dsII/extra/wolfpaw/
dsII/lib/cmds/admins/
dsII/lib/cmds/common/
dsII/lib/cmds/creators/include/
dsII/lib/cmds/creators/include/SCCS/
dsII/lib/daemon/services/
dsII/lib/doc/
dsII/lib/domains/Ylsrim/
dsII/lib/domains/Ylsrim/adm/
dsII/lib/domains/Ylsrim/armor/
dsII/lib/domains/Ylsrim/broken/
dsII/lib/domains/Ylsrim/fish/
dsII/lib/domains/Ylsrim/meal/
dsII/lib/domains/Ylsrim/npc/
dsII/lib/domains/Ylsrim/virtual/
dsII/lib/domains/Ylsrim/weapon/
dsII/lib/domains/campus/adm/
dsII/lib/domains/campus/etc/
dsII/lib/domains/campus/meals/
dsII/lib/domains/campus/npc/
dsII/lib/domains/campus/txt/
dsII/lib/domains/campus/txt/ai/charles/
dsII/lib/domains/campus/txt/ai/charles/bak2/
dsII/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsII/lib/domains/campus/txt/ai/charly/
dsII/lib/domains/campus/txt/ai/charly/bak/
dsII/lib/domains/campus/txt/jenny/
dsII/lib/domains/default/creator/
dsII/lib/domains/default/doors/
dsII/lib/domains/default/etc/
dsII/lib/domains/default/weap/
dsII/lib/domains/town/doors/
dsII/lib/domains/town/txt/
dsII/lib/domains/town/virtual/
dsII/lib/lib/comp/
dsII/lib/lib/lvs/
dsII/lib/lib/user/
dsII/lib/lib/virtual/
dsII/lib/log/archive/
dsII/lib/log/chan/
dsII/lib/log/errors/
dsII/lib/log/open/
dsII/lib/obj/book_source/
dsII/lib/obj/include/
dsII/lib/realms/template/
dsII/lib/realms/template/area/armor/
dsII/lib/realms/template/area/npc/
dsII/lib/realms/template/area/obj/
dsII/lib/realms/template/area/room/
dsII/lib/realms/template/area/weap/
dsII/lib/realms/template/bak/
dsII/lib/realms/template/cmds/
dsII/lib/save/
dsII/lib/save/kills/o/
dsII/lib/secure/cfg/
dsII/lib/secure/cfg/classes/
dsII/lib/secure/cfg/races/SCCS/
dsII/lib/secure/cmds/creators/include/
dsII/lib/secure/cmds/players/
dsII/lib/secure/cmds/players/include/
dsII/lib/secure/daemon/include/
dsII/lib/secure/lib/
dsII/lib/secure/lib/include/
dsII/lib/secure/lib/net/
dsII/lib/secure/lib/net/include/
dsII/lib/secure/lib/std/
dsII/lib/secure/modules/
dsII/lib/secure/npc/
dsII/lib/secure/obj/include/
dsII/lib/secure/room/
dsII/lib/secure/save/boards/
dsII/lib/secure/save/postal/c/cratylus/
dsII/lib/secure/save/votes/
dsII/lib/secure/tmp/
dsII/lib/secure/verbs/creators/
dsII/lib/shadows/
dsII/lib/spells/
dsII/lib/tmp/
dsII/lib/verbs/admins/include/
dsII/lib/verbs/common/
dsII/lib/verbs/common/include/
dsII/lib/verbs/creators/include/
dsII/lib/verbs/players/include/SCCS/
dsII/lib/verbs/rooms/
dsII/lib/verbs/rooms/include/
dsII/lib/www/
dsII/v22.2b14/
dsII/v22.2b14/Win32/
dsII/v22.2b14/compat/
dsII/v22.2b14/compat/simuls/
dsII/v22.2b14/testsuite/
dsII/v22.2b14/testsuite/clone/
dsII/v22.2b14/testsuite/command/
dsII/v22.2b14/testsuite/data/
dsII/v22.2b14/testsuite/etc/
dsII/v22.2b14/testsuite/include/
dsII/v22.2b14/testsuite/inherit/
dsII/v22.2b14/testsuite/inherit/master/
dsII/v22.2b14/testsuite/log/
dsII/v22.2b14/testsuite/single/
dsII/v22.2b14/testsuite/single/tests/compiler/
dsII/v22.2b14/testsuite/single/tests/efuns/
dsII/v22.2b14/testsuite/single/tests/operators/
dsII/v22.2b14/testsuite/u/
dsII/v22.2b14/tmp/
dsII/win32/
#include <lib.h>
#include <position.h>
#include "include/target.h"

inherit LIB_VERB;

static void create() {
    verb::create();
    SetVerb("target");
    SetRules("LVS", "only LVS","LVS only");
    SetErrorMessage("Target whom?");
    SetHelp("Syntax: <target LIVING>\n"
      "        <target all of LIVING>\n"
      "        <target all>\n\n"
      "This command initiates exclusive combat with a living "
      "being or group of living beings using any wielded weapons "
      "or your bare hands.  Anyone else in the room at the time "
      "you issue this command will be ignored by you, even if "
      "they attack you. \n\n"
      "See also: attack, wimpy, ignore");
}

mixed can_target_liv(object target) {
    int pos = this_player()->GetPosition();

    if( (int)this_player()->GetParalyzed() ) {
	return "You cannot move!";
    }
    if( pos == POSITION_SITTING || pos == POSITION_LYING ) {
	return "You cannot target in that position!";
    }
    if( (int)environment(this_player())->GetProperty("no target") ) {
	message("environment", "A mystical force prevents your malice.",
	  this_player());
	return this_player()->CanManipulate();
    }
    return this_player()->CanManipulate();
}

mixed can_target_only_liv(object target){
    return can_target_liv(target);
}

mixed can_target_liv_only(object target){
    return can_target_liv(target);
}

mixed do_target_liv(object target) {
    return do_target_lvs(({ target }), 1);
}

mixed do_target_only_liv(object target){
    return do_target_lvs(({ target }), 1);
}

mixed do_target_liv_only(object target){
    return do_target_lvs(({ target }), 1);
}

varargs mixed do_target_lvs(mixed *targets, int exclusive) {
    object *obs;
    object *notarget;
    string tmp;

    notarget = ({});
    obs = filter(targets, (: objectp :));
    if( !sizeof(obs) ) {
	mixed *ua;

	ua = unique_array(targets, (: $1 :));
	foreach(string *lines in ua) this_player()->eventPrint(lines[0]);
	return 1;
    }
    foreach(object entity in get_livings(environment(this_player()))){
	if(member_array(entity,obs) == -1) notarget += ({ entity });
    }
    if(sizeof(notarget)) this_player()->AddNonTargets(notarget);
    this_player()->SetAttack(obs);
    tmp = item_list(obs);
    obs->eventPrint((string)this_player()->GetName() + " targets you!");
    environment(this_player())->eventPrint((string)this_player()->GetName() +
      " targets " + tmp + "!",
      ({ this_player(), obs... }));
    this_player()->eventPrint("You target " + tmp + ".");
    return 1;
}