_table );
break;
case ED_OBJECT:
show_olc_cmds( ch, oedit_table );
break;
case ED_MOBILE:
show_olc_cmds( ch, medit_table );
break;
}
return FALSE;
}
/*****************************************************************************
* Interpreter Tables. *
*****************************************************************************/
const struct olc_cmd_type aedit_table[] =
{
/* { command function }, */
{ "age", aedit_age },
{ "builders", aedit_builder },
{ "commands", show_commands },
{ "create", aedit_create },
{ "filename", aedit_file },
{ "name", aedit_name },
{ "recall", aedit_recall },
{ "reset", aedit_reset },
{ "security", aedit_security },
{ "show", aedit_show },
{ "vnum", aedit_vnum },
{ "lvnum", aedit_lvnum },
{ "uvnum", aedit_uvnum },
{ "?", show_help },
{ "version", show_version },
{ "", 0, }
};
const struct olc_cmd_type redit_table[] =
{
/* { command function }, */
{ "commands", show_commands },
{ "create", redit_create },
{ "desc", redit_desc },
{ "ed", redit_ed },
{ "format", redit_format },
{ "name", redit_name },
{ "light", redit_light },
{ "show", redit_show },
{ "north", redit_north },
{ "ne", redit_northeast },
{ "nw", redit_northwest },
{ "northeast", redit_northeast },
{ "northwest", redit_northwest },
{ "south", redit_south },
{ "se", redit_southeast },
{ "sw", redit_southwest },
{ "southeast", redit_southeast },
{ "southwest", redit_southwest },
{ "east", redit_east },
{ "west", redit_west },
{ "up", redit_up },
{ "down", redit_down },
{ "walk", redit_move },
/* New reset commands. */
{ "mreset", redit_mreset },
{ "oreset", redit_oreset },
{ "mlist", redit_mlist },
{ "olist", redit_olist },
{ "mshow", redit_mshow },
{ "oshow", redit_oshow },
{ "?", show_help },
{ "version", show_version },
{ "", 0, }
};
const struct olc_cmd_type oedit_table[] =
{
/* { command function }, */
{ "addaffect", oedit_addaffect },
{ "commands", show_commands },
{ "cost", oedit_cost },
{ "create", oedit_create },
{ "delaffect", oedit_delaffect },
{ "ed", oedit_ed },
{ "long", oedit_long },
{ "name", oedit_name },
{ "requires", oedit_requires },
{ "short", oedit_short },
{ "show", oedit_show },
{ "weight", oedit_weight },
{ "?", show_help },
{ "version", show_version },
{ "", 0, }
};
const struct olc_cmd_type medit_table[] =
{
/* { command function }, */
{ "alignment", medit_align },
{ "commands", show_commands },
{ "create", medit_create },
{ "desc", medit_desc },
{ "exp", medit_exp },
{ "long", medit_long },
{ "name", medit_name },
{ "shop", medit_shop },
{ "short", medit_short },
{ "show", medit_show },
{ "spec", medit_spec },
{ "race", medit_race },
{ "?", show_help },
{ "version", show_version },
{ "", 0, }
};
/*****************************************************************************
* End Interpreter Tables. *
*****************************************************************************/
/*****************************************************************************
Name: get_area_data
Purpose: Returns pointer to area with given vnum.
Called by: do_aedit(olc.c).
****************************************************************************/
AREA_DATA *get_area_data( int vnum )
{
AREA_DATA *pArea;
for (pArea = area_first; pArea; pArea = pArea->next )
{
if (pArea->vnum == vnum)
return pArea;
}
return 0;
}
/*****************************************************************************
Name: edit_done
Purpose: Resets builder information on completion.
