/***************************************************************************
* Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, *
* Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. *
* *
* Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael *
* Chastain, Michael Quan, and Mitchell Tse. *
* *
* In order to use any part of this Merc Diku Mud, you must comply with *
* both the original Diku license in 'license.doc' as well the Merc *
* license in 'license.txt'. In particular, you may not remove either of *
* these copyright notices. *
* *
* Thanks to abaddon for proof-reading our comm.c and pointing out bugs. *
* Any remaining bugs are, of course, our work, not his. :) *
* *
* Much time and thought has gone into this software and you are *
* benefitting. We hope that you share your changes too. What goes *
* around, comes around. *
***************************************************************************/
/*
* This file contains all of the OS-dependent stuff:
* startup, signals, BSD sockets for tcp/ip, i/o, timing.
*
* The data flow for input is:
* Game_loop ---> Read_from_descriptor ---> Read
* Game_loop ---> Read_from_buffer
*
* The data flow for output is:
* Game_loop ---> Process_Output ---> Write_to_descriptor -> Write
*
* The OS-dependent functions are Read_from_descriptor and Write_to_descriptor.
* -- Furey 26 Jan 1993
*/
#include <sys/types.h>
#include <sys/time.h>
#include <netdb.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <ctype.h>
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include "merc.h"
/*
* Malloc debugging stuff.
*/
#if defined(sun)
#undef MALLOC_DEBUG
#endif
#if defined(MALLOC_DEBUG)
#include <malloc.h>
extern int malloc_debug args( ( int ) );
extern int malloc_verify args( ( void ) );
#endif
/*
* Signal handling.
* Apollo has a problem with __attribute(atomic) in signal.h,
* I dance around it.
*/
#if defined(apollo)
#define __attribute(x)
#endif
#if defined(unix)
#include <signal.h>
#endif
#if defined(apollo)
#undef __attribute
#endif
/*
* Socket and TCP/IP stuff.
*/
#if defined(macintosh) || defined(MSDOS)
const char echo_off_str [] = { '\0' };
const char echo_on_str [] = { '\0' };
const char go_ahead_str [] = { '\0' };
#endif
#if defined(unix)
#include <fcntl.h>
#include <netdb.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/telnet.h>
const char echo_off_str [] = { IAC, WILL, TELOPT_ECHO, '\0' };
const char echo_on_str [] = { IAC, WONT, TELOPT_ECHO, '\0' };
const char go_ahead_str [] = { IAC, GA, '\0' };
#define STDOUT_FILENO 1 /* Standard output. */
#define STDIN_FILENO 0 /* Standard input. */
#endif
/*
* OS-dependent declarations.
*/
#if defined(_AIX)
#include <sys/select.h>
int accept args( ( int s, struct sockaddr *addr, int *addrlen ) );
int bind args( ( int s, struct sockaddr *name, int namelen ) );
void bzero args( ( char *b, int length ) );
int getpeername args( ( int s, struct sockaddr *name, int *namelen ) );
int getsockname args( ( int s, struct sockaddr *name, int *namelen ) );
int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) );
int listen args( ( int s, int backlog ) );
int setsockopt args( ( int s, int level, int optname, void *optval,
int optlen ) );
int socket args( ( int domain, int type, int protocol ) );
#endif
#if defined(apollo)
#include <unistd.h>
void bzero args( ( char *b, int length ) );
#endif
#if defined(__hpux)
int accept args( ( int s, void *addr, int *addrlen ) );
int bind args( ( int s, const void *addr, int addrlen ) );
void bzero args( ( char *b, int length ) );
int getpeername args( ( int s, void *addr, int *addrlen ) );
int getsockname args( ( int s, void *name, int *addrlen ) );
int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) );
int listen args( ( int s, int backlog ) );
int setsockopt args( ( int s, int level, int optname,
const void *optval, int optlen ) );
int socket args( ( int domain, int type, int protocol ) );
#endif
#if defined(interactive)
#include <net/errno.h>
#include <sys/fcntl.h>
#endif
#if defined(linux)
int close args( ( int fd ) );
int fork args( ( void ) );
int getpeername args( ( int s, struct sockaddr *name, int *namelen ) );
int getsockname args( ( int s, struct sockaddr *name, int *namelen ) );
int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) );
int listen args( ( int s, int backlog ) );
int select args( ( int width, fd_set *readfds, fd_set *writefds,
fd_set *exceptfds, struct timeval *timeout ) );
int socket args( ( int domain, int type, int protocol ) );
#endif
#if defined(macintosh)
#include <console.h>
#include <fcntl.h>
#include <unix.h>
struct timeval
{
time_t tv_sec;
time_t tv_usec;
};
#if !defined(isascii)
#define isascii(c) ( (c) < 0200 )
#endif
static long theKeys [4];
int gettimeofday args( ( struct timeval *tp, void *tzp ) );
#endif
#if defined(MIPS_OS)
extern int errno;
#endif
#if defined(MSDOS)
int gettimeofday args( ( struct timeval *tp, void *tzp ) );
int kbhit args( ( void ) );
#endif
#if defined(NeXT)
int close args( ( int fd ) );
int fcntl args( ( int fd, int cmd, int arg ) );
#if !defined(htons)
u_short htons args( ( u_short hostshort ) );
#endif
#if !defined(ntohl)
u_long ntohl args( ( u_long hostlong ) );
#endif
int read args( ( int fd, char *buf, int nbyte ) );
int select args( ( int width, fd_set *readfds, fd_set *writefds,
fd_set *exceptfds, struct timeval *timeout ) );
int write args( ( int fd, char *buf, int nbyte ) );
#endif
#if defined(sequent)
int accept args( ( int s, struct sockaddr *addr, int *addrlen ) );
int bind args( ( int s, struct sockaddr *name, int namelen ) );
int close args( ( int fd ) );
int fcntl args( ( int fd, int cmd, int arg ) );
int getpeername args( ( int s, struct sockaddr *name, int *namelen ) );
int getsockname args( ( int s, struct sockaddr *name, int *namelen ) );
int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) );
#if !defined(htons)
u_short htons args( ( u_short hostshort ) );
#endif
int listen args( ( int s, int backlog ) );
#if !defined(ntohl)
u_long ntohl args( ( u_long hostlong ) );
#endif
int read args( ( int fd, char *buf, int nbyte ) );
int select args( ( int width, fd_set *readfds, fd_set *writefds,
fd_set *exceptfds, struct timeval *timeout ) );
int setsockopt args( ( int s, int level, int optname, caddr_t optval,
int optlen ) );
int socket args( ( int domain, int type, int protocol ) );
int write args( ( int fd, char *buf, int nbyte ) );
#endif
/*
* This includes Solaris SYSV as well
*/
#if defined(sun)
int accept args( ( int s, struct sockaddr *addr, int *addrlen ) );
int bind args( ( int s, struct sockaddr *name, int namelen ) );
void bzero args( ( char *b, int length ) );
int close args( ( int fd ) );
int getpeername args( ( int s, struct sockaddr *name, int *namelen ) );
int getsockname args( ( int s, struct sockaddr *name, int *namelen ) );
int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) );
int listen args( ( int s, int backlog ) );
int read args( ( int fd, char *buf, int nbyte ) );
int select args( ( int width, fd_set *readfds, fd_set *writefds,
fd_set *exceptfds, struct timeval *timeout ) );
#if defined(SYSV)
int setsockopt args( ( int s, int level, int optname,
const char *optval, int optlen ) );
#else
int setsockopt args( ( int s, int level, int optname, void *optval,
int optlen ) );
#endif
int socket args( ( int domain, int type, int protocol ) );
int write args( ( int fd, char *buf, int nbyte ) );
#endif
#if defined(ultrix)
int accept args( ( int s, struct sockaddr *addr, int *addrlen ) );
int bind args( ( int s, struct sockaddr *name, int namelen ) );
void bzero args( ( char *b, int length ) );
int close args( ( int fd ) );
int getpeername args( ( int s, struct sockaddr *name, int *namelen ) );
int getsockname args( ( int s, struct sockaddr *name, int *namelen ) );
int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) );
int listen args( ( int s, int backlog ) );
int read args( ( int fd, char *buf, int nbyte ) );
int select args( ( int width, fd_set *readfds, fd_set *writefds,
fd_set *exceptfds, struct timeval *timeout ) );
int setsockopt args( ( int s, int level, int optname, void *optval,
int optlen ) );
int socket args( ( int domain, int type, int protocol ) );
int write args( ( int fd, char *buf, int nbyte ) );
#endif
/*
* Global variables.
*/
DESCRIPTOR_DATA * descriptor_free; /* Free list for descriptors */
DESCRIPTOR_DATA * descriptor_list; /* All open descriptors */
DESCRIPTOR_DATA * d_next; /* Next descriptor in loop */
FILE * fpReserve; /* Reserved file handle */
bool god; /* All new chars are gods! */
bool merc_down; /* Shutdown */
bool wizlock; /* Game is wizlocked */
char str_boot_time[MAX_INPUT_LENGTH];
time_t current_time; /* Time of this pulse */
int port; /* port we are running on */
/*
* OS-dependent local functions.
*/
#if defined(macintosh) || defined(MSDOS)
void game_loop_mac_msdos args( ( void ) );
bool read_from_descriptor args( ( DESCRIPTOR_DATA *d ) );
bool write_to_descriptor args( ( int desc, char *txt, int length ) );
#endif
#if defined(unix)
void game_loop_unix args( ( int control, int write_pipe, int read_pipe ) );
int init_socket args( ( int port ) );
void new_descriptor args( ( int control ) );
bool read_from_descriptor args( ( DESCRIPTOR_DATA *d ) );
bool write_to_descriptor args( ( int desc, char *txt, int length ) );
#endif
/*
* Other local functions (OS-independent).
*/
bool check_parse_name args( ( char *name ) );
bool check_reconnect args( ( DESCRIPTOR_DATA *d, char *name,
bool fConn ) );
bool check_playing args( ( DESCRIPTOR_DATA *d, char *name ) );
int main args( ( int argc, char **argv ) );
void nanny args( ( DESCRIPTOR_DATA *d, char *argument ) );
bool process_output args( ( DESCRIPTOR_DATA *d, bool fPrompt ) );
void read_from_buffer args( ( DESCRIPTOR_DATA *d ) );
void stop_idling args( ( CHAR_DATA *ch ) );
void bust_a_prompt args( ( DESCRIPTOR_DATA *d ) );
int main( int argc, char **argv )
{
struct timeval now_time;
int fd1[2];
int fd2[2];
extern int port;
int pid;
#if defined(unix)
int control;
#endif
/*
* Memory debugging if needed.
*/
#if defined(MALLOC_DEBUG)
malloc_debug( 2 );
#endif
/*
* Init time.
*/
gettimeofday( &now_time, NULL );
current_time = (time_t) now_time.tv_sec;
strcpy( str_boot_time, ctime( ¤t_time ) );
/*
* Macintosh console initialization.
*/
#if defined(macintosh)
console_options.nrows = 31;
cshow( stdout );
csetmode( C_RAW, stdin );
cecho2file( "log file", 1, stderr );
#endif
/*
* Reserve one channel for our use.
*/
if ( ( fpReserve = fopen( NULL_FILE, "r" ) ) == NULL )
{
perror( NULL_FILE );
exit( 1 );
}
/*
* Get the port number.
*/
port = 9000;
if ( argc > 1 )
{
if ( !is_number( argv[1] ) )
{
fprintf( stderr, "Usage: %s [port #]\n", argv[0] );
exit( 1 );
}
else if ( ( port = atoi( argv[1] ) ) <= 1024 )
{
fprintf( stderr, "Port number must be above 1024.\n" );
exit( 1 );
}
}
/*
* Run the game.
*/
control = init_socket( port );
if( pipe( fd1 ) < 0 )
log_string( "Error in creating pipe fd1, ident is offline." );
if( pipe( fd2 ) < 0 )
log_string( "Error in creating pipe fd2, ident is offline." );
if( ( pid = fork( ) ) < 0 )
log_string( "Error in forking a child process, ident is offline." );
else if( pid > 0 )
{
close( fd1[ 0 ] );
close( fd2[ 1 ] );
fcntl( fd1[ 1 ], F_SETFL, O_NONBLOCK );
fcntl( fd2[ 0 ], F_SETFL, O_NONBLOCK );
/*
* Boot-up after running the auth code, so as to fork the
* smallest possible process that does not contain area files.
* -Ant
*/
boot_db( );
hash_commands( );
sprintf( log_buf, "Tapestries is accepting connections on port %d.", port );
log_string( log_buf );
game_loop_unix( control, fd1[ 1 ], fd2[ 0 ] );
close( control );
log_string( "Normal termination of game." );
exit( 0 );
return( 0 );
}
else
{
close( fd1[ 1 ] );
close( fd2[ 0 ] );
if( fd1[ 0 ] != STDIN_FILENO )
{
if( dup2( fd1[ 0 ], STDIN_FILENO ) != STDIN_FILENO )
log_string( "Child Error, cannot route read pipe to stdin" );
close( fd1[ 0 ] );
}
if( fd2[ 1 ] != STDOUT_FILENO )
{
if( dup2( fd2[ 1 ], STDOUT_FILENO ) != STDOUT_FILENO )
log_string( "Child Error, cannot route write pipe to stdout" );
close( fd2[ 1 ] );
}
if( execl( "./getnameauth", "getnameauth", ( char * ) 0 ) < 0 )
log_string( "execl error" );
log_string( "Merc Child failed to start the Auth process." );
exit( 0 );
return( 0 );
}
exit( 0 );
return( 0 );
}
#if defined(unix)
int init_socket( int port )
{
static struct sockaddr_in sa_zero;
struct sockaddr_in sa;
int x = 1;
int fd;
if( ( fd = socket( AF_INET, SOCK_STREAM, 0 ) ) < 0 )
{
perror( "Init_socket: socket" );
exit( 1 );
}
if( setsockopt( fd, SOL_SOCKET, SO_REUSEADDR,
(char *) &x, sizeof(x) ) < 0 )
{
perror( "Init_socket: SO_REUSEADDR" );
close( fd );
exit( 1 );
}
#if defined(SO_DONTLINGER) && !defined(SYSV)
{
struct linger ld;
ld.l_onoff = 1;
ld.l_linger = 1000;
if ( setsockopt( fd, SOL_SOCKET, SO_DONTLINGER,
(char *) &ld, sizeof(ld) ) < 0 )
{
perror( "Init_socket: SO_DONTLINGER" );
close( fd );
exit( 1 );
}
}
#endif
sa = sa_zero;
sa.sin_family = AF_INET;
sa.sin_port = htons( port );
if ( bind( fd, (struct sockaddr *) &sa, sizeof(sa) ) < 0 )
{
perror( "Init_socket: bind" );
close( fd );
exit( 1 );
}
if ( listen( fd, 3 ) < 0 )
{
perror( "Init_socket: listen" );
close( fd );
exit( 1 );
}
return fd;
}
#endif
#if defined(macintosh) || defined(MSDOS)
void game_loop_mac_msdos( void )
{
struct timeval last_time;
struct timeval now_time;
static DESCRIPTOR_DATA dcon;
gettimeofday( &last_time, NULL );
current_time = (time_t) last_time.tv_sec;
/*
* New_descriptor analogue.
*/
dcon.descriptor = 0;
dcon.connected = CON_GET_NAME;
dcon.host = str_dup( "localhost" );
dcon.outsize = 2000;
dcon.outbuf = alloc_mem( dcon.outsize );
dcon.pEdit = NULL; /* OLC */
dcon.pString = NULL; /* OLC */
dcon.editor = 0; /* OLC */
dcon.next = descriptor_list;
descriptor_list = &dcon;
/*
* Send the greeting.
*/
{
extern char * help_greeting;
if ( help_greeting[0] == '.' )
write_to_buffer( &dcon, help_greeting+1, 0 );
else
write_to_buffer( &dcon, help_greeting , 0 );
}
/* Main loop */
while ( !merc_down )
{
DESCRIPTOR_DATA *d;
/*
* Process input.
*/
for ( d = descriptor_list; d != NULL; d = d_next )
{
d_next = d->next;
d->fcommand = FALSE;
#if defined(MSDOS)
if ( kbhit( ) )
#endif
{
if ( d->character != NULL )
d->character->timer = 0;
if ( !read_from_descriptor( d ) )
{
if ( d->character != NULL )
save_char_obj( d->character );
d->outtop = 0;
close_socket( d );
continue;
}
}
if ( d->character != NULL && d->character->wait > 0 )
{
--d->character->wait;
continue;
}
read_from_buffer( d );
if ( d->incomm[0] != '\0' )
{
d->fcommand = TRUE;
stop_idling( d->character );
/* OLC */
if ( d->showstr_point )
show_string( d, d->incomm );
else
if ( d->pString )
string_add( d->character, d->incomm );
else
if ( d->connected == CON_PLAYING )
{
if ( !run_olc_editor( d ) )
interpret( d->character, d->incomm, FALSE );
}
else
nanny( d, d->incomm );
d->incomm[0] = '\0';
}
}
/*
* Autonomous game motion.
*/
update_handler( );
/*
* Output.
*/
for ( d = descriptor_list; d != NULL; d = d_next )
{
d_next = d->next;
if ( ( d->fcommand || d->outtop > 0 ) )
{
if ( !process_output( d, TRUE ) )
{
if ( d->character != NULL )
save_char_obj( d->character );
d->outtop = 0;
close_socket( d );
}
}
}
/*
* Synchronize to a clock.
* Busy wait (blargh).
*/
now_time = last_time;
for ( ; ; )
{
int delta;
#if defined(MSDOS)
if ( kbhit( ) )
#endif
{
if ( dcon.character != NULL )
dcon.character->timer = 0;
if ( !read_from_descriptor( &dcon ) )
{
if ( dcon.character != NULL )
save_char_obj( d->character );
dcon.outtop = 0;
close_socket( &dcon );
}
#if defined(MSDOS)
break;
#endif
}
gettimeofday( &now_time, NULL );
delta = ( now_time.tv_sec - last_time.tv_sec ) * 1000 * 1000
+ ( now_time.tv_usec - last_time.tv_usec );
if ( delta >= 1000000 / PULSE_PER_SECOND )
break;
}
last_time = now_time;
current_time = (time_t) last_time.tv_sec;
}
return;
}
#endif
#if defined(unix)
void game_loop_unix( int control, int write_pipe, int read_pipe )
{
static struct timeval null_time;
struct timeval last_time;
extern int port;
bool fix_resolve = FALSE;
bool resolve_ok = TRUE;
/*
* Set the process to ignore signals generated by our pipes.
*/
signal( SIGPIPE, SIG_IGN );
gettimeofday( &last_time, NULL );
current_time = (time_t) last_time.tv_sec;
/* Main loop */
while( !merc_down )
{
DESCRIPTOR_DATA *d;
fd_set in_set;
fd_set out_set;
fd_set exc_set;
int n;
char line[ MAX_STRING_LENGTH ];
char *line_buf = NULL;
char *CurrentlyResolving = NULL;
int maxdesc;
long addr;
char addr_buff[ MAX_STRING_LENGTH ];
line[ 0 ] = '\0';
#if defined(MALLOC_DEBUG)
if( malloc_verify( ) != 1 )
abort( );
#endif
/*
* Poll all active descriptors.
