// statuswn.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CStatusWnd window
class CStatusWnd : public CWnd
{
public:
CStatusWnd();
virtual ~CStatusWnd();
CStatusWnd::SetName(LPCSTR newname);
CStatusWnd::SetChannel(LPCSTR newchannel);
CStatusWnd::SetChanMode(LPCSTR newmode);
SetOpped(BOOL bOpped);
NewFont(LPLOGFONT lf);
LOGFONT m_LogFont;
protected:
// Generated message map functions
//{{AFX_MSG(CStatusWnd)
afx_msg void OnPaint();
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
CString m_sName;
CString m_sChannel;
CString m_sMode;
BOOL m_bOpped;
};
/////////////////////////////////////////////////////////////////////////////