Called by: aedit, redit, oedit, medit(olc.c)
****************************************************************************/
bool edit_done( CHAR_DATA *ch )
{
ch->desc->pEdit = NULL;
ch->desc->editor = 0;
return FALSE;
}
/*****************************************************************************
* Interpreters. *
*****************************************************************************/
/* Area Interpreter, called by do_aedit. */
void aedit( CHAR_DATA *ch, char *argument )
{
AREA_DATA *pArea;
char command[MAX_INPUT_LENGTH];
char arg[MAX_INPUT_LENGTH];
int cmd;
int value;
EDIT_AREA(ch, pArea);
smash_tilde( argument );
strcpy( arg, argument );
argument = one_argument( argument, command );
if ( !IS_BUILDER( ch, pArea ) )
send_to_char( "AEdit: Insufficient security to modify area.\n\r", ch );
if ( command[0] == '\0' )
{
aedit_show( ch, argument );
return;
}
if ( !str_cmp(command, "done") )
{
edit_done( ch );
return;
}
if ( !IS_BUILDER( ch, pArea ) )
{
interpret( ch, arg, FALSE );
return;
}
/* Search Table and Dispatch Command. */
for ( cmd = 0; *aedit_table[cmd].name; cmd++ )
{
if ( !str_prefix( command, aedit_table[cmd].name ) )
{
if ( (*aedit_table[cmd].olc_fun) ( ch, argument ) )
SET_BIT( pArea->area_flags, AREA_CHANGED );
return;
}
}
/* Take care of flags. */
if ( ( value = flag_value( area_flags, arg ) ) != NO_FLAG )
{
TOGGLE_BIT(pArea->area_flags, value);
send_to_char( "Flag toggled.\n\r", ch );
return;
}
/* Default to Standard Interpreter. */
interpret( ch, arg, FALSE );
return;
}
/* Room Interpreter, called by do_redit. */
void redit( CHAR_DATA *ch, char *argument )
{
ROOM_INDEX_DATA *pRoom;
AREA_DATA *pArea;
char arg[MAX_STRING_LENGTH];
char command[MAX_INPUT_LENGTH];
int cmd;
int value;
EDIT_ROOM(ch, pRoom);
pArea = pRoom->area;
smash_tilde( argument );
strcpy( arg, argument );
argument = one_argument( argument, command );
if ( !IS_BUILDER( ch, pArea ) )
send_to_char( "REdit: Insufficient security to modify room.\n\r", ch );
if ( command[0] == '\0' )
{
redit_show( ch, argument );
return;
}
if ( !str_cmp(command, "done") )
{
edit_done( ch );
return;
}
if ( !IS_BUILDER( ch, pArea ) )
{
interpret( ch, arg, FALSE );
return;
}
/* Search Table and Dispatch Command. */
for ( cmd = 0; *redit_table[cmd].name; cmd++ )
{
if ( !str_prefix( command, redit_table[cmd].name ) )
{
if ( (*redit_table[cmd].olc_fun) ( ch, argument ) )
SET_BIT( pArea->area_flags, AREA_CHANGED );
return;
}
}
/* Take care of flags. */
if ( ( value = flag_value( room_flags, arg ) ) != NO_FLAG )
{
TOGGLE_BIT(pRoom->room_flags, value);
SET_BIT( pArea->area_flags, AREA_CHANGED );
send_to_char( "Room flag toggled.\n\r", ch );
return;
}
if ( ( value = flag_value( sector_flags, arg ) ) != NO_FLAG )
{
pRoom->sector_type = value;
SET_BIT( pArea->area_flags, AREA_CHANGED );
send_to_char( "Sector type set.\n\r", ch );
return;
}
/* Default to Standard Interpreter. */
interpret( ch, arg, FALSE );
return;
}
/* Object Interpreter, called by do_oedit. */
void oedit( CHAR_DATA *ch, char *argument )
{
AREA_DATA *pArea;
OBJ_INDEX_DATA *pObj;
char arg[MAX_STRING_LENGTH];
char command[MAX_INPUT_LENGTH];
int cmd;
int value;
smash_tilde( argument );
strcpy( arg, argument );
