// statuswn.h : header file // ///////////////////////////////////////////////////////////////////////////// // CStatusWnd window class CStatusWnd : public CWnd { public: CStatusWnd(); virtual ~CStatusWnd(); CStatusWnd::SetName(LPCSTR newname); CStatusWnd::SetChannel(LPCSTR newchannel); CStatusWnd::SetChanMode(LPCSTR newmode); SetOpped(BOOL bOpped); NewFont(LPLOGFONT lf); LOGFONT m_LogFont; protected: // Generated message map functions //{{AFX_MSG(CStatusWnd) afx_msg void OnPaint(); afx_msg BOOL OnEraseBkgnd(CDC* pDC); //}}AFX_MSG DECLARE_MESSAGE_MAP() CString m_sName; CString m_sChannel; CString m_sMode; BOOL m_bOpped; }; /////////////////////////////////////////////////////////////////////////////