/****************************************************************************
* [S]imulated [M]edieval [A]dventure multi[U]ser [G]ame | \\._.// *
* -----------------------------------------------------------| (0...0) *
* SMAUG 1.4 (C) 1994, 1995, 1996, 1998 by Derek Snider | ).:.( *
* -----------------------------------------------------------| {o o} *
* SMAUG code team: Thoric, Altrag, Blodkai, Narn, Haus, | / ' ' \ *
* Scryn, Rennard, Swordbearer, Gorog, Grishnakh, Nivek, |~'~.VxvxV.~'~*
* Tricops and Fireblade | *
* ------------------------------------------------------------------------ *
* Merc 2.1 Diku Mud improvments copyright (C) 1992, 1993 by Michael *
* Chastain, Michael Quan, and Mitchell Tse. *
* Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, *
* Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. *
****************************************************************************/
#include <sys/types.h>
#include <ctype.h>
#include <stdio.h>
#include <string.h>
#include <time.h>
#include "mud.h"
int get_otype args((char *type));
int get_aflag args((char *flag));
int get_npc_race args((char *type));
int get_actflag args((char *flag));
int get_risflag args((char *flag));
int get_partflag args((char *flag));
int get_attackflag args((char *flag));
int get_defenseflag args((char *flag));
int get_langflag args((char *flag));
int get_langnum args((char *flag));
int get_trigflag args((char *flag));
extern int top_affect;
void do_mpmset(CHAR_DATA * ch, char *argument)
{
char arg1[MIL];
char arg2[MIL];
char arg3[MIL];
char buf[MSL];
char outbuf[MSL];
CHAR_DATA *victim;
int value, v2;
int minattr, maxattr;
/* A desc means switched.. too many loopholes if we allow that.. */
if (!IS_NPC(ch) || IS_AFFECTED(ch, AFF_CHARM) || ch->desc)
{
send_to_char("Huh?\n\r", ch);
return;
}
smash_tilde(argument);
argument = one_argument(argument, arg1);
argument = one_argument(argument, arg2);
strcpy(arg3, argument);
if (!*arg1)
{
progbug("MpMset: no args", ch);
return;
}
if ((victim = get_char_room_new(ch, arg1, 1)) == NULL)
{
progbug("MpMset: no victim", ch);
return;
}
if (IS_IMMORTAL(victim))
{
send_to_char("You can't do that!\n\r", ch);
return;
}
if (IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE))
{
progbug("MpMset: victim is proto", ch);
return;
}
if (IS_NPC(victim))
{
minattr = 1;
maxattr = 25;
}
else
{
minattr = 3;
maxattr = 18;
}
value = is_number(arg3) ? atoi(arg3) : -1;
if (atoi(arg3) < -1 && value == -1)
value = atoi(arg3);
if (!str_cmp(arg2, "str"))
{
if (value < minattr || value > maxattr)
{
progbug("MpMset: Invalid str", ch);
return;
}
victim->perm_str = value;
return;
}
if (!str_cmp(arg2, "int"))
{
if (value < minattr || value > maxattr)
{
progbug("MpMset: Invalid int", ch);
return;
}
victim->perm_int = value;
return;
}
if (!str_cmp(arg2, "wis"))
{
if (value < minattr || value > maxattr)
{
progbug("MpMset: Invalid wis", ch);
return;
}
victim->perm_wis = value;
return;
}
if (!str_cmp(arg2, "dex"))
{
if (value < minattr || value > maxattr)
{
progbug("MpMset: Invalid dex", ch);
return;
}
victim->perm_dex = value;
return;
}
if (!str_cmp(arg2, "con"))
{
if (value < minattr || value > maxattr)
{
progbug("MpMset: Invalid con", ch);
return;
}
victim->perm_con = value;
return;
}
if (!str_cmp(arg2, "cha"))
{
if (value < minattr || value > maxattr)
{
progbug("MpMset: Invalid cha", ch);
return;
}
victim->perm_cha = value;
return;
}
if (!str_cmp(arg2, "lck"))
{
if (value < minattr || value > maxattr)
{
progbug("MpMset: Invalid lck", ch);
return;
}
victim->perm_lck = value;
return;
}
if (!str_cmp(arg2, "agi"))
{
if (value < 15 || value > 450)
{
progbug("MpMset: Invalid agi", ch);
return;
}
victim->perm_agi = value;
return;
}
if (!str_cmp(arg2, "sav1"))
{
if (value < -30 || value > 30)
{
progbug("MpMset: Invalid sav1", ch);
return;
}
victim->saving_poison_death = value;
return;
}
if (!str_cmp(arg2, "sav2"))
{
if (value < -30 || value > 30)
{
progbug("MpMset: Invalid sav2", ch);
return;
}
victim->saving_wand = value;
return;
}
if (!str_cmp(arg2, "sav3"))
{
if (value < -30 || value > 30)
{
progbug("MpMset: Invalid sav3", ch);
return;
}
victim->saving_para_petri = value;
return;
}
if (!str_cmp(arg2, "sav4"))
{
if (value < -30 || value > 30)
{
progbug("MpMset: Invalid sav4", ch);
return;
}
victim->saving_breath = value;
return;
}
if (!str_cmp(arg2, "sav5"))
{
if (value < -30 || value > 30)
{
progbug("MpMset: Invalid sav5", ch);
return;
}
victim->saving_spell_staff = value;
return;
}
if (!str_cmp(arg2, "sex"))
{
if (value < 0 || value > 2)
{
progbug("MpMset: Invalid sex", ch);
return;
}
victim->sex = value;
return;
}
if (!str_cmp(arg2, "race"))
{
value = get_npc_race(arg3);
if (value < 0)
value = atoi(arg3);
if (!IS_NPC(victim))
{
progbug("MpMset: can't set pc race", ch);
return;
}
if (value < 0 || value >= max_npc_race)
{
progbug("MpMset: Invalid npc race", ch);
return;
}
victim->race = value;
return;
}
if (!str_cmp(arg2, "armor"))
{
if (value < -300 || value > 300)
{
send_to_char("AC range is -300 to 300.\n\r", ch);
return;
}
victim->armor = value;
return;
}
if (!str_cmp(arg2, "gold"))
{
victim->gold = value;
return;
}
if (!str_cmp(arg2, "hitroll"))
{
victim->hitroll = URANGE(0, value, 85);
return;
}
if (!str_cmp(arg2, "damroll"))
{
victim->damroll = URANGE(0, value, 65);
return;
}
if (!str_cmp(arg2, "hp"))
{
if (value < 1 || value > MAX_HPMANA)
{
progbug("MpMset: Invalid hp", ch);
return;
}
victim->max_hit = value;
return;
}
if (!str_cmp(arg2, "mana"))
{
if (value < 0 || value > MAX_HPMANA)
{
progbug("MpMset: Invalid mana", ch);
return;
}
victim->max_mana = value;
return;
}
if (!str_cmp(arg2, "move"))
{
if (value < 0 || value > 30000)
{
progbug("MpMset: Invalid move", ch);
return;
}
victim->max_move = value;
return;
}
if (!str_cmp(arg2, "practice"))
{
if (value < 0 || value > 100)
{
progbug("MpMset: Invalid practice", ch);
return;
}
victim->practice = value;
return;
}
if (!str_cmp(arg2, "align"))
{
if (value < -1000 || value > 1000)
{
progbug("MpMset: Invalid align", ch);
return;
}
victim->alignment = value;
return;
}
/* non-functional for now -- Blod
if ( !str_cmp( arg2, "quest" ) )
{
if ( IS_NPC(victim) )
{
progbug("MpMset: can't set npc quest", ch);
return;
}
if ( value < 0 || value > 500 )
{
progbug("MpMset: Invalid pc quest", ch);
return;
}
victim->pcdata->quest = value;
return;
}
*/
if (!str_cmp(arg2, "questplus"))
{
if (IS_NPC(victim))
{
progbug("MpMset: can't set npc qp", ch);
return;
}
if (value < 0 || value > 5000)
{
progbug("MpMset: Invalid pc qp", ch);
return;
}
sprintf(log_buf, "%s raising glory of %s by %d ...", ch->name, victim->name, value);
log_string(log_buf);
victim->pcdata->quest_curr += value;
victim->pcdata->quest_accum += value;
return;
}
if (!str_cmp(arg2, "favor"))
{
if (IS_NPC(victim))
{
progbug("MpMset: can't set npc favor", ch);
return;
}
if (value < -2500 || value > 2500)
{
progbug("MpMset: Invalid pc favor", ch);
return;
}
victim->pcdata->favor = value;
return;
}
if (!str_cmp(arg2, "mentalstate"))
{
if (value < -100 || value > 100)
{
progbug("MpMset: Invalid mentalstate", ch);
return;
}
victim->mental_state = value;
return;
}
if (!str_cmp(arg2, "emotion"))
{
if (value < -100 || value > 100)
{
progbug("MpMset: Invalid emotion", ch);
return;
}
victim->emotional_state = value;
return;
}
if (!str_cmp(arg2, "thirst"))
{
if (IS_NPC(victim))
{
progbug("MpMset: can't set npc thirst", ch);
return;
}
if (value < 0 || value > 100)
{
progbug("MpMset: Invalid pc thirst", ch);
return;
}
victim->pcdata->condition[COND_THIRST] = value;
return;
}
if (!str_cmp(arg2, "drunk"))
{
if (IS_NPC(victim))
{
progbug("MpMset: can't set npc drunk", ch);
return;
}
if (value < 0 || value > 100)
{
progbug("MpMset: Invalid pc drunk", ch);
return;
}
victim->pcdata->condition[COND_DRUNK] = value;
return;
}
if (!str_cmp(arg2, "full"))
{
if (IS_NPC(victim))
{
progbug("MpMset: can't set npc full", ch);
return;
}
if (value < 0 || value > 100)
{
progbug("MpMset: Invalid pc full", ch);
return;
}
victim->pcdata->condition[COND_FULL] = value;
return;
}
if (!str_cmp(arg2, "blood"))
{
if (IS_NPC(victim))
{
progbug("MpMset: can't set npc blood", ch);
return;
}
if (value < 0 || value > MAX_LEVEL + 10)
{
progbug("MpMset: Invalid pc blood", ch);
return;
}
victim->pcdata->condition[COND_BLOODTHIRST] = value;
return;
}
if (!str_cmp(arg2, "name"))
{
if (!IS_NPC(victim))
{
progbug("MpMset: can't set pc name", ch);
return;
}
STRFREE(victim->name);
victim->name = STRALLOC(arg3);
return;
}
if (!str_cmp(arg2, "deity"))
{
DEITY_DATA *deity;
if (IS_NPC(victim))
{
progbug("MpMset: can't set npc deity", ch);
return;
}
if (!arg3 || arg3[0] == '\0')
{
STRFREE(victim->pcdata->deity_name);
victim->pcdata->deity_name = STRALLOC("");
victim->pcdata->deity = NULL;
return;
}
deity = get_deity(arg3);
if (!deity)
{
progbug("MpMset: Invalid deity", ch);
return;
}
STRFREE(victim->pcdata->deity_name);
victim->pcdata->deity_name = QUICKLINK(deity->name);
victim->pcdata->deity = deity;
return;
}
