// namedial.cpp : implementation file // #include "stdafx.h" #include "gmud32.h" #include "namedial.h" #ifdef _DEBUG #undef THIS_FILE static char BASED_CODE THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CNameDialog dialog CNameDialog::CNameDialog(CWnd* pParent /*=NULL*/) : CDialog(CNameDialog::IDD, pParent) { //{{AFX_DATA_INIT(CNameDialog) m_sName = _T(""); m_sPrompt = _T(""); //}}AFX_DATA_INIT } void CNameDialog::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CNameDialog) DDX_Text(pDX, IDC_NAME, m_sName); DDX_Text(pDX, IDC_PROMPT, m_sPrompt); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CNameDialog, CDialog) //{{AFX_MSG_MAP(CNameDialog) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CNameDialog message handlers BOOL CNameDialog::OnInitDialog() { CDialog::OnInitDialog(); CenterWindow(); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE }