dsII/extra/wolfpaw/
dsII/lib/cmds/admins/
dsII/lib/cmds/common/
dsII/lib/cmds/creators/include/
dsII/lib/cmds/creators/include/SCCS/
dsII/lib/daemon/services/
dsII/lib/doc/
dsII/lib/domains/Ylsrim/
dsII/lib/domains/Ylsrim/adm/
dsII/lib/domains/Ylsrim/armor/
dsII/lib/domains/Ylsrim/broken/
dsII/lib/domains/Ylsrim/fish/
dsII/lib/domains/Ylsrim/meal/
dsII/lib/domains/Ylsrim/npc/
dsII/lib/domains/Ylsrim/virtual/
dsII/lib/domains/Ylsrim/weapon/
dsII/lib/domains/campus/adm/
dsII/lib/domains/campus/etc/
dsII/lib/domains/campus/meals/
dsII/lib/domains/campus/npc/
dsII/lib/domains/campus/txt/
dsII/lib/domains/campus/txt/ai/charles/
dsII/lib/domains/campus/txt/ai/charles/bak2/
dsII/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsII/lib/domains/campus/txt/ai/charly/
dsII/lib/domains/campus/txt/ai/charly/bak/
dsII/lib/domains/campus/txt/jenny/
dsII/lib/domains/default/creator/
dsII/lib/domains/default/doors/
dsII/lib/domains/default/etc/
dsII/lib/domains/default/weap/
dsII/lib/domains/town/doors/
dsII/lib/domains/town/txt/
dsII/lib/domains/town/virtual/
dsII/lib/lib/comp/
dsII/lib/lib/lvs/
dsII/lib/lib/user/
dsII/lib/lib/virtual/
dsII/lib/log/archive/
dsII/lib/log/chan/
dsII/lib/log/errors/
dsII/lib/log/open/
dsII/lib/obj/book_source/
dsII/lib/obj/include/
dsII/lib/realms/template/
dsII/lib/realms/template/area/armor/
dsII/lib/realms/template/area/npc/
dsII/lib/realms/template/area/obj/
dsII/lib/realms/template/area/room/
dsII/lib/realms/template/area/weap/
dsII/lib/realms/template/bak/
dsII/lib/realms/template/cmds/
dsII/lib/save/
dsII/lib/save/kills/o/
dsII/lib/secure/cfg/
dsII/lib/secure/cfg/classes/
dsII/lib/secure/cfg/races/SCCS/
dsII/lib/secure/cmds/creators/include/
dsII/lib/secure/cmds/players/
dsII/lib/secure/cmds/players/include/
dsII/lib/secure/daemon/include/
dsII/lib/secure/lib/
dsII/lib/secure/lib/include/
dsII/lib/secure/lib/net/
dsII/lib/secure/lib/net/include/
dsII/lib/secure/lib/std/
dsII/lib/secure/modules/
dsII/lib/secure/npc/
dsII/lib/secure/obj/include/
dsII/lib/secure/room/
dsII/lib/secure/save/boards/
dsII/lib/secure/save/postal/c/cratylus/
dsII/lib/secure/save/votes/
dsII/lib/secure/tmp/
dsII/lib/secure/verbs/creators/
dsII/lib/shadows/
dsII/lib/spells/
dsII/lib/tmp/
dsII/lib/verbs/admins/include/
dsII/lib/verbs/common/
dsII/lib/verbs/common/include/
dsII/lib/verbs/creators/include/
dsII/lib/verbs/players/include/SCCS/
dsII/lib/verbs/rooms/
dsII/lib/verbs/rooms/include/
dsII/lib/www/
dsII/v22.2b14/
dsII/v22.2b14/Win32/
dsII/v22.2b14/compat/
dsII/v22.2b14/compat/simuls/
dsII/v22.2b14/testsuite/
dsII/v22.2b14/testsuite/clone/
dsII/v22.2b14/testsuite/command/
dsII/v22.2b14/testsuite/data/
dsII/v22.2b14/testsuite/etc/
dsII/v22.2b14/testsuite/include/
dsII/v22.2b14/testsuite/inherit/
dsII/v22.2b14/testsuite/inherit/master/
dsII/v22.2b14/testsuite/log/
dsII/v22.2b14/testsuite/single/
dsII/v22.2b14/testsuite/single/tests/compiler/
dsII/v22.2b14/testsuite/single/tests/efuns/
dsII/v22.2b14/testsuite/single/tests/operators/
dsII/v22.2b14/testsuite/u/
dsII/v22.2b14/tmp/
dsII/win32/
/*
 *  addr_server.h -- definitions and prototypes for addr_server.c
 *               8-92 : Dwayne Fontenot : original coding.
 */

#ifndef ADDR_SERVER_H
#define ADDR_SERVER_H

#include "network_incl.h"

#define DFAULT_PROTO 0		/* use the appropriate protocol    */
#define MAX_CONNS 4		/* max number of connections       */
#define SNAME_LEN 64		/* length of symbolic name string  */
#define MAX_EVENTS_IN_QUEUE        100
#define MAX_EVENTS_TO_PROCESS      100
#define IN_BUF_SIZE                100

enum conn_states {
    CONN_CLOSED, CONN_OPEN
};

enum ev_type {
    NEW_CONN, CONN
};

enum msgtypes {
    NAMEBYIP = 0, IPBYNAME, DATALEN
};

typedef struct conn *conn_ptr;

typedef struct conn {
    int fd;			/* file descriptor                 */
    int state;			/* connection state                */
    struct sockaddr_in addr;	/* address struct for connected    */
    char sname[SNAME_LEN];	/* symbolic name of connected host */
    int leftover;		/* unprocessed bytes in data queue */
    char buf[IN_BUF_SIZE];
}    connection;

typedef struct queue_elem *queue_element_ptr;

typedef struct queue_elem {
    short event_type;		/* event type                                  */
    int fd;			/* file descriptor on which data is pending    */
    queue_element_ptr next;
}          queue_element;

#endif				/* _ADDR_SERVER_H_ */