if (!str_cmp(arg2, "short"))
{
STRFREE(victim->short_descr);
victim->short_descr = STRALLOC(arg3);
return;
}
if (!str_cmp(arg2, "long"))
{
STRFREE(victim->long_descr);
strcpy(buf, arg3);
strcat(buf, "\n\r");
victim->long_descr = STRALLOC(buf);
return;
}
if (!str_cmp(arg2, "title"))
{
if (IS_NPC(victim))
{
progbug("MpMset: can't set npc title", ch);
return;
}
set_title(victim, arg3);
return;
}
if (!str_cmp(arg2, "spec"))
{
if (!IS_NPC(victim))
{
progbug("MpMset: can't set pc spec", ch);
return;
}
if (!str_cmp(arg3, "none"))
{
victim->spec_fun = NULL;
return;
}
if ((victim->spec_fun = spec_lookup(arg3)) == 0)
{
progbug("MpMset: Invalid spec", ch);
return;
}
return;
}
if (!str_cmp(arg2, "flags"))
{
if (!IS_NPC(victim))
{
progbug("MpMset: can't set pc flags", ch);
return;
}
if (!argument || argument[0] == '\0')
{
progbug("MpMset: no flags", ch);
return;
}
while (argument[0] != '\0')
{
argument = one_argument(argument, arg3);
value = get_actflag(arg3);
if (value < 0 || value > MAX_BITS)
progbug("MpMset: Invalid flag", ch);
else
{
if (value == ACT_PROTOTYPE)
progbug("MpMset: can't set prototype flag", ch);
else if (value == ACT_IS_NPC)
progbug("MpMset: can't remove npc flag", ch);
/*
else if ( value == ACT_POLYMORPHED )
progbug("MpMset: can't change polymorphed flag", ch);
*/
else
xTOGGLE_BIT(victim->act, value);
}
}
return;
}
if (!str_cmp(arg2, "affected"))
{
if (!IS_NPC(victim))
{
progbug("MpMset: can't modify pc affected", ch);
return;
}
if (!argument || argument[0] == '\0')
{
progbug("MpMset: no affected", ch);
return;
}
while (argument[0] != '\0')
{
argument = one_argument(argument, arg3);
value = get_aflag(arg3);
if (value < 0 || value > MAX_BITS)
progbug("MpMset: Invalid affected", ch);
else
xTOGGLE_BIT(victim->affected_by, value);
}
return;
}
/*
* save some more finger-leather for setting RIS stuff
* Why there's can_modify checks here AND in the called function, Ill
* never know, so I removed them.. -- Alty
*/
if (!str_cmp(arg2, "r"))
{
sprintf(outbuf, "%s resistant %s", arg1, arg3);
do_mpmset(ch, outbuf);
return;
}
if (!str_cmp(arg2, "i"))
{
sprintf(outbuf, "%s immune %s", arg1, arg3);
do_mpmset(ch, outbuf);
return;
}
if (!str_cmp(arg2, "s"))
{
sprintf(outbuf, "%s susceptible %s", arg1, arg3);
do_mpmset(ch, outbuf);
return;
}
if (!str_cmp(arg2, "ri"))
{
sprintf(outbuf, "%s resistant %s", arg1, arg3);
do_mpmset(ch, outbuf);
sprintf(outbuf, "%s immune %s", arg1, arg3);
do_mpmset(ch, outbuf);
return;
}
if (!str_cmp(arg2, "rs"))
{
sprintf(outbuf, "%s resistant %s", arg1, arg3);
do_mpmset(ch, outbuf);
sprintf(outbuf, "%s susceptible %s", arg1, arg3);
do_mpmset(ch, outbuf);
return;
}
if (!str_cmp(arg2, "is"))
{
sprintf(outbuf, "%s immune %s", arg1, arg3);
do_mpmset(ch, outbuf);
sprintf(outbuf, "%s susceptible %s", arg1, arg3);
do_mpmset(ch, outbuf);
return;
}
if (!str_cmp(arg2, "ris"))
{
sprintf(outbuf, "%s resistant %s", arg1, arg3);
do_mpmset(ch, outbuf);
sprintf(outbuf, "%s immune %s", arg1, arg3);
do_mpmset(ch, outbuf);
