#AREA burel dungeon~ #VERSION 53 #AUTHOR Xerves~ #RANGES 0 7 0 7 0 0 0 0 0 $ #FLAGS 0 240 #ECONOMY 0 531432 0 #MOBILES #200150 an angry massive python~ an angry massive python~ An angry massive python is here planning to stop YOU! ~ ~ 131105 0 512 0 C 0 0 7 7 8 6 3d21+138 1d4+5 0 0 0 0 0 112 112 0 16 15 15 14 13 13 13 47 0 0 0 0 0 62 0 0 0 1 1 47 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 #200151 a large green slime~ a large green slime~ A large green slime is here looking for trouble. ~ ~ 131105 0 4194816 0 C 0 0 7 6 7 8 3d23+148 1d4+5 0 0 0 0 0 112 112 0 13 14 15 14 13 13 16 47 0 0 0 0 0 61 0 0 0 1 1 47 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 0 0 0 8192 0 1048576 0 0 0 #200152 a gigantic venomous spider~ a gigantic venomous spider~ A gigantic venomous spider is here looking for lunch ~ ~ 131105 0 512 0 C 0 0 7 6 6 8 3d23+150 1d4+5 0 0 0 0 0 112 112 0 15 14 17 13 13 13 15 47 0 0 0 0 0 63 0 0 0 1 1 47 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 0 0 0 0 0 0 0 262144 0 #200153 a violent young minotaur~ a violent young minotaur~ A violent young minotaur is here looking for trouble. ~ ~ 131105 0 512 0 C 0 0 7 8 10 6 3d21+136 1d4+5 0 0 0 0 0 112 112 0 13 15 13 14 13 13 15 47 0 0 0 0 0 20 0 0 0 1 1 47 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 #200170 a demented freak of nature~ a demented freak of nature~ A demented freak of nature is here to make you FEEL PAIN! ~ ~ 131105 0 4194816 0 C 0 0 7 10 10 10 6d19+240 1d5+6 0 0 0 8952 0 112 112 0 22 16 18 18 13 13 14 51 0 0 0 0 0 89 0 0 0 1 1 51 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 #200171 Cradusa~ Cradusa~ Cradusa has a taste for DEATH today ~ ~ 131105 0 4194816 0 C 0 0 10 10 10 10 9d19+360 1d5+6 0 0 0 8952 0 112 112 0 22 10 10 17 13 13 15 51 0 0 0 0 0 3 0 0 0 1 1 51 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 1 #200176 Ryina the temptress~ Ryina the temptress~ Ryina the temptress is thinking about killing YOU! ~ ~ 131105 0 4194816 0 C 0 0 9 11 11 11 12d20+508 1d7+8 0 0 0 30900 0 112 112 0 18 20 20 20 13 13 16 65 0 0 0 0 0 42 0 0 0 1 1 65 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 0 0 0 0 0 0 0 1073741824 10 #0 #OBJECTS #200150 a leather backpack~ a leather backpack~ A leather backpack has been left here for the next owner~ ~ 15 0 131073 80 0 0 0 6.000000 1200 0 0 0 0 0 #200151 Dark-Steel Human Kite Shield~ &w&CA Dark-Steel Human Kite Shield&w~ Someone has left their Dark-Steel Human Kite Shield here~ ~ 9 0&8192&32 129 750 750 40 3 9.600000 40000 0 0 0 0 0 A 12 3 0 A 5 1 0 #200152 Dark-Steel Ogre Greave~ A Dark-Steel Ogre Greave~ Someone has left their Dark-Steel Ogre Greave here!~ ~ 9 0&8192 33 11 11 11 1000 10 3 0 0 0 0 0 0 0 0 18.000000 30000 0 0 0 0 0 #200153 Dark-Steel Ogre Greave~ A Dark-Steel Ogre Greave~ Someone has left their Dark-Steel Ogre Greave here!~ ~ 9 0&8192 33 11 11 11 1000 10 3 0 0 0 0 0 0 0 0 18.000000 30000 0 0 0 0 0 #200154 Dark-Steel Ogre Gauntlet~ A Dark-Steel Ogre Gauntlet~ Someone has left their Dark-Steel Ogre Gauntlet here!~ ~ 9 0&8192 65 11 11 11 1000 10 3 0 0 0 0 0 0 0 0 16.200001 25000 0 0 0 0 0 #200155 Dark-Steel Ogre Gauntlet~ A Dark-Steel Ogre Gauntlet~ Someone has left their Dark-Steel Ogre Gauntlet here!~ ~ 9 0&8192 65 11 11 11 1000 10 3 0 0 0 0 0 0 0 0 16.200001 25000 0 0 0 0 0 #200156 Dark-Steel Ogre Main Gauche~ A Dark-Steel Ogre Main Gauche~ Someone has left their Dark-Steel Ogre Main Gauche here~ ~ 5 0&8192 513 1000 11 14 8 -1 -1 0 4 6 6 8 0 50 5 9.000000 17500 0 0 0 0 0 'NONE' #200157 greater potion of revitalize spirit~ greater potion of revitalize spirit~ Greater potion of revitalize spirit lies here untouched.~ ~ 10 0 1 0 -1 -1 -1 1007 0 0 0 0 0 0 0 0 0 0.250000 2000 0 0 0 0 0 'revitalize spirit' 'NONE' 'NONE' #200158 Dark-Steel Ogre Long Sword~ &w&CA Dark-Steel Ogre Long Sword&w~ Someone has left their Dark-Steel Ogre Long Sword here~ ~ 5 0&8192&32 513 1000 14 18 9 -1 -1 0 6 7 7 8 0 30 12 16.200001 32500 0 0 0 0 0 'NONE' A 2 1 0 #200159 magic necklace of detection~ magic necklace of detection~ Magic necklace of detection is looking for a new owner.~ ~ 8 0 32769 0 0 0 0 0.150000 50000 0 0 0 0 0 A 70 4 0 #200160 coins gold~ 2252 gold coins~ A pile of gold coins.~ ~ 20 0 1 2252 0 0 0 1.000000 2252 0 3 0 0 0 #200161 coins gold~ 2707 gold coins~ A pile of gold coins.~ ~ 20 0 1 2707 0 0 0 1.000000 2707 0 3 0 0 0 #0 #ROOMS #200150 Burel Dungeon~ At one time, Burel use to be an underground society full of small creatures and the gnomes that guarded them. Now, Burel is a bloody mess that has been conquered by savage beasts with a lust for blood. Treasures and challenges awaits any adventurer that wishes to continue on. ~ 1073741828&2 0 14 0 0 D0 ~ ~ 0 -1 200166 0 0 D1 ~ ~ 0 -1 200155 0 0 D2 ~ ~ 134217728 -1 16000 1030 287 D3 ~ ~ 0 -1 200151 0 0 D6 ~ ~ 0 -1 200167 0 0 D7 ~ ~ 0 -1 200165 0 0 S #200151 A strange light from above.~ A small bit of light shines in from above. The light offers a small amount of relaxation in a normally horid situation, but whenever there is calm there is always a nasty storm to follow, better be prepared ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200165 0 0 D1 ~ ~ 0 -1 200150 0 0 D3 ~ ~ 0 -1 200163 0 0 D6 ~ ~ 0 -1 200166 0 0 D7 ~ ~ 0 -1 200152 0 0 D9 ~ ~ 0 -1 200164 0 0 S #200152 A strange light from above.~ A small bit of light shines in from above. The light offers a small amount of relaxation in a normally horid situation, but whenever there is calm there is always a nasty storm to follow, better be prepared ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200154 0 0 D1 ~ ~ 0 -1 200165 0 0 D2 ~ ~ 0 -1 200163 0 0 D6 ~ ~ 0 -1 200153 0 0 D8 ~ ~ 0 -1 200151 0 0 S #200153 A path full of blood.