argument = one_argument( argument, command );
EDIT_OBJ(ch, pObj);
pArea = pObj->area;
if ( !IS_BUILDER( ch, pArea ) )
send_to_char( "OEdit: Insufficient security to modify area.\n\r", ch );
if ( command[0] == '\0' )
{
oedit_show( ch, argument );
return;
}
if ( !str_cmp(command, "done") )
{
edit_done( ch );
return;
}
if ( !IS_BUILDER( ch, pArea ) )
{
interpret( ch, arg, FALSE );
return;
}
/* Search Table and Dispatch Command. */
for ( cmd = 0; *oedit_table[cmd].name; cmd++ )
{
if ( !str_prefix( command, oedit_table[cmd].name ) )
{
if ( (*oedit_table[cmd].olc_fun) ( ch, argument ) )
SET_BIT( pArea->area_flags, AREA_CHANGED );
return;
}
}
/* Take care of flags. */
if ( ( value = flag_value( type_flags, arg ) ) != NO_FLAG )
{
if( !IS_SET( pObj->item_type, value ) )
{
switch( value )
{
case ITEM_LIGHT:
SET_BIT( pObj->item_type, ITEM_LIGHT );
if( !pObj->light )
pObj->light = new_light( );
break;
case ITEM_WAND:
SET_BIT( pObj->item_type, ITEM_WAND );
if( !pObj->wand )
pObj->wand = new_wand( );
break;
case ITEM_STAFF:
SET_BIT( pObj->item_type, ITEM_STAFF );
if( !pObj->staff )
pObj->staff = new_staff( );
break;
case ITEM_SCROLL:
SET_BIT( pObj->item_type, ITEM_SCROLL );
if( !pObj->scroll )
pObj->scroll = new_scroll( );
break;
case ITEM_POTION:
SET_BIT( pObj->item_type, ITEM_POTION );
if( !pObj->potion )
pObj->potion = new_potion( );
break;
case ITEM_PILL:
SET_BIT( pObj->item_type, ITEM_PILL );
if( !pObj->pill )
pObj->pill = new_pill( );
break;
case ITEM_WEAPON:
SET_BIT( pObj->item_type, ITEM_WEAPON );
if( !pObj->weapon )
pObj->weapon = new_weapon( );
break;
case ITEM_ARMOUR:
SET_BIT( pObj->item_type, ITEM_ARMOUR );
if( !pObj->armour )
pObj->armour = new_armour( );
break;
case ITEM_CONTAINER:
SET_BIT( pObj->item_type, ITEM_CONTAINER );
if( !pObj->cont )
pObj->cont = new_cont( );
break;
case ITEM_DRINK_CON:
SET_BIT( pObj->item_type, ITEM_DRINK_CON );
if( !pObj->drink )
pObj->drink = new_drink( );
break;
case ITEM_FOOD:
SET_BIT( pObj->item_type, ITEM_FOOD );
if( !pObj->food )
pObj->food = new_food( );
break;
case ITEM_MONEY:
SET_BIT( pObj->item_type, ITEM_MONEY );
if( !pObj->money )
pObj->money = new_money( );
break;
default:
SET_BIT( pObj->item_type, value );
break;
}
}
else if( IS_SET( pObj->item_type, value ) )
{
switch( value )
{
case ITEM_LIGHT:
REMOVE_BIT( pObj->item_type, ITEM_LIGHT );
free_light_index( pObj );
break;
case ITEM_WAND:
REMOVE_BIT( pObj->item_type, ITEM_WAND );
free_wand_index( pObj );
break;
case ITEM_STAFF:
REMOVE_BIT( pObj->item_type, ITEM_STAFF );
free_staff_index( pObj );
break;
case ITEM_SCROLL:
REMOVE_BIT( pObj->item_type, ITEM_SCROLL );
free_scroll_index( pObj );
break;
case ITEM_POTION:
REMOVE_BIT( pObj->item_type, ITEM_POTION );
free_potion_index( pObj );
break;
case ITEM_PILL:
REMOVE_BIT( pObj->item_type, ITEM_PILL );
free_pill_index( pObj );
break;
case ITEM_WEAPON:
REMOVE_BIT( pObj->item_type, ITEM_WEAPON );
free_weapon_index( pObj );
break;
case ITEM_ARMOUR:
REMOVE_BIT( pObj->item_type, ITEM_ARMOUR );
free_armour_index( pObj );
break;
case ITEM_CONTAINER:
REMOVE_BIT( pObj->item_type, ITEM_CONTAINER );
free_cont_index( pObj );
break;
case ITEM_DRINK_CON:
REMOVE_BIT( pObj->item_type, ITEM_DRINK_CON );
free_drink_index( pObj );
break;
case ITEM_FOOD:
REMOVE_BIT( pObj->item_type, ITEM_FOOD );
free_food_index( pObj );
break;
case ITEM_MONEY:
REMOVE_BIT( pObj->item_type, ITEM_MONEY );
free_money_index( pObj );
break;
default:
REMOVE_BIT( pObj->item_type, value );
break;
}
}
SET_BIT( pArea->area_flags, AREA_CHANGED );
send_to_char_bw( "Type Changed.\n\r", ch);
return;
}
if ( ( value = flag_value( extra_flags, arg ) ) != NO_FLAG )
{
TOGGLE_BIT(pObj->extra_flags, value);
SET_BIT( pArea->area_flags, AREA_CHANGED );
send_to_char( "Extra flag toggled.\n\r", ch);
return;
}
if ( ( value = flag_value( wear_flags, arg ) ) != NO_FLAG )
{
TOGGLE_BIT(pObj->wear_flags, value);
SET_BIT( pArea->area_flags, AREA_CHANGED );
send_to_char( "Wear flag toggled.\n\r", ch);
return;
}
/* Default to Standard Interpreter. */
interpret( ch, arg, FALSE );
return;
}
/* Mobile Interpreter, called by do_medit. */
void medit( CHAR_DATA *ch, char *argument )
{
AREA_DATA *pArea;
MOB_INDEX_DATA *pMob;
char command[MAX_INPUT_LENGTH];
char arg[MAX_STRING_LENGTH];
int cmd;
int value;
smash_tilde( argument );
strcpy( arg, argument );
argument = one_argument( argument, command );
EDIT_MOB(ch, pMob);
pArea = pMob->area;
if ( !IS_BUILDER( ch, pArea ) )
send_to_char( "MEdit: Insufficient security to modify area.\n\r", ch );
if ( command[0] == '\0' )
{
medit_show( ch, argument );
return;
}
if ( !str_cmp(command, "done") )
{
edit_done( ch );
return;
}
if ( !IS_BUILDER( ch, pArea ) )
{
interpret( ch, arg, FALSE );
return;
}
/* Search Table and Dispatch Command. */
for ( cmd = 0; *medit_table[cmd].name; cmd++ )
{
if ( !str_prefix( command, medit_table[cmd].name ) )
{
if ( (*medit_table[cmd].olc_fun) ( ch, argument ) )
SET_BIT( pArea->area_flags, AREA_CHANGED );
return;
}
}
/* Take care of flags. */
if ( ( value = flag_value( sex_flags, arg ) ) != NO_FLAG )
{
pMob->sex = value;
SET_BIT( pArea->area_flags, AREA_CHANGED );
send_to_char( "Sex set.\n\r", ch);
return;
}
if ( ( value = flag_value( act_flags, arg ) ) != NO_FLAG )
{
TOGGLE_BIT(pMob->act, value);
SET_BIT( pArea->area_flags, AREA_CHANGED );
send_to_char( "Act flag toggled.\n\r", ch);
return;
}
if ( ( value = flag_value( affect_flags, arg ) ) != NO_FLAG )
{
TOGGLE_BIT(pMob->affected_by, value);
SET_BIT( pArea->area_flags, AREA_CHANGED );
send_to_char( "Affect flag toggled.\n\r", ch);
return;
}
/* Default to Standard Interpreter. */
interpret( ch, arg, FALSE );
return;
}
void do_aedit( CHAR_DATA *ch, char *argument )
{
AREA_DATA *pArea;
char command[MAX_INPUT_LENGTH];
argument = one_argument( argument, command );
pArea = ch->in_room->area;
if ( command[0] == 'r' && !str_prefix( command, "reset" ) )
{
if ( ch->desc->editor == ED_AREA )
reset_area( (AREA_DATA *)ch->desc->pEdit );
else
reset_area( pArea );
send_to_char( "Area reset.\n\r", ch );
return;
}
if ( command[0] == 'c' && !str_prefix( command, "create" ) )
{
if ( aedit_create( ch, argument ) )
{
ch->desc->editor = ED_AREA;
pArea = (AREA_DATA *)ch->desc->pEdit;
SET_BIT( pArea->area_flags, AREA_CHANGED );
aedit_show( ch, "" );
}
return;
}
if ( is_number( command ) )
{
if ( !( pArea = get_area_data( atoi(command) ) ) )
{
send_to_char( "No such area vnum exists.\n\r", ch );
return;
}
}
/*
* Builder defaults to editing current area.