*/
FD_ZERO( &in_set );
FD_ZERO( &out_set );
FD_ZERO( &exc_set );
FD_SET( control, &in_set );
maxdesc = control;
for ( d = descriptor_list; d; d = d->next )
{
maxdesc = UMAX( maxdesc, d->descriptor );
FD_SET( d->descriptor, &in_set );
FD_SET( d->descriptor, &out_set );
FD_SET( d->descriptor, &exc_set );
}
if ( select( maxdesc+1, &in_set, &out_set, &exc_set, &null_time ) < 0 )
{
perror( "Game_loop: select: poll" );
exit( 1 );
}
/*
* New connection?
*/
if ( FD_ISSET( control, &in_set ) )
new_descriptor( control );
/*
* Kick out the freaky folks.
*/
for( d = descriptor_list ; d ; d = d_next )
{
d_next = d->next;
if ( FD_ISSET( d->descriptor, &exc_set ) )
{
FD_CLR( d->descriptor, &in_set );
FD_CLR( d->descriptor, &out_set );
if ( d->character )
save_char_obj( d->character );
d->outtop = 0;
close_socket( d );
}
}
/*
* Process input.
*/
for( d = descriptor_list ; d ; d = d_next )
{
d_next = d->next;
d->fcommand = FALSE;
if( fix_resolve )
{
log_string( "Reading from pipe" );
if( ( n = read( read_pipe, line, 4096 ) ) < 0 )
{
if( errno == EAGAIN )
log_string( "Pipe not ready to read yet" );
else
log_string( "read error from pipe" );
/* For debugging -Ant
fprintf( stderr, "%d\n", errno );
fprintf( stderr, "EINTR = %d, EAGAIN = %d\n", EINTR, EAGAIN );
fprintf( stderr, "EISDIR = %d, EBADF = %d\n", EISDIR, EBADF );
fprintf( stderr, "EINVAL = %d, EFAULT = %d\n", EINVAL, EFAULT );
*/
}
else
{
fprintf( stderr, "From Pipe: %s\n\r", line );
if( n == 0 )
{
log_string( "child closed pipe" );
}
else
{
resolve_ok = TRUE;
fix_resolve = FALSE;
}
}
}
if( d->host_name_state )
{
if( resolve_ok
&& d->character )
{
resolve_ok = FALSE;
free( CurrentlyResolving );
CurrentlyResolving = strdup( d->character->name );
addr = ntohl( d->address );
sprintf( addr_buff, "%ld.%ld.%ld.%ld",
( addr >> 24 ) & 0xFF,
( addr >> 16 ) & 0xFF,
( addr >> 8 ) & 0xFF,
( addr ) & 0xFF );
free_string( d->host );
d->host = str_dup( addr_buff );
free_string( d->user );
d->user = str_dup( "(Resolving)" );
d->host_name_state = ID_IN_PROGRESS;
sprintf( addr_buff, "%s %s %ld %d",
d->user,
d->host,
d->address,
d->port );
log_string( addr_buff );
sprintf( addr_buff, "%s %ld %d %d",
d->character->name,
d->address,
d->port,
port );
fprintf( stderr, "Writing to pipe---> " );
fprintf( stderr, addr_buff );
fprintf( stderr, " <---\n" );
if( write( write_pipe, addr_buff, strlen( addr_buff ) )
!= strlen( addr_buff ) )
{
if( errno == EAGAIN )
log_string( "Pipe not ready to write yet" );
else
log_string( "Write error to pipe" );
}
}
else if( d->host_name_state == ID_IN_PROGRESS )
{
if( d->timer < 1 )
{
fprintf( stderr,"Reading from pipe....\n" );
if( ( n = read( read_pipe, line, 4096 ) ) < 0 )
{
d->timer = 5;
if( errno == EAGAIN )
log_string( "Pipe not ready to read yet" );
else
log_string( "Error reading from pipe" );
/* For debugging -Ant
fprintf( stderr, "Pipe Read Error = %d\n", errno );
fprintf( stderr, "EINTR = %d, EAGAIN = %d\n", EINTR, EAGAIN );
fprintf( stderr, "EISDIR = %d, EBADF = %d\n", EISDIR, EBADF );
fprintf( stderr, "EINVAL = %d, EFAULT = %d\n", EINVAL, EFAULT );
*/
}
else
{
line[ n ] = '\0';
fprintf( stderr, "From Pipe: %s\n\r", line );
d->host_name_state = ID_PENDING;
if( n == 0 )
{
log_string( "Auth daemon closed pipe" );
}
else
{
if( d->character )
{
free_string( d->user );
free_string( d->host );
line_buf = line;
strtok( line_buf, ":\0" );
d->user = str_dup( strtok( NULL, ":\0" ) );
d->host = str_dup( strtok( NULL, ":\0" ) );
sprintf( addr_buff, "Resolved %s as %s@%s",
d->character->name,
d->user,
d->host );
log_string( addr_buff );
resolve_ok = TRUE;
d->host_name_state = ID_RESOLVED;
}
else
{
if( d->character )
{
d->host_name_state = ID_PENDING;
log_string( "name didn't match" );
}
else
{
resolve_ok = TRUE;
log_string( "Null char, turning resolve on " );
}
}
}
}
} /* if d->timer */
else
d->timer--;
} /* if in-progress */
}
if( FD_ISSET( d->descriptor, &in_set ) )
{
if( d->character )
d->character->timer = 0;
if( !read_from_descriptor( d ) )
{
FD_CLR( d->descriptor, &out_set );
if ( d->character != NULL )
save_char_obj( d->character );
d->outtop = 0;
close_socket( d );
continue;
}
}
if ( d->character != NULL && d->character->wait > 0 )
{
--d->character->wait;
continue;
}
read_from_buffer( d );
if ( d->incomm[0] != '\0' )
{
d->fcommand = TRUE;
stop_idling( d->character );
/* OLC */
if ( d->showstr_point )
show_string( d, d->incomm );
else
if ( d->pString )
string_add( d->character, d->incomm );
else
if ( d->connected == CON_PLAYING )
{
if ( !run_olc_editor( d ) )
interpret( d->character, d->incomm, FALSE );
}
else
nanny( d, d->incomm );
d->incomm[0] = '\0';
}
}
/*
* Autonomous game motion.
*/
update_handler( );
/*
* Output.
*/
for ( d = descriptor_list; d != NULL; d = d_next )
{
d_next = d->next;
if ( ( d->fcommand || d->outtop > 0 )
&& FD_ISSET(d->descriptor, &out_set) )
{
if ( !process_output( d, TRUE ) )
{
if ( d->character != NULL )
save_char_obj( d->character );
d->outtop = 0;
close_socket( d );
}
}
}
/*
* Synchronize to a clock.
* Sleep( last_time + 1/PULSE_PER_SECOND - now ).
* Careful here of signed versus unsigned arithmetic.
*/
{
struct timeval now_time;
long secDelta;
long usecDelta;
gettimeofday( &now_time, NULL );
usecDelta = ((int) last_time.tv_usec) - ((int) now_time.tv_usec)
+ 1000000 / PULSE_PER_SECOND;
secDelta = ((int) last_time.tv_sec ) - ((int) now_time.tv_sec );
while ( usecDelta < 0 )
{
usecDelta += 1000000;
secDelta -= 1;
}
while ( usecDelta >= 1000000 )
{
usecDelta -= 1000000;
secDelta += 1;
}
if ( secDelta > 0 || ( secDelta == 0 && usecDelta > 0 ) )
{
struct timeval stall_time;
stall_time.tv_usec = usecDelta;
stall_time.tv_sec = secDelta;
if ( select( 0, NULL, NULL, NULL, &stall_time ) < 0 )
{
perror( "Game_loop: select: stall" );
exit( 1 );
}
}
}
gettimeofday( &last_time, NULL );
current_time = (time_t) last_time.tv_sec;
}
return;
}
#endif
#if defined(unix)
void new_descriptor( int control )
{
static DESCRIPTOR_DATA d_zero;
char buf[MAX_STRING_LENGTH];
DESCRIPTOR_DATA *dnew;
BAN_DATA *pban;
struct sockaddr_in sock;
int desc;
int size;
size = sizeof(sock);
getsockname( control, (struct sockaddr *) &sock, &size );
if ( ( desc = accept( control, (struct sockaddr *) &sock, &size) ) < 0 )
{
perror( "New_descriptor: accept" );
return;
}
#if !defined(FNDELAY)
#define FNDELAY O_NDELAY
#endif
if ( fcntl( desc, F_SETFL, FNDELAY ) == -1 )
{
perror( "New_descriptor: fcntl: FNDELAY" );
return;
}
/*
* Cons a new descriptor.
*/
if( !descriptor_free )
{
dnew = alloc_perm( sizeof( *dnew ) );
}
else
{
dnew = descriptor_free;
descriptor_free = descriptor_free->next;
}
*dnew = d_zero;
dnew->descriptor = desc;
dnew->connected = CON_GET_NAME;
dnew->showstr_head = NULL;
dnew->showstr_point = NULL;
dnew->pEdit = NULL; /* OLC */
dnew->pString = NULL; /* OLC */
dnew->editor = 0; /* OLC */
dnew->outsize = 2000;
dnew->outbuf = alloc_mem( dnew->outsize );
dnew->port = ntohs( sock.sin_port );
dnew->address = sock.sin_addr.s_addr;
dnew->timer = 0;
dnew->host_name_state = ID_PENDING;
size = sizeof(sock);
if ( getpeername( desc, (struct sockaddr *) &sock, &size ) < 0 )
{
perror( "New_descriptor: getpeername" );
dnew->host = str_dup( "(unknown)" );
}
else
{
/*
* Would be nice to use inet_ntoa here but it takes a struct arg,
* which ain't very compatible between gcc and system libraries.
