// childfrm.cpp : implementation of the CChildFrame class // #include "stdafx.h" #include "gmud32.h" #include "childfrm.h" #include "gmud32vw.h" #ifdef _DEBUG #undef THIS_FILE static char BASED_CODE THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CChildFrame IMPLEMENT_DYNCREATE(CChildFrame, CMDIChildWnd) BEGIN_MESSAGE_MAP(CChildFrame, CMDIChildWnd) //{{AFX_MSG_MAP(CChildFrame) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CChildFrame construction/destruction CChildFrame::CChildFrame() { // TODO: add member initialization code here } CChildFrame::~CChildFrame() { } /* BOOL CChildFrame::PreCreateWindow(CREATESTRUCT& cs) { cs.style = WS_CHILD | WS_VISIBLE | WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | FWS_ADDTOTITLE | WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX; return CMDIChildWnd::PreCreateWindow(cs); } */ ///////////////////////////////////////////////////////////////////////////// // CChildFrame diagnostics #ifdef _DEBUG void CChildFrame::AssertValid() const { CMDIChildWnd::AssertValid(); } void CChildFrame::Dump(CDumpContext& dc) const { CMDIChildWnd::Dump(dc); } #endif //_DEBUG ///////////////////////////////////////////////////////////////////////////// // CChildFrame message handlers void CChildFrame::OnUpdateFrameTitle(BOOL bAddToTitle) { // update our parent window first GetMDIFrame()->OnUpdateFrameTitle(bAddToTitle); if ((GetStyle() & FWS_ADDTOTITLE) == 0) return; // leave child window alone! CMudView* pView = (CMudView *)GetActiveView(); if (bAddToTitle && pView != NULL) { TCHAR szText[256]; lstrcpy(szText, pView->GetTitle()); if (m_nWindow > 0) wsprintf(szText + lstrlen(szText), _T(":%d"), m_nWindow); // set title if changed, but don't remove completely SetWindowText(szText); } }