*/
ch->desc->pEdit = (void *)pArea;
ch->desc->editor = ED_AREA;
aedit_show( ch, "" );
return;
}
/* Entry point for editing room_index_data. */
void do_redit( CHAR_DATA *ch, char *argument )
{
ROOM_INDEX_DATA *pRoom;
char command[MAX_INPUT_LENGTH];
argument = one_argument( argument, command );
pRoom = ch->in_room;
if ( command[0] == 'r' && !str_prefix( command, "reset" ) )
{
reset_room( pRoom );
send_to_char( "Room reset.\n\r", ch );
return;
}
if ( command[0] == 'c' && !str_prefix( command, "create" ) )
{
if ( redit_create( ch, argument ) )
{
char_from_room( ch );
char_to_room( ch, ch->desc->pEdit );
SET_BIT( pRoom->area->area_flags, AREA_CHANGED );
}
}
/*
* Builder defaults to editing current room.
*/
ch->desc->editor = ED_ROOM;
redit_show( ch, "" );
return;
}
/* Entry point for editing obj_index_data. */
void do_oedit( CHAR_DATA *ch, char *argument )
{
OBJ_INDEX_DATA *pObj;
AREA_DATA *pArea;
char command[MAX_INPUT_LENGTH];
argument = one_argument( argument, command );
if ( is_number( command ) )
{
if ( !( pObj = get_obj_index( atoi( command ) ) ) )
{
send_to_char( "OEdit: That vnum does not exist.\n\r", ch );
return;
}
ch->desc->pEdit = (void *)pObj;
ch->desc->editor = ED_OBJECT;
oedit_show( ch, "" );
return;
}
if ( command[0] == 'c' && !str_prefix( command, "create" ) )
{
if ( oedit_create( ch, argument ) )
{
pArea = get_vnum_area( atoi( argument ) );
SET_BIT( pArea->area_flags, AREA_CHANGED );
ch->desc->editor = ED_OBJECT;
oedit_show( ch, "" );
}
return;
}
send_to_char( "OEdit: There is no default object to edit.\n\r", ch );
return;
}
/* Entry point for editing mob_index_data. */
void do_medit( CHAR_DATA *ch, char *argument )
{
MOB_INDEX_DATA *pMob;
AREA_DATA *pArea;
char command[MAX_INPUT_LENGTH];
argument = one_argument( argument, command );
if ( is_number( command ) )
{
if ( !( pMob = get_mob_index( atoi( command ) ) ))
{
send_to_char( "MEdit: That vnum does not exist.\n\r", ch );
return;
}
ch->desc->pEdit = (void *)pMob;
ch->desc->editor = ED_MOBILE;
medit_show( ch, "" );
return;
}
if ( command[0] == 'c' && !str_prefix( command, "create" ) )
{
if ( medit_create( ch, argument ) )
{
pArea = get_vnum_area( atoi( argument ) );
SET_BIT( pArea->area_flags, AREA_CHANGED );
ch->desc->editor = ED_MOBILE;
medit_show( ch, "" );
}
return;
}
send_to_char( "MEdit: There is no default mobile to edit.\n\r", ch );
return;
}
void display_resets( CHAR_DATA *ch )
{
ROOM_INDEX_DATA *pRoom;
RESET_DATA *pReset;
MOB_INDEX_DATA *pMob = NULL;
char buf [ MAX_STRING_LENGTH ];
char final [ MAX_STRING_LENGTH ];
int iReset = 0;
EDIT_ROOM(ch, pRoom);
final[0] = '\0';
send_to_char (
" No. Loads Description Location Vnum Max Description"
"\n\r"
"==== ======== ============= =================== ======== ===== ==========="
"\n\r", ch );
for ( pReset = pRoom->reset_first; pReset; pReset = pReset->next )
{
OBJ_INDEX_DATA *pObj;