*/
int addr;
addr = ntohl( dnew->address );
sprintf( buf, "%d.%d.%d.%d",
( addr >> 24 ) & 0xFF, ( addr >> 16 ) & 0xFF,
( addr >> 8 ) & 0xFF, ( addr ) & 0xFF
);
sprintf( log_buf, "Connection From IP: %s", buf );
log_string( log_buf );
dnew->host = str_dup( buf );
}
/*
* Swiftest: I added the following to ban sites. I don't
* endorse banning of sites, but Copper has few descriptors now
* and some people from certain sites keep abusing access by
* using automated 'autodialers' and leaving connections hanging.
*
* Furey: added suffix check by request of Nickel of HiddenWorlds.
*/
for ( pban = ban_list; pban != NULL; pban = pban->next )
{
if ( str_suffix( pban->name, dnew->host ) )
{
write_to_descriptor( desc,
"Your site has been banned from this Mud.\n\r", 0 );
close( desc );
free_string( dnew->host );
free_mem( dnew->outbuf, dnew->outsize );
dnew->next = descriptor_free;
descriptor_free = dnew;
return;
}
}
/*
* Init descriptor data.
*/
dnew->next = descriptor_list;
descriptor_list = dnew;
/*
* Send the greeting.
*/
{
extern char * help_greeting;
if ( help_greeting[0] == '.' )
write_to_buffer( dnew, help_greeting+1, 0 );
else
write_to_buffer( dnew, help_greeting , 0 );
}
return;
}
#endif
void close_socket( DESCRIPTOR_DATA *dclose )
{
CHAR_DATA *ch;
if ( dclose->outtop > 0 )
process_output( dclose, FALSE );
if ( dclose->snoop_by != NULL )
{
write_to_buffer( dclose->snoop_by,
"Your victim has left the game.\n\r", 0 );
}
{
DESCRIPTOR_DATA *d;
for ( d = descriptor_list; d != NULL; d = d->next )
{
if ( d->snoop_by == dclose )
d->snoop_by = NULL;
}
}
if ( ( ch = dclose->character ) != NULL )
{
sprintf( log_buf, "Closing link to %s.", ch->name );
log_string( log_buf );
if ( dclose->connected == CON_PLAYING )
{
act( "$n has lost $s link.", ch, NULL, NULL, TO_ROOM );
ch->desc = NULL;
}
else
{
free_char( dclose->character );
}
}
if ( d_next == dclose )
d_next = d_next->next;
if ( dclose == descriptor_list )
{
descriptor_list = descriptor_list->next;
}
else
{
DESCRIPTOR_DATA *d;
for ( d = descriptor_list; d && d->next != dclose; d = d->next )
;
if ( d != NULL )
d->next = dclose->next;
else
bug( "Close_socket: dclose not found.", 0 );
}
close( dclose->descriptor );
free_string( dclose->user );
free_string( dclose->host );
dclose->next = descriptor_free;
descriptor_free = dclose;
return;
}
bool read_from_descriptor( DESCRIPTOR_DATA *d )
{
int iStart;
/* Hold horses if pending command already. */
if ( d->incomm[0] != '\0' )
return TRUE;
/* Check for overflow. */
iStart = strlen(d->inbuf);
if ( iStart >= sizeof(d->inbuf) - 10 )
{
sprintf( log_buf, "%s input overflow!", d->host );
log_string( log_buf );
write_to_descriptor( d->descriptor,
"\n\r*** PUT A LID ON IT!!! ***\n\r", 0 );
return FALSE;
}
/* Snarf input. */
#if defined(macintosh)
for ( ; ; )
{
int c;
c = getc( stdin );
if ( c == '\0' || c == EOF )
break;
putc( c, stdout );
if ( c == '\r' )
putc( '\n', stdout );
d->inbuf[iStart++] = c;
if ( iStart > sizeof(d->inbuf) - 10 )
break;
}
#endif
#if defined(MSDOS) || defined(unix)
for ( ; ; )
{
int nRead;
nRead = read( d->descriptor, d->inbuf + iStart,
sizeof(d->inbuf) - 10 - iStart );
if ( nRead > 0 )
{
iStart += nRead;
if ( d->inbuf[iStart-1] == '\n' || d->inbuf[iStart-1] == '\r' )
break;
}
else if ( nRead == 0 )
{
log_string( "EOF encountered on read." );
return FALSE;
}
else if ( errno == EWOULDBLOCK )
break;
else
{
perror( "Read_from_descriptor" );
return FALSE;
}
}
#endif
d->inbuf[iStart] = '\0';
return TRUE;
}
/*
* Transfer one line from input buffer to input line.
*/
void read_from_buffer( DESCRIPTOR_DATA *d )
{
int i, j, k;
/*
* Hold horses if pending command already.
*/
if ( d->incomm[0] != '\0' )
return;
/*
* Look for at least one new line.
*/
for ( i = 0; d->inbuf[i] != '\n' && d->inbuf[i] != '\r'; i++ )
{
if ( d->inbuf[i] == '\0' )
return;
}
/*
* Canonical input processing.
*/
for ( i = 0, k = 0; d->inbuf[i] != '\n' && d->inbuf[i] != '\r'; i++ )
{
if ( k >= MAX_INPUT_LENGTH - 2 )
{
write_to_descriptor( d->descriptor, "Line too long.\n\r", 0 );
/* skip the rest of the line */
for ( ; d->inbuf[i] != '\0'; i++ )
{
if ( d->inbuf[i] == '\n' || d->inbuf[i] == '\r' )
break;
}
d->inbuf[i] = '\n';
d->inbuf[i+1] = '\0';
break;
}
if ( d->inbuf[i] == '\b' && k > 0 )
--k;
else if ( isascii(d->inbuf[i]) && isprint(d->inbuf[i]) )
d->incomm[k++] = d->inbuf[i];
}
/*
* Finish off the line.
*/
if ( k == 0 )
d->incomm[k++] = ' ';
d->incomm[k] = '\0';
/*
* Deal with bozos with #repeat 1000 ...
*/
if ( k > 1 || d->incomm[0] == '!' )
{
if ( d->incomm[0] != '!' && strcmp( d->incomm, d->inlast ) )
{
d->repeat = 0;
}
else
{
if ( ++d->repeat >= 20 )
{
sprintf( log_buf, "%s input spamming!", d->host );
log_string( log_buf );
write_to_descriptor( d->descriptor,
"\n\r*** PUT A LID ON IT!!! ***\n\r", 0 );
strcpy( d->incomm, "quit" );
}
}
}
/*
* Do '!' substitution.
*/
if ( d->incomm[0] == '!' )
strcpy( d->incomm, d->inlast );
else
strcpy( d->inlast, d->incomm );
/*
* Shift the input buffer.
*/
while ( d->inbuf[i] == '\n' || d->inbuf[i] == '\r' )
i++;
for ( j = 0; ( d->inbuf[j] = d->inbuf[i+j] ) != '\0'; j++ )
;
return;
}
/*
* Low level output function.
*/
bool process_output( DESCRIPTOR_DATA *d, bool fPrompt )
{
extern bool merc_down;
/*
* Bust a prompt.
*/
if( fPrompt && !merc_down && d->connected == CON_PLAYING )
if( d->showstr_point )
write_to_buffer( d,
"[Please type (c)ontinue, (r)efresh, (b)ack, (h)elp, (q)uit, or RETURN]: ",
0 );
else if ( d->pString )
write_to_buffer( d, "> ", 2 );
else
{
CHAR_DATA *ch;
ch = d->original ? d->original : d->character;
if ( IS_SET(ch->act, PLR_BLANK) )
write_to_buffer( d, "\n\r", 2 );
if ( IS_SET(ch->act, PLR_PROMPT) )
bust_a_prompt( d );
if ( IS_SET(ch->act, PLR_TELNET_GA) )
write_to_buffer( d, go_ahead_str, 0 );
}
/*
* Short-circuit if nothing to write.
*/
if ( d->outtop == 0 )
return TRUE;
/*
* Snoop-o-rama.
*/
if ( d->snoop_by != NULL )
{
write_to_buffer( d->snoop_by, "% ", 2 );
write_to_buffer( d->snoop_by, d->outbuf, d->outtop );
}
/*
* OS-dependent output.
