dsII/extra/wolfpaw/
dsII/lib/cmds/admins/
dsII/lib/cmds/common/
dsII/lib/cmds/creators/include/
dsII/lib/cmds/creators/include/SCCS/
dsII/lib/daemon/services/
dsII/lib/doc/
dsII/lib/domains/Ylsrim/
dsII/lib/domains/Ylsrim/adm/
dsII/lib/domains/Ylsrim/armor/
dsII/lib/domains/Ylsrim/broken/
dsII/lib/domains/Ylsrim/fish/
dsII/lib/domains/Ylsrim/meal/
dsII/lib/domains/Ylsrim/npc/
dsII/lib/domains/Ylsrim/virtual/
dsII/lib/domains/Ylsrim/weapon/
dsII/lib/domains/campus/adm/
dsII/lib/domains/campus/etc/
dsII/lib/domains/campus/meals/
dsII/lib/domains/campus/npc/
dsII/lib/domains/campus/txt/
dsII/lib/domains/campus/txt/ai/charles/
dsII/lib/domains/campus/txt/ai/charles/bak2/
dsII/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsII/lib/domains/campus/txt/ai/charly/
dsII/lib/domains/campus/txt/ai/charly/bak/
dsII/lib/domains/campus/txt/jenny/
dsII/lib/domains/default/creator/
dsII/lib/domains/default/doors/
dsII/lib/domains/default/etc/
dsII/lib/domains/default/weap/
dsII/lib/domains/town/doors/
dsII/lib/domains/town/txt/
dsII/lib/domains/town/virtual/
dsII/lib/lib/comp/
dsII/lib/lib/lvs/
dsII/lib/lib/user/
dsII/lib/lib/virtual/
dsII/lib/log/archive/
dsII/lib/log/chan/
dsII/lib/log/errors/
dsII/lib/log/open/
dsII/lib/obj/book_source/
dsII/lib/obj/include/
dsII/lib/realms/template/
dsII/lib/realms/template/area/armor/
dsII/lib/realms/template/area/npc/
dsII/lib/realms/template/area/obj/
dsII/lib/realms/template/area/room/
dsII/lib/realms/template/area/weap/
dsII/lib/realms/template/bak/
dsII/lib/realms/template/cmds/
dsII/lib/save/
dsII/lib/save/kills/o/
dsII/lib/secure/cfg/
dsII/lib/secure/cfg/classes/
dsII/lib/secure/cfg/races/SCCS/
dsII/lib/secure/cmds/creators/include/
dsII/lib/secure/cmds/players/
dsII/lib/secure/cmds/players/include/
dsII/lib/secure/daemon/include/
dsII/lib/secure/lib/
dsII/lib/secure/lib/include/
dsII/lib/secure/lib/net/
dsII/lib/secure/lib/net/include/
dsII/lib/secure/lib/std/
dsII/lib/secure/modules/
dsII/lib/secure/npc/
dsII/lib/secure/obj/include/
dsII/lib/secure/room/
dsII/lib/secure/save/boards/
dsII/lib/secure/save/postal/c/cratylus/
dsII/lib/secure/save/votes/
dsII/lib/secure/tmp/
dsII/lib/secure/verbs/creators/
dsII/lib/shadows/
dsII/lib/spells/
dsII/lib/tmp/
dsII/lib/verbs/admins/include/
dsII/lib/verbs/common/
dsII/lib/verbs/common/include/
dsII/lib/verbs/creators/include/
dsII/lib/verbs/players/include/SCCS/
dsII/lib/verbs/rooms/
dsII/lib/verbs/rooms/include/
dsII/lib/www/
dsII/v22.2b14/
dsII/v22.2b14/Win32/
dsII/v22.2b14/compat/
dsII/v22.2b14/compat/simuls/
dsII/v22.2b14/testsuite/
dsII/v22.2b14/testsuite/clone/
dsII/v22.2b14/testsuite/command/
dsII/v22.2b14/testsuite/data/
dsII/v22.2b14/testsuite/etc/
dsII/v22.2b14/testsuite/include/
dsII/v22.2b14/testsuite/inherit/
dsII/v22.2b14/testsuite/inherit/master/
dsII/v22.2b14/testsuite/log/
dsII/v22.2b14/testsuite/single/
dsII/v22.2b14/testsuite/single/tests/compiler/
dsII/v22.2b14/testsuite/single/tests/efuns/
dsII/v22.2b14/testsuite/single/tests/operators/
dsII/v22.2b14/testsuite/u/
dsII/v22.2b14/tmp/
dsII/win32/
/*    /verbs/items/remove.c
 *    From the Dead Souls Object Library
 *    Allows players to remove armor
 *    Created by Descartes of Borg 960207
 *    Version: @(#) remove.c 1.2@(#)
 *    Last modified: 97/01/01
 */

#include <lib.h>

inherit LIB_VERB;

static void create() {
    verb::create();
    SetVerb("remove");
    SetRules("OBS", "OBS from OBJ", "OBS out of OBJ");
    SetErrorMessage("Remove what?");
    SetHelp("Syntax: <remove ARMOR>\n"
      "        <remove all [of ARMOR]>\n"
      "        <remove ITEM from CONTAINER>\n\n"
      "This verb allows you to remove a piece of armor which you are "
      "currently wearing.\n\n"
      "The second syntax is simply a synonym for the \"get\" "
      "command.\n\n"
      "See also: get, wear, wield, unwield");
}

mixed can_remove_obj() {
    if( this_player()->GetParalyzed() ) {
	return "You cannot do anything.";
    }
    if(intp(check_light())) return this_player()->CanManipulate();
    else return check_light();

}

mixed can_remove_obj_out_of_obj() {
    int light;

    if(intp(check_light())) return this_player()->CanManipulate();
    else return check_light();
}

mixed can_remove_obj_from_obj() {
    return can_remove_obj_out_of_obj();
}

mixed do_remove_obj(object ob) {
    return ob->eventUnequip(this_player());
}

mixed do_remove_obs(mixed *res) {
    object *obs;

    obs = filter(res, (: objectp :));
    if( !sizeof(obs) ) {
	mixed *ua;

	ua = unique_array(res, (: $1 :));
	foreach(string *list in ua)
	this_player()->eventPrint(list[0]);
	return 1;
    }
    res = (mixed *)obs->eventUnequip(this_player()) - ({ 1 });
    if( !sizeof(res) ) return 1;
    else return res[0];
}

mixed do_remove_obj_out_of_obj(object targ, object container) {
    return (mixed)container->eventGetFrom(this_player(), ({ targ }));
}  

mixed do_remove_obj_from_obj(object targ, object container) {
    return do_remove_obj_out_of_obj(targ, container);
}

mixed do_remove_obs_out_of_obj(mixed *res, object container) {
    return (mixed)container->eventGetFrom(this_player(), res);
}

mixed do_remove_obs_from_obj(mixed *res, object container) {
    return do_remove_obs_out_of_obj(res, container);
}