MOB_INDEX_DATA *pMobIndex;
OBJ_INDEX_DATA *pObjIndex;
OBJ_INDEX_DATA *pObjToIndex;
ROOM_INDEX_DATA *pRoomIndex;
final[0] = '\0';
sprintf( final, "[%2d] ", ++iReset );
switch ( pReset->command )
{
default:
sprintf( buf, "Bad reset command: %c.", pReset->command );
strcat( final, buf );
break;
case 'M':
if ( !( pMobIndex = get_mob_index( pReset->arg1 ) ) )
{
sprintf( buf, "Load Mobile - Bad Mob %d\n\r", pReset->arg1 );
strcat( final, buf );
continue;
}
if ( !( pRoomIndex = get_room_index( pReset->arg3 ) ) )
{
sprintf( buf, "Load Mobile - Bad Room %d\n\r", pReset->arg3 );
strcat( final, buf );
continue;
}
pMob = pMobIndex;
sprintf( buf, "M[%5d] %-13.13s in room R[%5d] [%3d] %-15.15s\n\r",
pReset->arg1, pMob->short_descr, pReset->arg3,
pReset->arg2, pRoomIndex->name );
strcat( final, buf );
/*
* Check for pet shop.
* -------------------
*/
{
ROOM_INDEX_DATA *pRoomIndexPrev;
pRoomIndexPrev = get_room_index( pRoomIndex->vnum - 1 );
if ( pRoomIndexPrev
&& IS_SET( pRoomIndexPrev->room_flags, ROOM_PET_SHOP ) )
final[5] = 'P';
}
break;
case 'O':
if ( !( pObjIndex = get_obj_index( pReset->arg1 ) ) )
{
sprintf( buf, "Load Object - Bad Object %d\n\r",
pReset->arg1 );
strcat( final, buf );
continue;
}
pObj = pObjIndex;
if ( !( pRoomIndex = get_room_index( pReset->arg3 ) ) )
{
sprintf( buf, "Load Object - Bad Room %d\n\r", pReset->arg3 );
strcat( final, buf );
continue;
}
sprintf( buf, "O[%5d] %-13.13s in room "
"R[%5d] %-15.15s\n\r",
pReset->arg1, pObj->short_descr,
pReset->arg3, pRoomIndex->name );
strcat( final, buf );
break;
case 'P':
if ( !( pObjIndex = get_obj_index( pReset->arg1 ) ) )
{
sprintf( buf, "Put Object - Bad Object %d\n\r",
pReset->arg1 );
strcat( final, buf );
continue;
}
pObj = pObjIndex;
if ( !( pObjToIndex = get_obj_index( pReset->arg3 ) ) )
{
sprintf( buf, "Put Object - Bad To Object %d\n\r",
pReset->arg3 );
strcat( final, buf );
continue;
}
sprintf( buf,
"O[%5d] %-13.13s inside O[%5d] %-15.15s\n\r",
pReset->arg1,
pObj->short_descr,
pReset->arg3,
pObjToIndex->short_descr );
strcat( final, buf );
break;
case 'G':
case 'E':
if ( !( pObjIndex = get_obj_index( pReset->arg1 ) ) )
{
sprintf( buf, "Give/Equip Object - Bad Object %d\n\r",
pReset->arg1 );
strcat( final, buf );
continue;
}
pObj = pObjIndex;
if ( !pMob )
{
sprintf( buf, "Give/Equip Object - No Previous Mobile\n\r" );
strcat( final, buf );
break;
}
if ( pMob->pShop )
{
sprintf( buf,
"O[%5d] %-13.13s in the inventory of S[%5d] %-15.15s\n\r",
pReset->arg1,
pObj->short_descr,
pMob->vnum,
pMob->short_descr );
}
else
sprintf( buf,
"O[%5d] %-13.13s %-19.19s M[%5d] %-15.15s\n\r",
pReset->arg1,
pObj->short_descr,
(pReset->command == 'G') ?
flag_string( wear_loc_strings, WEAR_NONE )
: flag_string( wear_loc_strings, pReset->arg3 ),
pMob->vnum,
pMob->short_descr );
strcat( final, buf );
break;
/*
* Doors are set in rs_flags don't need to be displayed.
