* #<class number> * <class long name>~ * <who name> <class type> * <prime stat here> <weapon vnum here> * <guild recall vnum here> <max skill %> * <defence> <attack> * <hp min gain> <hp max gain> <mana min gain> <mana max gain> * <flag of possible sub-classes> * <requirements follow the format: 'name' #%> * eg: say a barbarian needs an str of 46 and a sword skill of 85%, * he would have - 'str' 46 * 'sword' 85 * and so on, after all requirements end with a $ sign. #1 mage~ ' Mage ' 0 int 0 0 85 20 10 1 8 5 20 0 $ #2 cleric~ 'Cleric ' 0 wis 0 0 85 50 40 4 14 4 16 0 $ #3 thief~ ' Thief ' 0 dex 0 0 85 40 50 8 22 0 8 0 $ #4 warrior~ 'Warrior' 0 str 0 0 75 75 75 12 30 0 4 0 $ #0