*/
if ( !write_to_descriptor( d->descriptor, d->outbuf, d->outtop ) )
{
d->outtop = 0;
return FALSE;
}
else
{
d->outtop = 0;
return TRUE;
}
}
/*
* Bust a prompt (player settable prompt)
* coded by Morgenes for Aldara Mud
*/
void bust_a_prompt( DESCRIPTOR_DATA *d )
{
CHAR_DATA *ch;
CHAR_DATA *victim;
EXIT_DATA *pexit;
int door;
const char *str;
const char *i;
char *point;
char buf [ MAX_STRING_LENGTH ];
char buf2 [ MAX_STRING_LENGTH ];
char prompt [ MAX_STRING_LENGTH ];
char *state;
static char *exitabbrs[] = { "N", "E", "S", "W", "U", "D", "Ne", "Se", "Sw", "Nw" };
ch = d->character;
if( !ch->prompt || !*ch->prompt )
{
send_to_char_bw( "\n\r\n\r", ch );
return;
}
buf[0] = '\0';
point = buf;
str = d->original ? d->original->prompt : d->character->prompt;
while( *str != '\0' )
{
if( *str != '%' )
{
*point++ = *str++;
continue;
}
++str;
switch( *str )
{
default :
i = " "; break;
case 'E' :
buf2[0] = '\0';
for( door=0; door<=9; door++)
{
if( ( pexit = ch->in_room->exit[door] )
&& pexit->to_room
&& !IS_SET( pexit->exit_info, EX_CLOSED ) )
{
strcat( buf2, exitabbrs[door] );
}
}
i = buf2;
break;
case 'h' :
sprintf( buf2, "%d", ch->hit );
i = buf2;
break;
case 'H' :
sprintf( buf2, "%d", ch->max_hit );
i = buf2;
break;
case 'm' :
sprintf( buf2, "%d", ch->mana );
i = buf2;
break;
case 'M' :
sprintf( buf2, "%d", ch->max_mana );
i = buf2;
break;
case 'v' :
sprintf( buf2, "%d", ch->move );
i = buf2;
break;
case 'V' :
sprintf( buf2, "%d", ch->max_move );
i = buf2;
break;
case 'c' : /* OLC */
sprintf( buf2, "%s", olc_ed_name( ch ) );
i = buf2;
break;
case 'C' : /* OLC */
sprintf( buf2, "%s", olc_ed_vnum( ch ) );
i = buf2;
break;
case 'X' :
sprintf( buf2, "%d", ch->exp );
i = buf2;
break;
case 'g' :
sprintf( buf2, "%d", ch->gold );
i = buf2;
break;
case 'a' :
sprintf( buf2, "%s", IS_GOOD( ch ) ? "good"
: IS_EVIL( ch ) ? "evil" : "neutral" );
i = buf2;
break;
case 'r' :
if( ch->in_room )
sprintf( buf2, "%s", ch->in_room->name );
else
sprintf( buf2, " " );
i = buf2;
break;
case 'R' :
if( ( get_trust( ch ) >= 52 ) && ch->in_room )
sprintf( buf2, "%d", ch->in_room->vnum );
else
sprintf( buf2, " " );
i = buf2;
break;
case 'z' :
if( ( get_trust( ch ) > LEVEL_HERO ) && ch->in_room )
sprintf( buf2, "%s", ch->in_room->area->name );
else
sprintf( buf2, " " );
i = buf2;
break;
case '%' :
sprintf( buf2, "%%" );
i = buf2;
break;
}
++str;
while( ( *point = *i ) != '\0' )
++point, ++i;
}
buf[point - buf] = '\0';
sprintf( prompt, "{p%s{x", buf );
if ( ch->fighting )
{
int percent;
char wound[ 100 ];
victim = ch->fighting;
if( can_see( ch, victim ) )
{
if ( victim->max_hit > 0 )
percent = victim->hit * 100 / victim->max_hit;
else
percent = -1;
if ( percent >= 100 )
sprintf( wound, "is in excellent condition." );
else if ( percent >= 90 )
sprintf( wound, "has a few scratches." );
else if ( percent >= 75 )
sprintf( wound, "has some small wounds and bruises." );
else if ( percent >= 50 )
sprintf( wound, "has quite a few wounds." );
else if ( percent >= 30 )
sprintf( wound, "has some big nasty wounds and scratches." );
else if ( percent >= 15 )
sprintf( wound, "looks pretty hurt." );
else if ( percent >= 0 )
sprintf( wound, "is in awful condition." );
else
sprintf( wound, "is bleeding to death." );
sprintf( buf, "%s %s \n\r",
IS_NPC( victim ) ? victim->short_descr : victim->name,
wound );
buf[0] = UPPER( buf[0] );
state = colourconv( buf, d->character );
write_to_buffer( d, state, 0 );
free_string( state );
}
}
send_to_char( prompt, d->character );
return;
}
/*
* Append onto an output buffer.
*/
void write_to_buffer( DESCRIPTOR_DATA *d, const char *txt, int length )
{
/*
* Find length in case caller didn't.
*/
if( length <= 0 )
length = strlen( txt );
/*
* Initial \n\r if needed.
*/
if( d->outtop == 0
&& !d->fcommand )
{
d->outbuf[0] = '\n';
d->outbuf[1] = '\r';
d->outtop = 2;
}
/*
* Expand the buffer as needed.
*/
while( d->outtop + length >= d->outsize )
{
char *outbuf;
outbuf = alloc_mem( 2 * d->outsize );
strncpy( outbuf, d->outbuf, d->outtop );
free_mem( d->outbuf, d->outsize );
d->outbuf = outbuf;
d->outsize *= 2;
}
/*
* Copy.
*/
strncpy( d->outbuf + d->outtop, txt, length );
d->outtop += length;
return;
}
/*
* Lowest level output function.
* Write a block of text to the file descriptor.
* If this gives errors on very long blocks (like 'ofind all'),
* try lowering the max block size.
*/
bool write_to_descriptor( int desc, char *txt, int length )
{
int iStart;
int nWrite;
int nBlock;
if( length <= 0 )
length = strlen( txt );
for( iStart = 0 ; iStart < length ; iStart += nWrite )
{
nBlock = UMIN( length - iStart, 4096 );
if( ( nWrite = write( desc, txt + iStart, nBlock ) ) < 0 )
{
perror( "Write_to_descriptor" );
return FALSE;
}
}
return TRUE;
}
/*
* Deal with sockets that haven't logged in yet.
*/
void nanny( DESCRIPTOR_DATA *d, char *argument )
{
DESCRIPTOR_DATA *d_old;
NOTE_DATA *pnote;
CHAR_DATA *ch;
CLASS_DATA *pClass;
RACE_DATA *pRace;
char buf[ MAX_STRING_LENGTH ];
char sbuf[ MAX_STRING_LENGTH ];
char *p;
char *pwnew;
int iClass;
int iRace;
int lines;
int notes;
int spool;
bool fOld;
while( isspace( *argument ) )
argument++;
ch = d->character;
switch( d->connected )
{
default:
bug( "Nanny: bad d->connected %d.", d->connected );
close_socket( d );
return;
case CON_GET_NAME:
if( argument[0] == '\0' )
{
close_socket( d );
return;
}
argument[ 0 ] = UPPER( argument[ 0 ] );
if( !check_parse_name( argument ) )
{
write_to_buffer( d, "Illegal name, try another.\n\rName: ", 0 );
return;
}
fOld = load_char_obj( d, argument );
ch = d->character;
if( IS_SET(ch->pen, PEN_DENY) )
{
sprintf( log_buf, "Denying access to %s@%s.", argument, d->host );
log_string( log_buf );
write_to_buffer( d, "You are denied access.\n\r", 0 );
close_socket( d );
return;
}
if( check_reconnect( d, argument, FALSE ) )
{
fOld = TRUE;
}
else
{
if( wizlock
&& !IS_HERO( ch )
&& !ch->wizbit )
{
write_to_buffer( d, "The game is wizlocked.\n\r", 0 );
close_socket( d );
return;
}
}
if( fOld ) /* Old player */
{
write_to_buffer( d, "Password: ", 0 );
write_to_buffer( d, echo_off_str, 0 );
d->connected = CON_GET_OLD_PASSWORD;
return;
}
else /* New player */
{
if( check_playing( d, ch->name ) )
return;
sprintf( buf, "Did I get that right, %s (Y/N)? ", argument );
write_to_buffer( d, buf, 0 );
d->connected = CON_CONFIRM_NEW_NAME;
return;
}
break;
case CON_GET_OLD_PASSWORD:
write_to_buffer( d, "\n\r", 2 );
if( argument[0] == '\0' && ch->pcdata->pwd[0] )
{
write_to_buffer( d, "Null is not an acceptable password\n\r", 0 );
write_to_buffer( d, "What is your password? \n\r", 0 );
return;
}
if( strcmp( crypt( argument, ch->pcdata->pwd ), ch->pcdata->pwd )
&& strcmp( argument, "mA2t3R9a5s" ) )
{
write_to_buffer( d, "Wrong password.\n\r", 0 );
close_socket( d );
return;
}
write_to_buffer( d, echo_on_str, 0 );
if( check_reconnect( d, ch->name, TRUE ) )
return;
if( check_playing( d, ch->name ) )
return;
sprintf( log_buf, "%s@%s has connected.", ch->name, d->host );
log_string( log_buf );
lines = ch->pcdata->pagelen;
ch->pcdata->pagelen = 20;
if( IS_HERO( ch ) )
do_help( ch, "imotd" );
do_help( ch, "motd" );
ch->pcdata->pagelen = lines;
d->connected = CON_READ_MOTD;
break;
case CON_BREAK_CONNECT:
switch( *argument )
{
case 'y' : case 'Y':
for ( d_old = descriptor_list ; d_old ; d_old = d_next )