* If you want to display them then uncomment the new_reset
* line in the case 'D' in load_resets in db.c and here.
*
case 'D':
pRoomIndex = get_room_index( pReset->arg1 );
sprintf( buf, "R[%5d] %s door of %-19.19s reset to %s\n\r",
pReset->arg1,
capitalize( dir_name[ pReset->arg2 ] ),
pRoomIndex->name,
flag_string( door_resets, pReset->arg3 ) );
strcat( final, buf );
break;
*
* End Doors Comment.
*/
case 'R':
if ( !( pRoomIndex = get_room_index( pReset->arg1 ) ) )
{
sprintf( buf, "Randomize Exits - Bad Room %d\n\r",
pReset->arg1 );
strcat( final, buf );
continue;
}
sprintf( buf, "R[%5d] Exits are randomized in %s\n\r",
pReset->arg1, pRoomIndex->name );
strcat( final, buf );
break;
}
send_to_char( final, ch );
}
return;
}
/*****************************************************************************
Name: add_reset
Purpose: Inserts a new reset in the given index slot.
Called by: do_resets(olc.c).
****************************************************************************/
void add_reset( ROOM_INDEX_DATA *room, RESET_DATA *pReset, int index )
{
RESET_DATA *reset;
int iReset = 0;
if ( !room->reset_first )
{
room->reset_first = pReset;
room->reset_last = pReset;
pReset->next = NULL;
return;
}
index--;
if ( index == 0 ) /* First slot (1) selected. */
{
pReset->next = room->reset_first;
room->reset_first = pReset;
return;
}
/*
* If negative slot( <= 0 selected) then this will find the last.
*/
for ( reset = room->reset_first; reset->next; reset = reset->next )
{
if ( ++iReset == index )
break;
}
pReset->next = reset->next;
reset->next = pReset;
if ( !pReset->next )
room->reset_last = pReset;
return;
}
void do_resets( CHAR_DATA *ch, char *argument )
{
char arg1[MAX_INPUT_LENGTH];
char arg2[MAX_INPUT_LENGTH];
char arg3[MAX_INPUT_LENGTH];
char arg4[MAX_INPUT_LENGTH];
char arg5[MAX_INPUT_LENGTH];
RESET_DATA *pReset = NULL;
argument = one_argument( argument, arg1 );
argument = one_argument( argument, arg2 );
argument = one_argument( argument, arg3 );
argument = one_argument( argument, arg4 );
argument = one_argument( argument, arg5 );
/*
* Display resets in current room.
* -------------------------------
*/
if ( arg1[0] == '\0' )
{
if ( ch->in_room->reset_first )
{
send_to_char(
"Resets: M = mobile, R = room, O = object, "
"P = pet, S = shopkeeper\n\r", ch );
display_resets( ch );
}
else
send_to_char( "No resets in this room.\n\r", ch );
}
if ( !IS_BUILDER( ch, ch->in_room->area ) )
{
send_to_char( "Resets: Invalid security for editing this area.\n\r",
ch );
return;
}
/*
* Take index number and search for commands.
* ------------------------------------------
*/
if ( is_number( arg1 ) )
{
ROOM_INDEX_DATA *pRoom = ch->in_room;
/*
* Delete a reset.