sprintf(outbuf, "%s susceptible %s", arg1, arg3);
do_mpmset(ch, outbuf);
return;
}
if (!str_cmp(arg2, "resistant"))
{
if (!IS_NPC(victim))
{
progbug("MpMset: can't set pc resistant", ch);
return;
}
if (!argument || argument[0] == '\0')
{
progbug("MpMset: no resistant", ch);
return;
}
while (argument[0] != '\0')
{
argument = one_argument(argument, arg3);
value = get_risflag(arg3);
if (value < 0 || value > 31)
progbug("MpMset: Invalid resistant", ch);
else
TOGGLE_BIT(victim->resistant, 1 << value);
}
return;
}
if (!str_cmp(arg2, "immune"))
{
if (!IS_NPC(victim))
{
progbug("MpMset: can't set pc immune", ch);
return;
}
if (!argument || argument[0] == '\0')
{
progbug("MpMset: no immune", ch);
return;
}
while (argument[0] != '\0')
{
argument = one_argument(argument, arg3);
value = get_risflag(arg3);
if (value < 0 || value > 31)
progbug("MpMset: Invalid immune", ch);
else
TOGGLE_BIT(victim->immune, 1 << value);
}
return;
}
if (!str_cmp(arg2, "susceptible"))
{
if (!IS_NPC(victim))
{
progbug("MpMset: can't set pc susceptible", ch);
return;
}
if (!argument || argument[0] == '\0')
{
progbug("MpMset: no susceptible", ch);
return;
}
while (argument[0] != '\0')
{
argument = one_argument(argument, arg3);
value = get_risflag(arg3);
if (value < 0 || value > 31)
progbug("MpMset: Invalid susceptible", ch);
else
TOGGLE_BIT(victim->susceptible, 1 << value);
}
return;
}
if (!str_cmp(arg2, "part"))
{
if (!IS_NPC(victim))
{
progbug("MpMset: can't set pc part", ch);
return;
}
if (!argument || argument[0] == '\0')
{
progbug("MpMset: no part", ch);
return;
}
while (argument[0] != '\0')
{
argument = one_argument(argument, arg3);
value = get_partflag(arg3);
if (value < 0 || value > 31)
progbug("MpMset: Invalid part", ch);
else
TOGGLE_BIT(victim->xflags, 1 << value);
}
return;
}
if (!str_cmp(arg2, "attack"))
{
if (!IS_NPC(victim))
{
progbug("MpMset: can't set pc attack", ch);
return;
}
if (!argument || argument[0] == '\0')
{
progbug("MpMset: no attack", ch);
return;
}
while (argument[0] != '\0')
{
argument = one_argument(argument, arg3);
value = get_attackflag(arg3);
if (value < 0)
progbug("MpMset: Invalid attack", ch);
else
xTOGGLE_BIT(victim->attacks, value);
}
return;
}
if (!str_cmp(arg2, "defense"))
{
if (!IS_NPC(victim))
{
progbug("MpMset: can't set pc defense", ch);
return;
}
if (!argument || argument[0] == '\0')
{
progbug("MpMset: no defense", ch);
return;
}
while (argument[0] != '\0')
{
argument = one_argument(argument, arg3);
value = get_defenseflag(arg3);
if (value < 0 || value > MAX_BITS)
progbug("MpMset: Invalid defense", ch);
else
xTOGGLE_BIT(victim->defenses, value);
}
return;
}
if (!str_cmp(arg2, "pos"))
{
if (!IS_NPC(victim))
{
progbug("MpMset: can't set pc pos", ch);
return;
}
if (value < 0 || value > POS_STANDING)
{
progbug("MpMset: Invalid pos", ch);
return;
}
victim->position = value;
return;
}
if (!str_cmp(arg2, "defpos"))
{
if (!IS_NPC(victim))
{
progbug("MpMset: can't set pc defpos", ch);
return;
}
if (value < 0 || value > POS_STANDING)