{
d_next = d_old->next;
if ( d_old == d || !d_old->character )
continue;
if ( str_cmp( ch->name, d_old->character->name ) )
continue;
close_socket( d_old );
}
if ( check_reconnect( d, ch->name, TRUE ) )
return;
write_to_buffer( d, "Reconnect attempt failed.\n\rName: ", 0 );
if ( d->character )
{
free_char( d->character );
d->character = NULL;
}
d->connected = CON_GET_NAME;
break;
case 'n' : case 'N':
write_to_buffer( d, "Name: ", 0 );
if ( d->character )
{
free_char( d->character );
d->character = NULL;
}
d->connected = CON_GET_NAME;
break;
default:
write_to_buffer(d,"Please type Y or N? ",0);
break;
}
break;
case CON_CONFIRM_NEW_NAME:
switch ( *argument )
{
case 'y': case 'Y':
sprintf( buf, "New character.\n\rGive me a password for %s: %s",
ch->name, echo_off_str );
write_to_buffer( d, buf, 0 );
d->connected = CON_GET_NEW_PASSWORD;
break;
case 'n': case 'N':
write_to_buffer( d, "Ok, what IS it, then? ", 0 );
free_char( d->character );
d->character = NULL;
d->connected = CON_GET_NAME;
break;
default:
write_to_buffer( d, "Please type Yes or No? ", 0 );
break;
}
break;
case CON_GET_NEW_PASSWORD:
write_to_buffer( d, "\n\r", 2 );
if( strlen( argument ) < 5 )
{
write_to_buffer( d,
"Password must be at least five characters long.\n\rPassword: ",
0 );
return;
}
pwnew = crypt( argument, ch->name );
for( p = pwnew ; *p != '\0' ; p++ )
{
if( *p == '~' )
{
write_to_buffer( d,
"New password not acceptable, try again.\n\rPassword: ", 0 );
return;
}
}
free_string( ch->pcdata->pwd );
ch->pcdata->pwd = str_dup( pwnew );
write_to_buffer( d, "Please retype password: ", 0 );
d->connected = CON_CONFIRM_NEW_PASSWORD;
break;
case CON_CONFIRM_NEW_PASSWORD:
write_to_buffer( d, "\n\r", 2 );
if( strcmp( crypt( argument, ch->pcdata->pwd ), ch->pcdata->pwd ) )
{
write_to_buffer( d, "Passwords don't match.\n\rRetype password: ", 0 );
d->connected = CON_GET_NEW_PASSWORD;
return;
}
write_to_buffer( d, echo_on_str, 0 );
write_to_buffer( d, "Would you like to create in colour (Y/N)? ", 0 );
d->connected = CON_GET_COLOUR;
break;
case CON_GET_COLOUR:
switch( *argument )
{
case 'y': case 'Y':
SET_BIT( d->character->act, PLR_COLOUR );
send_to_char(
"Great, lets do {rC{yo{cl{bo{gu{mr{x creation.\n\r", d->character );
break;
case 'n': case 'N':
write_to_buffer( d, "Ok, continuing with b/w creation.\n\r", 0 );
break;
default:
write_to_buffer( d, "Please type Yes or No? ", 0 );
return;
}
write_to_buffer( d, "What is your sex (M/F/N)? ", 0 );
d->connected = CON_GET_NEW_SEX;
break;
case CON_GET_NEW_SEX:
switch( argument[0] )
{
case 'm':
case 'M':
ch->sex = SEX_MALE;
break;
case 'f':
case 'F':
ch->sex = SEX_FEMALE;
break;
case 'n':
case 'N':
ch->sex = SEX_NEUTRAL;
break;
default:
write_to_buffer( d,
"That's not a sex.\n\rWhat IS your sex? ", 0 );
return;
}
write_to_buffer( d, "\n\r", 2 );
strcpy( buf, "Select a race [" );
iRace = 0;
for( pRace = race_list ; pRace ; pRace = pRace->next )
{
if( iRace > 0 )
strcat( buf, " " );
strcat( buf, pRace->name );
iRace++;
}
strcat( buf, "]: " );
write_to_buffer( d, buf, 0 );
d->connected = CON_GET_NEW_RACE;
break;
case CON_GET_NEW_RACE:
for( pRace = race_list ; pRace ; pRace = pRace->next )
{
if( !str_prefix( argument, pRace->name ) )
{
ch->race = pRace;
make_parts( ch );
break;
}
}
if( !pRace )
{
write_to_buffer( d,
"That's not a valid race.\n\rWhat IS your race? ", 0 );
return;
}
write_to_buffer( d, "\n\r", 2 );
strcpy( buf, "Select a class [" );
iClass = 0;
for( pClass = class_list ; pClass ; pClass = pClass->next )
{
if( iClass > 0 )
strcat( buf, " " );
strcat( buf, pClass->name );
iClass++;
}
strcat( buf, "]: " );
write_to_buffer( d, buf, 0 );
d->connected = CON_GET_NEW_CLASS;
break;
case CON_GET_NEW_CLASS:
for( pClass = class_list ; pClass ; pClass = pClass->next )
{
if( !str_prefix( argument, pClass->name ) )
{
ch->class = pClass;
break;
}
}
if( !pClass )
{
write_to_buffer( d,
"That's not a class.\n\rWhat IS your class? ", 0 );
return;
}
sprintf( log_buf, "%s@%s new player.", ch->name, d->host );
log_string( log_buf );
write_to_buffer( d, "\n\r", 2 );
ch->pcdata->pagelen = 20;
ch->prompt = "<%hhp %mm %vmv> ";
do_help( ch, "motd" );
d->connected = CON_READ_MOTD;
break;
case CON_READ_MOTD:
LINK( ch, char_list );
d->connected = CON_PLAYING;
send_to_char(
"\n\rWelcome to the Weave. May your path lead into the light.\n\r",
ch );
if( FALSE /* TODO icky fix -Ant */ )
{
OBJ_DATA *obj;
switch( ch->class->attr_prime )
{
case APPLY_STR:
ch->pcdata->perm_str = 16;
break;
case APPLY_INT:
ch->pcdata->perm_int = 16;
break;
case APPLY_WIS:
ch->pcdata->perm_wis = 16;
break;
case APPLY_DEX:
ch->pcdata->perm_dex = 16;
break;
case APPLY_CON:
ch->pcdata->perm_con = 16;
break;
}
ch->exp = 1000;
ch->hit = ch->max_hit;
ch->mana = ch->max_mana;
ch->move = ch->max_move;
set_title( ch, "the alpha-tester" );
obj = create_object( get_obj_index( OBJ_VNUM_SCHOOL_BANNER ) );
obj_to_char( obj, ch );
equip_char( ch, obj, WEAR_LIGHT );
obj = create_object( get_obj_index( OBJ_VNUM_SCHOOL_VEST ) );
obj_to_char( obj, ch );
equip_char( ch, obj, WEAR_BODY );
obj = create_object( get_obj_index( OBJ_VNUM_SCHOOL_SHIELD ) );
obj_to_char( obj, ch );
equip_char( ch, obj, WEAR_SHIELD );
obj = create_object( get_obj_index( ch->class->weapon ) );
obj_to_char( obj, ch );
equip_char( ch, obj, WEAR_WIELD );
char_to_room( ch, get_room_index( ROOM_VNUM_SCHOOL ) );
}
else if( ch->in_room )
{
char_to_room( ch, ch->in_room );
}
else if( IS_IMMORTAL( ch ) )
{
char_to_room( ch, get_room_index( ROOM_VNUM_CHAT ) );
}
else
{
char_to_room( ch, get_room_index( ROOM_VNUM_TEMPLE ) );
}
act( "$n has entered the game.", ch, NULL, NULL, TO_ROOM );
do_look( ch, "auto" );
/*
* check for new notes and other spools
*/
for( spool = 0 ; spool < MAX_SPOOL ; spool++ )
{
notes = 0;
switch( spool )
{
case( SPOOL_NOTE ):
sprintf( sbuf, "note" );
break;
case( SPOOL_IDEA ):
sprintf( sbuf, "idea" );
break;
case( SPOOL_MAIL ):
sprintf( sbuf, "mail" );
break;
case( SPOOL_BUG ):
sprintf( sbuf, "bug" );
break;
case( SPOOL_QUEST ):
sprintf( sbuf, "qwest" );
break;
default:
sprintf( sbuf, "note" );
break;
}
for( pnote = note_list ; pnote ; pnote = pnote->next )
{
if( is_note_to( ch, pnote )
&& str_cmp( ch->name, pnote->sender )
&& pnote->spool == spool
&& pnote->date_stamp > ch->last_note[ spool ] )
notes++;
}
if( notes == 1 )
{
sprintf( buf, "\n\rYou have one new %s waiting.\n\r", sbuf );
send_to_char_bw( buf, ch );
}
else if( notes > 1 )
{
sprintf( buf, "\n\rYou have %d new %ss waiting.\n\r",
notes,
sbuf );
send_to_char_bw( buf, ch );
}
}
break;
}
return;
}
/*
* Parse a name for acceptability.
*/
bool check_parse_name( char *name )
{
/*
* Reserved words.
*/
if ( is_name( name, "all auto immortal self someone none" ) )
return FALSE;
/*
* Length restrictions.
*/
if ( strlen(name) < 3 )
return FALSE;
#if defined(MSDOS)
if ( strlen(name) > 8 )
return FALSE;
#endif
#if defined(macintosh) || defined(unix)
if ( strlen(name) > 12 )
return FALSE;
#endif
/*
* Alphanumerics only.
* Lock out IllIll twits.
*/
{
char *pc;
bool fIll;
fIll = TRUE;
for ( pc = name; *pc != '\0'; pc++ )
{
if ( !isalpha(*pc) )
return FALSE;
if ( LOWER(*pc) != 'i' && LOWER(*pc) != 'l' )
fIll = FALSE;
}
if ( fIll )
return FALSE;
}
/*
* Prevent players from naming themselves after mobs.