~ Blood seems to pour out of the ground here. All around blood just drips from every corner and wall. It almost even looks like it is a slive in the way it is moving. Might be a good idea to start moving again. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200168 0 0 D2 ~ ~ 0 -1 200165 0 0 D3 ~ ~ 0 -1 200154 0 0 D6 ~ ~ 0 -1 200172 0 0 D8 ~ ~ 0 -1 200166 0 0 D9 ~ ~ 0 -1 200152 0 0 S #200154 A path into darkness.~ The path quickly starts to turn very dark here for really no good reason. Light almost seems to be eaten at this point. Whatever is down this path does not want to be seen by anyone. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200153 0 0 D2 ~ ~ 0 -1 200152 0 0 D8 ~ ~ 0 -1 200165 0 0 S #200155 A path full of blood.~ Blood seems to pour out of the ground here. All around blood just drips from every corner and wall. It almost even looks like it is a slive in the way it is moving. Might be a good idea to start moving again. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200167 0 0 D1 ~ ~ 0 -1 200156 0 0 D3 ~ ~ 0 -1 200150 0 0 D6 ~ ~ 0 -1 200191 0 0 D7 ~ ~ 0 -1 200166 0 0 S #200156 A path into darkness.~ The path quickly starts to turn very dark here for really no good reason. Light almost seems to be eaten at this point. Whatever is down this path does not want to be seen by anyone. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200191 0 0 D1 ~ ~ 0 -1 200157 0 0 D3 ~ ~ 0 -1 200155 0 0 D6 ~ ~ 0 -1 200192 0 0 D7 ~ ~ 0 -1 200167 0 0 S #200157 A small path that winds into oblivion.~ This room just oozes with bad intentions. Evil seems to pulsating from every direction and death is the only thing certain in all of those directions. Now would be a good time to prey to whatever you beleive in. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200192 0 0 D1 ~ ~ 0 -1 200158 0 0 D3 ~ ~ 0 -1 200156 0 0 D6 ~ ~ 0 -1 200193 0 0 D7 ~ ~ 0 -1 200191 0 0 S #200158 A path into darkness.~ The path quickly starts to turn very dark here for really no good reason. Light almost seems to be eaten at this point. Whatever is down this path does not want to be seen by anyone. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200193 0 0 D1 ~ ~ 0 -1 200159 0 0 D3 ~ ~ 0 -1 200157 0 0 D6 ~ ~ 0 -1 200180 0 0 D7 ~ ~ 0 -1 200192 0 0 S #200159 A little bit of water sprinkles down the path.~ A small bit of water runs down the path here. A small amount of grass can be seen growing in this area, but not enough to really have any affect. It is nice to stand around and look at the water and dream, but it is better to live. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200180 0 0 D1 ~ ~ 0 -1 200160 0 0 D3 ~ ~ 0 -1 200158 0 0 D6 ~ ~ 0 -1 200181 0 0 D7 ~ ~ 0 -1 200193 0 0 S #200160 A strange light from above.~ A small bit of light shines in from above. The light offers a small amount of relaxation in a normally horid situation, but whenever there is calm there is always a nasty storm to follow, better be prepared ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200181 0 0 D1 ~ ~ 0 -1 200161 0 0 D3 ~ ~ 0 -1 200159 0 0 D6 ~ ~ 0 -1 200183 0 0 D7 ~ ~ 0 -1 200180 0 0 S #200161 A path full of blood.~ Blood seems to pour out of the ground here. All around blood just drips from every corner and wall. It almost even looks like it is a slive in the way it is moving. Might be a good idea to start moving again. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200183 0 0 D1 ~ ~ 0 -1 200203 0 0 D3 ~ ~ 0 -1 200160 0 0 D6 ~ ~ 0 -1 200184 0 0 D7 ~ ~ 0 -1 200181 0 0 D8 ~ ~ 0 -1 200162 0 0 S #200162 A small path that winds into oblivion.~ This room just oozes with bad intentions. Evil seems to pulsating from every direction and death is the only thing certain in all of those directions. Now would be a good time to prey to whatever you beleive in. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200203 0 0 D6 ~ ~ 0 -1 200204 0 0 D7 ~ ~ 0 -1 200161 0 0 S #200163 A small path that winds into oblivion.~ This room just oozes with bad intentions. Evil seems to pulsating from every direction and death is the only thing certain in all of those directions. Now would be a good time to prey to whatever you beleive in. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200152 0 0 D1 ~ ~ 0 -1 200151 0 0 D2 ~ ~ 0 -1 200164 0 0 D6 ~ ~ 0 -1 200165 0 0 S #200164 A path full of blood.~ Blood seems to pour out of the ground here. All around blood just drips from every corner and wall. It almost even looks like it is a slive in the way it is moving. Might be a good idea to start moving again. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200163 0 0 D6 ~ ~ 0 -1 200151 0 0 S #200165 A strange light from above.~ A small bit of light shines in from above. The light offers a small amount of relaxation in a normally horid situation, but whenever there is calm there is always a nasty storm to follow, better be prepared ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200153 0 0 D1 ~ ~ 0 -1 200166 0 0 D2 ~ ~ 0 -1 200151 0 0 D3 ~ ~ 0 -1 200152 0 0 D6 ~ ~ 0 -1 200168 0 0 D7 ~ ~ 0 -1 200154 0 0 D8 ~ ~ 0 -1 200150 0 0 D9 ~ ~ 0 -1 200163 0 0 S #200166 A path into darkness.~ The path quickly starts to turn very dark here for really no good reason. Light almost seems to be eaten at this point. Whatever is down this path does not want to be seen by anyone. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200168 0 0 D1 ~ ~ 0 -1 200167 0 0 D2 ~ ~ 0 -1 200150 0 0 D3 ~ ~ 0 -1 200165 0 0 D6 ~ ~ 0 -1 200169 0 0 D7 ~ ~ 0 -1 200153 0 0 D8 ~ ~ 0 -1 200155 0 0 D9 ~ ~ 0 -1 200151 0 0 S #200167 A small path that winds into oblivion.~ This room just oozes with bad intentions. Evil seems to pulsating from every direction and death is the only thing certain in all of those directions. Now would be a good time to prey to whatever you beleive in. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200169 0 0 D1 ~ ~ 0 -1 200191 0 0 D2 ~ ~ 0 -1 200155 0 0 D3 ~ ~ 0 -1 200166 0 0 D6 ~ ~ 0 -1 200190 0 0 D7 ~ ~ 0 -1 200168 0 0 D8 ~ ~ 0 -1 200156 0 0 D9 ~ ~ 0 -1 200150 0 0 S #200168 The sounds of battle can be hard nearby.~ The grunting of the enemy echoes loudly here. Just a short distance the enemy is preparing to delivery you the bloody death that the vacation guide mentioned before arriving here. Might be a good time to get ready for battle. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200172 0 0 D1 ~ ~ 0 -1 200169 0 0 D2 ~ ~ 0 -1 200166 0 0 D3 ~ ~ 0 -1 200153 0 0 D8 ~ ~ 0 -1 200167 0 0 D9 ~ ~ 0 -1 200165 0 0 S #200169 A small path that winds into oblivion.~ This room just oozes with bad intentions. Evil seems to pulsating from every direction and death is the only thing certain in all of those directions. Now would be a good time to prey to whatever you beleive in. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200190 0 0 D2 ~ ~ 0 -1 200167 0 0 D3 ~ ~ 0 -1 200168 0 0 D6 ~ ~ 0 -1 200170 0 0 D7 ~ ~ 0 -1 200172 0 0 D8 ~ ~ 0 -1 200191 0 0 D9 ~ ~ 0 -1 200166 0 0 S #200170 A strange light from above.~ A small bit of light shines in from above. The light offers a small amount of relaxation in a normally horid situation, but whenever there is calm there is always a nasty storm to follow, better be prepared ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200177 0 0 D1 ~ ~ 0 -1 200178 0 0 D2 ~ ~ 0 -1 200190 0 0 D6 ~ ~ 0 -1 200171 0 0 D7 ~ ~ 0 -1 200173 0 0 D8 ~ ~ 0 -1 200201 0 0 D9 ~ ~ 0 -1 200169 0 0 S #200171 A small path that winds into oblivion.~ This room just oozes with bad intentions. Evil seems to pulsating from every direction and death is the only thing certain in all of those directions. Now would be a good time to prey to whatever you beleive in. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200187 0 0 D2 ~ ~ 0 -1 200178 0 0 D3 ~ ~ 0 -1 200177 0 0 D7 ~ ~ 0 -1 200174 0 0 D8 ~ ~ 0 -1 200202 0 0 D9 ~ ~ 0 -1 200170 0 0 S #200172 A path into darkness.~ The path quickly starts to turn very dark here for really no good reason. Light almost seems to be eaten at this point. Whatever is down this path does not want to be seen by anyone. ~ 1076895745&2 0 44 0 0 D2 ~ ~ 0 -1 200168 0 0 D6 ~ ~ 0 -1 200173 0 0 D8 ~ ~ 0 -1 200169 0 0 D9 ~ ~ 0 -1 200153 0 0 S #200173 A little bit of water sprinkles down the path.~ A small bit of water runs down the path here. A small amount of grass can be seen growing in this area, but not enough to really have any affect. It is nice to stand around and look at the water and dream, but it is better to live. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200177 0 0 D6 ~ ~ 0 -1 200174 0 0 D8 ~ ~ 0 -1 200170 0 0 D9 ~ ~ 0 -1 200172 0 0 S #200174 The sounds of battle can be hard nearby.~ The grunting of the enemy echoes loudly here. Just a short distance the enemy is preparing to delivery you the bloody death that the vacation guide mentioned before arriving here. Might be a good time to get ready for battle. ~ 1076895745&2 0 44 0 0 D2 ~ ~ 0 -1 200177 0 0 D7 ~ ~ 0 -1 200175 0 0 D8 ~ ~ 0 -1 200171 0 0 D9 ~ ~ 0 -1 200173 0 0 S #200175 A flat clearing of grass.~ A few strains of grass still grow here. It is kind of funny how a little bit of grass can grow in a cave like this, but it still managed to live on. Perhaps some light is creeping through somwhere. ~ 1076895745&2 0 2 0 0 D7 ~ ~ 0 -1 200176 0 0 D8 ~ ~ 0 -1 200174 0 0 S #200176 A flat clearing of grass.~ A few strains of grass still grow here. It is kind of funny how a little bit of grass can grow in a cave like this, but it still managed to live on. Perhaps some light is creeping through somwhere. ~ 1076895745&2 0 2 0 0 D8 ~ ~ 0 -1 200175 0 0 S #200177 A path full of blood.~ Blood seems to pour out of the ground here. All around blood just drips from every corner and wall. It almost even looks like it is a slive in the way it is moving. Might be a good idea to start moving again. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200174 0 0 D1 ~ ~ 0 -1 200171 0 0 D2 ~ ~ 0 -1 200170 0 0 D3 ~ ~ 0 -1 200173 0 0 D8 ~ ~ 0 -1 200178 0 0 S #200178 A little bit of water sprinkles down the path.~ A small bit of water runs down the path here. A small amount of grass can be seen growing in this area, but not enough to really have any affect. It is nice to stand around and look at the water and dream, but it is better to live. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200171 0 0 D1 ~ ~ 0 -1 200202 0 0 D2 ~ ~ 0 -1 200201 0 0 D3 ~ ~ 0 -1 200170 0 0 D6 ~ ~ 0 -1 200187 0 0 D7 ~ ~ 0 -1 200177 0 0 D8 ~ ~ 0 -1 200179 0 0 D9 ~ ~ 0 -1 200190 0 0 S #200179 A path into darkness.~ The path quickly starts to turn very dark here for really no good reason. Light almost seems to be eaten at this point. Whatever is down this path does not want to be seen by anyone. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200202 0 0 D1 ~ ~ 0 -1 200182 0 0 D2 ~ ~ 0 -1 200193 0 0 D3 ~ ~ 0 -1 200201 0 0 D6 ~ ~ 0 -1 200194 0 0 D7 ~ ~ 0 -1 200178 0 0 D8 ~ ~ 0 -1 200180 0 0 D9 ~ ~ 0 -1 200192 0 0 S #200180 A path into darkness.~ The path quickly starts to turn very dark here for really no good reason. Light almost seems to be eaten at this point. Whatever is down this path does not want to be seen by anyone. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200182 0 0 D1 ~ ~ 0 -1 200181 0 0 D2 ~ ~ 0 -1 200159 0 0 D3 ~ ~ 0 -1 200193 0 0 D6 ~ ~ 0 -1 200196 0 0 D7 ~ ~ 0 -1 200179 0 0 D8 ~ ~ 0 -1 200160 0 0 D9 ~ ~ 0 -1 200158 0 0 S #200181 A little bit of water sprinkles down the path.~ A small bit of water runs down the path here. A small amount of grass can be seen growing in this area, but not enough to really have any affect. It is nice to stand around and look at the water and dream, but it is better to live. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200196 0 0 D1 ~ ~ 0 -1 200183 0 0 D2 ~ ~ 0 -1 200160 0 0 D3 ~ ~ 0 -1 200180 0 0 D6 ~ ~ 0 -1 200197 0 0 D7 ~ ~ 0 -1 200182 0 0 D8 ~ ~ 0 -1 200161 0 0 D9 ~ ~ 0 -1 200159 0 0 S #200182 A path full of blood.~ Blood seems to pour out of the ground here. All around blood just drips from every corner and wall. It almost even looks like it is a slive in the way it is moving. Might be a good idea to start moving again. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200194 0 0 D1 ~ ~ 0 -1 200196 0 0 D2 ~ ~ 0 -1 200180 0 0 D3 ~ ~ 0 -1 200179 0 0 D6 ~ ~ 0 -1 200195 0 0 D7 ~ ~ 0 -1 200202 0 0 D8 ~ ~ 0 -1 200181 0 0 D9 ~ ~ 0 -1 200193 0 0 S #200183 A strange light from above.~ A small bit of light shines in from above. The light offers a small amount of relaxation in a normally horid situation, but whenever there is calm there is always a nasty storm to follow, better be prepared ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200197 0 0 D1 ~ ~ 0 -1 200184 0 0 D2 ~ ~ 0 -1 200161 0 0 D3 ~ ~ 0 -1 200181 0 0 D6 ~ ~ 0 -1 200198 0 0 D7 ~ ~ 0 -1 200196 0 0 D8 ~ ~ 0 -1 200203 0 0 D9 ~ ~ 0 -1 200160 0 0 S #200184 A small path that winds into oblivion.~ This room just oozes with bad intentions. Evil seems to pulsating from every direction and death is the only thing certain in all of those directions. Now would be a good time to prey to whatever you beleive in. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200198 0 0 D1 ~ ~ 0 -1 200185 0 0 D2 ~ ~ 0 -1 200203 0 0 D3 ~ ~ 0 -1 200183 0 0 D6 ~ ~ 0 -1 200199 0 0 D7 ~ ~ 0 -1 200197 0 0 D8 ~ ~ 0 -1 200204 0 0 D9 ~ ~ 0 -1 200161 0 0 S #200185 A path into darkness.~ The path quickly starts to turn very dark here for really no good reason. Light almost seems to be eaten at this point. Whatever is down this path does not want to be seen by anyone. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200199 0 0 D1 ~ ~ 0 -1 200186 0 0 D2 ~ ~ 0 -1 200204 0 0 D3 ~ ~ 0 -1 200184 0 0 D6 ~ ~ 0 -1 200200 0 0 D7 ~ ~ 0 -1 200198 0 0 D8 ~ ~ 0 -1 200205 0 0 D9 ~ ~ 0 -1 200203 0 0 S #200186 A strange light from above.~ A small bit of light shines in from above. The light offers a small amount of relaxation in a normally horid situation, but whenever there is calm there is always a nasty storm to follow, better be prepared ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200200 0 0 D2 ~ ~ 0 -1 200205 0 0 D3 ~ ~ 0 -1 200185 0 0 D7 ~ ~ 0 -1 200199 0 0 D8 ~ ~ 0 -1 200206 0 0 D9 ~ ~ 0 -1 200204 0 0 S #200187 A path into darkness.~ The path quickly starts to turn very dark here for really no good reason. Light almost seems to be eaten at this point. Whatever is down this path does not want to be seen by anyone. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200188 0 0 D2 ~ ~ 0 -1 200202 0 0 D3 ~ ~ 0 -1 200171 0 0 D8 ~ ~ 0 -1 200194 0 0 D9 ~ ~ 0 -1 200178 0 0 S #200188 A path into darkness.~ The path quickly starts to turn very dark here for really no good reason. Light almost seems to be eaten at this point. Whatever is down this path does not want to be seen by anyone. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200189 0 0 D2 ~ ~ 0 -1 200194 0 0 D3 ~ ~ 0 -1 200187 0 0 D8 ~ ~ 0 -1 200195 0 0 D9 ~ ~ 0 -1 200202 0 0 S #200189 The sounds of battle can be hard nearby.~ The grunting of the enemy echoes loudly here. Just a short distance the enemy is preparing to delivery you the bloody death that the vacation guide mentioned before arriving here. Might be a good time to get ready for battle. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200209 0 0 D2 ~ ~ 0 -1 200195 0 0 D3 ~ ~ 0 -1 200188 0 0 D8 ~ ~ 0 -1 200214 0 0 D9 ~ ~ 0 -1 200194 0 0 S #200190 The sounds of battle can be hard nearby.~ The grunting of the enemy echoes loudly here. Just a short distance the enemy is preparing to delivery you the bloody death that the vacation guide mentioned before arriving here. Might be a good time to get ready for battle. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200170 0 0 D1 ~ ~ 0 -1 200201 0 0 D2 ~ ~ 0 -1 200191 0 0 D3 ~ ~ 0 -1 200169 0 0 D6 ~ ~ 0 -1 200178 0 0 D8 ~ ~ 0 -1 200192 0 0 D9 ~ ~ 0 -1 200167 0 0 S #200191 The sounds of battle can be hard nearby.~ The grunting of the enemy echoes loudly here. Just a short distance the enemy is preparing to delivery you the bloody death that the vacation guide mentioned before arriving here. Might be a good time to get ready for battle. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200190 0 0 D1 ~ ~ 0 -1 200192 0 0 D2 ~ ~ 0 -1 200156 0 0 D3 ~ ~ 0 -1 200167 0 0 D6 ~ ~ 0 -1 200201 0 0 D7 ~ ~ 0 -1 200169 0 0 D8 ~ ~ 0 -1 200157 0 0 D9 ~ ~ 0 -1 200155 0 0 S #200192 A small path that winds into oblivion.~ This room just oozes with bad intentions. Evil seems to pulsating from every direction and death is the only thing certain in all of those directions. Now would be a good time to prey to whatever you beleive in. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200201 0 0 D1 ~ ~ 0 -1 200193 0 0 D2 ~ ~ 0 -1 200157 0 0 D3 ~ ~ 0 -1 200191 0 0 D6 ~ ~ 0 -1 200179 0 0 D7 ~ ~ 0 -1 200190 0 0 D8 ~ ~ 0 -1 200158 0 0 D9 ~ ~ 0 -1 200156 0 0 S #200193 A path full of blood.~ Blood seems to pour out of the ground here. All around blood just drips from every corner and wall. It almost even looks like it is a slive in the way it is moving. Might be a good idea to start moving again. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200179 0 0 D1 ~ ~ 0 -1 200180 0 0 D2 ~ ~ 0 -1 200158 0 0 D3 ~ ~ 0 -1 200192 0 0 D6 ~ ~ 0 -1 200182 0 0 D7 ~ ~ 0 -1 200201 0 0 D8 ~ ~ 0 -1 200159 0 0 D9 ~ ~ 0 -1 200157 0 0 S #200194 The sounds of battle can be hard nearby.