{
progbug("MpMset: Invalid defpos", ch);
return;
}
victim->defposition = value;
return;
}
if (!str_cmp(arg2, "speaks"))
{
if (!argument || argument[0] == '\0')
{
progbug("MpMset: no speaks", ch);
return;
}
while (argument[0] != '\0')
{
argument = one_argument(argument, arg3);
value = get_langflag(arg3);
v2 = get_langnum(arg3);
if (value == LANG_UNKNOWN)
progbug("MpMset: Invalid speaks", ch);
else if (!IS_NPC(victim))
{
int valid_langs = LANG_COMMON | LANG_ELVEN | LANG_DWARVEN | LANG_OGRE | LANG_HOBBIT | LANG_FAIRY;
if (!(value &= valid_langs))
{
progbug("MpMset: Invalid player language", ch);
continue;
}
if (v2 == -1)
ch_printf(ch, "Unknown language: %s\n\r", arg3);
else
TOGGLE_BIT(victim->speaks, 1 << v2);
}
else
{
if (v2 == -1)
ch_printf(ch, "Unknown language: %s\n\r", arg3);
else
TOGGLE_BIT(victim->speaks, 1 << v2);
}
}
if (!IS_NPC(victim))
{
REMOVE_BIT(victim->speaks, race_table[victim->race]->language);
if (!knows_language(victim, victim->speaking, victim))
victim->speaking = race_table[victim->race]->language;
}
return;
}
if (!str_cmp(arg2, "speaking"))
{
if (!IS_NPC(victim))
{
progbug("MpMset: can't set pc speaking", ch);
return;
}
if (!argument || argument[0] == '\0')
{
progbug("MpMset: no speaking", ch);
return;
}
while (argument[0] != '\0')
{
argument = one_argument(argument, arg3);
value = get_langflag(arg3);
if (value == LANG_UNKNOWN)
progbug("MpMset: Invalid speaking", ch);
else
{
v2 = get_langnum(arg3);
if (v2 == -1)
ch_printf(ch, "Unknown language: %s\n\r", arg3);
else
TOGGLE_BIT(victim->speaks, 1 << v2);
}
}
return;
}
progbug("MpMset: Invalid field", ch);
return;
}
void do_mposet(CHAR_DATA * ch, char *argument)
{
char arg1[MIL];
char arg2[MIL];
char arg3[MIL];
char buf[MSL];
OBJ_DATA *obj;
char outbuf[MSL];
int value, tmp;
/* A desc means switched.. too many loopholes if we allow that.. */
if (!IS_NPC(ch) || IS_AFFECTED(ch, AFF_CHARM) || ch->desc)
{
send_to_char("Huh?\n\r", ch);
return;
}
smash_tilde(argument);
argument = one_argument(argument, arg1);
argument = one_argument(argument, arg2);
strcpy(arg3, argument);
if (!*arg1)
{
progbug("MpOset: no args", ch);
return;
}
if ((obj = get_obj_here(ch, arg1)) == NULL)
{
progbug("MpOset: no object", ch);
return;
}
if (IS_OBJ_STAT(obj, ITEM_PROTOTYPE))
{
progbug("MpOset: can't set prototype items", ch);
return;
}
separate_obj(obj);
value = atoi(arg3);
if (!str_cmp(arg2, "value0") || !str_cmp(arg2, "v0"))
{
obj->value[0] = value;
return;
}
if (!str_cmp(arg2, "value1") || !str_cmp(arg2, "v1"))
{
obj->value[1] = value;
return;
}
if (!str_cmp(arg2, "value2") || !str_cmp(arg2, "v2"))
{
obj->value[2] = value;
return;
}
if (!str_cmp(arg2, "value3") || !str_cmp(arg2, "v3"))
{
obj->value[3] = value;
return;
}
if (!str_cmp(arg2, "value4") || !str_cmp(arg2, "v4"))
{
obj->value[4] = value;
return;
}
if (!str_cmp(arg2, "value5") || !str_cmp(arg2, "v5"))
{
obj->value[5] = value;
return;
}
if (!str_cmp(arg2, "type"))
{
if (!argument || argument[0] == '\0')
{