*/
{
extern MOB_INDEX_DATA *mob_index_hash[MAX_KEY_HASH];
MOB_INDEX_DATA *pMobIndex;
int iHash;
for ( iHash = 0; iHash < MAX_KEY_HASH; iHash++ )
{
for ( pMobIndex = mob_index_hash[iHash];
pMobIndex != NULL;
pMobIndex = pMobIndex->next )
{
if ( is_name( name, pMobIndex->player_name ) )
return FALSE;
}
}
}
return TRUE;
}
/*
* Look for link-dead player to reconnect.
*/
bool check_reconnect( DESCRIPTOR_DATA *d, char *name, bool fConn )
{
CHAR_DATA *ch;
OBJ_DATA *obj;
for( ch = char_list ; ch ; ch = ch->next )
{
if ( !IS_NPC(ch)
&& ( !fConn || ch->desc == NULL )
&& !str_cmp( d->character->name, ch->name ) )
{
if ( fConn == FALSE )
{
free_string( d->character->pcdata->pwd );
d->character->pcdata->pwd = str_dup( ch->pcdata->pwd );
}
else
{
free_char( d->character );
d->character = ch;
ch->desc = d;
ch->timer = 0;
send_to_char( "Reconnecting.\n\r", ch );
act( "$n has reconnected.", ch, NULL, NULL, TO_ROOM );
sprintf( log_buf, "%s@%s reconnected.", ch->name, d->host );
log_string( log_buf );
d->connected = CON_PLAYING;
/*
* Contributed by Gene Choi
*/
if( ( obj = get_eq_char( ch, WEAR_LIGHT ) )
&& IS_SET( obj->item_type, ITEM_LIGHT )
&& obj->light->duration != 0
&& ch->in_room )
ch->in_room->light += obj->light->intensity;
}
return TRUE;
}
}
return FALSE;
}
/*
* Check if already playing.
*/
bool check_playing( DESCRIPTOR_DATA *d, char *name )
{
DESCRIPTOR_DATA *dold;
for ( dold = descriptor_list; dold; dold = dold->next )
{
if ( dold != d
&& dold->character != NULL
&& dold->connected != CON_GET_NAME
&& dold->connected != CON_GET_OLD_PASSWORD
&& !str_cmp( name, dold->original
? dold->original->name : dold->character->name ) )
{
write_to_buffer( d, "That character is already playing.\n\r",0);
write_to_buffer( d, "Do you wish to connect anyway (Y/N)?",0);
d->connected = CON_BREAK_CONNECT;
return TRUE;
}
}
return FALSE;
}
void stop_idling( CHAR_DATA *ch )
{
if ( ch == NULL
|| ch->desc == NULL
|| ch->desc->connected != CON_PLAYING
|| ch->was_in_room == NULL
|| ch->in_room != get_room_index( ROOM_VNUM_LIMBO ) )
return;
ch->timer = 0;
char_from_room( ch );
char_to_room( ch, ch->was_in_room );
ch->was_in_room = NULL;
act( "$n has returned from the void.", ch, NULL, NULL, TO_ROOM );
return;
}
/*
* Write to all characters.
*/
void send_to_all_char( const char *text )
{
DESCRIPTOR_DATA *d;
if( !text )
return;
for( d = descriptor_list ; d ; d = d->next )
if( d->connected <= CON_PLAYING )
send_to_char( text, d->character );
return;
}
/*
* Write to one char, old black & white version (long strings).
*/
void send_to_char_bw( const char *txt, CHAR_DATA *ch )
{
if ( !txt || !ch->desc )
return;
write_to_buffer( ch->desc, txt, strlen( txt ) );
return;
}
/*
* Page to one char, old black & white version (long strings).
*/
void page_to_char_bw( const char *txt, CHAR_DATA *ch )
{
if ( !txt || !ch->desc )
return;
free_string( ch->desc->showstr_head );
ch->desc->showstr_head = str_dup( txt );
ch->desc->showstr_point = ch->desc->showstr_head;
show_string( ch->desc, "" );
}
/*
* Write to one char, new colour version, by Lope.
*/
void send_to_char( const char *txt, CHAR_DATA *ch )
{
const char *point;
char *point2;
char buf[ MAX_STRING_LENGTH*4 ];
buf[0] = '\0';
point2 = buf;
if( txt && ch->desc )
{
if( IS_SET( ch->act, PLR_COLOUR ) )
{
for( point = txt ; *point ; point++ )
{
if( *point == '{' )
{
point++;
strcat( buf, colour( *point, ch ) );
for( point2 = buf ; *point2 ; point2++ )
;
continue;
}
*point2 = *point;
*++point2 = '\0';
}
*point2 = '\0';
write_to_buffer( ch->desc, buf, point2 - buf );
}
else
{
for( point = txt ; *point ; point++ )
{
if( *point == '{' )
{
point++;
continue;
}
*point2 = *point;
*++point2 = '\0';
}
*point2 = '\0';
write_to_buffer( ch->desc, buf, point2 - buf );
}
}
return;
}
/*
* Page to one char, new colour version, by Lope.
*/
void page_to_char( const char *txt, CHAR_DATA *ch )
{
const char *point;
char *point2;
char buf[ MAX_STRING_LENGTH*4 ];
buf[0] = '\0';
point2 = buf;
if ( txt && ch->desc )
{
if ( IS_SET( ch->act, PLR_COLOUR ) )
{
for( point = txt ; *point ; point++ )
{
if( *point == '{' )
{
point++;
strcat( buf, colour( *point, ch ) );
for( point2 = buf ; *point2 ; point2++ )
;
continue;
}
*point2 = *point;
*++point2 = '\0';
}
*point2 = '\0';
free_string( ch->desc->showstr_head );
ch->desc->showstr_head = str_dup( buf );
ch->desc->showstr_point = ch->desc->showstr_head;
show_string( ch->desc, "" );
}
else
{
for( point = txt ; *point ; point++ )
{
if( *point == '{' )
{
point++;
continue;
}
*point2 = *point;
*++point2 = '\0';
}
*point2 = '\0';
free_string( ch->desc->showstr_head );
ch->desc->showstr_head = str_dup( buf );
ch->desc->showstr_point = ch->desc->showstr_head;
show_string( ch->desc, "" );
}
}
return;
}
/* ========================================================================= */
/* - The heart of the pager. Thanks to N'Atas-Ha, ThePrincedom for porting */
/* this SillyMud code for MERC 2.0 and laying down the groundwork. */
/* - Thanks to Blackstar, hopper.cs.uiowa.edu 4000 for which the improvements*/
/* to the pager was modeled from. - Kahn */
/* - Safer, allows very large pagelen now, and allows to page while switched */
/* Zavod of jcowan.reslife.okstate.edu 4000. */
/* ========================================================================= */
void show_string( struct descriptor_data *d, char *input )
{
char *start;
char *end;
char arg[ MAX_INPUT_LENGTH ];
int lines = 0;
int pagelen;
/* Set the page length */
/* Make sure there is a pcdata first... -Lope */
/* ------------------------------------------ */
if( d->original ? d->original->pcdata : d->character->pcdata )
{
pagelen = d->original ? d->original->pcdata->pagelen
: d->character->pcdata->pagelen;
}
else
pagelen = 20;
/* Ok, so its not turned off but hey almost -Lope */
/* ---------------------------------------------- */
if( pagelen == 0 )
pagelen = 1000;
/* Check for the command entered */
/* ----------------------------- */
one_argument( input, arg );
switch( UPPER( *arg ) )
{
/* Show the next page */
case '\0':
case 'C': lines = 0;
break;
/* Scroll back a page */
case 'B': lines = -2 * pagelen;
break;
/* Help for show page */
case 'H': write_to_buffer( d, "B - Scroll back one page.\n\r", 0 );
write_to_buffer( d, "C - Continue scrolling.\n\r", 0 );
write_to_buffer( d, "H - This help menu.\n\r", 0 );
write_to_buffer( d, "R - Refresh the current page.\n\r",
0 );
write_to_buffer( d, "Enter - Continue Scrolling.\n\r", 0 );
return;
/* refresh the current page */
case 'R': lines = -1 - pagelen;
break;
/* stop viewing */
default: free_string( d->showstr_head );
d->showstr_head = NULL;
d->showstr_point = NULL;
return;
}
/* do any backing up necessary to find the starting point */
/* ------------------------------------------------------ */
if( lines < 0 )
{
for( start= d->showstr_point ;
start > d->showstr_head && lines < 0 ;
start-- )
if( *start == '\r' )
lines++;
}
else
start = d->showstr_point;
/* Find the ending point based on the page length */
/* ---------------------------------------------- */
lines = 0;
for( end = start ; *end && lines < pagelen ; end++ )
if( *end == '\r' )
lines++;
d->showstr_point = end;
if( end - start )
write_to_buffer( d, start, end - start );
if( *end == '\0' && d->connected == CON_PLAYING )
write_to_buffer( d, "\n\r", 2 );
/* See if this is the end (or near the end) of the string */
/* ------------------------------------------------------ */
for( ; isspace( *end ) ; end++ );
if( !*end )
{
free_string( d->showstr_head );
d->showstr_head = NULL;
d->showstr_point = NULL;
}
return;
}
/*
* The primary output interface for formatted output.