~ The grunting of the enemy echoes loudly here. Just a short distance the enemy is preparing to delivery you the bloody death that the vacation guide mentioned before arriving here. Might be a good time to get ready for battle. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200188 0 0 D1 ~ ~ 0 -1 200195 0 0 D2 ~ ~ 0 -1 200182 0 0 D3 ~ ~ 0 -1 200202 0 0 D6 ~ ~ 0 -1 200189 0 0 D7 ~ ~ 0 -1 200187 0 0 D8 ~ ~ 0 -1 200196 0 0 D9 ~ ~ 0 -1 200179 0 0 S #200195 A strange light from above.~ A small bit of light shines in from above. The light offers a small amount of relaxation in a normally horid situation, but whenever there is calm there is always a nasty storm to follow, better be prepared ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200189 0 0 D1 ~ ~ 0 -1 200214 0 0 D2 ~ ~ 0 -1 200196 0 0 D3 ~ ~ 0 -1 200194 0 0 D6 ~ ~ 0 -1 200209 0 0 D7 ~ ~ 0 -1 200188 0 0 D8 ~ ~ 0 -1 200197 0 0 D9 ~ ~ 0 -1 200182 0 0 S #200196 A strange light from above.~ A small bit of light shines in from above. The light offers a small amount of relaxation in a normally horid situation, but whenever there is calm there is always a nasty storm to follow, better be prepared ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200195 0 0 D1 ~ ~ 0 -1 200197 0 0 D2 ~ ~ 0 -1 200181 0 0 D3 ~ ~ 0 -1 200182 0 0 D6 ~ ~ 0 -1 200214 0 0 D7 ~ ~ 0 -1 200194 0 0 D8 ~ ~ 0 -1 200183 0 0 D9 ~ ~ 0 -1 200180 0 0 S #200197 A small path that winds into oblivion.~ This room just oozes with bad intentions. Evil seems to pulsating from every direction and death is the only thing certain in all of those directions. Now would be a good time to prey to whatever you beleive in. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200214 0 0 D1 ~ ~ 0 -1 200198 0 0 D2 ~ ~ 0 -1 200183 0 0 D3 ~ ~ 0 -1 200196 0 0 D6 ~ ~ 0 -1 200215 0 0 D7 ~ ~ 0 -1 200195 0 0 D8 ~ ~ 0 -1 200184 0 0 D9 ~ ~ 0 -1 200181 0 0 S #200198 A path full of blood.~ Blood seems to pour out of the ground here. All around blood just drips from every corner and wall. It almost even looks like it is a slive in the way it is moving. Might be a good idea to start moving again. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200215 0 0 D1 ~ ~ 0 -1 200199 0 0 D2 ~ ~ 0 -1 200184 0 0 D3 ~ ~ 0 -1 200197 0 0 D6 ~ ~ 0 -1 200216 0 0 D7 ~ ~ 0 -1 200214 0 0 D8 ~ ~ 0 -1 200185 0 0 D9 ~ ~ 0 -1 200183 0 0 S #200199 A path into darkness.~ The path quickly starts to turn very dark here for really no good reason. Light almost seems to be eaten at this point. Whatever is down this path does not want to be seen by anyone. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200216 0 0 D1 ~ ~ 0 -1 200200 0 0 D2 ~ ~ 0 -1 200185 0 0 D3 ~ ~ 0 -1 200198 0 0 D6 ~ ~ 0 -1 200217 0 0 D7 ~ ~ 0 -1 200215 0 0 D8 ~ ~ 0 -1 200186 0 0 D9 ~ ~ 0 -1 200184 0 0 S #200200 A path into darkness.~ The path quickly starts to turn very dark here for really no good reason. Light almost seems to be eaten at this point. Whatever is down this path does not want to be seen by anyone. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200217 0 0 D2 ~ ~ 0 -1 200186 0 0 D3 ~ ~ 0 -1 200199 0 0 D6 ~ ~ 0 -1 200218 0 0 D7 ~ ~ 0 -1 200216 0 0 D9 ~ ~ 0 -1 200185 0 0 S #200201 A little bit of water sprinkles down the path.~ A small bit of water runs down the path here. A small amount of grass can be seen growing in this area, but not enough to really have any affect. It is nice to stand around and look at the water and dream, but it is better to live. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200178 0 0 D1 ~ ~ 0 -1 200179 0 0 D2 ~ ~ 0 -1 200192 0 0 D3 ~ ~ 0 -1 200190 0 0 D6 ~ ~ 0 -1 200202 0 0 D7 ~ ~ 0 -1 200170 0 0 D8 ~ ~ 0 -1 200193 0 0 D9 ~ ~ 0 -1 200191 0 0 S #200202 The sounds of battle can be hard nearby.~ The grunting of the enemy echoes loudly here. Just a short distance the enemy is preparing to delivery you the bloody death that the vacation guide mentioned before arriving here. Might be a good time to get ready for battle. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200187 0 0 D1 ~ ~ 0 -1 200194 0 0 D2 ~ ~ 0 -1 200179 0 0 D3 ~ ~ 0 -1 200178 0 0 D6 ~ ~ 0 -1 200188 0 0 D7 ~ ~ 0 -1 200171 0 0 D8 ~ ~ 0 -1 200182 0 0 D9 ~ ~ 0 -1 200201 0 0 S #200203 A path into darkness.~ The path quickly starts to turn very dark here for really no good reason. Light almost seems to be eaten at this point. Whatever is down this path does not want to be seen by anyone. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200184 0 0 D1 ~ ~ 0 -1 200204 0 0 D2 ~ ~ 0 -1 200162 0 0 D3 ~ ~ 0 -1 200161 0 0 D6 ~ ~ 0 -1 200185 0 0 D7 ~ ~ 0 -1 200183 0 0 S #200204 A strange light from above.~ A small bit of light shines in from above. The light offers a small amount of relaxation in a normally horid situation, but whenever there is calm there is always a nasty storm to follow, better be prepared ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200185 0 0 D1 ~ ~ 0 -1 200205 0 0 D3 ~ ~ 0 -1 200203 0 0 D6 ~ ~ 0 -1 200186 0 0 D7 ~ ~ 0 -1 200184 0 0 D9 ~ ~ 0 -1 200162 0 0 S #200205 A path into darkness.~ The path quickly starts to turn very dark here for really no good reason. Light almost seems to be eaten at this point. Whatever is down this path does not want to be seen by anyone. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200186 0 0 D1 ~ ~ 0 -1 200206 0 0 D3 ~ ~ 0 -1 200204 0 0 D7 ~ ~ 0 -1 200185 0 0 S #200206 A path full of blood.~ Blood seems to pour out of the ground here. All around blood just drips from every corner and wall. It almost even looks like it is a slive in the way it is moving. Might be a good idea to start moving again. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200207 0 0 D3 ~ ~ 0 -1 200205 0 0 D7 ~ ~ 0 -1 200186 0 0 S #200207 A small path that winds into oblivion.