progbug("MpOset: no type", ch);
return;
}
value = get_otype(argument);
if (value < 1)
{
progbug("MpOset: Invalid type", ch);
return;
}
obj->item_type = (sh_int) value;
return;
}
if (!str_cmp(arg2, "flags"))
{
if (!argument || argument[0] == '\0')
{
progbug("MpOset: no flags", ch);
return;
}
while (argument[0] != '\0')
{
argument = one_argument(argument, arg3);
value = get_oflag(arg3);
if (value < 0 || value > MAX_BITS)
progbug("MpOset: Invalid flag", ch);
else
{
if (value == ITEM_PROTOTYPE)
progbug("MpOset: can't set prototype flag", ch);
else
xTOGGLE_BIT(obj->extra_flags, value);
}
}
return;
}
if (!str_cmp(arg2, "wear"))
{
if (!argument || argument[0] == '\0')
{
progbug("MpOset: no wear", ch);
return;
}
while (argument[0] != '\0')
{
argument = one_argument(argument, arg3);
value = get_wflag(arg3);
if (value < 0 || value > 31)
progbug("MpOset: Invalid wear", ch);
else
TOGGLE_BIT(obj->wear_flags, 1 << value);
}
return;
}
if (!str_cmp(arg2, "weight"))
{
obj->weight = value;
return;
}
if (!str_cmp(arg2, "cost"))
{
obj->cost = value;
return;
}
if (!str_cmp(arg2, "timer"))
{
obj->timer = value;
return;
}
if (!str_cmp(arg2, "name"))
{
STRFREE(obj->name);
obj->name = STRALLOC(arg3);
return;
}
if (!str_cmp(arg2, "short"))
{
STRFREE(obj->short_descr);
obj->short_descr = STRALLOC(arg3);
/* Feature added by Narn, Apr/96
* If the item is not proto, add the word 'rename' to the keywords
* if it is not already there.
*/
if (str_infix("mprename", obj->name))
{
sprintf(buf, "%s %s", obj->name, "mprename");
STRFREE(obj->name);
obj->name = STRALLOC(buf);
}
return;
}
if (!str_cmp(arg2, "long"))
{
STRFREE(obj->description);
strcpy(buf, arg3);
obj->description = STRALLOC(buf);
return;
}
if (!str_cmp(arg2, "actiondesc"))
{
if (strstr(arg3, "%n") || strstr(arg3, "%d") || strstr(arg3, "%l"))
{
progbug("MpOset: Illegal actiondesc", ch);
return;
}
STRFREE(obj->action_desc);
obj->action_desc = STRALLOC(arg3);
return;
}
if (!str_cmp(arg2, "affect"))
{
AFFECT_DATA *paf;
sh_int loc;
int bitv;
argument = one_argument(argument, arg2);
if (arg2[0] == '\0' || !argument || argument[0] == 0)
{
progbug("MpOset: Bad affect syntax", ch);
send_to_char("Usage: oset <object> affect <field> <value>\n\r", ch);
return;
}
loc = get_atype(arg2);
if (loc < 1)
{
progbug("MpOset: Invalid affect field", ch);
return;
}
if (loc >= APPLY_AFFECT && loc < APPLY_WEAPONSPELL)
{
bitv = 0;
while (argument[0] != '\0')
{
argument = one_argument(argument, arg3);
if (loc == APPLY_AFFECT)
value = get_aflag(arg3);
else
value = get_risflag(arg3);
if (value < 0 || value > 31)
progbug("MpOset: bad affect flag", ch);
else
SET_BIT(bitv, 1 << value);
}
if (!bitv)
return;
value = bitv;
}
else
{
argument = one_argument(argument, arg3);
value = atoi(arg3);
}
CREATE(paf, AFFECT_DATA, 1);
paf->type = -1;
paf->duration = -1;
paf->location = loc;
paf->modifier = value;
xCLEAR_BITS(paf->bitvector);
paf->next = NULL;
LINK(paf, obj->first_affect, obj->last_affect, next, prev);
++top_affect;
return;
}