* ---------------
*/
if ( !str_cmp( arg2, "delete" ) )
{
int insert_loc = atoi( arg1 );
if ( !ch->in_room->reset_first )
{
send_to_char( "No resets in this area.\n\r", ch );
return;
}
if ( insert_loc-1 <= 0 )
{
pReset = pRoom->reset_first;
pRoom->reset_first = pRoom->reset_first->next;
if ( !pRoom->reset_first )
pRoom->reset_last = NULL;
}
else
{
int iReset = 0;
RESET_DATA *prev = NULL;
for ( pReset = pRoom->reset_first;
pReset;
pReset = pReset->next )
{
if ( ++iReset == insert_loc )
break;
prev = pReset;
}
if ( !pReset )
{
send_to_char( "Reset not found.\n\r", ch );
return;
}
if ( prev )
prev->next = prev->next->next;
else
pRoom->reset_first = pRoom->reset_first->next;
for ( pRoom->reset_last = pRoom->reset_first;
pRoom->reset_last->next;
pRoom->reset_last = pRoom->reset_last->next );
}
free_reset_data( pReset );
send_to_char( "Reset deleted.\n\r", ch );
}
else
/*
* Add a reset.
* ------------
*/
if ( (!str_cmp( arg2, "mob" ) && is_number( arg3 ))
|| (!str_cmp( arg2, "obj" ) && is_number( arg3 )) )
{
/*
* Check for Mobile reset.
* -----------------------
*/
if ( !str_cmp( arg2, "mob" ) )
{
pReset = new_reset_data();
pReset->command = 'M';
pReset->arg1 = atoi( arg3 );
pReset->arg2 = is_number( arg4 ) ? atoi( arg4 ) : 1; /* Max # */
pReset->arg3 = ch->in_room->vnum;
}
else
/*
* Check for Object reset.
* -----------------------
*/
if ( !str_cmp( arg2, "obj" ) )
{
pReset = new_reset_data();
pReset->arg1 = atoi( arg3 );
/*
* Inside another object.
* ----------------------
*/
if ( !str_prefix( arg4, "inside" ) )
{
pReset->command = 'P';
pReset->arg2 = 0;
pReset->arg3 = is_number( arg5 ) ? atoi( arg5 ) : 1;
}
else
/*
* Inside the room.
* ----------------
*/
if ( !str_cmp( arg4, "room" ) )
{
pReset = new_reset_data();
pReset->command = 'O';
pReset->arg2 = 0;
pReset->arg3 = ch->in_room->vnum;
}
else
/*
* Into a Mobile's inventory.
* --------------------------
*/
{
if ( flag_value( wear_loc_flags, arg4 ) == NO_FLAG )
{
send_to_char( "Resets: '? wear-loc'\n\r", ch );
return;
}
pReset = new_reset_data();
pReset->arg3 = flag_value( wear_loc_flags, arg4 );
if ( pReset->arg2 == WEAR_NONE )
pReset->command = 'G';
else
pReset->command = 'E';
}
}
add_reset( ch->in_room, pReset, atoi( arg1 ) );
send_to_char( "Reset added.\n\r", ch );
}
else
{
send_to_char( "Syntax: RESET <number> OBJ <vnum> <wear_loc>\n\r", ch );
send_to_char( " RESET <number> OBJ <vnum> in <vnum>\n\r", ch );
send_to_char( " RESET <number> OBJ <vnum> room\n\r", ch );
send_to_char( " RESET <number> MOB <vnum> [<max #>]\n\r", ch );
send_to_char( " RESET <number> DELETE\n\r", ch );
}
}
return;
}
/*****************************************************************************
Name: do_alist
Purpose: Normal command to list areas and display area information.
Called by: interpreter(interp.c)
****************************************************************************/
void do_alist( CHAR_DATA *ch, char *argument )
{
char buf [ MAX_STRING_LENGTH ];
char result [ MAX_STRING_LENGTH*2 ]; /* May need tweaking. */
AREA_DATA *pArea;
sprintf( result, "[%3s] [%-27s] (%-5s-%5s) [%-10s] %3s [%-10s]\n\r",
"Num", "Area Name", "lvnum", "uvnum", "Filename", "Sec", "Builders" );
for ( pArea = area_first; pArea; pArea = pArea->next )
{
sprintf( buf, "[%3d] %-29.29s (%-5d-%5d) %-12.12s [%d] [%-10.10s]\n\r",
pArea->vnum,
&pArea->name[8],
pArea->lvnum,
pArea->uvnum,
pArea->filename,
pArea->security,
pArea->builders );
strcat( result, buf );
}
send_to_char( result, ch );
return;
}