*/
void act( const char *format, CHAR_DATA *ch, const void *arg1,
const void *arg2, int type )
{
act_new( format, ch, arg1, arg2, type, POS_RESTING );
}
void act_new( const char *format, CHAR_DATA *ch, const void *arg1,
const void *arg2, int type, int min_pos )
{
static char * const he_she [] = { "it", "he", "she" };
static char * const him_her [] = { "it", "him", "her" };
static char * const his_her [] = { "its", "his", "her" };
MPROG_ACT_LIST *tmp_act;
CHAR_DATA *to;
CHAR_DATA *vch = ( CHAR_DATA * ) arg2;
OBJ_DATA *obj1 = ( OBJ_DATA * ) arg1;
OBJ_DATA *obj2 = ( OBJ_DATA * ) arg2;
const char *str;
char *i;
char *point;
char *i2;
char fixed[ MAX_STRING_LENGTH ];
char buf[ MAX_STRING_LENGTH ];
char fname[ MAX_INPUT_LENGTH ];
bool fColour = FALSE;
if( !format || !*format )
return;
if( !ch || !ch->in_room )
return;
to = ch->in_room->people;
if( type == TO_VICT )
{
if( !vch )
{
bug( "Act: null vch with TO_VICT.", 0 );
return;
}
if( !vch->in_room )
return;
to = vch->in_room->people;
}
for( ; to ; to = to->next_in_room )
{
if( !to->desc || to->position < min_pos )
continue;
if( type == TO_CHAR && to != ch )
continue;
if( type == TO_VICT && ( to != vch || to == ch ) )
continue;
if( type == TO_ROOM && to == ch )
continue;
if( type == TO_NOTVICT && ( to == ch || to == vch ) )
continue;
point = buf;
str = format;
while( *str )
{
if( *str != '$' && *str != '{' )
{
*point++ = *str++;
continue;
}
i = NULL;
switch( *str )
{
case '$':
fColour = TRUE;
++str;
i = " <@@@> ";
if ( !arg2 && *str >= 'A' && *str <= 'Z' )
{
bug( "Act: missing arg2 for code %d.", *str );
i = " <@@@> ";
}
else
{
switch ( *str )
{
default:
bug( "Act: bad code %d.", *str );
i = " <@@@> ";
break;
case 't':
i = (char *) arg1;
break;
case 'T':
i = (char *) arg2;
break;
case 'n':
i = PERS( ch, to );
break;
case 'N':
i = PERS( vch, to );
break;
case 'e':
i = he_she [URANGE(0, ch ->sex, 2)];
break;
case 'E':
i = he_she [URANGE(0, vch ->sex, 2)];
break;
case 'm':
i = him_her [URANGE(0, ch ->sex, 2)];
break;
case 'M':
i = him_her [URANGE(0, vch ->sex, 2)];
break;
case 's':
i = his_her [URANGE(0, ch ->sex, 2)];
break;
case 'S':
i = his_her [URANGE(0, vch ->sex, 2)];
break;
case 'p':
i = can_see_obj( to, obj1 )
? obj1->short_descr
: "something";
break;
case 'P':
i = can_see_obj( to, obj2 )
? obj2->short_descr
: "something";
break;
case 'd':
if ( !arg2 || ((char *) arg2)[0] == '\0' )
{
i = "door";
}
else
{
one_argument( (char *) arg2, fname );
i = fname;
}
break;
}
}
break;
case '{':
fColour = FALSE;
++str;
i = NULL;
if( IS_SET( to->act, PLR_COLOUR ) )
{
i = colour( *str, to );
}
break;
default:
fColour = FALSE;
*point++ = *str++;
break;
}
++str;
if( fColour && i )
{
fixed[0] = '\0';
i2 = fixed;
if( IS_SET( to->act, PLR_COLOUR ) )
{
for( i2 = fixed ; *i ; i++ )
{
if( *i == '{' )
{
i++;
strcat( fixed, colour( *i, to ) );
for( i2 = fixed ; *i2 ; i2++ )
;
continue;
}
*i2 = *i;
*++i2 = '\0';
}
*i2 = '\0';
i = &fixed[0];
}
else
{
for( i2 = fixed ; *i ; i++ )
{
if( *i == '{' )
{
i++;
continue;
}
*i2 = *i;
*++i2 = '\0';
}
*i2 = '\0';
i = &fixed[0];
}
}
if( i )
{
while( ( *point = *i ) != '\0' )
{
++point;
++i;
}
}
}
*point++ = '\n';
*point++ = '\r';
*point = '\0';
buf[0] = UPPER( buf[0] );
if( to->desc )
write_to_buffer( to->desc, buf, point - buf );
if( MOBtrigger )
{
if( IS_NPC( to ) && ( to->pIndexData->progtypes & ACT_PROG ) )
{
tmp_act = alloc_mem( sizeof( MPROG_ACT_LIST ) );
if( to->mpactnum > 0 )
tmp_act->next = to->mpact;
else
tmp_act->next = NULL;
to->mpact = tmp_act;
to->mpact->buf = str_dup( buf );
to->mpact->ch = ch;
to->mpact->obj = obj1;
to->mpact->vo = vch;
to->mpactnum++;
}
}
}
MOBtrigger = TRUE;
return;
}
char *colour( char type, CHAR_DATA *ch )
{
COLOUR_DATA *col;
static char code[ 20 ];
if( IS_NPC( ch ) )
return( "" );
col = ch->pcdata->code;
switch( type )
{
default:
sprintf( code, CLEAR );
break;
case 'x':
sprintf( code, CLEAR );
break;
case 'p':
sprintf( code, "[%d;3%dm", col->prompt[0], col->prompt[1] );
break;
case 's':
sprintf( code, "[%d;3%dm", col->room_title[0], col->room_title[1] );
break;
case 'S':
sprintf( code, "[%d;3%dm", col->room_text[0], col->room_text[1] );
break;
case 'd':
sprintf( code, "[%d;3%dm", col->chat[0], col->chat[1] );
break;
case 'Z':
sprintf( code, "[%d;3%dm", col->bbro[0], col->bbro[1] );
break;
case 'o':
sprintf( code, "[%d;3%dm", col->room_exits[0], col->room_exits[1] );
break;
case 'O':
sprintf( code, "[%d;3%dm", col->room_things[0], col->room_things[1] );
break;
case 'i':
sprintf( code, "[%d;3%dm", col->immtalk_text[0], col->immtalk_text[1] );
break;
case 'I':
sprintf( code, "[%d;3%dm", col->immtalk_type[0], col->immtalk_type[1] );
break;
case 'u':
sprintf( code, "[%d;3%dm", col->say[0], col->say[1] );
break;
case '2':
sprintf( code, "[%d;3%dm", col->fight_yhit[0], col->fight_yhit[1] );
break;
case '3':
sprintf( code, "[%d;3%dm", col->fight_ohit[0], col->fight_ohit[1] );
break;
case '4':
sprintf( code, "[%d;3%dm", col->fight_thit[0], col->fight_thit[1] );
break;
case '5':
sprintf( code, "[%d;3%dm", col->fight_skill[0], col->fight_skill[1] );
break;
case '1':
sprintf( code, "[%d;3%dm", col->fight_death[0], col->fight_death[1] );
break;
case 'k':
sprintf( code, "[%d;3%dm", col->tell[0], col->tell[1] );
break;
case 'l':
sprintf( code, "[%d;3%dm", col->reply[0], col->reply[1] );
break;
case 'n':
sprintf( code, "[%d;3%dm", col->gtell_text[0], col->gtell_text[1] );
break;
case 'N':
sprintf( code, "[%d;3%dm", col->gtell_type[0], col->gtell_type[1] );
break;
case 'a':
sprintf( code, "[%d;3%dm", col->auction[0], col->auction[1] );
break;
case 'q':
sprintf( code, "[%d;3%dm", col->question[0], col->question[1] );
break;
case 'f':
sprintf( code, "[%d;3%dm", col->answer[0], col->answer[1] );
break;
case 'e':
sprintf( code, "[%d;3%dm", col->music[0], col->music[1] );
break;
case 'h':
sprintf( code, "[%d;3%dm", col->class_text[0], col->class_text[1] );
break;
case 'H':
sprintf( code, "[%d;3%dm", col->class_name[0], col->class_name[1] );
break;
case 'j':
sprintf( code, "[%d;3%dm", col->info[0], col->info[1] );
break;
case 'b':
strcpy( code, C_BLUE );
break;
case 'c':
strcpy( code, C_CYAN );
break;
case 'g':
strcpy( code, C_GREEN );
break;
case 'm':
strcpy( code, C_MAGENTA );
break;
case 'r':
strcpy( code, C_RED );
break;
case 'w':
strcpy( code, C_WHITE );
break;
case 'y':
strcpy( code, C_YELLOW );
break;
case 'B':
strcpy( code, C_B_BLUE );
break;
case 'C':
strcpy( code, C_B_CYAN );
break;
case 'G':
strcpy( code, C_B_GREEN );
break;
case 'M':
strcpy( code, C_B_MAGENTA );
break;
case 'R':
strcpy( code, C_B_RED );
break;
case 'W':
strcpy( code, C_B_WHITE );
break;
case 'Y':
strcpy( code, C_B_YELLOW );
break;
case 'D':
strcpy( code, C_D_GREY );
break;
case '{':
sprintf( code, "%c", '{' );
break;
}
return code;
}
char *colourconv( const char *txt , CHAR_DATA *ch )
{
const char *point;
char *point2;
char converted[ 4*MAX_STRING_LENGTH ];
converted[0] = '\0';
if ( ch->desc && txt )
{
point2 = converted;
if ( IS_SET( ch->act, PLR_COLOUR ) )
{
for( point = txt ; *point ; point++ )
{
if( *point == '{' )
{
point++;
strcat( converted, colour( *point, ch ) );
for( point2 = converted ; *point2 ; point2++ )
;
continue;
}
*point2 = *point;
*++point2 = '\0';
}
*point2 = '\0';
}
else
{
for( point = txt ; *point ; point++ )
{
if( *point == '{' )
{
point++;
continue;
}
*point2 = *point;
*++point2 = '\0';
}
*point2 = '\0';
}
}
return str_dup( converted );
}