if (!str_cmp(arg2, "rmaffect"))
{
AFFECT_DATA *paf;
sh_int loc, count;
if (!argument || argument[0] == '\0')
{
progbug("MpOset: no rmaffect", ch);
return;
}
loc = atoi(argument);
if (loc < 1)
{
progbug("MpOset: Invalid rmaffect", ch);
return;
}
count = 0;
for (paf = obj->first_affect; paf; paf = paf->next)
{
if (++count == loc)
{
UNLINK(paf, obj->first_affect, obj->last_affect, next, prev);
DISPOSE(paf);
send_to_char("Removed.\n\r", ch);
--top_affect;
return;
}
}
progbug("MpOset: rmaffect not found", ch);
return;
}
/*
* save some finger-leather
*/
if (!str_cmp(arg2, "ris"))
{
sprintf(outbuf, "%s affect resistant %s", arg1, arg3);
do_mposet(ch, outbuf);
sprintf(outbuf, "%s affect immune %s", arg1, arg3);
do_mposet(ch, outbuf);
sprintf(outbuf, "%s affect susceptible %s", arg1, arg3);
do_mposet(ch, outbuf);
return;
}
if (!str_cmp(arg2, "r"))
{
sprintf(outbuf, "%s affect resistant %s", arg1, arg3);
do_mposet(ch, outbuf);
return;
}
if (!str_cmp(arg2, "i"))
{
sprintf(outbuf, "%s affect immune %s", arg1, arg3);
do_mposet(ch, outbuf);
return;
}
if (!str_cmp(arg2, "s"))
{
sprintf(outbuf, "%s affect susceptible %s", arg1, arg3);
do_mposet(ch, outbuf);
return;
}
if (!str_cmp(arg2, "ri"))
{
sprintf(outbuf, "%s affect resistant %s", arg1, arg3);
do_mposet(ch, outbuf);
sprintf(outbuf, "%s affect immune %s", arg1, arg3);
do_mposet(ch, outbuf);
return;
}
if (!str_cmp(arg2, "rs"))
{
sprintf(outbuf, "%s affect resistant %s", arg1, arg3);
do_mposet(ch, outbuf);
sprintf(outbuf, "%s affect susceptible %s", arg1, arg3);
do_mposet(ch, outbuf);
return;
}
if (!str_cmp(arg2, "is"))
{
sprintf(outbuf, "%s affect immune %s", arg1, arg3);
do_mposet(ch, outbuf);
sprintf(outbuf, "%s affect susceptible %s", arg1, arg3);
do_mposet(ch, outbuf);
return;
}
/*
* Make it easier to set special object values by name than number
* -Thoric
*/
tmp = -1;
switch (obj->item_type)
{
case ITEM_WEAPON:
if (!str_cmp(arg2, "weapontype"))
{
int x;
value = -1;
for (x = 0; x < sizeof(attack_table) / sizeof(attack_table[0]); x++)
if (!str_cmp(arg3, attack_table[x]))
value = x;
if (value < 0)
{
progbug("MpOset: Invalid weapon type", ch);
return;
}
tmp = 3;
break;
}
if (!str_cmp(arg2, "condition"))
tmp = 0;
break;
case ITEM_ARMOR:
if (!str_cmp(arg2, "condition"))
tmp = 3;
if (!str_cmp(arg2, "ac"))
tmp = 1;
break;
case ITEM_SALVE:
break;
case ITEM_SCROLL:
case ITEM_POTION:
if (!str_cmp(arg2, "slevel"))
tmp = 0;
if (!str_cmp(arg2, "spell1"))
tmp = 1;
if (!str_cmp(arg2, "spell2"))
tmp = 2;
if (!str_cmp(arg2, "spell3"))
tmp = 3;
if (tmp >= 1 && tmp <= 3)
value = skill_lookup(arg3);
break;
case ITEM_CONTAINER:
if (!str_cmp(arg2, "capacity"))
tmp = 0;
if (!str_cmp(arg2, "cflags"))
tmp = 1;
if (!str_cmp(arg2, "key"))
tmp = 2;
break;
case ITEM_SWITCH:
case ITEM_LEVER:
case ITEM_PULLCHAIN:
case ITEM_BUTTON:
if (!str_cmp(arg2, "tflags"))
{
tmp = 0;
value = get_trigflag(arg3);
}
break;
}
if (tmp >= 0 && tmp <= 3)
{
obj->value[tmp] = value;
return;
}
progbug("MpOset: Invalid field", ch);
return;
}