~ This room just oozes with bad intentions. Evil seems to pulsating from every direction and death is the only thing certain in all of those directions. Now would be a good time to prey to whatever you beleive in. ~ 1076895745&2 0 44 0 0 D3 ~ ~ 0 -1 200206 0 0 D8 ~ ~ 0 -1 200208 0 0 S #200208 The sounds of battle can be hard nearby.~ The grunting of the enemy echoes loudly here. Just a short distance the enemy is preparing to delivery you the bloody death that the vacation guide mentioned before arriving here. Might be a good time to get ready for battle. ~ 1076895745&2 0 44 0 0 D7 ~ ~ 0 -1 200207 0 0 S #200209 A strange light from above.~ A small bit of light shines in from above. The light offers a small amount of relaxation in a normally horid situation, but whenever there is calm there is always a nasty storm to follow, better be prepared ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200226 0 0 D2 ~ ~ 0 -1 200214 0 0 D3 ~ ~ 0 -1 200189 0 0 D6 ~ ~ 0 -1 200210 0 0 D8 ~ ~ 0 -1 200215 0 0 D9 ~ ~ 0 -1 200195 0 0 S #200210 A strange light from above.~ A small bit of light shines in from above. The light offers a small amount of relaxation in a normally horid situation, but whenever there is calm there is always a nasty storm to follow, better be prepared ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200211 0 0 D1 ~ ~ 0 -1 200227 0 0 D2 ~ ~ 0 -1 200226 0 0 D6 ~ ~ 0 -1 200223 0 0 D9 ~ ~ 0 -1 200209 0 0 S #200211 A field of grass.~ Some green grass still grows here making this perhaps one of the only few spots unsoiled in this cave. It is nice to look down and see life, but a lot of death is still waiting you ahead. ~ 1076895745&2 0 2 0 0 D0 ~ ~ 0 -1 200212 0 0 D1 ~ ~ 0 -1 200223 0 0 D2 ~ ~ 0 -1 200210 0 0 D8 ~ ~ 0 -1 200227 0 0 S #200212 A field of grass.~ Some green grass still grows here making this perhaps one of the only few spots unsoiled in this cave. It is nice to look down and see life, but a lot of death is still waiting you ahead. ~ 1076895745&2 0 2 0 0 D0 ~ ~ 0 -1 200213 0 0 D2 ~ ~ 0 -1 200211 0 0 D8 ~ ~ 0 -1 200223 0 0 S #200213 A trampled field.~ Looking closely at the grass it is easy to see some hidious beast has been through here recently and it did not look too be prancing through either by the markings in the grass. ~ 1076895745&2 0 2 0 0 D2 ~ ~ 0 -1 200212 0 0 S #200214 A little bit of water sprinkles down the path.~ A small bit of water runs down the path here. A small amount of grass can be seen growing in this area, but not enough to really have any affect. It is nice to stand around and look at the water and dream, but it is better to live. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200209 0 0 D1 ~ ~ 0 -1 200215 0 0 D2 ~ ~ 0 -1 200197 0 0 D3 ~ ~ 0 -1 200195 0 0 D6 ~ ~ 0 -1 200226 0 0 D7 ~ ~ 0 -1 200189 0 0 D8 ~ ~ 0 -1 200198 0 0 D9 ~ ~ 0 -1 200196 0 0 S #200215 A path full of blood.~ Blood seems to pour out of the ground here. All around blood just drips from every corner and wall. It almost even looks like it is a slive in the way it is moving. Might be a good idea to start moving again. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200226 0 0 D1 ~ ~ 0 -1 200216 0 0 D2 ~ ~ 0 -1 200198 0 0 D3 ~ ~ 0 -1 200214 0 0 D7 ~ ~ 0 -1 200209 0 0 D8 ~ ~ 0 -1 200199 0 0 D9 ~ ~ 0 -1 200197 0 0 S #200216 A path into darkness.~ The path quickly starts to turn very dark here for really no good reason. Light almost seems to be eaten at this point. Whatever is down this path does not want to be seen by anyone. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200217 0 0 D2 ~ ~ 0 -1 200199 0 0 D3 ~ ~ 0 -1 200215 0 0 D6 ~ ~ 0 -1 200228 0 0 D7 ~ ~ 0 -1 200226 0 0 D8 ~ ~ 0 -1 200200 0 0 D9 ~ ~ 0 -1 200198 0 0 S #200217 A path into darkness.~ The path quickly starts to turn very dark here for really no good reason. Light almost seems to be eaten at this point. Whatever is down this path does not want to be seen by anyone. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200228 0 0 D1 ~ ~ 0 -1 200218 0 0 D2 ~ ~ 0 -1 200200 0 0 D3 ~ ~ 0 -1 200216 0 0 D6 ~ ~ 0 -1 200229 0 0 D9 ~ ~ 0 -1 200199 0 0 S #200218 A path into darkness.~ The path quickly starts to turn very dark here for really no good reason. Light almost seems to be eaten at this point. Whatever is down this path does not want to be seen by anyone. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200229 0 0 D1 ~ ~ 0 -1 200219 0 0 D3 ~ ~ 0 -1 200217 0 0 D7 ~ ~ 0 -1 200228 0 0 D9 ~ ~ 0 -1 200200 0 0 S #200219 The sounds of battle can be hard nearby.~ The grunting of the enemy echoes loudly here. Just a short distance the enemy is preparing to delivery you the bloody death that the vacation guide mentioned before arriving here. Might be a good time to get ready for battle. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200220 0 0 D3 ~ ~ 0 -1 200218 0 0 D7 ~ ~ 0 -1 200229 0 0 S #200220 The sounds of battle can be hard nearby.~ The grunting of the enemy echoes loudly here. Just a short distance the enemy is preparing to delivery you the bloody death that the vacation guide mentioned before arriving here. Might be a good time to get ready for battle. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200221 0 0 D3 ~ ~ 0 -1 200219 0 0 S #200221 A small path that winds into oblivion.~ This room just oozes with bad intentions. Evil seems to pulsating from every direction and death is the only thing certain in all of those directions. Now would be a good time to prey to whatever you beleive in. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200222 0 0 D3 ~ ~ 0 -1 200220 0 0 S #200222 The sounds of battle can be hard nearby.~ The grunting of the enemy echoes loudly here. Just a short distance the enemy is preparing to delivery you the bloody death that the vacation guide mentioned before arriving here. Might be a good time to get ready for battle. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200232 0 0 D3 ~ ~ 0 -1 200221 0 0 S #200223 A little grass.~ A little bit of grass mixes in here with the flattened red grass that seems to mark the death and pain in this horrid place. Unless you want to turn some more green grass red it might be a good idea to get moving. ~ 1076895745&2 0 2 0 0 D1 ~ ~ 0 -1 200224 0 0 D2 ~ ~ 0 -1 200227 0 0 D3 ~ ~ 0 -1 200211 0 0 D7 ~ ~ 0 -1 200212 0 0 D8 ~ ~ 0 -1 200230 0 0 D9 ~ ~ 0 -1 200210 0 0 S #200224 A flat clearing of grass.~ A few strains of grass still grow here. It is kind of funny how a little bit of grass can grow in a cave like this, but it still managed to live on. Perhaps some light is creeping through somwhere. ~ 1076895745&2 0 2 0 0 D1 ~ ~ 0 -1 200225 0 0 D2 ~ ~ 0 -1 200230 0 0 D3 ~ ~ 0 -1 200223 0 0 D8 ~ ~ 0 -1 200231 0 0 D9 ~ ~ 0 -1 200227 0 0 S #200225 A field of grass.~ Some green grass still grows here making this perhaps one of the only few spots unsoiled in this cave. It is nice to look down and see life, but a lot of death is still waiting you ahead. ~ 1076895745&2 0 2 0 0 D2 ~ ~ 0 -1 200231 0 0 D3 ~ ~ 0 -1 200224 0 0 D9 ~ ~ 0 -1 200230 0 0 S #200226 A strange light from above.~ A small bit of light shines in from above. The light offers a small amount of relaxation in a normally horid situation, but whenever there is calm there is always a nasty storm to follow, better be prepared ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200210 0 0 D2 ~ ~ 0 -1 200215 0 0 D3 ~ ~ 0 -1 200209 0 0 D6 ~ ~ 0 -1 200227 0 0 D8 ~ ~ 0 -1 200216 0 0 D9 ~ ~ 0 -1 200214 0 0 S #200227 A strange light from above.~ A small bit of light shines in from above. The light offers a small amount of relaxation in a normally horid situation, but whenever there is calm there is always a nasty storm to follow, better be prepared ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200223 0 0 D1 ~ ~ 0 -1 200230 0 0 D3 ~ ~ 0 -1 200210 0 0 D6 ~ ~ 0 -1 200224 0 0 D7 ~ ~ 0 -1 200211 0 0 D8 ~ ~ 0 -1 200228 0 0 D9 ~ ~ 0 -1 200226 0 0 S #200228 A path full of blood.~ Blood seems to pour out of the ground here. All around blood just drips from every corner and wall. It almost even looks like it is a slive in the way it is moving. Might be a good idea to start moving again. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200230 0 0 D1 ~ ~ 0 -1 200229 0 0 D2 ~ ~ 0 -1 200217 0 0 D6 ~ ~ 0 -1 200231 0 0 D7 ~ ~ 0 -1 200227 0 0 D8 ~ ~ 0 -1 200218 0 0 D9 ~ ~ 0 -1 200216 0 0 S #200229 A little bit of water sprinkles down the path.~ A small bit of water runs down the path here. A small amount of grass can be seen growing in this area, but not enough to really have any affect. It is nice to stand around and look at the water and dream, but it is better to live. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200231 0 0 D2 ~ ~ 0 -1 200218 0 0 D3 ~ ~ 0 -1 200228 0 0 D7 ~ ~ 0 -1 200230 0 0 D8 ~ ~ 0 -1 200219 0 0 D9 ~ ~ 0 -1 200217 0 0 S #200230 A strange light from above.~ A small bit of light shines in from above. The light offers a small amount of relaxation in a normally horid situation, but whenever there is calm there is always a nasty storm to follow, better be prepared ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200224 0 0 D1 ~ ~ 0 -1 200231 0 0 D2 ~ ~ 0 -1 200228 0 0 D3 ~ ~ 0 -1 200227 0 0 D6 ~ ~ 0 -1 200225 0 0 D7 ~ ~ 0 -1 200223 0 0 D8 ~ ~ 0 -1 200229 0 0 S #200231 A path full of blood.~ Blood seems to pour out of the ground here. All around blood just drips from every corner and wall. It almost even looks like it is a slive in the way it is moving. Might be a good idea to start moving again. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200225 0 0 D2 ~ ~ 0 -1 200229 0 0 D3 ~ ~ 0 -1 200230 0 0 D7 ~ ~ 0 -1 200224 0 0 D9 ~ ~ 0 -1 200228 0 0 S #200232 The sounds of battle can be hard nearby.~ The grunting of the enemy echoes loudly here. Just a short distance the enemy is preparing to delivery you the bloody death that the vacation guide mentioned before arriving here. Might be a good time to get ready for battle. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200233 0 0 D3 ~ ~ 0 -1 200222 0 0 S #200233 A little bit of water sprinkles down the path.~ A small bit of water runs down the path here. A small amount of grass can be seen growing in this area, but not enough to really have any affect. It is nice to stand around and look at the water and dream, but it is better to live. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200234 0 0 D3 ~ ~ 0 -1 200232 0 0 S #200234 A path full of blood.~ Blood seems to pour out of the ground here. All around blood just drips from every corner and wall. It almost even looks like it is a slive in the way it is moving. Might be a good idea to start moving again. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200235 0 0 D3 ~ ~ 0 -1 200233 0 0 S #200235 A path into darkness.~ The path quickly starts to turn very dark here for really no good reason. Light almost seems to be eaten at this point. Whatever is down this path does not want to be seen by anyone. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200236 0 0 D3 ~ ~ 0 -1 200234 0 0 S #200236 A small path that winds into oblivion.~ This room just oozes with bad intentions. Evil seems to pulsating from every direction and death is the only thing certain in all of those directions. Now would be a good time to prey to whatever you beleive in. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200237 0 0 D3 ~ ~ 0 -1 200235 0 0 S #200237 A strange light from above.~ A small bit of light shines in from above. The light offers a small amount of relaxation in a normally horid situation, but whenever there is calm there is always a nasty storm to follow, better be prepared ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200238 0 0 D3 ~ ~ 0 -1 200236 0 0 S #200238 The sounds of battle can be hard nearby.~ The grunting of the enemy echoes loudly here. Just a short distance the enemy is preparing to delivery you the bloody death that the vacation guide mentioned before arriving here. Might be a good time to get ready for battle. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200239 0 0 D3 ~ ~ 0 -1 200237 0 0 S #200239 The sounds of battle can be hard nearby.~ The grunting of the enemy echoes loudly here. Just a short distance the enemy is preparing to delivery you the bloody death that the vacation guide mentioned before arriving here. Might be a good time to get ready for battle. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200240 0 0 D3 ~ ~ 0 -1 200238 0 0 S #200240 A path into darkness.~ The path quickly starts to turn very dark here for really no good reason. Light almost seems to be eaten at this point. Whatever is down this path does not want to be seen by anyone. ~ 1076895745&2 0 44 0 0 D1 ~ ~ 0 -1 200241 0 0 D3 ~ ~ 0 -1 200239 0 0 D6 ~ ~ 0 -1 200243 0 0 S #200241 The sounds of battle can be hard nearby.~ The grunting of the enemy echoes loudly here. Just a short distance the enemy is preparing to delivery you the bloody death that the vacation guide mentioned before arriving here. Might be a good time to get ready for battle. ~ 1076895745&2 0 44 0 0 D0 ~ ~ 0 -1 200243 0 0 D1 ~ ~ 0 -1 200242 0 0 D3 ~ ~ 0 -1 200240 0 0 S #200242 A path full of blood.~ Blood seems to pour out of the ground here. All around blood just drips from every corner and wall. It almost even looks like it is a slive in the way it is moving. Might be a good idea to start moving again. ~ 1076895745&2 0 44 0 0 D3 ~ ~ 0 -1 200241 0 0 D7 ~ ~ 0 -1 200243 0 0 S #200243 A path full of blood.~ Blood seems to pour out of the ground here. All around blood just drips from every corner and wall. It almost even looks like it is a slive in the way it is moving. Might be a good idea to start moving again. ~ 1076895745&2 0 44 0 0 D2 ~ ~ 0 -1 200241 0 0 D7 ~ ~ 0 -1 200244 0 0 D8 ~ ~ 0 -1 200242 0 0 D9 ~ ~ 0 -1 200240 0 0 S #200244 A little bit of water sprinkles down the path.~ A small bit of water runs down the path here. A small amount of grass can be seen growing in this area, but not enough to really have any affect. It is nice to stand around and look at the water and dream, but it is better to live. ~ 1076895745&2 0 44 0 0 D7 ~ ~ 0 -1 200245 0 0 D8 ~ ~ 0 -1 200243 0 0 S #200245 A flat clearing of grass.~ A few strains of grass still grow here. It is kind of funny how a little bit of grass can grow in a cave like this, but it still managed to live on. Perhaps some light is creeping through somwhere. ~ 1076895745&2 0 2 0 0 D7 ~ ~ 0 -1 200246 0 0 D8 ~ ~ 0 -1 200244 0 0 S #200246 A large grass field.~ In this evil cave this simple field of grass is about s tranquil as it can get. However, in such peace is when you need to be the most careful. ~ 1076895745&2 0 2 0 0 D7 ~ ~ 0 -1 200247 0 0 D8 ~ ~ 0 -1 200245 0 0 S #200247 A bloodstained field.~ The once green grass now has a lovely shade of red instead of the alive green color it use to have. If you stick around here for to long you just might add more red to the grass. ~ 1076895745&2 0 2 0 0 D7 ~ ~ 0 -1 200248 0 0 D8 ~ ~ 0 -1 200246 0 0 S #200248 A little grass.~ A little bit of grass mixes in here with the flattened red grass that seems to mark the death and pain in this horrid place. Unless you want to turn some more green grass red it might be a good idea to get moving. ~ 1076895745&2 0 2 0 0 D7 ~ ~ 0 -1 200249 0 0 D8 ~ ~ 0 -1 200247 0 0 S #200249 A bloodstained field.~ The once green grass now has a lovely shade of red instead of the alive green color it use to have. If you stick around here for to long you just might add more red to the grass. ~ 1076895745&2 0 2 0 0 D8 ~ ~ 0 -1 200248 0 0 S #0 #RESETS M 1 200150 1 200153 -1 -1 -1 0 0 M 1 200151 1 200155 -1 -1 -1 0 0 M 1 200152 1 200157 -1 -1 -1 0 0 M 1 200151 1 200160 -1 -1 -1 0 0 M 1 200152 1 200162 -1 -1 -1 0 0 M 1 200150 1 200164 -1 -1 -1 0 0 M 1 200151 1 200166 -1 -1 -1 0 0 M 1 200153 1 200169 -1 -1 -1 0 0 M 1 200152 1 200171 -1 -1 -1 0 0 M 1 200150 1 200173 -1 -1 -1 0 0 M 1 200153 1 200175 -1 -1 -1 0 0 M 1 200150 1 200178 -1 -1 -1 0 0 M 1 200152 1 200180 -1 -1 -1 0 0 M 1 200150 1 200182 -1 -1 -1 0 0 M 1 200151 1 200184 -1 -1 -1 0 0 M 1 200153 1 200187 -1 -1 -1 0 0 M 1 200150 1 200189 -1 -1 -1 0 0 M 1 200153 1 200191 -1 -1 -1 0 0 O 1 200161 1 200192 -1 -1 -1 -1 0 0 M 1 200151 1 200193 -1 -1 -1 0 0 O 1 200160 1 200195 -1 -1 -1 -1 0 0 M 1 200151 1 200196 -1 -1 -1 0 0 M 1 200150 1 200198 -1 -1 -1 0 0 M 1 200151 1 200200 -1 -1 -1 0 0 M 1 200150 1 200202 -1 -1 -1 0 0 M 1 200150 1 200205 -1 -1 -1 0 0 M 1 200150 1 200207 -1 -1 -1 0 0 M 1 200152 1 200209 -1 -1 -1 0 0 M 1 200171 1 200210 -1 -1 -1 0 0 E 1 200152 1 7 -1 0 0 E 1 200153 1 8 -1 0 0 E 1 200154 1 9 -1 0 0 E 1 200155 1 10 -1 0 0 E 1 200156 1 13 -1 0 0 G 1 200157 1 0 -1 0 0 E 1 200158 1 14 -1 0 0 M 1 200152 1 200211 -1 -1 -1 0 0 M 1 200151 1 200214 -1 -1 -1 0 0 M 1 200151 1 200216 -1 -1 -1 0 0 M 1 200150 1 200218 -1 -1 -1 0 0 M 1 200152 1 200220 -1 -1 -1 0 0 E 1 200150 1 20 -1 0 0 M 1 200151 1 200223 -1 -1 -1 0 0 M 1 200153 1 200225 -1 -1 -1 0 0 M 1 200170 1 200226 -1 -1 -1 0 0 G 1 200151 1 0 -1 0 0 M 1 200150 1 200227 -1 -1 -1 0 0 M 1 200153 1 200229 -1 -1 -1 0 0 M 1 200150 1 200232 -1 -1 -1 0 0 M 1 200150 1 200234 -1 -1 -1 0 0 M 1 200152 1 200236 -1 -1 -1 0 0 M 1 200150 1 200238 -1 -1 -1 0 0 M 1 200150 1 200241 -1 -1 -1 0 0 M 1 200151 1 200243 -1 -1 -1 0 0 M 1 200150 1 200245 -1 -1 -1 0 0 M 1 200152 1 200247 -1 -1 -1 0 0 M 1 200151 1 200249 -1 -1 -1 0 0 M 1 200176 1 200249 -1 -1 -1 0 0 E 1 200159 1 4 -1 0 0 S #SHOPS 0 #REPAIRS 0 #SPECIALS S #$